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Baron Ken
December 6th, 2022, 02:33
Is adding an encounter to the combat tracker supposed to use the encounter identified and faction settings?

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=55351&stc=1&d=1670295100

Mike Serfass
December 6th, 2022, 04:24
Yes, it is.
What extensions are you using?

Baron Ken
December 6th, 2022, 04:31
No extensions. Only SWADE GM and Players guides loaded.
Create an encounter. Change NPCs to unidentified. Set faction, e.g. neutral. Use Add encounter to combat tracker button. Adds to CT as above pic.

Baron Ken
December 6th, 2022, 04:36
Just noticed that if I change the linked NPC card to unidentified, it adds to the CT using the NPC card identifier, ignoring what the encounter has set. No way to set a faction on the NPC card though. And I don't want to make the change to the NPC card anyway, when the Encounter looks like it should be handling it.

Mike Serfass
December 7th, 2022, 06:19
I'm seeing all the same behavior.
The identified flag makes sense, but it shouldn't be an option on the encounter then. I can think of times I want the otherwise known creature to be unidentified in a specific encounter. So I feel that it should be overridden in the encounter.
The faction used to work. I don't know when it broke.

Baron Ken
December 12th, 2022, 00:25
Also note that if you change the NPC name in the encounter, the numbering (using Append in the settings) is off.
In this example, I changed the default Zombie name to Zomboid in the encounter.

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=55421&stc=1&d=1670804468

Moon Wizard
December 14th, 2022, 16:39
Thanks for reporting. I'll look at that for my next ruleset pass. Probably will be next month, since I'm in middle of bigger project for rulesets that I want to get into beta testing this month.

Regards,
JPG

Jiminimonka
January 13th, 2023, 06:52
I'm seeing all the same behavior.
The identified flag makes sense, but it shouldn't be an option on the encounter then. I can think of times I want the otherwise known creature to be unidentified in a specific encounter. So I feel that it should be overridden in the encounter.
The faction used to work. I don't know when it broke.

Yeah, changing names on the Encounter used to work to, say you wanted a Soldier named Bob, you could change the name to Bob on the encounter and Bob (a soldier NPC) would be on the CT.

Maybe a Core change that doesn't play eith SWADE making new copies of each entry on the CT