View Full Version : Darkvision Range increase
wframe
March 18th, 2022, 16:34
Coming from 5e, there was a sight stat on the character sheet and you could modify the range of darkvision, etc by typing in a number (i.e. darkvision 120). In SWADE, it seems like there is just "darkvision" and "low-light vision". Is there any way to modify the range of the particular vision? I don't see anything in the effects wiki. I'm trying to create an item that essentially grants extended darkvision for a particular character.
Thanks.
Edit: Another thing I'd like to do is create an item that GRANTS Nightvision. Is that something that can be done with the current effects?
TomtheBu
March 18th, 2022, 19:45
I tested a bit and found an option to in- and decrease the near and far range of the lightpower effect e.g. [LIGHT: 3/3 lightpower] and an effect to create an item with nightvision, darksight (like 5e truevision) and low light vision (black and white). These are [VISION: nightvision], [VISION: lowlightvision] and [VISION: darksight] or e.g. [VISION: 3 nightvision], [VISION: 6 darksight] and [VISION: 4 lowlightvision] when you want to restrict the range of the character´s vision.
Hope this is helpful.
Mike Serfass
March 18th, 2022, 21:52
The three visions TomtheBu gives are all the vision types available.
There's also plain old vision to limit sight range.
[VISION: 6]
limits all vision to 6 for the affected character.
For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)
There are also these effects to give the character (or item) the indicated vision special abilities:
[$LowLightVision]
[$Infravision]
[$Darksight]
[$Darksight with Raise]
There are other effects for sight and vision. They're in the wiki
Savage Worlds Effects (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643800/Savage+Worlds+Effects)
and in this sticky:
List of Undocumented SWADE Ruleset Features (https://www.fantasygrounds.com/forums/showthread.php?72619-List-of-Undocumented-SWADE-Ruleset-Features)
wframe
March 18th, 2022, 22:01
The three visions TomtheBu gives are all the vision types available.
There's also plain old vision to limit sight range.
[VISION: 6]
limits all vision to 6 for the affected character.
For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)
There are also these effects to give the character (or item) the indicated vision special abilities:
[$LowLightVision]
[$Infravision]
[$Darksight]
[$Darksight with Raise]
There are other effects for sight and vision. They're in the wiki
Savage Worlds Effects (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643800/Savage+Worlds+Effects)
and in this sticky:
List of Undocumented SWADE Ruleset Features (https://www.fantasygrounds.com/forums/showthread.php?72619-List-of-Undocumented-SWADE-Ruleset-Features)
Ah, thank you. I think that was what I was looking for.
Jiminimonka
March 19th, 2022, 00:20
The three visions TomtheBu gives are all the vision types available.
There's also plain old vision to limit sight range.
[VISION: 6]
limits all vision to 6 for the affected character.
For items, add the vision effect in the description or as a modification. When the item is equipped, the effect kicks in. (I don't know how D&D does it, so I point it out.)
There are also these effects to give the character (or item) the indicated vision special abilities:
[$LowLightVision]
[$Infravision]
[$Darksight]
[$Darksight with Raise]
There are other effects for sight and vision. They're in the wiki
Savage Worlds Effects (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643800/Savage+Worlds+Effects)
and in this sticky:
List of Undocumented SWADE Ruleset Features (https://www.fantasygrounds.com/forums/showthread.php?72619-List-of-Undocumented-SWADE-Ruleset-Features)
D&D doesn't do it without extensions. I brain washed Ikael with Doswelks help to make effects be added to items ;)
Mike Serfass
March 20th, 2022, 02:11
Thank you Jiminimonka and Doswelk for the useful application of Puppet and support. I'm glad Ikael failed his Spirit roll.
Here's a benny for each of you:
52079
52079
Jiminimonka
March 20th, 2022, 12:29
Thank you Jiminimonka and Doswelk for the useful application of Puppet and support. I'm glad Ikael failed his Spirit roll.
Here's a benny for each of you:
52079
52079
Thanks for the Bennies. I think Ikael needs a couple of Advances and some other reward for his epic quest achievements.
Mike Serfass
March 23rd, 2022, 02:56
I agree!
@Ikael:
https://dev-auguried-web-storage.s3.amazonaws.com/images/achievement_unlocked.width-800.jpg
Epic Rank!
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