View Full Version : Dynamic Lighting tutorials.
Skyjoos
May 15th, 2021, 11:53
Hey All, playing around with DL and I'm getting the hang of it but was wondering if anybody can explain to me how to light a map with both an unlit building interior and a daytime exterior.
If I add an ambient sunlight preset for the exteriors this also lights the interiors. Is there something I can do with layers maybe to achieve this effect?
Neovirtus
May 15th, 2021, 12:00
You should check out the Fantasy Grounds YouTube channel. They have a couple videos that might be helpful to you. In particular about a minute into this one they show how to use masking layers on ambient lights.
https://youtu.be/verTvYTUGyA
spoonhead
May 15th, 2021, 12:01
Within the Ambient light settings there is a mask setting to mask off the lighting for building.
See aslo here:
https://youtu.be/Ze2_UJgXHps
Jiminimonka
May 15th, 2021, 12:43
I just watched that video - ambient light gives FOW all over the map, even for characters with no vision - humans with no light source in a pitch black room have FOW when ambient light is enabled, even if it is masked out.
spoonhead
May 15th, 2021, 12:53
There is some FOW, but it's very dark grey. They still can't see NPCs in the room.
Human without a torch
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46714&stc=1&d=1621080039
with a torch
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46715&stc=1&d=1621080088
Zacchaeus
May 15th, 2021, 13:05
Hey All, playing around with DL and I'm getting the hang of it but was wondering if anybody can explain to me how to light a map with both an unlit building interior and a daytime exterior.
If I add an ambient sunlight preset for the exteriors this also lights the interiors. Is there something I can do with layers maybe to achieve this effect?
Also here. Last videos on the list. Still got a couple to add https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity&p=492112#post492112
Jiminimonka
May 15th, 2021, 14:07
There is some FOW, but it's very dark grey. They still can't see NPCs in the room.
Human without a torch
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46714&stc=1&d=1621080039
with a torch
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46715&stc=1&d=1621080088
Yeah, and it should be pitch black. WIth no ambient light on the map at all it would be pitch black for a human with no torch.
Jiminimonka
May 15th, 2021, 14:20
DM view with mask hiding ambient light in random boxes:
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46725
46725
Player view
46726
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=46726
Jiminimonka
May 15th, 2021, 14:37
Made a separate thread here https://www.fantasygrounds.com/forums/showthread.php?68460-Ambient-Lighting-Mask
ddavison
May 15th, 2021, 14:48
The masked area should be black, but the 4.1 version has a bug that still shows the darkened FOW. This will be fixed again in a future update. It is fixed I. Our internal builds and pending some additional testing in this and other reported issues.
Skyjoos
May 15th, 2021, 16:02
Wow. thanks for all the answers. I'll go check out the vids.
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