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  1. Short rest not resetting spell slots
  2. Action to roll on a Table
  3. DM layer
  4. How to REMOVE an effect that auto-parser added
  5. Player uploaded token. Where is it stored?
  6. Wild beyond the witchlight module No walls?
  7. Strixhaven $49.99?
  8. D&D 5E Strixhaven Memories Extension
  9. Extra Damage
  10. Æthereal Gaslight - Steampunk Characters, Magic & Monsters (5e)
  11. Druid circle consolidation
  12. Documentation for 5e Character Builder rules
  13. Errata Chnages Work Around?
  14. The Net Libram of Random Magical Effects (10k wild magic roll tables by Orrex)
  15. Ammo
  16. Swapping between map layers on the fly
  17. Max Critical Option Request
  18. Using 2E Classics content on 5E game??
  19. Falling Damage as a weapon.
  20. New to FGU
  21. Glancing Blow houserule
  22. Scarred Lands Creature Collection - Preview (kind of)
  23. Adamantine Armor Crit negation
  24. How to setup a homebrew oath for a Paladin?
  25. Virgin DM seeks classes to teach him how to DM in 5E Unity
  26. 5e Bug Reports (2022)
  27. damage type list for 5E
  28. having player make rolls that only GM can see
  29. Bonus to all skills and saves to an NPC?
  30. Dividing damage by 4
  31. Eberron Mods
  32. Rest functionality request
  33. Token Updates
  34. I have a question
  35. partial resist for npc
  36. Mordenkainen Presents Monsters of the Multiverse (announced) plus discontinued books
  37. Sorcerer/Warlock spells known
  38. Effect tag for spell modifier
  39. Where are these +1's coming from on AC and Saves?
  40. DnD Dungeon Crawler help
  41. Potion of poison?
  42. 5e Cleric Turn Undead Power
  43. PC controlling NPC
  44. Need a bit of advice: magic items for Level 7 PCs
  45. IF: Custom(..); .. doesn't work with lights?
  46. Level Up Options: Drag class vs. Mirror
  47. No Quests, Out of the Abyss OotA
  48. Creating New Powers
  49. Complicated new magic item
  50. Inspiration for saving throws
  51. Including the "Rage" effect
  52. Ship battles in Unity 5e Ghosts of Saltmarsh can Players control ships?
  53. On the topic of the Assassin rogue subclass, and critical hits
  54. Automatic reduction to 0 hp on a critical hit
  55. Spell costs
  56. How do you enter Bonus Actions?
  57. Races not Showing on Character Wizard
  58. Stat Block Parser
  59. UI - prepared spell tick control by the meta group 'prepared' value.
  60. WaterDeep module for FG: Is it easy to install and worth the effort?
  61. KP Deep Magic - Spell Sharing
  62. Help Exporting Subclass Files
  63. Large Creatures on a Hex Grid
  64. PC Level up suggestions
  65. Sorcerer5/Warlock5/fighter2
  66. Will Exported Record Views be expanded anytime soon?
  67. Adventure Logs
  68. Call of the Netherdeep
  69. Getting Started: Curse of Strahd
  70. Find a token’s corresponding entry in combat tracker
  71. Tarokka card links
  72. Coding for custom skills
  73. Help on adding traits as effects for Kobold Press "Shade"
  74. Is anyone actively working on - Iron Kingdoms 5e Books from Privateer Press.
  75. 5e Slow Spell
  76. Why no blood markers/splats for dead NPCs?
  77. Esper Genesis 5E - Bug Report
  78. Level Up Advanced 5e (Overview and Bugs)
  79. Automatic Effect Rolls in D&D 5E do not roll dice.
  80. A5E - Expertise Die - Work Around Solution
  81. Protection magic items for saving throws
  82. Concentration when casting a second [c] spell - not automated?
  83. Tracking class related resources- ki points etx
  84. Level Up from EN Publishing ruleset
  85. Combat Tracker Text Color
  86. The Red Opera: The Last Days of the Warlock
  87. Custom Weapon Damage for High/Low Quality Versions
  88. Dragon question
  89. 5E - Is there an effect to extend vision?
  90. Book of Lairs not included in the Kobold Press sale
  91. Adding NPCs to Tracker and Map
  92. Olde Swords Reign Classic/Advanced?
  93. 5E Campaign Creation Question
  94. I see Paizo are going to release Abomination Vaults for 5e
  95. Effect coding IFT not working with CHECK coding
  96. Can I add class levels to an NPC, or turn an NPC into PC so I can dd levels to it?
  97. Map of Flagon Dragon Inn in Waterdeep
  98. Identity Tab
  99. NPCs disguised as Commoners - how do they fight with better stats than Commoners?
  100. How are people handling Dancing Lights?
  101. Dungeon of the Mad Mage Map Question
  102. 5E - Alternate Cantrip Methodology
  103. 5E Magic Resistance House Rule
  104. Question about magic item
  105. Is there is a way to show??
  106. Is there a way to create a custom item property in 5e?
  107. Issue with NPC spell slots displaying
  108. Creating modules from published materials
  109. Bard of creation level 6
  110. Action tracking
  111. Not Broken but Missing?
  112. Q: Blackrazor and Tomb of Annihilation
  113. Sinclair's Library
  114. Volos books going down on the 17th
  115. How do I allow my players to access Feats ?
  116. How would Clerics view Druids?
  117. Players can not see languages show up ( unless they chooses human race . )
  118. Grim Press Days (May 20th - 22nd) - Come win free D&D5e stuff!
  119. Monstrous Compendium Volume 1 & LMOP/AI Change
  120. Everday Heroes
  121. Custom Classes and Character Creation
  122. Images size & quality in Monsters of Multiverse module
  123. EGW and MOTM content Conflict. Any resolution?
  124. Ultramodern 5E Redux - Bug Report
  125. Combat Tracker Targeting Errior
  126. Labels on Action Buttons (possible or feature request?)
  127. Can No Longer Prepare Druid Spells
  128. Good Adventurer's League modules?
  129. Adding items to a module
  130. Gunslinger 5e Misfire
  131. Updating 5e effects videos
  132. Return the feature that allows temporary increase of ability scores in PC Sheet
  133. Aetherhaven Tomb of Annihilation Voting
  134. Monster Manual missing in Encounter Buildier
  135. Players Handbook
  136. Help with pit tool obscuring play
  137. Updated Content?
  138. Damage Threshold for Objects?
  139. How to add more "Waterborne Vehicles" (or others for that matter)
  140. Sneak Attack Extension Failure
  141. text import of NPC stat blocks
  142. 2 handed effect
  143. Naruto 5e
  144. Sneak Attack
  145. Non-Wizards of the Coast Adventure Publisher
  146. Healing/recovery bug in chat display
  147. Token/Creature Sizing
  148. Items do not show up after creating character via Character Wizard
  149. Parenthetical versions of items (D) (S) (T) (H)
  150. High level adventures
  151. 5E - Next Level extension
  152. Are SRD modules needed?
  153. Random Encounter Question
  154. [5e] Paladin changing Oaths - things to consider
  155. Dragonlance 5e
  156. Way for DM to move tokens and ignore walls?
  157. Reset Gog of War
  158. Al Qadim or Arabian Nights styled Character Tokens
  159. Issues with Specializations
  160. Enviromental damage
  161. Spelljammer and Vehicles
  162. Is Spelljammer Academy available for FGU?
  163. One D&D
  164. Fantasy Grounds and One D&D - predictions for the future
  165. Combat Tracker issue
  166. Spelljammer Academy Maps
  167. Spelljammer Character Race Images
  168. Cant seem to get Race Skill proficiency to work
  169. Sanctuary Spell
  170. One D&D Playtest Material
  171. Class Features
  172. 5e Spell Lists
  173. Empower Spell Extension?
  174. Editing NPCs during combat
  175. 5e Fantasy Grounds XML to JSON conversion to allow character printing
  176. effects question
  177. Custom Damage Manager by Rob2e
  178. Size of portraits in top left of screen...
  179. How to setup a homebrew oath for a Paladin?
  180. Level Up & 5E Dungeon Delver's Guide Sourcebook
  181. Custom Effects - Compiled -
  182. Detect Threat Homebrew Spell (Help!)
  183. spells after first level
  184. UA Wonders of the Multiverse
  185. Booming Blade 5E
  186. Twinned Polymorph with Polymorphism extension
  187. Class features not showing up??
  188. Modifying Spell Save DC
  189. Last Chance to pick up D&D vs Rick and Morty! Until Oct 28th, 2022
  190. Kingmaker for 5e?
  191. 5E Twilight Sanctuary coding
  192. Artificer Class Infused Items - how to mark off used Infusions
  193. Looking for information about character modifiers
  194. looking for adventure
  195. LOS Walls missing ToA
  196. FG adventures and DMs Guild
  197. Necropolis: An Epic Adventure in the Desert Sands
  198. Roll Options for Character Generation?
  199. D&D Beyond importer?
  200. 5E Earth Elemental Tremorsense
  201. Looking for Extension that shows Spell Descriptions
  202. Casting the Daylight spell
  203. Spell Jammer Errata
  204. See HP increase from each level up
  205. Storm King's Thunder Map Issue
  206. Having trouble with spellcasting for custom class.
  207. Tokens losing their size on relaunch
  208. Trying to blend genres. Is there any possible way?
  209. Lair Assault: Forge of the Dawn Titan - Comments/Questions about the content
  210. So What's the Deal with the Extra Parentheses Around Effects in the Combat Tracker?
  211. Item Template Button
  212. 5E Spell damage has no R/M type. Attacks do not differentiate spell/weapon
  213. Creating custom classes and specializations
  214. Shadow of the Dragon Queen / Steam question
  215. Dragonlance - Shadow of the Dragon Queen
  216. Dragonlance - Shadow of the Dragon Queen Bug List and Fixes
  217. Dragonlance 5e and the original DL1-16 modules
  218. Dragonlance: Shadows of the Dragon Queen
  219. Warriors of Krynn
  220. Preparing an NPC stat sheet
  221. Tracking Time
  222. Synaptic static recurrent save roll
  223. Help finding an Eberron Adventure
  224. I want to allow players to EDIT specific npcs
  225. IMMUNE: Blinded
  226. Effect for a Mage Slayer type function
  227. Dragonlance: Krynn currency setup in FGU
  228. Advance IFT effect I'm just not getting it.
  229. Yet another thread that asks about coin weights and extensions, sorta...
  230. Creating my own Exhaustion effects
  231. 5e Bug Reports (2023)
  232. Did you know... ? [video series of how I play with FGU/Extensions/Modules]
  233. Export Record Views ?
  234. Ultramodern Redux Sniper effects
  235. How to remove spells?
  236. [5e] One D&D 'Tough' Feat automation
  237. over AC by?
  238. Prone as a Conditional
  239. Curse of Strahd Maps?
  240. Fighting Style Question
  241. Quick Reference Cards
  242. NPC Spellcasting not parsing?
  243. Proficiency Bonus Modifier and Limited Use Tags
  244. NPCs resistant to all damage
  245. Dragonlance : DL1 dragons of despair and beyond question
  246. D&D 5E dungeon masters guide and players handbook
  247. Coding Effect Difficulty ~ Dispel Magic
  248. What do you get when purchasing Kingdoms & Warfare?
  249. Custom Class Equipment
  250. Automated Saving Throw Advantage Question