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debergerac88
May 27th, 2021, 18:03
I have watched some of the lighting videos and I am running the latest version but no lighting is working whatsoever. i briefly was able to add torch effect to characters on the combat tracker but now that isnt working either. I have watched two videos describing how to add lights to tokens and the counter says i have added the lights but they cant be seen. What am i doing wrong? I have also been trying to add lights to a map but thats a total no go as well.

Zacchaeus
May 27th, 2021, 18:48
It's hard to know. Can you show us some screenshots maybe. Can you walk through the steps you are taking?

debergerac88
May 28th, 2021, 03:55
47152

debergerac88
May 28th, 2021, 04:01
47153

Zacchaeus
May 28th, 2021, 08:32
You have the players view turned on which is why as DM you are seeing a black screen.

I can't see any issues from your screenshots other than that. It's possible you haven't had the token selected when you added the lighting. At any rate the recommended way to add light to a token is via the lighting dialog (click on the effects button) or by adding effects to the character's action tab. For more information see here (although I just tested and it works by adding from the right panel as weel).. https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1315930113/Player+and+NPC+Token+Vision+on+Maps

RecklessDiem
May 28th, 2021, 22:42
I am having a similar issue with custom token lights that I have created myself (to represent certain magical items with lighting properties). What I am finding with my custom made token lights is that for a character with no darkvision the dim light is represented on the players view but not the bright light.

debergerac88
May 29th, 2021, 03:00
The problem was i had the global mask on. I guess i dont undertsand what that is...

Griogre
May 29th, 2021, 08:49
Global mask is how FGC hid the map then you would reveal the areas manually as the party explored. It's a different system from LOS and Lighting and with it you can force and area to be unexplored unless you manually reveal it. You still might find it useful in mazes or other areas where you don't want the party to map.

Falantrius
June 11th, 2021, 09:21
I just upgraded and loaded my current campaign and I see darkvision working. But when I go to add lights (Light Range/Behavior/Presets) - next to presets its blank and I see only a trashcan. The Preset drop down lets me select the Token Lights drop down and I see all the options from Candle to Torch there - the options are also under EFFECTS. However, when I select one - there is no ADD or REMOVE option like I saw in the Unity Lighting Token Lights video. If I go to EFFECTS and click a preset - it addes it to a character in the combat tracker (LIGHT: 20 torch) but nothing happens. Do I need to enable something under Options to get lights to start working?

Zacchaeus
June 11th, 2021, 09:45
I just upgraded and loaded my current campaign and I see darkvision working. But when I go to add lights (Light Range/Behavior/Presets) - next to presets its blank and I see only a trashcan. The Preset drop down lets me select the Token Lights drop down and I see all the options from Candle to Torch there - the options are also under EFFECTS. However, when I select one - there is no ADD or REMOVE option like I saw in the Unity Lighting Token Lights video. If I go to EFFECTS and click a preset - it addes it to a character in the combat tracker (LIGHT: 20 torch) but nothing happens. Do I need to enable something under Options to get lights to start working?

Make sure you have the correct thing selected on the lighting sub menu. If that isn't the issue can you post some screenshots illustrating the problem.

Falantrius
June 11th, 2021, 22:55
Make sure you have the correct thing selected on the lighting sub menu. If that isn't the issue can you post some screenshots illustrating the problem.

Clearing its user error because Ive tried to find videos to show me out to do this and Im fumbling. I have this room (see attached) that has torches on the walls. I was trying to add torches to the walls.
I click "Add light" but the Presets like TORCH doesnt have the "Add light" icon after Presets until I click the TOKEN LIGHT icon. If I set the preset to TORCH and click ADD LIGHT - nothing happens so what am I doing wrong. Is there or can you walk me through it? Under Layers - for the map - there is no LIGHT icon - does that mean that I need to add something for lights?47497

Zarestia
June 11th, 2021, 22:59
Clearing its user error because Ive tried to find videos to show me out to do this and Im fumbling. I have this room (see attached) that has torches on the walls. I was trying to add torches to the walls.
I click "Add light" but the Presets like TORCH doesnt have the "Add light" icon after Presets until I click the TOKEN LIGHT icon. If I set the preset to TORCH and click ADD LIGHT - nothing happens so what am I doing wrong. Is there or can you walk me through it? Under Layers - for the map - there is no LIGHT icon - does that mean that I need to add something for lights?

There is no attachment in your post.
Videos 18-21 should get you sorted out on all things concerned lighting & vision.

https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity

Zacchaeus
June 11th, 2021, 23:03
Clearing its user error because Ive tried to find videos to show me out to do this and Im fumbling. I have this room (see attached) that has torches on the walls. I was trying to add torches to the walls.
I click "Add light" but the Presets like TORCH doesnt have the "Add light" icon after Presets until I click the TOKEN LIGHT icon. If I set the preset to TORCH and click ADD LIGHT - nothing happens so what am I doing wrong. Is there or can you walk me through it? Under Layers - for the map - there is no LIGHT icon - does that mean that I need to add something for lights?47497

Once you select the preset click on the map where you want the light to be. There’s no add light icon when adding lights to a map.

Falantrius
June 11th, 2021, 23:21
Those Videos helped thank you... now lets get dangerous.