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View Full Version : SWADE Raise Reversal



NEPHiLiX
August 27th, 2022, 03:30
I was wondering if anyone had a simple/clever workaround for:

1. allowing unlimited attack raises (not just giving a single +d6 irrespective of the number of raises, but rather a +d6 per attack raise)
2. having the damage dice NOT explode

If you're interested in why: I love the idea of having damage be more connected with tactical/risky combat decisions.

Mike Serfass
August 27th, 2022, 03:51
You'll have to write an extension to do this. So, not simple, but might be clever.

FrodoB
August 29th, 2022, 15:33
It should also be noted that this makes combat extremely lethal.
The most common suggestion for this is to not add another d6 per raise, but instead increase the die type by one, starting with a d4 - or alternatively give a flat +2 per raise.

Doswelk
September 7th, 2022, 12:55
First edition Savage Worlds added a flat +2 (or maybe it was +1 been a LONG time) for each raise on an attack.