benvredenburg
May 21st, 2021, 22:56
Summary: So this is just something that I believe was an oversight on the Dev's part when implementing the new dynamic lighting and vision tools.
Basically, when you create a character and that race has darkvision the phrase 'Darkvision 60' is added to the senses line on the sheet. This in turn is read by the dynamic lighting tool and gives your token darkvision of 60 ft. on the map.
However, when you create a Drow or Duergar, that line is instead auto-populated with 'Superior Darkvision 120' and does not get read by the dynamic lighting tools and reverts back to no darkvision on the token when placed on the map.
This isn't a huge issue since you can just delete the word 'Superior' and have it work normally so this post can work either to let the Dev's know this is a thing that doesn't work as it was probably intended, or for DM's who don't know why their Drow PC can't see 120 feet.
Ruleset(s): D&D 5E
Steps to Reproduce: Create a new character and drag and drop either Drow Elf or Duergar onto the character sheet.
Basically, when you create a character and that race has darkvision the phrase 'Darkvision 60' is added to the senses line on the sheet. This in turn is read by the dynamic lighting tool and gives your token darkvision of 60 ft. on the map.
However, when you create a Drow or Duergar, that line is instead auto-populated with 'Superior Darkvision 120' and does not get read by the dynamic lighting tools and reverts back to no darkvision on the token when placed on the map.
This isn't a huge issue since you can just delete the word 'Superior' and have it work normally so this post can work either to let the Dev's know this is a thing that doesn't work as it was probably intended, or for DM's who don't know why their Drow PC can't see 120 feet.
Ruleset(s): D&D 5E
Steps to Reproduce: Create a new character and drag and drop either Drow Elf or Duergar onto the character sheet.