View Full Version : The House of Healing - Fantasy Grounds
- "Check for Updates" on Launcher Always Flagged (29 replies)
- Updater for Traveller products (2 replies)
- Players losing connection repeatedly (13 replies)
- Server Types/Lists (2 replies)
- New Horror Theme (for Josh W) (1 replies)
- Two Rule Systems at Once (8 replies)
- Attack rolls on PC's and Monsters not working (7 replies)
- Formatted Text field, links, DB.findNode() (9 replies)
- Different Outline on Tokens (6 replies)
- Future Theme MoreCore character sheet almost unreadable (21 replies)
- Recovering my PCs character sheets. (2 replies)
- Enhanced Images (Layers) and FGU? (7 replies)
- FGU Discounts? (1 replies)
- Updater Glitched? (6 replies)
- Mac UI issues (17 replies)
- Definitive Properties List for creating Weapon Actions (1 replies)
- Versioning in FGU using Extension library (0 replies)
- Option to open last campaign view (1 replies)
- New Line of Sight tools (2 replies)
- Recommended Image/Map Sizes in FGU (8 replies)
- Unity offline use (37 replies)
- [Unity 4.0.1] - Multi-selection does not work (15 replies)
- Moving Spell Tokens on Map (2 replies)
- MAC Font Bug Issue? (2 replies)
- Crit roll with upcasted spells not working? (3 replies)
- Map Reveal Setting? (5 replies)
- Can't see Fantasy Grounds Art Pack 2019 (2 replies)
- Window Management and arbitrary sizes (12 replies)
- Image & Token file location. Root or Campaign? (6 replies)
- FGU does not have write access to either the Application or Data directory. (3 replies)
- Rain effect keeps flashing (lightning) even for mild rain?! (0 replies)
- Masking in FGU (4 replies)
- Maximized window opens smaller after restart (14 replies)
- Tokens not scalable upwards (5 replies)
- Locked Movement - Difficult Terrain (3 replies)
- Please help. So frustrated!!!! (11 replies)
- Large dataset Modules still causing slowdown in Unity (7 replies)
- How to disable LOS for the NPCs? (8 replies)
- Damage Resistance applying to wrong type (3 replies)
- License key not working (9 replies)
- When using "desktop map view" you cannot share to players (0 replies)
- Issues with character tokens on maps (1 replies)
- Mask Sensitive Visibility and Auto visibility on Combat Tracker (3 replies)
- Windows' Timer resolution increased to 1 ms (8 replies)
- how do I get Fantasy ground Unity on Steam when I bought it before on site? (20 replies)
- Fog of war and LOS (7 replies)
- Release notes (2 replies)
- Table in Story entries missing right end border (6 replies)
- Grid changes when zooming in (3 replies)
- Player usable tokens? (10 replies)
- Map Layer Folder - Map Corruption (Causes crash when map open) (1 replies)
- Best way to create terrain line of sight for trees? (1 replies)
- FGU ref-manual, inline images, "invisible". (19 replies)
- Controlling multiple PCs not working (6 replies)
- Force rolls in the tower? (2 replies)
- Tiny display on Mac (10 replies)
- Documentation on the table importer (11 replies)
- Takes Hours to find anything (19 replies)
- House of Healing! (2 replies)
- Unity does not re-download deleted rulesets in rulesets folder (1 replies)
- Disable LOS on One Token (9 replies)
- LoS Creation Unity (2 replies)
- Clear all targets, target all allies or foes buttons in Unity (6 replies)
- BUG: macOS FantasyGroundsUpdater.app shows blank window (0 replies)
- Connection Test button for LAN Mode? (2 replies)
- mass import map files (3 replies)
- Custom Dice for HEXXEN1773 - Help wanted (1 replies)
- Add spell action not working (1 replies)
- LoS didn't work for some players (10 replies)
- Updater Update Broke the Update Status (5 replies)
- Cropping map created in Unity (4 replies)
- No "button down" effect on LIbrary & Asset sidebar buttons (10 replies)
- Whist ya mess around with Visual Effects (0 replies)
- If I create an image, can I save it back to the Assets? (8 replies)
- Mac mini connection issues (1 replies)
- Effect Layer Questions (8 replies)
- Moving tokens drops output every 1 second, pointers every 2.5 seconds (15 replies)
- Status of Idea Informer items (6 replies)
- Ultimate Upgrade issues (1 replies)
- [Bug or Feature?] Mask of "Time of Day" not applying (5 replies)
- Saving campaign windows between sessions? (3 replies)
- Can't load the "tutorial" campaing (3 replies)
- Feature request (6 replies)
- Vault Files disappear (1 replies)
- Update Button Remains Highlighted (3 replies)
- Show name option not working correctly (2 replies)
- bug: onUpdate event not firing on module data (3 replies)
- Launcher screen lists are auto-scrolling (5 replies)
- FGU Standard (2 replies)
- Adv/Dis buttons not working (5 replies)
- Visual Effects (water) is hempt up on goofballs (3 replies)
- Formatted Text, Table shortcuts not working (4 replies)
- Formatted Text, font settings changed? (4 replies)
- PF2E: Script error when using shift to force crit damage and adding dice (1 replies)
- Moving Map Tile Files (5 replies)
- Best way to get a FGU ultimate License (1 replies)
- server side ruleset reload triggers and behaviour on client side (0 replies)
- Map Tiles Idea/Suggestion (0 replies)
- Is there slash command for FPS settings? (5 replies)
- Blurriness in FGU compared to FGC on context-menu elements (1 replies)
- New Water FX Method Causing Significant Ghosting (4 replies)
- Loading assets indicator (0 replies)
- LOS doesn't affect module maps (4 replies)
- Host images not being sent to client. (13 replies)
- FGU Mac blurry in direct comparison to FGU Windows... (24 replies)
- Masking FX Layers Tanks Performance When Moving Tokens (5 replies)
- Pointers (5 replies)
- FGU Updates (2020.10.30) docs? (8 replies)
- Is it possible to toggle a door open/closed ? (1 replies)
- Dice Roll Problems (16 replies)
- Adding additional damage to a Weapon (6 replies)
- Underlining of text on charactersheet (2 replies)
- Mac OS requirements (7 replies)
- Issues on client side when sharing images (4 replies)
- FGU: Capture movement events on maps (arrow keys) (3 replies)
- LOS Coding Question (1 replies)
- Any reference for FGC GM's needing to re-learn things for FGU? (3 replies)
- FX mask fails when image in on background (2 replies)
- FGU Image issue (1 replies)
- Strange Dual Monitor Behavior (5 replies)
- Strange Squares in Text in module (8 replies)
- LOS and Observer (5 replies)
- Seeing character on both computers (4 replies)
- sizing grid precision (5 replies)
- new effects (4 replies)
- Am I not allowed to select what tokens I want loaded into my campaign? (1 replies)
- Update issues (1 replies)
- Adding Encounter to Map LIVE! Error - the players can see me placing tokens (11 replies)
- [BUG] Steam DLC Purchases Have Only One Parent (14 replies)
- Token Lock - Feature Request (5 replies)
- Memorized spells vs Spellbook Spells in Combat Mode (8 replies)
- Targeting Controls on GM shared maps (1 replies)
- Possible Error in Wayfinder's Guide to Eberron in FGU (1 replies)
- BUG - order of arithmetic operations is corrupting exploding dice results in FGU (0 replies)
- Problem with masking (2 replies)
- Sharing Pre-writtent with a Single Player (4 replies)
- Problems with voting (15 replies)
- Need help, how to move module data from a test format game to a live format game? (3 replies)
- Dice Multiplier Cut-off (3 replies)
- Generating LOS via SVG from GIMP (6 replies)
- Character issue with portrait VS Token (3 replies)
- [Bug] FX totally shown when changing to background mode (0 replies)
- Client Copy of a map is not updating. (15 replies)
- Locking Effects Layer so it doesn't move the Effect when moving the image (14 replies)
- Are there special things to consider in FGU when sharing NPC to a player (9 replies)
- BUG - Token Movement (3 replies)
- LOS question: any way to fill in the inside of walls? (5 replies)
- FGU updater log (1 replies)
- Disable Fumble and Critical Hit for NPC's? (2 replies)
- FGU auto centering when starting (6 replies)
- Update ruined editing (4 replies)
- Exhaustion Effect (4 replies)
- BUG - Lagging Calendar movemnt (1 replies)
- User-friendly ruleset names in Unity - How To? (8 replies)
- FGU exe crash (6 replies)
- Error when leaving a campaign (11 replies)
- Arrows showing distance moved/to move (5 replies)
- Error's and warning in log for both Server and Client with new patch with Light Theme (4 replies)
- DungeonDraft LOS (12 replies)
- FX + Token [Questions] (2 replies)
- Script Execution Errors on combat tracker (1 replies)
- FGU: Want to make a custom Character Sheet for a campaign, but no idea how (3 replies)
- getImageSize() missing in FGU (8 replies)
- LUA Pattern matching issue with FGU versus FGC (4 replies)
- Feedback for recent LoS and Asset window changes (8 replies)
- Can't find/load SCAG content in FGU (2 replies)
- Map not showing for 1 player (1 replies)
- 1st time FGU & no LoS on RotRL (11 replies)
- FG Dark Theme Suggestion: Shrink the Dice Tower to right rail button size (1 replies)
- What happened to the New Turn Sound? (4 replies)
- LoS resets upon import (3 replies)
- Share an Image in a Story (3 replies)
- [BUG] Masked Images not retained (7 replies)
- Console log difference (3 replies)
- Steam version (10 replies)
- Crashing after update. (1 replies)
- populating CT (3 replies)
- footer and initiative marker not working (7 replies)
- desktopdecal and imagebackpanel not working (5 replies)
- Popping Maps up (10 replies)
- Savage Worlds Shaken and Incapacitated status on map token very small (1 replies)
- Building a LOS trench in unity problem (3 replies)
- Newbie looking to join campaigns (1 replies)
- AoE shading (2 replies)
- NPC 2h weapon damage is not correct - PFRPG (3 replies)
- Rage resetting on Short Rest (3 replies)
- FGC to FGU - All Campaign Level NPCs Loose Assigned Tokens (4 replies)
- Pass turn sound... (9 replies)
- Shared Map, environment losing state today. (5 replies)
- FGU Synch Client View is not working (7 replies)
- Map module issues (2 replies)
- Level 10 wizard, intellect 20, with four 5-ring spell slots. is a bug? (3 replies)
- ScaleUI 125 causes letters to not be at the same height (3 replies)
- Mixing LOS and Mask - can it be done ? (2 replies)
- Win 7 a no go with Unity? (6 replies)
- Shadow Forest of FG Art Pack 2019 not working correctly in paint mode (?) (2 replies)
- Toggle Grid Snap button not toggling (3 replies)
- Dark Theme, strange eye icon (4 replies)
- New PC - Can't Update/Install (6 replies)
- FG Dark theme legibility issue (5 replies)
- Today's update 10/16/2020 - target lines only appear when map is used (2 replies)
- Disable dice sounds? (4 replies)
- Token Movement problem (3 replies)
- Token Locking Final Waypoint (5 replies)
- How to set LOS fast! (10 replies)
- API: System.InvalidOperationException (13 replies)
- Image not showing non ID name when opening. (0 replies)
- WOW that was lucky! (0 replies)
- FGU has been deleted by my antivirus (12 replies)
- Fantasy grounds unity not working (4 replies)
- Export Module (Read Only) but still editable (10 replies)
- New Window LOS (7 replies)
- Memory (?) And Image Issue (18 replies)
- how to (4 replies)
- Tokens lose LOS history when transitioning between maps (10 replies)
- Is the turn bell working? (9 replies)
- Multi-Layered Maps, not Transitioning correctly. (24 replies)
- Deleting a blocked window immovilizes the tokens (1 replies)
- cloud server already exists for your fantasy grounds account (2 replies)
- Players can't see tokens (3 replies)
- how do I hide mobs in the combat tracker fir 5e (2 replies)
- Stat effects are being halved (3 replies)
- Player only - Map Target Tool Not Targeting Area (0 replies)
- LOS Creation Issues When Trimming (1 replies)
- Can we slow the FX down please? (3 replies)
- Initiative with decimal number bug (6 replies)
- Joining FG Classic games from FG Unity (2 replies)
- New Targeting arrows and pointers (3 replies)
- [ERROR] Unable to target token not linked to combat tracker entry. (14 replies)
- [5e] Highlighting an AoE (3 replies)
- Effects on Magic Items (5 replies)
- Token size on diamond grid (3 replies)
- New pointers shapes and targeting (12 replies)
- No chat problem continues (4 replies)
- Fantasy Grounds Unity Failed to initialize player (10 replies)
- PCs unable to move tokens (3 replies)
- FX layer size and shape (1 replies)
- Feedback on the new Windows, Secret Walls, and Pit Trap (0 replies)
- (5e) NPCs by Type / by CR windows extremely laggy (0 replies)
- Custom Dice Roller total adjustments not honoured. (4 replies)
- flying and height (11 replies)
- Is the Mac FGU scaling in Settings functional? (4 replies)
- LOS: Windows Question (1 replies)
- Bug - New Pointers (10 replies)
- Targeting with Area Effect Pointers in Unity (3 replies)
- End key issue (Take 2) (0 replies)
- Light & Dark Theme > small request for Pathfinder 2E (1 replies)
- Image Fxs (2 replies)
- Download frozen (9 replies)
- Wall Types and Features (62 replies)
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