GM BK
January 18th, 2023, 23:07
I'm getting ready to run my final session of this campaign, and I would like to point a couple things that I'd like to bring to someone's attention.
First, shotguns. If there is anyway to make it so these import right onto the Combat tab of a character, that'd be awesome. But considering there isn't, it'd be nice that when an NPC has one, it is built to handle all ranges on the character sheet. Especially considering the character sheet is locked. When I use it from the combat tracker or the character sheet, the damage is rolled as a negative number, and it doesn't take range into account. Sure, I can rebuild the NPC easy enough, but if I do that every single encounter that NPC is linked to must be rebuilt as well. If the character sheet was unlockable, I would just fix it myself. Shotguns are used a lot in the setting, so this was very frustrating.
Two, Frank Debeny's Arcane Background is not properly set up. His skills are not linked to his powers. It's just an Apply button. Easily worked around though. I just rolled his Occult skill.
Aside from those two issues, it really has been a solid aid to running the campaign. Kudos to whoever built it! :)
First, shotguns. If there is anyway to make it so these import right onto the Combat tab of a character, that'd be awesome. But considering there isn't, it'd be nice that when an NPC has one, it is built to handle all ranges on the character sheet. Especially considering the character sheet is locked. When I use it from the combat tracker or the character sheet, the damage is rolled as a negative number, and it doesn't take range into account. Sure, I can rebuild the NPC easy enough, but if I do that every single encounter that NPC is linked to must be rebuilt as well. If the character sheet was unlockable, I would just fix it myself. Shotguns are used a lot in the setting, so this was very frustrating.
Two, Frank Debeny's Arcane Background is not properly set up. His skills are not linked to his powers. It's just an Apply button. Easily worked around though. I just rolled his Occult skill.
Aside from those two issues, it really has been a solid aid to running the campaign. Kudos to whoever built it! :)