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  1. "Share Sheet" for custom Feats/Features/etc
  2. Complete Toril Map
  3. Removing a Map from a story page on FGC
  4. Implement an Effect for Halfling Luck
  5. Minimum Damage
  6. Elminster's Candlekeep Companion?
  7. Is there any way I can force a player to roll a set number?
  8. Moving a Character with FGC
  9. Locating or creating new tokens for Humanoid NPC's
  10. Fantasy Grounds Classic DnD5e (Character Creation 101) EU Friendly
  11. Turn Undead Question
  12. How to best run a druid in FG?
  13. Curse of Stradh Death House Map
  14. Tomb of Annihilation - low res maps
  15. Monster Manuel Expanded 1&2 Print On Demand
  16. Show PC's the Target NPC's AC
  17. Will Artificer be added to class list for effcts?
  18. NPC played as a PC
  19. Looking for Suggestions on a good into module
  20. How to apply Wildhunt Shifter (Eberron) trait to character?
  21. What up with Forge of Fury and Sunless Citadel in my library?
  22. spells lasting for 1 round
  23. Dexterity or Strength based fighting? Why not both together?
  24. Effects videos for 5e platform
  25. Removing XP
  26. Busy Weekend.....Removing PC's from Combat Tracker
  27. +2WIS Helm Creation
  28. Magic weapon property
  29. Xanathar's Lost Notes to Everything Else (DMsGuild)
  30. Change 5e into Yggdrasill Critical Mechanics?
  31. Round or Square?
  32. Struggling Balancing Encounters
  33. Has Lost Mines of Phandelver been LoS upgraded for FGU?. Or not?
  34. Falling rocks effect
  35. Magic Missile
  36. Kobold Press Deep Magic
  37. Crondale Clock Tower [DMS Guild]
  38. Creating or uploading characters without purchasing any source modules
  39. Lost enemies on players combat tracker
  40. Blessing of the Forge mechanic
  41. Copy a table
  42. effect help for Insightfull Fighting
  43. award XP to single character
  44. Question on weapon coding
  45. Charger Feat Fixed 5e
  46. SmiteWorks Art Pack 2019
  47. Put information in the char window
  48. Coding a weapon effect triggered by a critical hit
  49. How do you Track Renown?
  50. Supported Fantasy Grounds Parser for 5e
  51. Ability score increases
  52. Is there a way to "rest" only select players
  53. FGC vs FGU extensions
  54. Effects for Hide in Plain Sight (rob2e) 5e conditions & effects table
  55. Effects and Tables
  56. PSA: [D] in spell name messed up half damage on save.
  57. feature request please upvote - Display subclasses on character sheet
  58. 5E Add-on price confusion
  59. Question about translating a WotC Module.
  60. Question in regards to CoS and ToA changes
  61. Legends of Runeterra: Dark Tides of Bilgewater
  62. Q: lance unmounted and spellcasting
  63. Weapon Effects
  64. Warlock Accursed Specter coding
  65. Basic newbie question: If a Hexblade takes a Level of Fighter,
  66. How to Install bought Tokens?
  67. What is the range your group uses for how far Darkvision works?
  68. Feature Request: Player targeting controls
  69. Encounter Pins Not Saving on Map Images
  70. PC creation in FG Unity
  71. making maps
  72. Effect Coding: can you code a "remove" effect?
  73. Adding an effect, "invisibly" to CT
  74. adding homebrewed content
  75. Sword of Sharpness and Improved Critical help
  76. Token size for small characters
  77. Names shortened to single letter?
  78. Clock/Countdown Timer
  79. PC to NPC sheet
  80. Permanent effect?
  81. equipment packs additions
  82. Does this 2 Hexblabe features work this way?
  83. Code for a character's token
  84. Wizard abilities disappeared
  85. Adding a Power assistance
  86. Measuring distance on the Map
  87. Which extensions/mods for a series of automatic events in combat?
  88. D&D Beyond Integration
  89. Encumberance GM notification
  90. Characters Known languages
  91. FGC: Effects coding possibly breaking due to old extension? Unrelated script error?
  92. Copy Paste from items
  93. Tomb of Annihilation / Storm King's Thunder Modules in the FG Store
  94. Adding Spell Save DC/ bonus to ATK to custom NPCs/creatures
  95. lycanthropy
  96. Vehicle System
  97. Grim Press Fantasy Grounds Products
  98. Fantasy Grounds College 3rd Annual Founder's Day
  99. How to quickly prep multiple maps
  100. Sorting spells on NPC cards
  101. Channel divinity(oath of vengeance) automatization
  102. Combat Tracker 5e
  103. Group Initiative Roll for all Enemy NPCs in Combat Tracker Request
  104. setting up a monk
  105. How to learn powers/spells/items/effects?
  106. Lost Mines Module
  107. 5e Modules were on Sale!!
  108. Rolling on tables automatically
  109. Out of Date?
  110. Indication of used Reaction on PC side?
  111. Custom Race Ability Score Issues
  112. PDF to Module converter
  113. DMing rolling initative for all in Combat Tracker with advinit effects
  114. 5e Prestige classes
  115. Effects to previous roll?
  116. Aaw games is looking for dms to run games!
  117. Increasing a PCs Spell save by Effect
  118. Missing 5e Trap items in FG Classic
  119. Help with effects/coding please
  120. How can I group minion attacks and damage?
  121. Error with Eladrin Ability Score Increase
  122. Magic items showing as normal items in party inventory..?
  123. Rage Effect not showing Uses toggle
  124. Issue with D&D Sword Coast Adventurer's Guide
  125. Help with LMoP
  126. Spell questions
  127. What happened to the Faction field?
  128. Unity line of sight question
  129. Tortle Package does not do half the stuff it should
  130. Grim Press FG Content Giveaway
  131. In Game Chat
  132. Streaming Overlay by GMWintermute
  133. How to add poison damage to a NPC weapon?
  134. CoS radiant damage prevents regeneration
  135. Kobold Press - Deep Magic 5e?
  136. New GM question about using feats
  137. 5E NPC Combat Groups as in Savage Worlds Rulesets
  138. Question regarding created Powers and transfering them to other characters
  139. Question about recording the Artificer class
  140. New to FGU
  141. Cure Wounds
  142. Which book can I find the Paladin Oath of Heroism
  143. Monster / NPC Tokens
  144. Powerful 5e Encounter Generator that works directly in Fantasy Grounds
  145. How do I delete a module?
  146. New 5e GM User Questions
  147. How do people manage time effects that last longer than a few combat rounds?
  148. Standard Mode Vs Combat Mode on Character Sheets....
  149. Token Rings for Monsters by CR
  150. Gen Con Online D&D 5E Seminars - Official SmiteWorks Seminars
  151. 5E Character Wizard Bug Reports
  152. Secondary Functional sheet on FG 5E Campaing
  153. FGU Line of Sight question
  154. Best Practices - Editing official modules/campaign organization
  155. Dealing with Followers (5e)
  156. Uses for Party Sheet rolls
  157. 5e Character Wizard
  158. Problem choosing subclass on home brew class.
  159. Token Rings for Monsters by CR
  160. Ability scores > 20
  161. reimporting an export file
  162. Can party see active quests?
  163. Finally a decent Charger feat
  164. Question on Random Encounter tables
  165. Lair Assault: Forge of the Dawn Titan - Fire Resist?
  166. Is it possible for a player to force skill checks on an NPC? for spells like Web. 5e
  167. Linking to a webpage
  168. General Navigation Question
  169. FGU Map Effects
  170. Interesting boss mechanics in FGU
  171. Could someone explain Library set side bar options
  172. Divine Contention, Essentials Kit, Sleeping Dragon's Wake
  173. Reactive damage effect for 5e FG combat tracker
  174. Using Modifier box to adjust saving throw rolls
  175. Have Shield Guardian Auto take damage
  176. Recommendations Regarding Duplicate Entries from Modules
  177. Darkvision added to character, not just text (FGU 4.0.0)
  178. New user seeking some Advice on Ranger Setup
  179. Coding Effects for Dragon Marks
  180. ZZZZZ on character
  181. Locking tokens
  182. Too many tokens
  183. Familiar Issue
  184. activating hidden NPCs
  185. Fantasy Module Parser
  186. How do folks handle regular NPCs, like townspeople?
  187. 5e 2020 psionics revision?
  188. Waterdeep Dragon Heist Chase
  189. Creating custom Effects
  190. Combat Tracker with too many creatures - looking for tips
  191. Confusion About Prepared Spells in 5e
  192. Spellcasting NPCs: Spell/Spell Level Organization
  193. how do I choose Circle of the moon for my druid in regular Fantasy Grounds
  194. UA Ghost Step Tattoo effects coding?
  195. Wizards Spellbook as Treasure for PCs
  196. Question About the Dragon of Icespire Peak Module
  197. Po-Man's Version of MASS Combat in 5e on FG
  198. AC effect not workig anymore on characters
  199. ToA Hexcrawl map - tokens or stamps to "reveal" terrain? (FGU)
  200. Commission HELP WANTED
  201. db.backup and db.ession files
  202. Sharing Features between Archetypes
  203. Ignore Armo(u)r for NPC (5th Edition)
  204. Shared Notes and Party Loot
  205. Looking for advice for a really good 5E D&D campaign for FGU
  206. Tasha's cauldron of everything
  207. D&D Celebration 2020 - Getting Involved!
  208. Racial Ability Score Increase not working for custom races
  209. Adding penalties and bonuses for traits and flaws
  210. Maddening Hex Effect
  211. Heavy Armor Mastery stopped working.
  212. Tomb of Moving Stones: Princes of the Apocalypse
  213. multiclassing issues
  214. Dumb Question Trying to Remove Effects
  215. Does a GM need anything extra for a physical session using published adventure?
  216. Adventure recommendation for Lvl 4
  217. Custom Spell Effect on NPC
  218. Unearthed Arcana player & DM modules inconsistently named
  219. Cook or Chef background?
  220. 5E Ultramodern Redux - Bug
  221. Archery Target Automation
  222. How to force a save throw on being hit?
  223. 5e Effect - Add Int bonus to attack roll?
  224. Monk - multiple attacks
  225. Custom Class question about multiple choice options!
  226. How do you handle reactions in Fantasy Grounds unity?
  227. Classic Modules Converted to 5e...
  228. Exisiting game moving to Fantasy Grounds
  229. Power Description Verbiage to Force Attack and Save "Base" to be Parsed as "Fixed"
  230. Need some help with an effect...
  231. Merging Class modules
  232. Spell token and current unity build
  233. Custom AC system
  234. Are the 5E rules supposed to be incomplete? [ANGRY RANT]
  235. LOS on Rime of the Frostmaiden
  236. Targeting issues with CTRL key
  237. How to make a game more immersive?
  238. Items identified and not identified
  239. Language in chat - not showing characters that understand other languages
  240. Anyone make an extension or something for Theurgy?
  241. Good adventures to buy
  242. Automating Vedalken Tireless Precision
  243. Forever GM looking to play as a player... for once...?
  244. 5E Ultra Modern 5 Redux
  245. Help Needed: Turn Undead
  246. Barbarian Fast Movement
  247. Ultra Modern 5e redux issue
  248. Learn to Gm/DM using Fantasy Grounds Unity! Friday 7:00 PM ET 9/25/2020
  249. how do you access class specializations
  250. Porting over FGC (solo) adventures to FoudryVTT