View Full Version : Issue with ADVSAV effects
MartianXi
May 27th, 2021, 03:13
I added a couple of quick effects for my half elf players who have Fey Ancestry... They have the (IMMUNE: sleep) effect and (ADVSAV: charmed)
Seems like neither effect does anything though. The IMMUNE effect doesn't do anything and the ADVSAV gives advantage on all saving throws.
Do I have the effect names wrong or is this not possible to code?
LordEntrails
May 27th, 2021, 04:02
MOD: moved ruleset specific question to the specific forum.
Correct, charmed and sleep are not attack/save types that FG recognizes. Only those listed in the Wiki are valid save types.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation#Modifiers
Moon Wizard
May 27th, 2021, 04:06
ADVSAV and IMMUNE only work for specific wording as outlined in the wiki.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation
For ADVSAV, you can specify nothing for all saves, an [ability type] for specific ability saves, or [concentration] for concentration saves.
For IMMUNE, you can specify "all" for all damage types, a [damage type] for specific damage types, or a [condition] as defined in the 5E rules.
Regards,
JPG
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