View Full Version : The House of Healing - Fantasy Grounds
- Hidden Initiative for NPCs? (2 replies)
- New PC How do I migrate to it. (7 replies)
- ubuntu steam FGU demo (2 replies)
- An hour before I'm supposed to host and I get Lobby: No connection issue. (20 replies)
- How do I get my discount on FGU with my Classic ultimate key in Steam? (3 replies)
- LoS and portals? (2 replies)
- Minor yet annoying issue with FGU (6 replies)
- Need a fairly good primer on lighting/line of sight/masks in dynamic light world. (8 replies)
- AD&D Monstrous Manual isn't available in FGU! Please help! :) (8 replies)
- Discontinued subscription, wanting to reactivate (1 replies)
- Message of the Day doesn't update for players if only deleting text (0 replies)
- Volo's Guide - Maps (2 replies)
- Fantasy Grounds Unloads modules (5 replies)
- Unable to apply Bold & Italic formatting in one go (2 replies)
- Modules window too small? (2 replies)
- Moving images into campaign assets (7 replies)
- Draconic Resilience - Feature (4 replies)
- paizo digital purchase not loading into FGU (4 replies)
- Cannot uninstall or load campaign (5 replies)
- Popout Map or Map Viewer (1 replies)
- Token light issue when 1 player controlling 2 characters (2 replies)
- not a real issue just settings help (2 replies)
- Unable to create a linked URL that includes a special character (6 replies)
- Sale / PayPal not connecting? (12 replies)
- Query Re: interaction between Steam - Fantasy Grounds - Paizo purchases (3 replies)
- Mac player map issue (2 replies)
- Where is my campaign? O.o (30 replies)
- Map Control Issues (7 replies)
- [SWADE] Complete breakdown of GM rolls (3 replies)
- Token Reset Bug (10 replies)
- Possible to update an already exported module? (3 replies)
- Script error when opening Ancestries window (4 replies)
- Uninstalling FGU (11 replies)
- Shadowrun 6e (1 replies)
- Setting Default tokens (2 replies)
- Weapons in the character Sheet - how should it work? (2 replies)
- We need an NPC maker Wizard (7 replies)
- [Bug] Size of tokens not adjusted (6 replies)
- LOS not showing on COS (11 replies)
- Error trying to share map (14 replies)
- Unable to link FGU to steam account to access DLC (4 replies)
- Darkness Issue (1 replies)
- Resource usage on mac (2 replies)
- Items listed as LOS in the store, but have no LOS (3 replies)
- Modules not loading for players (4 replies)
- Dragging standalone dice expressions from chat (7 replies)
- FGU dosen't load some image after last update (18 replies)
- Mac Issue (4 replies)
- Lighting issues with tokens (2 replies)
- db.xml filling with nul characters (7 replies)
- converting alphas into shadowmaps (5 replies)
- Using range in effects (6 replies)
- Players can not move their tokens on the map (unusal player token movement behaviour) (5 replies)
- Wizards can't cast Faerie Fire? (3 replies)
- Loaded Update, Now Campaign Folder Empty (1 replies)
- Custom Race - Image links not working(?) (3 replies)
- Story pins on maps - Scarlet Citadel and recent Deadlands releases (2 replies)
- issue with deleting points in occuluders (5 replies)
- Manual Dice Rolls with "non-standard" table sizes? (0 replies)
- Issue with dragging Friendly Actors from CT to Map (3 replies)
- Client issues after last FG update (11 replies)
- I am helpless (14 replies)
- Lag when GM moves token with lighting enabled (since last update v4.1.4) (4 replies)
- How to share map when image is put as background? (4 replies)
- Attunement behavior question (0 replies)
- Bitmapwidget disappearing for player (0 replies)
- Maps are Unusable (3 replies)
- Main issue with Line of sight on maps (16 replies)
- Issues With Party Vision (for 1 year now) (3 replies)
- Comm.throwDice does not process rolls in the same way as /die? (17 replies)
- [SWADE Core] Lich's "Improved Level Headed" doesn't work (0 replies)
- Drag Groups from Combat Tracker (2 replies)
- Unity crashed, lost everything in current campaign? (5 replies)
- Torch inventory item and fall off for light effects (17 replies)
- Open/Close unclickable in certain Starship Corridors/Chamber maps (0 replies)
- Script Execution Error When Opening Maps (1 replies)
- Lightning, lights get bugged when image is duplicated? (6 replies)
- Question about the new modern dark theme: Does it work with starfinder? (1 replies)
- Issues with FGU Modern Dark theme (6 replies)
- "" showing up as [?] (3 replies)
- After Upgrade - my large Option Tiles are not acting correctly (4 replies)
- Player Assets Window does not display the contents of the Assets Folders. (4 replies)
- Nothing happens when I start FGU (3 replies)
- Defaults for Darkvision (2 replies)
- Is Darkvision Broken? (21 replies)
- Spell Tokens (4 replies)
- Are there any future plans to . . . (2 replies)
- Exporting Module FGU (5 replies)
- hello everyone (2 replies)
- Can I apply the leather theme to other systems (4 replies)
- Need help, if possible! (3 replies)
- Game connections (4 replies)
- Story Template Cross Template Referencing Bug (12 replies)
- Doors not working for GM's (9 replies)
- Recovering from Catastrophe (3 replies)
- D&D Classics: I1 Dwellers of the Forbidden City (5 replies)
- Campaign Folder Empty After Update (4 replies)
- fg-web.fantasygrounds.com using self-signed and expired SSL certificate (5 replies)
- Wizard's Desk Them Font Error (3 replies)
- Modern Dark Theme Load Errors (2 replies)
- D&D5 devilsight vs. darkness spell (2 replies)
- Effect Dagger of Venom (2 replies)
- Where to start (2 replies)
- I (as DM) can't move tokens through walls (3 replies)
- FGU and No Man's Sky (4 replies)
- VSMOD and VISMAX? (4 replies)
- FGU not saving (3 replies)
- Scouting, revealing map and Group Vision (7 replies)
- FGU - Long notes make the Notes entry window slow (2 replies)
- Bug: Elven Chain missing +1 Bonus (3 replies)
- Languages & Scripts (4 replies)
- NPC Paths - removed in Unity? (9 replies)
- How to share new content with players? (7 replies)
- Players cannot move tokens (2 replies)
- Unable to Uninstall (10 replies)
- Modules missing (1 replies)
- Story entries in FGU disappearing (7 replies)
- having an issue with the system (3 replies)
- Player just has a black grid when i share the map (11 replies)
- FGU on Chromebook: Issues Loading Updater (3 replies)
- Zoomed Map Resampling (10 replies)
- Unable to Check Lobby Server (2 replies)
- Devilsight and LOS with Darkness spell not working (8 replies)
- encounter generating (7 replies)
- Character & Modules missing on login (11 replies)
- Subscribed to Fantasy Grounds Unity Art Pack Subscription how long until it kicks in (2 replies)
- I am trying to find how to import a map LoS xml file (3 replies)
- Abysmal image quality in D&D Icewind Dale Rime of the Frostmaiden FG version (6 replies)
- Switching lights only affects parts of player group (using Darkvision) (15 replies)
- FGUpdaterEngine Error (6 replies)
- how do I create race attack ability? (2 replies)
- Difference between token lights via effects and token lights via image control (2 replies)
- Feature Request (1 replies)
- Is there a way to sell individual items in the party sheet inventory? (2 replies)
- Unity Map issues making maps useless (1 replies)
- Story Template Not Working Properly (2 replies)
- Light and vision (1 replies)
- Is it possible to import LoS to a new map? (1 replies)
- Soft line breaks dont respect bold, italic and underline formatting (3 replies)
- False Positives -- AVG free blocks updater. (1 replies)
- Earth elemental lacks Exhaustion immunity in the Combat Tracker (1 replies)
- How do I restore a map from LMOP that I accidently deleted (1 replies)
- Monster Manual Images (6 replies)
- Pins Covered by Tokens (3 replies)
- cant get any lighting to work now (13 replies)
- FX Layer not showing for players. (2 replies)
- Vision and New Light Feature (8 replies)
- White script on white background (2 replies)
- Grouping Rolls (4 replies)
- Updater Error (13 replies)
- After last patch our whole campaign got wiped clean (3 replies)
- syrinscape in fantasy grounds (5 replies)
- Is there a list of all keywords for spell/weapons? (3 replies)
- One way occluder (5 replies)
- FGU: Certain player tokens do not have LOS and cannot see the map (2 replies)
- FGU Leveling when Campaign server is not up? (3 replies)
- Tokens Blocked by LoS even for DM... (3 replies)
- Player vision anomaly (0 replies)
- Error in installer (2 replies)
- Map Options Cut Off (3 replies)
- No longer able to edit notes I created (2 replies)
- DM games slows to a crawl (19 replies)
- Window Borders (7 replies)
- Clouds FX - Speed Value Does Not Save (0 replies)
- LOS not staying on the same layer (5 replies)
- Blue border around Revealed/Hidden areas creates a wall effect (7 replies)
- Error processing data files after update (Running 4.1.2 Ultimate) (2 replies)
- Pathfinder 1 automatic effects for feats or spells. (2 replies)
- Campaign Data Not Loading (3 replies)
- DM Vision Restricted - Please Help! (2 replies)
- Tooltips and Tabs (0 replies)
- Players can't move on maps (8 replies)
- map disappears with LOS? (6 replies)
- Visual Effects (3 replies)
- chat command to adjust lighting quality (6 replies)
- Intermittent Halting / Freezing / "Not Responding" Messages (84 replies)
- Drow and Duergar Superior Darkvision with new lighting and vision tools (1 replies)
- Spinning d20s in FGU? (2 replies)
- Adding Lights from PC Action tab (4 replies)
- FGU discord plugin talk icon? (2 replies)
- dice tower (2 replies)
- [Bug] GmIdentityManager.existsIdentity() in CoreRPG returns false for all non-GM IDs (0 replies)
- Lightning and support for a more modern or sci-fi setting (5 replies)
- FGU map alpha generation (3 replies)
- [Bug] Aspect lock for tile stamp buggy for non-square tiles (0 replies)
- Fog of War: version 4.1 vs version 4.0 (8 replies)
- map:space tokens not moving in real time, in FGU. (5 replies)
- Tidbits About Lighting (2 replies)
- 5e Combat Tracker - Two Pointers - Bug or Feature? (2 replies)
- Anchor the "standard" dice? (4 replies)
- Can't rename anything in the layer stack (26 replies)
- Playing Two PCs, Losing Token on 2nd (2 replies)
- Party Sheet (7 replies)
- Issues with Dynamic Lighting in the SFRPG ruleset (2 replies)
- Terrain LoS that can't be moved through? (6 replies)
- Update box stays red (3 replies)
- [BUG] Black artifacts in areas with overlapping lights (2 replies)
- My Experience with Lighting (13 replies)
- Lighting Effect Buttons (1 replies)
- Having problems with tokens on map (1 replies)
- 4E Combat Tracker token replace bug (3 replies)
- LoS Wall Visibility (1 replies)
- Map problem (6 replies)
- Mask - Cant move tokens from unmasked to masked side (7 replies)
- I can see areas of the map that I haven't been to. (8 replies)
- Lighting not working at all (4 replies)
- Error on magnimar startup (1 replies)
- DB Node name changes in latest update (2 replies)
- DM can't see FoW in exported adventure module (4 replies)
- Windows Not Getting Focus Bug (2 replies)
- token lighting (6 replies)
- Hex Grid Distance (0 replies)
- Fx and Lighting issue (0 replies)
- Players running two characters can't see inactive character (2 replies)
- Visibility issue when controlling multiple characters with lighting enabled (9 replies)
- Global Mask Blocking Player Movement (even when removed) (0 replies)
- FGU cosmetic text rendering issue with scaled displays (3 replies)
- FGU v4.1 - ctrl z undo and ctrl y redo no longer work (2 replies)
- One player can't see map from token with los on (13 replies)
- Lag problem since new update (13 replies)
- Token not positioned properly in hex grid (6 replies)
- FGU crashing (36 replies)
- Vision Memory (3 replies)
- Low-light vision and Lighting Update (5 replies)
- [Bug?] Light effects by player don't work (36 replies)
- Program keeps freezing but not for others? (12 replies)
- Darkness / Devi Sight Problems (5 replies)
- map markers (7 replies)
- Light source overlap suggestion (2 replies)
- Visibility of friendly tokens (3 replies)
- Darkvision can see very far (8 replies)
- Player seeing light thru closed door. (31 replies)
- BUG: Close Button Closes with NO Confirmation on FGU (1 replies)
- Crash new version (10 replies)
- Darkvision seeing through areas of darkness (3 replies)
- How to zip up your campaign if the Developers ask for it. (7 replies)
- Mouse-over resizing gets turned off (3 replies)
- Two colored lights placed nearby removes the color (27 replies)
- Players can drag their token between maps, creating duplicate (5 replies)
- Mask actions function as zoom-to-fit when clicked (0 replies)
- Player Vision not excluding unseen enemies with "Target enemy units" button (2 replies)
- Tables Corrupted (1 replies)
- Image layer center handle has no effect (2 replies)
- Player Issue Players cannot see map or player sees map no tokens (10 replies)
- Quick arrow pointers not visible by player (2 replies)
- Ambient Lighting Mask (9 replies)
- FG Options (6 replies)
- Spells not appearing in combat mode (5 replies)
- Dynamic Lighting tutorials. (10 replies)
- List of Games is not Complete (7 replies)
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