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  1. "Check for Updates" on Launcher Always Flagged (29 replies)
  2. Updater for Traveller products (2 replies)
  3. Players losing connection repeatedly (13 replies)
  4. Server Types/Lists (2 replies)
  5. New Horror Theme (for Josh W) (1 replies)
  6. Two Rule Systems at Once (8 replies)
  7. Attack rolls on PC's and Monsters not working (7 replies)
  8. Formatted Text field, links, DB.findNode() (9 replies)
  9. Different Outline on Tokens (6 replies)
  10. Future Theme MoreCore character sheet almost unreadable (21 replies)
  11. Recovering my PCs character sheets. (2 replies)
  12. Enhanced Images (Layers) and FGU? (7 replies)
  13. FGU Discounts? (1 replies)
  14. Updater Glitched? (6 replies)
  15. Mac UI issues (17 replies)
  16. Definitive Properties List for creating Weapon Actions (1 replies)
  17. Versioning in FGU using Extension library (0 replies)
  18. Option to open last campaign view (1 replies)
  19. New Line of Sight tools (2 replies)
  20. Recommended Image/Map Sizes in FGU (8 replies)
  21. Unity offline use (37 replies)
  22. [Unity 4.0.1] - Multi-selection does not work (15 replies)
  23. Moving Spell Tokens on Map (2 replies)
  24. MAC Font Bug Issue? (2 replies)
  25. Crit roll with upcasted spells not working? (3 replies)
  26. Map Reveal Setting? (5 replies)
  27. Can't see Fantasy Grounds Art Pack 2019 (2 replies)
  28. Window Management and arbitrary sizes (12 replies)
  29. Image & Token file location. Root or Campaign? (6 replies)
  30. FGU does not have write access to either the Application or Data directory. (3 replies)
  31. Rain effect keeps flashing (lightning) even for mild rain?! (0 replies)
  32. Masking in FGU (4 replies)
  33. Maximized window opens smaller after restart (14 replies)
  34. Tokens not scalable upwards (5 replies)
  35. Locked Movement - Difficult Terrain (3 replies)
  36. Please help. So frustrated!!!! (11 replies)
  37. Large dataset Modules still causing slowdown in Unity (7 replies)
  38. How to disable LOS for the NPCs? (8 replies)
  39. Damage Resistance applying to wrong type (3 replies)
  40. License key not working (9 replies)
  41. When using "desktop map view" you cannot share to players (0 replies)
  42. Issues with character tokens on maps (1 replies)
  43. Mask Sensitive Visibility and Auto visibility on Combat Tracker (3 replies)
  44. Windows' Timer resolution increased to 1 ms (8 replies)
  45. how do I get Fantasy ground Unity on Steam when I bought it before on site? (20 replies)
  46. Fog of war and LOS (7 replies)
  47. Release notes (2 replies)
  48. Table in Story entries missing right end border (6 replies)
  49. Grid changes when zooming in (3 replies)
  50. Player usable tokens? (10 replies)
  51. Map Layer Folder - Map Corruption (Causes crash when map open) (1 replies)
  52. Best way to create terrain line of sight for trees? (1 replies)
  53. FGU ref-manual, inline images, "invisible". (19 replies)
  54. Controlling multiple PCs not working (6 replies)
  55. Force rolls in the tower? (2 replies)
  56. Tiny display on Mac (10 replies)
  57. Documentation on the table importer (11 replies)
  58. Takes Hours to find anything (19 replies)
  59. House of Healing! (2 replies)
  60. Unity does not re-download deleted rulesets in rulesets folder (1 replies)
  61. Disable LOS on One Token (9 replies)
  62. LoS Creation Unity (2 replies)
  63. Clear all targets, target all allies or foes buttons in Unity (6 replies)
  64. BUG: macOS FantasyGroundsUpdater.app shows blank window (0 replies)
  65. Connection Test button for LAN Mode? (2 replies)
  66. mass import map files (3 replies)
  67. Custom Dice for HEXXEN1773 - Help wanted (1 replies)
  68. Add spell action not working (1 replies)
  69. LoS didn't work for some players (10 replies)
  70. Updater Update Broke the Update Status (5 replies)
  71. Cropping map created in Unity (4 replies)
  72. No "button down" effect on LIbrary & Asset sidebar buttons (10 replies)
  73. Whist ya mess around with Visual Effects (0 replies)
  74. If I create an image, can I save it back to the Assets? (8 replies)
  75. Mac mini connection issues (1 replies)
  76. Effect Layer Questions (8 replies)
  77. Moving tokens drops output every 1 second, pointers every 2.5 seconds (15 replies)
  78. Status of Idea Informer items (6 replies)
  79. Ultimate Upgrade issues (1 replies)
  80. [Bug or Feature?] Mask of "Time of Day" not applying (5 replies)
  81. Saving campaign windows between sessions? (3 replies)
  82. Can't load the "tutorial" campaing (3 replies)
  83. Feature request (6 replies)
  84. Vault Files disappear (1 replies)
  85. Update Button Remains Highlighted (3 replies)
  86. Show name option not working correctly (2 replies)
  87. bug: onUpdate event not firing on module data (3 replies)
  88. Launcher screen lists are auto-scrolling (5 replies)
  89. FGU Standard (2 replies)
  90. Adv/Dis buttons not working (5 replies)
  91. Visual Effects (water) is hempt up on goofballs (3 replies)
  92. Formatted Text, Table shortcuts not working (4 replies)
  93. Formatted Text, font settings changed? (4 replies)
  94. PF2E: Script error when using shift to force crit damage and adding dice (1 replies)
  95. Moving Map Tile Files (5 replies)
  96. Best way to get a FGU ultimate License (1 replies)
  97. server side ruleset reload triggers and behaviour on client side (0 replies)
  98. Map Tiles Idea/Suggestion (0 replies)
  99. Is there slash command for FPS settings? (5 replies)
  100. Blurriness in FGU compared to FGC on context-menu elements (1 replies)
  101. New Water FX Method Causing Significant Ghosting (4 replies)
  102. Loading assets indicator (0 replies)
  103. LOS doesn't affect module maps (4 replies)
  104. Host images not being sent to client. (13 replies)
  105. FGU Mac blurry in direct comparison to FGU Windows... (24 replies)
  106. Masking FX Layers Tanks Performance When Moving Tokens (5 replies)
  107. Pointers (5 replies)
  108. FGU Updates (2020.10.30) docs? (8 replies)
  109. Is it possible to toggle a door open/closed ? (1 replies)
  110. Dice Roll Problems (16 replies)
  111. Adding additional damage to a Weapon (6 replies)
  112. Underlining of text on charactersheet (2 replies)
  113. Mac OS requirements (7 replies)
  114. Issues on client side when sharing images (4 replies)
  115. FGU: Capture movement events on maps (arrow keys) (3 replies)
  116. LOS Coding Question (1 replies)
  117. Any reference for FGC GM's needing to re-learn things for FGU? (3 replies)
  118. FX mask fails when image in on background (2 replies)
  119. FGU Image issue (1 replies)
  120. Strange Dual Monitor Behavior (5 replies)
  121. Strange Squares in Text in module (8 replies)
  122. LOS and Observer (5 replies)
  123. Seeing character on both computers (4 replies)
  124. sizing grid precision (5 replies)
  125. new effects (4 replies)
  126. Am I not allowed to select what tokens I want loaded into my campaign? (1 replies)
  127. Update issues (1 replies)
  128. Adding Encounter to Map LIVE! Error - the players can see me placing tokens (11 replies)
  129. [BUG] Steam DLC Purchases Have Only One Parent (14 replies)
  130. Token Lock - Feature Request (5 replies)
  131. Memorized spells vs Spellbook Spells in Combat Mode (8 replies)
  132. Targeting Controls on GM shared maps (1 replies)
  133. Possible Error in Wayfinder's Guide to Eberron in FGU (1 replies)
  134. BUG - order of arithmetic operations is corrupting exploding dice results in FGU (0 replies)
  135. Problem with masking (2 replies)
  136. Sharing Pre-writtent with a Single Player (4 replies)
  137. Problems with voting (15 replies)
  138. Need help, how to move module data from a test format game to a live format game? (3 replies)
  139. Dice Multiplier Cut-off (3 replies)
  140. Generating LOS via SVG from GIMP (6 replies)
  141. Character issue with portrait VS Token (3 replies)
  142. [Bug] FX totally shown when changing to background mode (0 replies)
  143. Client Copy of a map is not updating. (15 replies)
  144. Locking Effects Layer so it doesn't move the Effect when moving the image (14 replies)
  145. Are there special things to consider in FGU when sharing NPC to a player (9 replies)
  146. BUG - Token Movement (3 replies)
  147. LOS question: any way to fill in the inside of walls? (5 replies)
  148. FGU updater log (1 replies)
  149. Disable Fumble and Critical Hit for NPC's? (2 replies)
  150. FGU auto centering when starting (6 replies)
  151. Update ruined editing (4 replies)
  152. Exhaustion Effect (4 replies)
  153. BUG - Lagging Calendar movemnt (1 replies)
  154. User-friendly ruleset names in Unity - How To? (8 replies)
  155. FGU exe crash (6 replies)
  156. Error when leaving a campaign (11 replies)
  157. Arrows showing distance moved/to move (5 replies)
  158. Error's and warning in log for both Server and Client with new patch with Light Theme (4 replies)
  159. DungeonDraft LOS (12 replies)
  160. FX + Token [Questions] (2 replies)
  161. Script Execution Errors on combat tracker (1 replies)
  162. FGU: Want to make a custom Character Sheet for a campaign, but no idea how (3 replies)
  163. getImageSize() missing in FGU (8 replies)
  164. LUA Pattern matching issue with FGU versus FGC (4 replies)
  165. Feedback for recent LoS and Asset window changes (8 replies)
  166. Can't find/load SCAG content in FGU (2 replies)
  167. Map not showing for 1 player (1 replies)
  168. 1st time FGU & no LoS on RotRL (11 replies)
  169. FG Dark Theme Suggestion: Shrink the Dice Tower to right rail button size (1 replies)
  170. What happened to the New Turn Sound? (4 replies)
  171. LoS resets upon import (3 replies)
  172. Share an Image in a Story (3 replies)
  173. [BUG] Masked Images not retained (7 replies)
  174. Console log difference (3 replies)
  175. Steam version (10 replies)
  176. Crashing after update. (1 replies)
  177. populating CT (3 replies)
  178. footer and initiative marker not working (7 replies)
  179. desktopdecal and imagebackpanel not working (5 replies)
  180. Popping Maps up (10 replies)
  181. Savage Worlds Shaken and Incapacitated status on map token very small (1 replies)
  182. Building a LOS trench in unity problem (3 replies)
  183. Newbie looking to join campaigns (1 replies)
  184. AoE shading (2 replies)
  185. NPC 2h weapon damage is not correct - PFRPG (3 replies)
  186. Rage resetting on Short Rest (3 replies)
  187. FGC to FGU - All Campaign Level NPCs Loose Assigned Tokens (4 replies)
  188. Pass turn sound... (9 replies)
  189. Shared Map, environment losing state today. (5 replies)
  190. FGU Synch Client View is not working (7 replies)
  191. Map module issues (2 replies)
  192. Level 10 wizard, intellect 20, with four 5-ring spell slots. is a bug? (3 replies)
  193. ScaleUI 125 causes letters to not be at the same height (3 replies)
  194. Mixing LOS and Mask - can it be done ? (2 replies)
  195. Win 7 a no go with Unity? (6 replies)
  196. Shadow Forest of FG Art Pack 2019 not working correctly in paint mode (?) (2 replies)
  197. Toggle Grid Snap button not toggling (3 replies)
  198. Dark Theme, strange eye icon (4 replies)
  199. New PC - Can't Update/Install (6 replies)
  200. FG Dark theme legibility issue (5 replies)
  201. Today's update 10/16/2020 - target lines only appear when map is used (2 replies)
  202. Disable dice sounds? (4 replies)
  203. Token Movement problem (3 replies)
  204. Token Locking Final Waypoint (5 replies)
  205. How to set LOS fast! (10 replies)
  206. API: System.InvalidOperationException (13 replies)
  207. Image not showing non ID name when opening. (0 replies)
  208. WOW that was lucky! (0 replies)
  209. FGU has been deleted by my antivirus (12 replies)
  210. Fantasy grounds unity not working (4 replies)
  211. Export Module (Read Only) but still editable (10 replies)
  212. New Window LOS (7 replies)
  213. Memory (?) And Image Issue (18 replies)
  214. how to (4 replies)
  215. Tokens lose LOS history when transitioning between maps (10 replies)
  216. Is the turn bell working? (9 replies)
  217. Multi-Layered Maps, not Transitioning correctly. (24 replies)
  218. Deleting a blocked window immovilizes the tokens (1 replies)
  219. cloud server already exists for your fantasy grounds account (2 replies)
  220. Players can't see tokens (3 replies)
  221. how do I hide mobs in the combat tracker fir 5e (2 replies)
  222. Stat effects are being halved (3 replies)
  223. Player only - Map Target Tool Not Targeting Area (0 replies)
  224. LOS Creation Issues When Trimming (1 replies)
  225. Can we slow the FX down please? (3 replies)
  226. Initiative with decimal number bug (6 replies)
  227. Joining FG Classic games from FG Unity (2 replies)
  228. New Targeting arrows and pointers (3 replies)
  229. [ERROR] Unable to target token not linked to combat tracker entry. (14 replies)
  230. [5e] Highlighting an AoE (3 replies)
  231. Effects on Magic Items (5 replies)
  232. Token size on diamond grid (3 replies)
  233. New pointers shapes and targeting (12 replies)
  234. No chat problem continues (4 replies)
  235. Fantasy Grounds Unity Failed to initialize player (10 replies)
  236. PCs unable to move tokens (3 replies)
  237. FX layer size and shape (1 replies)
  238. Feedback on the new Windows, Secret Walls, and Pit Trap (0 replies)
  239. (5e) NPCs by Type / by CR windows extremely laggy (0 replies)
  240. Custom Dice Roller total adjustments not honoured. (4 replies)
  241. flying and height (11 replies)
  242. Is the Mac FGU scaling in Settings functional? (4 replies)
  243. LOS: Windows Question (1 replies)
  244. Bug - New Pointers (10 replies)
  245. Targeting with Area Effect Pointers in Unity (3 replies)
  246. End key issue (Take 2) (0 replies)
  247. Light & Dark Theme > small request for Pathfinder 2E (1 replies)
  248. Image Fxs (2 replies)
  249. Download frozen (9 replies)
  250. Wall Types and Features (62 replies)