Free Sky Days
January 17th, 2022, 17:34
Finished our session one and thanks to everyone's help in here and the sheer awesomeness that is FGU, it was a great success! Thank you for answering my questions and helping me get ready to DM this classic campaign! 🙂
Few things that came up:
1) In the side bar, is there a way to hide "Combat Modifiers" and "System and Custom Effects" from my players? Do they really need access to those?
2) In the combat tracker, is there a way to hide their adversaries from their view? They were even able to see "named" enemies. I don't want them seeing how damaged their foes are in the CT either.
3) Erevan, the 3rd level thief, 2nd level mage, targeted a foe and attacked with his short bow. Two d20 dice rolled at the same time; one arrow hit his foe, and the second hit himself!
4) There were three occasions when two different PCs rolled a natural 20 and they weren't awarded the MAX damage that I have it set to in options under 'Attack: Damage Bonus on Critical".
Few things that came up:
1) In the side bar, is there a way to hide "Combat Modifiers" and "System and Custom Effects" from my players? Do they really need access to those?
2) In the combat tracker, is there a way to hide their adversaries from their view? They were even able to see "named" enemies. I don't want them seeing how damaged their foes are in the CT either.
3) Erevan, the 3rd level thief, 2nd level mage, targeted a foe and attacked with his short bow. Two d20 dice rolled at the same time; one arrow hit his foe, and the second hit himself!
4) There were three occasions when two different PCs rolled a natural 20 and they weren't awarded the MAX damage that I have it set to in options under 'Attack: Damage Bonus on Critical".