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  1. Hidden Initiative for NPCs? (2 replies)
  2. New PC How do I migrate to it. (7 replies)
  3. ubuntu steam FGU demo (2 replies)
  4. An hour before I'm supposed to host and I get Lobby: No connection issue. (20 replies)
  5. How do I get my discount on FGU with my Classic ultimate key in Steam? (3 replies)
  6. LoS and portals? (2 replies)
  7. Minor yet annoying issue with FGU (6 replies)
  8. Need a fairly good primer on lighting/line of sight/masks in dynamic light world. (8 replies)
  9. AD&D Monstrous Manual isn't available in FGU! Please help! :) (8 replies)
  10. Discontinued subscription, wanting to reactivate (1 replies)
  11. Message of the Day doesn't update for players if only deleting text (0 replies)
  12. Volo's Guide - Maps (2 replies)
  13. Fantasy Grounds Unloads modules (5 replies)
  14. Unable to apply Bold & Italic formatting in one go (2 replies)
  15. Modules window too small? (2 replies)
  16. Moving images into campaign assets (7 replies)
  17. Draconic Resilience - Feature (4 replies)
  18. paizo digital purchase not loading into FGU (4 replies)
  19. Cannot uninstall or load campaign (5 replies)
  20. Popout Map or Map Viewer (1 replies)
  21. Token light issue when 1 player controlling 2 characters (2 replies)
  22. not a real issue just settings help (2 replies)
  23. Unable to create a linked URL that includes a special character (6 replies)
  24. Sale / PayPal not connecting? (12 replies)
  25. Query Re: interaction between Steam - Fantasy Grounds - Paizo purchases (3 replies)
  26. Mac player map issue (2 replies)
  27. Where is my campaign? O.o (30 replies)
  28. Map Control Issues (7 replies)
  29. [SWADE] Complete breakdown of GM rolls (3 replies)
  30. Token Reset Bug (10 replies)
  31. Possible to update an already exported module? (3 replies)
  32. Script error when opening Ancestries window (4 replies)
  33. Uninstalling FGU (11 replies)
  34. Shadowrun 6e (1 replies)
  35. Setting Default tokens (2 replies)
  36. Weapons in the character Sheet - how should it work? (2 replies)
  37. We need an NPC maker Wizard (7 replies)
  38. [Bug] Size of tokens not adjusted (6 replies)
  39. LOS not showing on COS (11 replies)
  40. Error trying to share map (14 replies)
  41. Unable to link FGU to steam account to access DLC (4 replies)
  42. Darkness Issue (1 replies)
  43. Resource usage on mac (2 replies)
  44. Items listed as LOS in the store, but have no LOS (3 replies)
  45. Modules not loading for players (4 replies)
  46. Dragging standalone dice expressions from chat (7 replies)
  47. FGU dosen't load some image after last update (18 replies)
  48. Mac Issue (4 replies)
  49. Lighting issues with tokens (2 replies)
  50. db.xml filling with nul characters (7 replies)
  51. converting alphas into shadowmaps (5 replies)
  52. Using range in effects (6 replies)
  53. Players can not move their tokens on the map (unusal player token movement behaviour) (5 replies)
  54. Wizards can't cast Faerie Fire? (3 replies)
  55. Loaded Update, Now Campaign Folder Empty (1 replies)
  56. Custom Race - Image links not working(?) (3 replies)
  57. Story pins on maps - Scarlet Citadel and recent Deadlands releases (2 replies)
  58. issue with deleting points in occuluders (5 replies)
  59. Manual Dice Rolls with "non-standard" table sizes? (0 replies)
  60. Issue with dragging Friendly Actors from CT to Map (3 replies)
  61. Client issues after last FG update (11 replies)
  62. I am helpless (14 replies)
  63. Lag when GM moves token with lighting enabled (since last update v4.1.4) (4 replies)
  64. How to share map when image is put as background? (4 replies)
  65. Attunement behavior question (0 replies)
  66. Bitmapwidget disappearing for player (0 replies)
  67. Maps are Unusable (3 replies)
  68. Main issue with Line of sight on maps (16 replies)
  69. Issues With Party Vision (for 1 year now) (3 replies)
  70. Comm.throwDice does not process rolls in the same way as /die? (17 replies)
  71. [SWADE Core] Lich's "Improved Level Headed" doesn't work (0 replies)
  72. Drag Groups from Combat Tracker (2 replies)
  73. Unity crashed, lost everything in current campaign? (5 replies)
  74. Torch inventory item and fall off for light effects (17 replies)
  75. Open/Close unclickable in certain Starship Corridors/Chamber maps (0 replies)
  76. Script Execution Error When Opening Maps (1 replies)
  77. Lightning, lights get bugged when image is duplicated? (6 replies)
  78. Question about the new modern dark theme: Does it work with starfinder? (1 replies)
  79. Issues with FGU Modern Dark theme (6 replies)
  80. "" showing up as [?] (3 replies)
  81. After Upgrade - my large Option Tiles are not acting correctly (4 replies)
  82. Player Assets Window does not display the contents of the Assets Folders. (4 replies)
  83. Nothing happens when I start FGU (3 replies)
  84. Defaults for Darkvision (2 replies)
  85. Is Darkvision Broken? (21 replies)
  86. Spell Tokens (4 replies)
  87. Are there any future plans to . . . (2 replies)
  88. Exporting Module FGU (5 replies)
  89. hello everyone (2 replies)
  90. Can I apply the leather theme to other systems (4 replies)
  91. Need help, if possible! (3 replies)
  92. Game connections (4 replies)
  93. Story Template Cross Template Referencing Bug (12 replies)
  94. Doors not working for GM's (9 replies)
  95. Recovering from Catastrophe (3 replies)
  96. D&D Classics: I1 Dwellers of the Forbidden City (5 replies)
  97. Campaign Folder Empty After Update (4 replies)
  98. fg-web.fantasygrounds.com using self-signed and expired SSL certificate (5 replies)
  99. Wizard's Desk Them Font Error (3 replies)
  100. Modern Dark Theme Load Errors (2 replies)
  101. D&D5 devilsight vs. darkness spell (2 replies)
  102. Effect Dagger of Venom (2 replies)
  103. Where to start (2 replies)
  104. I (as DM) can't move tokens through walls (3 replies)
  105. FGU and No Man's Sky (4 replies)
  106. VSMOD and VISMAX? (4 replies)
  107. FGU not saving (3 replies)
  108. Scouting, revealing map and Group Vision (7 replies)
  109. FGU - Long notes make the Notes entry window slow (2 replies)
  110. Bug: Elven Chain missing +1 Bonus (3 replies)
  111. Languages & Scripts (4 replies)
  112. NPC Paths - removed in Unity? (9 replies)
  113. How to share new content with players? (7 replies)
  114. Players cannot move tokens (2 replies)
  115. Unable to Uninstall (10 replies)
  116. Modules missing (1 replies)
  117. Story entries in FGU disappearing (7 replies)
  118. having an issue with the system (3 replies)
  119. Player just has a black grid when i share the map (11 replies)
  120. FGU on Chromebook: Issues Loading Updater (3 replies)
  121. Zoomed Map Resampling (10 replies)
  122. Unable to Check Lobby Server (2 replies)
  123. Devilsight and LOS with Darkness spell not working (8 replies)
  124. encounter generating (7 replies)
  125. Character & Modules missing on login (11 replies)
  126. Subscribed to Fantasy Grounds Unity Art Pack Subscription how long until it kicks in (2 replies)
  127. I am trying to find how to import a map LoS xml file (3 replies)
  128. Abysmal image quality in D&D Icewind Dale Rime of the Frostmaiden FG version (6 replies)
  129. Switching lights only affects parts of player group (using Darkvision) (15 replies)
  130. FGUpdaterEngine Error (6 replies)
  131. how do I create race attack ability? (2 replies)
  132. Difference between token lights via effects and token lights via image control (2 replies)
  133. Feature Request (1 replies)
  134. Is there a way to sell individual items in the party sheet inventory? (2 replies)
  135. Unity Map issues making maps useless (1 replies)
  136. Story Template Not Working Properly (2 replies)
  137. Light and vision (1 replies)
  138. Is it possible to import LoS to a new map? (1 replies)
  139. Soft line breaks dont respect bold, italic and underline formatting (3 replies)
  140. False Positives -- AVG free blocks updater. (1 replies)
  141. Earth elemental lacks Exhaustion immunity in the Combat Tracker (1 replies)
  142. How do I restore a map from LMOP that I accidently deleted (1 replies)
  143. Monster Manual Images (6 replies)
  144. Pins Covered by Tokens (3 replies)
  145. cant get any lighting to work now (13 replies)
  146. FX Layer not showing for players. (2 replies)
  147. Vision and New Light Feature (8 replies)
  148. White script on white background (2 replies)
  149. Grouping Rolls (4 replies)
  150. Updater Error (13 replies)
  151. After last patch our whole campaign got wiped clean (3 replies)
  152. syrinscape in fantasy grounds (5 replies)
  153. Is there a list of all keywords for spell/weapons? (3 replies)
  154. One way occluder (5 replies)
  155. FGU: Certain player tokens do not have LOS and cannot see the map (2 replies)
  156. FGU Leveling when Campaign server is not up? (3 replies)
  157. Tokens Blocked by LoS even for DM... (3 replies)
  158. Player vision anomaly (0 replies)
  159. Error in installer (2 replies)
  160. Map Options Cut Off (3 replies)
  161. No longer able to edit notes I created (2 replies)
  162. DM games slows to a crawl (19 replies)
  163. Window Borders (7 replies)
  164. Clouds FX - Speed Value Does Not Save (0 replies)
  165. LOS not staying on the same layer (5 replies)
  166. Blue border around Revealed/Hidden areas creates a wall effect (7 replies)
  167. Error processing data files after update (Running 4.1.2 Ultimate) (2 replies)
  168. Pathfinder 1 automatic effects for feats or spells. (2 replies)
  169. Campaign Data Not Loading (3 replies)
  170. DM Vision Restricted - Please Help! (2 replies)
  171. Tooltips and Tabs (0 replies)
  172. Players can't move on maps (8 replies)
  173. map disappears with LOS? (6 replies)
  174. Visual Effects (3 replies)
  175. chat command to adjust lighting quality (6 replies)
  176. Intermittent Halting / Freezing / "Not Responding" Messages (84 replies)
  177. Drow and Duergar Superior Darkvision with new lighting and vision tools (1 replies)
  178. Spinning d20s in FGU? (2 replies)
  179. Adding Lights from PC Action tab (4 replies)
  180. FGU discord plugin talk icon? (2 replies)
  181. dice tower (2 replies)
  182. [Bug] GmIdentityManager.existsIdentity() in CoreRPG returns false for all non-GM IDs (0 replies)
  183. Lightning and support for a more modern or sci-fi setting (5 replies)
  184. FGU map alpha generation (3 replies)
  185. [Bug] Aspect lock for tile stamp buggy for non-square tiles (0 replies)
  186. Fog of War: version 4.1 vs version 4.0 (8 replies)
  187. map:space tokens not moving in real time, in FGU. (5 replies)
  188. Tidbits About Lighting (2 replies)
  189. 5e Combat Tracker - Two Pointers - Bug or Feature? (2 replies)
  190. Anchor the "standard" dice? (4 replies)
  191. Can't rename anything in the layer stack (26 replies)
  192. Playing Two PCs, Losing Token on 2nd (2 replies)
  193. Party Sheet (7 replies)
  194. Issues with Dynamic Lighting in the SFRPG ruleset (2 replies)
  195. Terrain LoS that can't be moved through? (6 replies)
  196. Update box stays red (3 replies)
  197. [BUG] Black artifacts in areas with overlapping lights (2 replies)
  198. My Experience with Lighting (13 replies)
  199. Lighting Effect Buttons (1 replies)
  200. Having problems with tokens on map (1 replies)
  201. 4E Combat Tracker token replace bug (3 replies)
  202. LoS Wall Visibility (1 replies)
  203. Map problem (6 replies)
  204. Mask - Cant move tokens from unmasked to masked side (7 replies)
  205. I can see areas of the map that I haven't been to. (8 replies)
  206. Lighting not working at all (4 replies)
  207. Error on magnimar startup (1 replies)
  208. DB Node name changes in latest update (2 replies)
  209. DM can't see FoW in exported adventure module (4 replies)
  210. Windows Not Getting Focus Bug (2 replies)
  211. token lighting (6 replies)
  212. Hex Grid Distance (0 replies)
  213. Fx and Lighting issue (0 replies)
  214. Players running two characters can't see inactive character (2 replies)
  215. Visibility issue when controlling multiple characters with lighting enabled (9 replies)
  216. Global Mask Blocking Player Movement (even when removed) (0 replies)
  217. FGU cosmetic text rendering issue with scaled displays (3 replies)
  218. FGU v4.1 - ctrl z undo and ctrl y redo no longer work (2 replies)
  219. One player can't see map from token with los on (13 replies)
  220. Lag problem since new update (13 replies)
  221. Token not positioned properly in hex grid (6 replies)
  222. FGU crashing (36 replies)
  223. Vision Memory (3 replies)
  224. Low-light vision and Lighting Update (5 replies)
  225. [Bug?] Light effects by player don't work (36 replies)
  226. Program keeps freezing but not for others? (12 replies)
  227. Darkness / Devi Sight Problems (5 replies)
  228. map markers (7 replies)
  229. Light source overlap suggestion (2 replies)
  230. Visibility of friendly tokens (3 replies)
  231. Darkvision can see very far (8 replies)
  232. Player seeing light thru closed door. (31 replies)
  233. BUG: Close Button Closes with NO Confirmation on FGU (1 replies)
  234. Crash new version (10 replies)
  235. Darkvision seeing through areas of darkness (3 replies)
  236. How to zip up your campaign if the Developers ask for it. (7 replies)
  237. Mouse-over resizing gets turned off (3 replies)
  238. Two colored lights placed nearby removes the color (27 replies)
  239. Players can drag their token between maps, creating duplicate (5 replies)
  240. Mask actions function as zoom-to-fit when clicked (0 replies)
  241. Player Vision not excluding unseen enemies with "Target enemy units" button (2 replies)
  242. Tables Corrupted (1 replies)
  243. Image layer center handle has no effect (2 replies)
  244. Player Issue Players cannot see map or player sees map no tokens (10 replies)
  245. Quick arrow pointers not visible by player (2 replies)
  246. Ambient Lighting Mask (9 replies)
  247. FG Options (6 replies)
  248. Spells not appearing in combat mode (5 replies)
  249. Dynamic Lighting tutorials. (10 replies)
  250. List of Games is not Complete (7 replies)