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  1. Deleted the image and reloaded the table but still can't import it (2 replies)
  2. Eyes of Night (from Twilight domain cleric) (2 replies)
  3. Multiple Attacks (6 replies)
  4. Saving Token Lights? (10 replies)
  5. Core books players vs DM modules (2 replies)
  6. New to FG/FGU and trying to create an effect for Aura of Conquest (3 replies)
  7. Getting back into Character Creation Wizard after saving (3 replies)
  8. Part of the map on grayscale and part total dark, why? (2 replies)
  9. Modifying automation of long rests (2 replies)
  10. Feature Request: 5e - Option for Spellpoints (2 replies)
  11. Disable death save reset? (1 replies)
  12. Encounter builder like Kobold Fight Club (3 replies)
  13. NPC and Roll Tracker Extension (4 replies)
  14. Gloves of Missile Snaring (1 replies)
  15. 5E Bard - Jack of All Trades (2 replies)
  16. 5e - Issues Multi-classing into Rogue (5 replies)
  17. Arrow of Dragon Slaying (1 replies)
  18. Shield of Missile Attraction (1 replies)
  19. Zombie's Undead Fortitude (4 replies)
  20. Effect to grant additional damage on next damage roll? (3 replies)
  21. Token Visibility Wheel Choices (6 replies)
  22. Creating an Aura Effect (2 replies)
  23. 5E Dead instead of Dying in CT for NPCs (7 replies)
  24. 5E Trust Issues - Lock Character Sheets Extension (112 replies)
  25. Is it possible to house rule 5E, such as incorporating proficiency dice ( from DMG)? (2 replies)
  26. Timeline Extension (2 replies)
  27. Custom race with climbing and walking speed (1 replies)
  28. [Issue] Periodic Image Sharing Issue (8 replies)
  29. FGU Map Woahs (6 replies)
  30. Message of the day (4 replies)
  31. How would the Centaur's Charge be written to cause double damage as an effect? (10 replies)
  32. Will there continue to be new D&D 5e stuff for FG? (6 replies)
  33. 5E - LVL UP button (1 replies)
  34. Exhaustion and NPCs (4 replies)
  35. Effects coding for cover (5 replies)
  36. Token lighting question (2 replies)
  37. DDAL09-15 Maddening Screams (2 replies)
  38. Getting Character Creation Wizard to work (5 replies)
  39. NPC Initiative Auto Adjust to Lose Ties (1 replies)
  40. error from extension (3 replies)
  41. [Question] Adjusting Spell DC/Attack on NPC (2 replies)
  42. Problem with player trying to level up (7 replies)
  43. Client Dice and Hot Keys get reset after updating (9 replies)
  44. DND5 Unarmed combat (4 replies)
  45. Rob Twohy INSANITY [BUNDLE] on sale one day only! (0 replies)
  46. Transferring map from one module to another (4 replies)
  47. Odyssey of the Dragonlords - World Map ? (2 replies)
  48. Can you de-level? (6 replies)
  49. How to add the Revenant subrace (6 replies)
  50. Easy way to end a Concentration spell? (1 replies)
  51. Automated Prone when Unconscious (6 replies)
  52. Ancestry and Culture vs An Elf and an Orc Had a Baby (2 replies)
  53. Attack Rolls and Multiple Targets (9 replies)
  54. Your Rules on Player Token Movement (11 replies)
  55. I am new to creating modules on Fantasy Grounds and need help with spell lists (4 replies)
  56. Dungeons & Dragons 5E Wizard Class Tutorial Series (2 replies)
  57. Dungeons & Dragons 5E Warlock Class Tutorial Series (2 replies)
  58. Dungeons & Dragons 5E Sorcerer Class Tutorial Series (2 replies)
  59. FREE 5e Monster Hunting Adventure Module (0 replies)
  60. Dungeons & Dragons 5E Ranger Class Tutorial Series (2 replies)
  61. Dungeons & Dragons 5E Paladin Class Tutorial Series (2 replies)
  62. I have played a number of games here...and I have NEVER encountered an enemy Warlock (7 replies)
  63. Dungeons & Dragons 5E Monk Class Tutorial Series (2 replies)
  64. Slow Token Movement (4 replies)
  65. Dungeons & Dragons 5E Fighter Tutorial Series (2 replies)
  66. Dungeons & Dragons 5E Druid Class Tutorial Series (2 replies)
  67. Multi-classing question (3 replies)
  68. Dungeons & Dragons 5E Cleric Class Tutorial Series (5 replies)
  69. Dungeons & Dragons 5E Bard Class Tutorial Series (2 replies)
  70. Dungeons & Dragons 5E Barbarian Class Tutorial Series (4 replies)
  71. Dungeons & Dragons 5E Artificer Class Tutorial Series (2 replies)
  72. Dungeons & Dragons 5E Class Tutorial Videos (10 replies)
  73. Magic Weapons - NPC Trait (1 replies)
  74. Functionality change on movement - 5E (2 replies)
  75. Issue with losing remembered LoS - 5E (4 replies)
  76. Lair Action NPCs (5 replies)
  77. Modling Rooftops (11 replies)
  78. Custom Class Creation Issues (9 replies)
  79. 5e - Toll the Dead (4 replies)
  80. New Kobold Press Module Scarlet Citadel (22 replies)
  81. AAW games adventure path order of play? (0 replies)
  82. How do I add resistance to non magical weapon attacks to a PC? (2 replies)
  83. Token Vision and Effects (2 replies)
  84. Rime of the Frostmaiden module changes June 2021 (4 replies)
  85. HotDQ Mere of Dead Men battles (2 replies)
  86. Line of sight issue - Players only (2 replies)
  87. FG Unity License Key Issues (2 replies)
  88. How do you cast the Shield spell on an NPC? (4 replies)
  89. How do you handle Cursed items? (5 replies)
  90. Predetermined 5e Aura effects programming (10 replies)
  91. Effect Help for Insightful Maneuver (Midgard) (11 replies)
  92. What to do after Lost Mine of Phandelver? (20 replies)
  93. Forge Upgrade (0 replies)
  94. Piercer Feat Coding (2 replies)
  95. Dm for Hire D&D 5e and lord of the rings adventures in middle earth 5e (1 replies)
  96. Want to use human racial feature. (2 replies)
  97. Issue with ADVSAV effects (2 replies)
  98. (5E) Writing an Effect that tests multiple Conditions (2 replies)
  99. Adding class feature to Action tab (7 replies)
  100. Searching (4 replies)
  101. Funky Graphics Problem (3 replies)
  102. Visible on Map, Hidden on Combat Tracker (5 replies)
  103. Lighting question Dim light? (9 replies)
  104. Inspiration Points (2 replies)
  105. How to set Ongoing Darkvision for a Token? (3 replies)
  106. Question about LoS/masking/lighting (5 replies)
  107. Warlock issue in FGU (4 replies)
  108. Effect not rolling dice (0 replies)
  109. 5e Wizards Arcane Ward in FGU (2 replies)
  110. Creating a new class (6 replies)
  111. Any Way to Create New Creature Types (8 replies)
  112. All My Save DCs are 10 (9 replies)
  113. Unconscious and Healing (3 replies)
  114. Updading D&D 5e official modules/campaigns with dynamic lighting (3 replies)
  115. FGU 4.1 update for D&D 5e (7 replies)
  116. Leveling up a 1st lvl wizard and spell slots in Unity (8 replies)
  117. Looking to boost HUMAN VARIANT (30 replies)
  118. 5E Whisper Chat (2 replies)
  119. Token Movement Issue (4 replies)
  120. Random encounter NPC plus (2 replies)
  121. FG Conversion of D&D Unleashed: The Elements and Beyond - 350+ spells, 77 NPCs, etc (3 replies)
  122. Where is Passive (3 replies)
  123. New To world of DnD - Hi (6 replies)
  124. Tracking traps in initiative (3 replies)
  125. How do you treat absent players? (11 replies)
  126. Vecna? (0 replies)
  127. Multiple "Types" in IFT statement (7 replies)
  128. Unable to load ruleset file (base.xml) (13 replies)
  129. Character Creation Live Build-SRD PC (DnD5e) (Live Stream (0 replies)
  130. Decimal Distance Measurements (1 replies)
  131. Can EFFECTS be applied to monsters automatically when added to the CT? (6 replies)
  132. Unarmed Attack for a Monk (4 replies)
  133. Samurai Macros? (2 replies)
  134. There are no tokens for Wagons or carts or coaches? (3 replies)
  135. Weather table (1 replies)
  136. Making created item visible in all my campaigns (3 replies)
  137. Coding for damage sharing? (2 replies)
  138. 5e Weapon and Armour negative modifier (14 replies)
  139. What is the best way to code this for an NPC (2 replies)
  140. Tarokka Readings in FG (3 replies)
  141. Mods/addons Paladin Aura? DND 5E (2 replies)
  142. Need advice on creating a magical item (1 replies)
  143. PC or NPC for pets? (1 replies)
  144. Artificer Homonculous Servant Question (2 replies)
  145. Ring of protection syntax? (1 replies)
  146. Hoard of the Dragon Queen Module (Tyranny of Dragons Update?) (3 replies)
  147. Integration with a mod manager, such as CurseForge (3 replies)
  148. Automated spell slot check after cast spell (11 replies)
  149. FGU Token Z-Axis ordering? (2 replies)
  150. Fantasy Grounds Conversion for Affinity 5E (0 replies)
  151. Artificer pets a pain for DM or too overpowered? (7 replies)
  152. im looking for a way to do specific effects (6 replies)
  153. Token title/name font size? (4 replies)
  154. Accessibility Functions for Fantasy Grounds (1 replies)
  155. Extensions not loading (33 replies)
  156. Post Tasha's: Are you embracing the optional Character rules? Stats and skills (28 replies)
  157. Magic Item Forge - Issue, Suggested Improvement (not entirely sure if its a bug) (4 replies)
  158. Automatic condition checking? (11 replies)
  159. Weapons Using Effects (3 replies)
  160. Upate requested: Tome of Beast and Creature Codex Kobold Press (0 replies)
  161. Middle Earth Maps And Resources (0 replies)
  162. Players' Shadow Dice (3 replies)
  163. Building characters but the Save and skill modifiers are not adding to die rolls (3 replies)
  164. Player and NPC tokens vanishing (3 replies)
  165. Need help with: Effect for ongoing damage (6 replies)
  166. Suggestions for how to deal Long Rest slow healing (3 replies)
  167. Grim Press is Recruiting Converters! (0 replies)
  168. Is there an Extension to minimize headers in Actions Tab? (6 replies)
  169. Chop And Change (0 replies)
  170. How to quick roll initiative for newly added combatant or one without initiative? (9 replies)
  171. Help finding thread that had sample level 20 characters (2 replies)
  172. Question about installing Critically Awesome Extension (3 replies)
  173. Automated character race traits and abilities (6 replies)
  174. Disengage (3 replies)
  175. Suggestion: Search field in the Options (2 replies)
  176. Creating an Effect to mimic the Bladesinging ability (3 replies)
  177. Money For Nothing (8 replies)
  178. Giving items images (2 replies)
  179. Adding new Weapon Properites (3 replies)
  180. E5 campaign but want to use a Advanced D&D e2 module (2 replies)
  181. Awaken Animals (2 replies)
  182. Error on load up.. just wondering what it is and how to fix it. (2 replies)
  183. Clarification of the use of the Feats for character cujstomization (2 replies)
  184. Adding new ability. Madness? (6 replies)
  185. Looking for Theros resources (2 replies)
  186. Coding effects Staff of Elemental Might (1 replies)
  187. Creating Effects for NPC's (3 replies)
  188. unearthed arcana update? (5 replies)
  189. Level up and XP usage (1 replies)
  190. Flaming Sphere question (1 replies)
  191. Coding +1 Ranged Spell Attack (7 replies)
  192. Adding a new damage type to apply vulnerability ? (3 replies)
  193. Problem With REGEN effect in 5e (3 replies)
  194. Re-Organised Chaos (New Campaign Setting) (3 replies)
  195. Differences between DM and Player versions of D&D5E supplement modules. (8 replies)
  196. Weapon Property Parsing (2 replies)
  197. Multiplying Parcels (9 replies)
  198. Can't edit Story Template Group Name (0 replies)
  199. Automatic Reward (3 replies)
  200. Line of Sight missing from Dungeon of Mad Mage Module (Warning) (6 replies)
  201. Subclass Issues (3 replies)
  202. equipped weapons not showing on action tab (6 replies)
  203. Mummy Rot? Looking for feedback. (6 replies)
  204. Effects in the combat tracker (1 replies)
  205. 5E Unable to get Spellcasting to reparse (6 replies)
  206. NPC Creation - Equivalent 8th Level Dhampir Shadow Monk (6 replies)
  207. Is there a way to use Character Wizard after character creation (level ups)? (1 replies)
  208. Character options. Unified view (9 replies)
  209. I created an SRD Monster Builder for Fantasy Grounds. (10 replies)
  210. NPC Initiative (3 replies)
  211. How to split and distribute item stack to multiple people in Party sheet? (7 replies)
  212. Minimum Weapon Damage (2 replies)
  213. 5E Class Specialization Details (22 replies)
  214. Spell attack modifiers (4 replies)
  215. Steel Defender (2 replies)
  216. Help with creating a custom 5e character background (4 replies)
  217. Class/Sub-Class Creation Synergy (1 replies)
  218. Module grouping and empty module entries (12 replies)
  219. How to get paid for pay to play (5 replies)
  220. Cannot remove POWERS group in from Standard View in Actions tab on Character Sheet 5e (5 replies)
  221. Perception Bonus displaying incorrectly (2 replies)
  222. How do I make campaigns pay to play (3 replies)
  223. Spring clear modules: which are not needed for 5E (5 replies)
  224. IFT for custom checks for Hex and such (12 replies)
  225. Automation of a weird healing roll (5 replies)
  226. Pressed to reselct token with partly moving in combat (2 replies)
  227. Option for multiplier using static number for damage in 5e spells (2 replies)
  228. alonlinetools.net FGCharacterSheet no longer working with recent update? (19 replies)
  229. GIMP to FGU, and back again? (8 replies)
  230. Building NPC Characters and encounters (4 replies)
  231. Offhand as Hexblade (6 replies)
  232. Question about word parsing for 5e (3 replies)
  233. Adding Traits to NPCs (4 replies)
  234. Rob Twohy's Critically Awesome Essentials & One Click Druid - can I change the token (10 replies)
  235. Advantage keyboard shortcut (D&D 5e) (7 replies)
  236. Eldritch Claw Tattoo, Eldritch Maul effect. (8 replies)
  237. Is "Road to Phandelin" map missing from Lost Mines module? (9 replies)
  238. Price Check for Yawning Portal Campaign (18 replies)
  239. getting error, don't know which extension (10 replies)
  240. Question about character & monster packs from the Store (2 replies)
  241. Enhanced Arcane Focus (2 replies)
  242. Ultra Modern 5e redux issue (14 replies)
  243. Portrait Questions (8 replies)
  244. Effect for Unable to recover HP (2 replies)
  245. Is it possible to code a NPC barbarian with Rage in their Stat Block... (5 replies)
  246. Making Environmental NPC with Spells (8 replies)
  247. Load extension for subset of players (2 replies)
  248. Disadvantage on all ranged attacks (7 replies)
  249. Sleep and Charm...can we code this? (3 replies)
  250. Question about spiritual weapon spell (12 replies)