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  1. basic modules, second edition rules and things like that
  2. Why is the AD&D 2E Ruleset Feedback/Information Thread closed?
  3. Extreme D&D Classic Noob questions
  4. Submitting module conversions for sale on FG
  5. Dungeon Draft maps created with Forgotten Adventures assets
  6. +1 weapon bonus not working in the to hit calculation
  7. B5 Horror on the Hill high resolution map module for FG
  8. Psionics
  9. Looking for an adventure I lost concerning a Thief in maybe an old Dragon magazine
  10. Old School Essentials
  11. Adaptation Mapping Question - Ruins of Undermountain
  12. Rate of Fire effect on Initiative question
  13. Effects code for Arcane spell that turns (controls) undead
  14. Proficiencies Applied section not showing up under Weapons Properties
  15. Weapon Proficiencies in Fantasy Ground Unity
  16. Is there a Youtube for character creation
  17. General spell adjudication discussion: Anti Magic Shell
  18. High Dexterity Reaction Adjustment not automatically adjusting Surprise
  19. 17 Constitution giving a +6 modifier to Hit Points
  20. Totemic Druid Kit Hinderance did not reduce non weapon proficiencies by one
  21. Totemic Druid kit granted the "Tracking" non weapon proficiency with a -6 modifier
  22. 2nd level Druid with 18 Wisdom not granted extra 1st level spells
  23. Forgotten Realms: The Ruins of Undermountain (high resolution maps) - Support
  24. Modifying Weapon Non-Proficiency Penalty
  25. modifying base thieving ability scores
  26. PHBR10 The Complete Book of Humanoids - any chance to launch this book
  27. N1 Against the Cult of the Reptile God Fan made Maps
  28. 2e Ruleset - Delay rules?
  29. OSRIC - Monsters of Myth preview and feedback thread
  30. Haunted Halls of Eveningstar
  31. Drag and drop Svirfneblin (Deep Gnome) Race to character sheet
  32. Drag and drop Svirfneblin (Deep Gnome) Race to character sheet Part 2
  33. PHBR6 The Complete Book of Dwarves released
  34. How To Get Started with OSE/OSRIC on FGU?
  35. C1 The Hidden Shrine of Tamoachan Map
  36. D&D Basic / Expert ruleset
  37. Ascending AC b/x rulesets?
  38. Weapon Specialization
  39. 1st Edition A&D Ruleset
  40. B1 In Search of Unknown
  41. My player can't see Tome of Magic book
  42. Campaign Options: House Rules - Attack: Fum/crit tables set to Fumble and Crit
  43. Weapon Specialization & Dexterity Reaction Adjustment
  44. Battle Maps
  45. How to roll to hit in Combat Tracker
  46. Book of Elves: traits not applying or applying incorrectly.
  47. Carl Sargent's Night Below- 2e rule set- questions after session one
  48. Module Maps corrupted
  49. Hey guys, few questions please:
  50. Background music
  51. How the heck do you make weapons in 2E ruleset?
  52. [Bug] Saving Throw Adjustment not working correctly on powers
  53. How to include NPC tokens in exported modules?
  54. AD&D 2E: Evil Tide released on store
  55. Are there no monsters in the monster manual (2E)
  56. 2E - Search in DMG reference manual broken?
  57. If you create PC-s or NPC-s by rolling "3d6 in order" then this might help you
  58. The effect of the torch, how to specify it to illuminate the place?
  59. How to add multiple attacks in the Combat Tracker
  60. Question about the Initiative
  61. B4: The Lost City released
  62. 2022.02 CoreRPG Beta/AD&D 2E on Test
  63. The race/class books, what do they do? (in software)
  64. 2E Activate / Deactivate tokens for FGC missing?
  65. AD&D 2e - new charecters starting with 0 hit points.
  66. I13: Adventure Pack I (1E) Released
  67. AD&D 2E: The Complete Book of Gnomes & Halflings
  68. Multiclass Proficiencies on level up
  69. Half-orc from the Complete Book of Humanoids not adjusting Str, Con and Chr
  70. How can I create friendly NPCs to accompany my PCs?
  71. Released: Queen of the Spiders (GDQ1-7)
  72. Extension: AD&D Options and House Rules
  73. Import NPC Thac0
  74. Tome of Magic not showing in my Fantasy Grounds
  75. Missing maps in Shattered Circle?
  76. Campaign Record List?
  77. Adventure recommendation
  78. AD&D Bug or Error?
  79. Combat Tracker initiative rolls not showing up in chat
  80. How can I express 'exceptional strength' of 18 on the character sheet?
  81. Races and the Skills Field
  82. Missing Skills?!?!
  83. Can anybody provide an improved version of UK 1 "Beyond the Crystal Cave" ???
  84. Adding a Race to a Campaign?
  85. Bugged CT Resolution
  86. Humanoid's Handbook feedback
  87. Modifying Preset Conditions
  88. OSRIC Actions
  89. 2E AD&D Player's Option Spells & Magic "cat's Grace"
  90. b5 Horror Hill Dungeon Maps 2 and 3
  91. AD&D 1E, OSRIC and the extensions
  92. MV stat in npc stat blocks
  93. Essential books to get started into AD&D 2e?
  94. AD&D 2E Ruleset: Is there a way to default randomly generated NPCs to hostile?
  95. OSR Game Day - October 13th
  96. X2: Castle Amber is locked.
  97. Psionics With No Automation Help
  98. AD&D Strange Aeons Looking for Players (Wed Weekly) 6PM PDT
  99. Automation, extensions, opinions
  100. Complete Book of Necromancers
  101. OSRIC Ruleset
  102. Unofficial Conversions
  103. Unity License with D&D Classic
  104. Quality Streams of 2E on Fantasy Grounds
  105. Module Levels
  106. 1E attack matrix issue
  107. 1E Vs. 2E Vs. Basic module conversions
  108. 2e ruleset only allowing one window open at a time
  109. Duplicating large tables?
  110. Filterable/Searchable Inventory
  111. Character Sheet Template
  112. AD&D 2E Themes?
  113. module not showing up under books after update
  114. Option: Skip dead non-ally
  115. Setting token Size
  116. Options: Show GM rolls OFF w/ Show results to client ON issue
  117. Sinister Secret of Saltmarsh - Bugs - Not Useable
  118. Preferred Old School Approach
  119. D&D Classics - Single Instance of windows in FGU
  120. BECMI Game 4/20- Keep on the Borderlands
  121. Universal Character Exporter XSL for AD&D 2e
  122. AD&D 1e and 2E Character generator wizard
  123. Two Questions for AD&D 2E Ruleset - Thanks in Advance
  124. Changing attribute modifiers
  125. Faiths & Avatars - reskinning gods question
  126. Using Classic 2e Module (N4 - Treasure Hunt) not available in Store
  127. Initial and Intermittent Weapon & Nonweapon Proficiencies
  128. The Ruins of Undermountain
  129. how do you add gods without a gods tab (2e ruleset)?
  130. Oriental Adventures 1st Edition
  131. LOS FOR Keep on the Borderlands
  132. Ad&d classic questions
  133. Combat tracker theme in 2E
  134. Skills Option in Race Option
  135. OSRIC: Do I need to buy 2e core books from store?
  136. Multi/Dual Classing?
  137. Trying to understand modules
  138. first post, just got the ultimate license and installed
  139. 2nd Edition ruleset automation and editing effects resources?
  140. BECMI Editions?
  141. How to use a staff of power
  142. Confused by “Beware the Yule Cat (2E)”
  143. Strength Spell Issue
  144. Racial Skill Modifiers
  145. Energy drain
  146. 1e/2e Character Sheet
  147. THAC0 not calculating correctly
  148. Transferring Encounter Pins to Custom Maps
  149. Do these books ever go on sale?
  150. D&D Basic (Moldvay, 1981) Module for OSE
  151. New section under Character menu
  152. Show weapon/powers on CT player's side
  153. Trigger on map?
  154. Missing Speak As icon/ability for NPCs
  155. Walls not being walls
  156. Coding for Custom Races
  157. Am I Missing Something, or where do I find the actual 2E ruleset to apply to FGU?
  158. NPC Creation
  159. 2e Primer Module?
  160. Original Dungeons and Dragons ruleset
  161. Not so secret doors and traps
  162. List of updates through time for a module?
  163. Grid size on NPC cards
  164. Im getting a bug 2nd Ed dnd
  165. Proof reading Modules Before sale!
  166. Dryad - X1 The Isle of Dread
  167. NPC's
  168. Question about Temple of Elemental Evil and 2E ruleset.
  169. Problem with Module
  170. Psionics
  171. Unable to close map/image
  172. Kits?
  173. Thac0 in FG for 1e/2e
  174. Night Below
  175. Token and spacing for 1E/2e
  176. Delay a Turn in combat
  177. White Plume Mountain - Dungeon Alchemist Map
  178. DM lost characters for 1E/2E campaign.
  179. Still unable to get hits using AD&D options
  180. Hit Points Calculation
  181. For 2E, initiative is not using dex modifiers.
  182. Looking for a higher rez map of Flaness
  183. Target Friendly / Target Enemy and effects.
  184. Q1 + Universal mod in PFRPG error
  185. Core book's Reference Manuals are empty
  186. Mystara 2e
  187. 2E as d20 system
  188. AD&D 2E Long Rest not restoring Hit Points
  189. Inventory not accepting items
  190. Questions.....if you would be so kind?
  191. 2e campaign I want to add the barbarian class rules to the 2e campaign.
  192. 2e Advanced effects questions
  193. Extension Compatibility List?
  194. Discord
  195. Spell Points
  196. Testing Question
  197. Greyhawk and Cross-System Utility
  198. AD&D 2E Product Feedback Thread: Greyhawk Ruins (WGR1)
  199. Is there a 2e ruleset or just books?
  200. AD&D 2E Product Thread: City of Greyhawk
  201. first post, just got the ultimate license and installed
  202. D&D Classics - World of Greyhawk Fantasy Game Setting (1E)
  203. Exploding and knockdown dice for Firearms
  204. Wilderness Survival Guide bug (minor)
  205. MC14 Monstrous Compendium Fiend Folio Appendix (2E) (D&D Classics - AD&D 1E/2E)
  206. Multiclass and Dual Class PCs and Spellcasting?
  207. Export to print format for 1/2e?
  208. Feature Request: AD&D/Syrinscape chat context synthesis
  209. To Hit Modifiers for Weapon Types
  210. Greyhawk Adventures module is not installing
  211. ItemManager.getAllInventoryListPaths-DEPRECATED - 2024-06-11-Contact ruleset/extensio
  212. AD&D 25 R.I.P. failure
  213. Creature Size
  214. BECMI using OSE
  215. Barbarian Fighter
  216. Carrion Crawlers
  217. Converting PC to NPC
  218. Hirelings
  219. Looking for outdoor map set with LOS already done on them.
  220. question about FG and OSRIC
  221. Complete Fighter's Handbook error
  222. Ravenloft and Turn Undead.
  223. Import NPC from text
  224. How well do 1E modules port into 2E ruleset?
  225. Issue with Keep on the Borderlands module + OSE ruleset — no monster stats in Combat
  226. I can buy B/X Modukes but there isnt a B/X ruleset?
  227. frq1 Haunted Halls and FRQ3 Daggerdale module messed up
  228. Update: Temple of Elemental Evil 1-4
  229. Free-to-Play Question
  230. Intelligence "languages" as non-weapon proficiencies
  231. Need help! Creating a Class in FG.
  232. Delete Kit?
  233. Initiative question
  234. Character Selection Screen
  235. Player Character Select
  236. U1 module: no los for ground map
  237. Problem with Initiative in Combat Tracker
  238. Inventory tab and moving the edit button up?
  239. AD&D 2E Character Creation Wizard Extension