- Effect to add attack keywords (2 replies)
- SWADE and Science Fiction Companion (2 replies)
- Range to large NPCs (3 replies)
- Can I take power points edge more than once during creation ? (2 replies)
- Headquarters and Vehicle Edges? (4 replies)
- Adventure Card Effects: Dark Bargain (3 replies)
- Race Creation Question (8 replies)
- Can Savage Worlds track Heat Buildup on a weapon? (14 replies)
- Any Savage Worlds books with settlement/town creation rules? (4 replies)
- Compiled list of Setting Rules? (2 replies)
- [FGU] /die command not working as attended (2 replies)
- Mecha and Shape Change Questions (6 replies)
- Super Power - Jinx (1 replies)
- Aces in tower (10 replies)
- SWADE Rule Question: Hindrance suffered as Injury (18 replies)
- Any way to adjust Encumbrace Load Limit? (5 replies)
- Question about Range Modifiers (6 replies)
- Combat Tracker Hierarchy (7 replies)
- [Bug] Single dice rolls to the tower are shown to the players (3 replies)
- Post Apocalyptic Setting Suggestions. (10 replies)
- Command radius (1 replies)
- modding roll display (0 replies)
- Skill Specializations for NPCs? (5 replies)
- Deadlands: Lost Colony and Interface Zero 3.0 available soon? (9 replies)
- Player activated abilities (7 replies)
- Effect to increase Raise damage RECEIVED? (1 replies)
- SWADE Ruleset: Adding ACCeleration and Climb to Vehicles? (1 replies)
- SWADE 50 Fathoms Savage Tales etc (3 replies)
- Adventure Cards not removed from owner when moved to new PC (2 replies)
- nodeAttack properties (1 replies)
- Better Menus and Savage Worlds (2 replies)
- Savage Saturdays (63 replies)
- Using Google Earth Pro to make maps for Dawn of the Daikaiju (1 replies)
- Dawn of the Daikaiju coming to FG? (24 replies)
- Hiding magic item effects from players (7 replies)
- Deadlands Reloaded Images Missing in FGU (4 replies)
- Derived States and How To Modify Them... (0 replies)
- Wiseguys - Wealth Die (2 replies)
- Savage Worlds Effects Help (132 replies)
- The After: Savage Worlds Adventure Edition (22 replies)
- FGU: custom attack types for weapons? (3 replies)
- Chi Mastery Not Linking Correctly (3 replies)
- Player created effects and the Combat Tracker. (9 replies)
- Deadlands Reloaded FG: Not Enough Fate Chips in the Pot (4 replies)
- Shotgun Damage... (1 replies)
- How Many SW Players Can FG Support Before It Breaks Down? (4 replies)
- Live vs. test (2 replies)
- Replacing a Character Sheet Frame (2 replies)
- Deadlands Reloaded: The Flood Missing Components (5 replies)
- SWADE Compatibility w/ modules (2 replies)
- Savage Rifts Feedback and Issues (494 replies)
- Add Effects function (10 replies)
- Option Callbacks (2 replies)
- Savage Rifts (0 replies)
- Combat Tracker Can't Add PC in Savage Worlds (2 replies)
- Titan Effect issue? (0 replies)
- Shaintar: Legends Arise Race drag and drop (6 replies)
- Interface Zero 3.0 release date or ETA? (4 replies)
- Ignore minimum strength edge (1 replies)
- Possible Effects Bug (3 replies)
- SW Ruleset not working (1 replies)
- Aces in hotbar/die (4 replies)
- Extra dice - big extension attempt - broad questions (6 replies)
- FGU - Managing Allies (14 replies)
- New Deadlands? (3 replies)
- 50F - Weapon at Higher die type (Kind of spoiler) (0 replies)
- Custom Adventure Deck request (30 replies)
- SW Rifts coming to FG (13 replies)
- Die bonuses in Effects (4 replies)
- Strengthening Weapon (3 replies)
- How to setup setting rules within an extension? (2 replies)
- SWADE Soak Rolls (4 replies)
- Adventure Deck Browsing (2 replies)
- Questions about combat (6 replies)
- Possible Bug: Issue with powers (12 replies)
- Help with export. (2 replies)
- Poker table and fate chips (4 replies)
- Bug Report - Hell on Earth Reloaded weapon damage + missing skills for HoE companion (2 replies)
- Building Parcels? (16 replies)
- Hellfrost map pins? (10 replies)
- Deadlands module maps (7 replies)
- Themed Action Cards Extensions - Updated (2 replies)
- Deadlands Harrowed (0 replies)
- New Deadlands Released (42 replies)
- Success report: SWADE/Lankhmar (0 replies)
- Bug Report - Skin not loading (3 replies)
- Bug Report - Defend status indicator (6 replies)
- Bug Report - The Drop & Vulnerable (1 replies)
- Looking for someone to walk through Savage Worlds Game running with Fantasy Grounds (1 replies)
- Remembering token size (2 replies)
- Automate Assassin Edge (4 replies)
- 50 Fathoms Master Trading Table (2 replies)
- Effects to CT (FGU) (1 replies)
- Hellfrost - Lair of the Vermin Lord Player Maps (3 replies)
- SF Companion errors in FGU (0 replies)
- Multiple Arcane Background Mods? (3 replies)
- Rippers Original Plot Point Campaign Maps (User Creations and Suggestions) (0 replies)
- Blast Templates (4 replies)
- Rippers Strategic Missions requires dealing cards for mini-game (4 replies)
- How Do I Create A Module Converting An Existing Module to SWADE? (2 replies)
- Rippers - Question on Content before Purchase (4 replies)
- Changing the Wild Card image in FGU? (2 replies)
- Lankhmar extension broken in latest FGU (1 replies)
- what content for Fantasy Grounds Works with SWADE (7 replies)
- Character Set issue on SW modules on the Fantasy Grounds store (5 replies)
- Look to run, Weird Wars Rome campaign. Anyone here run it & how was your experience ? (4 replies)
- 50 Fathoms SWADE GM GUIDE Load Issue (Fantasy Grounds Classic) (3 replies)
- summon ally power-Fantasy companion (1 replies)
- Size Effect (3 replies)
- Deadlands Maps (2 replies)
- Question on SWD Rules: Encumbrance Limit (9 replies)
- [Extension] Arcane Devices (68 replies)
- Extension Options (0 replies)
- [50F] (but also swade) - Attack with Spellcasting (or other traits) (1 replies)
- Problem with Parcel (3 replies)
- Crew and Mounted Weapons (13 replies)
- Quest vs Story (1 replies)
- Feature Request: Arcane Devices / Items with Powers - w/ Workaround inside (0 replies)
- Spells/Powers Sharing (2 replies)
- [SWD] (possibly SWADE also) - <Weaponlist> (6 replies)
- Deadlands in SWADE (4 replies)
- Liquid Courage effect check (0 replies)
- SWD (may be or also SWADE setting...) -> <fumble> and question on Ammo (2 replies)
- SWADE setting for FGC - Multiple attack penalty question (4 replies)
- [Shaintar] Spell/Power Armor (3 replies)
- Minor mistake in the Hellfrost Atlas of the Frozen North modules reference manual. (1 replies)
- New Deadlands version? (28 replies)
- How do Dramatic Tasks Work in FGU? (2 replies)
- Warning for hand-XMLers -> <investigation> in SWD module is tagged as <research> (2 replies)
- Player effects in Combat Tracker. (0 replies)
- 50 Fathoms - Problem in setup for Fantasy Grounds? (3 replies)
- Actual play: Tabletop to FG during COVID (6 replies)
- Is there an Extension that adds a level of Fatigue? (5 replies)
- Shields in savage worlds rulset (SWADE) (2 replies)
- Players can't select or move allies (13 replies)
- SWADE: any automation for newly-created NPCs? (12 replies)
- math code question (2 replies)
- Just to be clear..... on FGU. (9 replies)
- Issue with Encumbrance (7 replies)
- SWADE: Archetypes are missing (3 replies)
- Savage Rifts Content (14 replies)
- Ruleset images (0 replies)
- Pace and Fleet-Footed errors in SWADE (13 replies)
- Looking to start playing Deadlands on Fantasy Grounds (5 replies)
- Transferring characters from SWD to SWADE campaign (4 replies)
- SavageWorlds vs SWD (6 replies)
- Advice on laying out some text on pregen char sheet (0 replies)
- Can You Capture Key Presses? (6 replies)
- Can My Own List Use Effects? (2 replies)
- Savage Worlds: Edge listings going missing (0 replies)
- What does this icon designate? (2 replies)
- Pre-generated characters? (2 replies)
- [SWD] Adding archetype into characters list not applying Brawny correctly? (10 replies)
- Portrait question (3 replies)
- Issue with SWADE character sheet? (1 replies)
- Chase Mode Not Working? (27 replies)
- Images stored in player character sheet (10 replies)
- FGC - Initiative card (7 replies)
- Character Sheet Tab Question (6 replies)
- Trouble with Creating Parcels for a Module (0 replies)
- SWADE Combat Tracker and Card Visibility (5 replies)
- [SWADE] Error on Vehicle Items. (6 replies)
- War of the Dead Chapter 1 (7 replies)
- Protomen of the Black Bog bug (3 replies)
- Powered Armour and affecting running die (1 replies)
- Adding a homebrew arcane background to swd FGC (3 replies)
- FGU - Players controlling NPCs/Extras (4 replies)
- Deluxe & Adventure Editions + Deadlands Player and Marshal Books (0 replies)
- Exploding dice groups (0 replies)
- New Deadlands (4 replies)
- Equipment list for you own Setting (14 replies)
- All-in-one "Packages" that can be added to pc's/monsters (5 replies)
- Exploring The Options Sheet Further (0 replies)
- A couple of questions. (6 replies)
- Missing Images (0 replies)
- Options Sheet (6 replies)
- New NPC Error with latest SWADE in FGU (I don't have FGC) (10 replies)
- SWD: Can’t get initiative e deck to work properly (0 replies)
- Interface Zero - What did I do wrong? (1 replies)
- Weird Wars II for Fantasy Grounds (2 replies)
- Getting Frenzy to work? (4 replies)
- Trying To Extend A Definition (24 replies)
- Extension/module for Tyrnador: Fate of Ventar (SWADE)? (6 replies)
- Preparing away from the desktop (2 replies)
- Swade Game System Rulesets not showing in list when creating compaign (6 replies)
- Grouped NPCs (15 replies)
- SWADE and SW Deluxe Modules (13 replies)
- Importing Characters from Savaged.us to Fantasy Grounds (5 replies)
- REQUEST - Ammunitiion Table - Deadlands: Reloaded Player's Guide (5 replies)
- Bug Report - Disabling Encumbrance Still Affects Pace (1 replies)
- Affecting Visibility of a Derived Stat (0 replies)
- Various Typos and Missing Automation (28 replies)
- Character Creation Issues (16 replies)
- weapon list. (5 replies)
- The Default Wild Card icon..... (2 replies)
- Savage Workds Deadlands KS is ending - request for video examples (10 replies)
- Edge Error - Iron Willed (1 replies)
- Deadlands - Card Table (10 replies)
- Parcel Issues Savage World (17 replies)
- Issue with ammo consumption from latest update (0 replies)
- Bug? Weapon Armor Piercing taking away from Toughness? (3 replies)
- Extension to change the Ammo Tracker Icon (0 replies)
- Creating New Races (4 replies)
- New to FG; old had at SW, needs some advice (5 replies)
- NOOB FG GM NPC vehicle question (2 replies)
- SWADE on FG Unity? (10 replies)
- Automatically use power points when casting a spell (9 replies)
- ChatManager.registerSpecialMsgHandler is nil (in AdvCar launcher.lua) (2 replies)
- Future of Suzerain and Shaintar (5 replies)
- Heavy Armor Effect in Racial Abilities (0 replies)
- just bought savage worlds but i can't find anything to load into the game (8 replies)
- SWD Adventure Deck (Didn't check SWADE now that think of it (0 replies)
- Do you want to update this campaign to SWADE? (2 replies)
- Accessing Derived Stats In Lua (2 replies)
- Potential Bug: Character Sheet error message (17 replies)
- SWADE "Setting Mods" (3 replies)
- Potential Bug - Weapon Ammo Tracker Disappearing (3 replies)
- Savage Worlds Supers switchable powers (4 replies)
- Creating A New Option - Text Entry (0 replies)
- InterfaceZero: engrams (0 replies)
- Healing Edge (3 replies)
- SWADE One Shots: Join now... (168 replies)
- Deadlands Card Table FGU (2 replies)
- Combat tracker - mounted adversaries (4 replies)
- Tyrnador (4 replies)
- Export Module duplicate effects (14 replies)
- Modifying SWADE Ruleset (2 replies)
- What are the boxes you can enter numbers on the combat tracker? (1 replies)
- Acing House Rule Implementation (0 replies)
- Missing Damage Dice (1 replies)
- Question About "Support" Rule (5 replies)
- Rippers Resurrected bugs in Unity (3 replies)
- Virtual Tabletop show on Twitch (0 replies)
- Die Code for a Wild Die roll with Acing (10 replies)
- Older content used with SWADE? (7 replies)
- Wounds =0, Wounds +3 Not Work? (1 replies)
- Rippers Resurrected Chat Box, Blank Windows, and Warnings (0 replies)
- Deadlands SWADE - When would it arrive? <-polite question! (2 replies)
- [newb] FG Ultimate Upgrade: Issue with Savage Worlds Ruleset DLC, it looks empty (3 replies)
- Newb GM Questions (0 replies)
- Unarmed Attack (12 replies)
- NPC -- how do you modify toughness or give armour (4 replies)
- Savage Worlds v5.2 released (193 replies)
- Create New Hindrances With Minor/Major (8 replies)
- Savage Worlds Deluxe Edition Ruleset error! (44 replies)
- Is this something I can fix? -> Ruleset Warning: Could not load icon resource (3 replies)
- change inc to a blood splat (1 replies)
- Gang Up + Range Penalties (3 replies)
- Creating new Adventure Deck - followed awesome EXT video (1 replies)
- Are there updated instructions for creating custom adventure decks? (8 replies)