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  1. FG Doc Files (2 replies)
  2. Request: Token initiative and target indicators... (0 replies)
  3. Possible bug: Options > Chat: Show results to client (5 replies)
  4. Sidebar hidden when the map/image is maximized (set to desktop) (2 replies)
  5. Osric ?? (6 replies)
  6. Character Export (2 replies)
  7. Script Error when Clients Connect (15 replies)
  8. automated Proficiency slots gain at wrong levels (7 replies)
  9. [ERROR] Handler error token (5 replies)
  10. I have a duel bastard sword wielding Rogue problem... (3 replies)
  11. New DM to FG (he codes IRL). - where to start (5 replies)
  12. B11 King's Festival Battlemap of Level 1 (6 replies)
  13. Errors encountered after taking the update on 5/11 (2 replies)
  14. AD&D2E Monstrous Compendiums (MCs) Feedback (7 replies)
  15. Error when activating Sidebar (11 replies)
  16. What do I need to have to run a AD&D 1e Campaign? (6 replies)
  17. Morale Checks by Monsters and NPCs (9 replies)
  18. Targeting Confusion (7 replies)
  19. Set up Holy Avenger (9 replies)
  20. 2E Weapon Proficiencies (2 replies)
  21. Couple of Rules Questions AD&D 1E and FG (2 replies)
  22. Bug rpt. (3 replies)
  23. Fantasy Grounds Module for Melan's The Nocturnal Table now available (2 replies)
  24. Ruins of Adventure - Kobold, Guards Weapon Damage Inoperative (0 replies)
  25. Auto roll initiative each round for monsters, manual roll initiative for characters (4 replies)
  26. detect evil/detect good error (2 replies)
  27. Firing into melee (4 replies)
  28. Lighting and token vision support (3 replies)
  29. Turn Undead 2E (8 replies)
  30. Do you prefer a small (3 or 4) or large (5 or 6) party? Why? (7 replies)
  31. What das "Mk" stand for? (4 replies)
  32. Missing scale on maps (7 replies)
  33. Combat Tracker Issues in 2e FGU (5 replies)
  34. Besides LFG any tips for looking for games? Having no luck finding 2E/1E or DCC. (8 replies)
  35. Issues with Chat wndow linking with CT and Character sheet (3 replies)
  36. AD&D 2e problem (12 replies)
  37. Released: The Shattered Circle (2E) (5 replies)
  38. DCC questions (4 replies)
  39. Creating Magic-User Spells (2 replies)
  40. Barbarian Handbook (35 replies)
  41. Magic item and class creation. (3 replies)
  42. Spells Learned for a New Wizard (6 replies)
  43. Character Creation, Weapon Specialization. (10 replies)
  44. Sidebar will not load. Gives error. (8 replies)
  45. Sword of the dales typos (2 replies)
  46. Classic D&D Character Creation (2 replies)
  47. Script error 2e AD&D (6 replies)
  48. New to Fantasy Grounds AD&D (2 replies)
  49. ADnD Bug Report (1 replies)
  50. Problems with latest update (5 replies)
  51. Problems with latest update (48 replies)
  52. Character Mounts In FG (8 replies)
  53. Social status and birth tables from Dragon#70 (0 replies)
  54. Effect to add bonus to save vs. specific spells (18 replies)
  55. Call a table from within a table with a modified dice roll (5 replies)
  56. Undermountain: The Lost Level (6 replies)
  57. Do item/spell changes propogate to possessors of the item/spell? (2 replies)
  58. Can I clone items or spells/powers to see how they were built? (7 replies)
  59. Can I designate damage reduction (DR/) in the D&D Classic ruleset (4 replies)
  60. How to attach token image to created NPC/Monster? (2 replies)
  61. Future AD&D conversions (210 replies)
  62. FRC1 Ruins of Adverture encounters don't work (7 replies)
  63. Free FG Adventure thx to Sterno and AlterZwerg (1 replies)
  64. B2: Keep on the Borderlands (extra maps) (3 replies)
  65. Fantasy Grounds College is looking for volunteers and participants for DnD Classic! (0 replies)
  66. Ruins of Adventure Mod-couple of issues discovered (2 replies)
  67. DCC Tutorial - Setup and Customization of Spell Records (v1.11) (1 replies)
  68. Openings in two of my games (2 replies)
  69. Maps for The Shattered Circle (3 replies)
  70. 2E Combat Tracker Action Attacks Messed Up (9 replies)
  71. New update 1/21/21 (1 replies)
  72. D&D 2E - Surprise die rolls default d10 after updated to d6 (1 replies)
  73. Maps for the Halls of Arden Vul (17 replies)
  74. AD&D Question or How do I... (2 replies)
  75. Custom Spell/Ability - how to show table results in chat after a roll? (4 replies)
  76. Items -> Weapons script broken (1 replies)
  77. I bought the Ravenloft classic D&D adventure, should I buy the 2E core rulebooks? (9 replies)
  78. AC Effect Tied to Spell (2 replies)
  79. Quick AD&D and 2E ruleset questions? (3 replies)
  80. hoping for more books on FG (1 replies)
  81. Fantasy Grounds College is looking for volunteers!~ (0 replies)
  82. Purchased DCC rulset- Any must have extensions? and a few question. (4 replies)
  83. Map auto-opening when character opened? (2 replies)
  84. what auto populates during character creation? (4 replies)
  85. trying 2E AD&D with classic modules, but it's not working (2 replies)
  86. Question about Core Books (3 replies)
  87. Secrets of Spiderhaunt maps (3 replies)
  88. Trying to Add Specific Type Target Damage to Weapon...Not Working...Help! (16 replies)
  89. Question About the Complete Handbook Content (6 replies)
  90. Rolling up Random Encounters and Individual Treasure (help needed) (8 replies)
  91. D&D Classic: what is the best introductory adventure? (6 replies)
  92. Strange problem with the allocation of experience points (2 replies)
  93. (2e) Questions: Blank spellbook cost? Time to record spells? Cost to record spells? (4 replies)
  94. Ruleset error: WvA Modifiers for 2e function the opposite way they should be. (8 replies)
  95. AD&D 2E Fantasy Grounds Adaptation of Night Below (22 replies)
  96. Effects Question (3 replies)
  97. Coffer Corpse Weapon Immunities (3 replies)
  98. Very long time to load books into the client (4 replies)
  99. Useful cantrips for a Sea Sorcadin? (1 replies)
  100. Icecrown Citadel raid in D&D (0 replies)
  101. Need an honest opinion - B/X or BECMI (Roll20 vs Fantasy Grounds) (2 replies)
  102. AD&D 2E conversion of S2: White Plume Mountain is up (1 replies)
  103. Need some help identifying (3 replies)
  104. Cannot access PHB in 2nd AD&D after updating to new menu. (2 replies)
  105. Interview with 2e Developer Celestian (2 replies)
  106. Creating Custom Classes for the Dungeon Crawl Classics RPG Ruleset (6 replies)
  107. OSRIC Magic Items (7 replies)
  108. Active token selection (12 replies)
  109. OSRIC conversion for 2E (37 replies)
  110. Module to Old School Essentials (4 replies)
  111. NPC THAC0 Issue? (2 replies)
  112. Village of Hommlet map with legend (and npc rooster) (2 replies)
  113. AD&D Classic Modules FG release frequency? (10 replies)
  114. Proficiency/Skills and Martial Arts Question (0 replies)
  115. Maps for Marco Volo Departure (6 replies)
  116. Maps for Advanced Adventures #1 - The Pod-Caverns of the Sinister Shroom (4 replies)
  117. Player's Option crits, additional automation, and Hackmaster-style house rules (239 replies)
  118. Can I run the 1E Modules as 2E? (5 replies)
  119. 2E Combat Tracker Initiatives (10 replies)
  120. Additional Classes and Races/Subraces (4 replies)
  121. Cleric wisdom bonus does not show in spells allowed (2 replies)
  122. 2E - Npcs rolling d20 for init but PCs rolling d10 (1 replies)
  123. What are Air Sentinels? AD&D 2e (4 replies)
  124. 2e phb (2 replies)
  125. Using the Classic Ruleset for 1e (1 replies)
  126. Complete Wizard's Handbook Feedback (12 replies)
  127. Classic Bundle (9 replies)
  128. Printable Character Sheets? (4 replies)
  129. Did I get this right? (0 replies)
  130. Ravenloft 2E (0 replies)
  131. Importing AD%D 2e Monsters into fantasy grounds. Need the "template" for stat Block (8 replies)
  132. Just started with fantasy ground (3 replies)
  133. The Book of the Dragon - AD&D 2e / Forgotten Realms 1e Campaign (15 replies)
  134. The Keep on the Borderlands (2 replies)
  135. Read-only modules (18 replies)
  136. Charged items with multiple actions (2 replies)
  137. OD&D / 0E with Classic D&D Ruleset (1 replies)
  138. AD&D 2E ruleset and FGU (During FGU Beta) Status (20 replies)
  139. vs. Dwarf Effects (14 replies)
  140. Questions about the mechanics of custom races (0 replies)
  141. Bug AD&D 2E Weapons don't show in actions tab. (4 replies)
  142. Armor Damage extension for AD&D 2E (0 replies)
  143. Creating a PC (6 replies)
  144. 2 Questions about playing 1e with the Classic ruleset (6 replies)
  145. Menu <> Sidebar (4 replies)
  146. Q&A about the AD&D 2E ruleset 2020.05.09 (1 replies)
  147. Question on Effects (7 replies)
  148. Levelling Up/Down questions (7 replies)
  149. Looking for Players: AD&D 2E (Rise of the Runelords) (3 replies)
  150. The Ultimate Gear Guide (5 replies)
  151. Sword of the Dales (Regional Map) (22 replies)
  152. DCC Fans Unite for DCC Days June 11-14! (3 replies)
  153. Battlemap for Fountain of Health adventure from Dungeon Magazine #39 (10 replies)
  154. How can I keep unidentified weapons a mystery to players? (3 replies)
  155. Ruins of Adventure Maps (3 replies)
  156. How can I mod the 2E ruleset to use penetrating damage dice? (5 replies)
  157. Share changes (0 replies)
  158. Holy Water - Official rule (3 replies)
  159. Critical Hit Table - Questions (4 replies)
  160. Will the basic D&D Gazetter world Mystara be available on fantasy-grounds Unity soon? (10 replies)
  161. CT slowness in Unity (6 replies)
  162. Modify - Translate class skill (4 replies)
  163. AD&D Ruleset Request for Input (10 replies)
  164. Exclude the map (7 replies)
  165. Different Arrows? (3 replies)
  166. What if - Translating (1 replies)
  167. Errors when attempting to heal (10 replies)
  168. Multiclass Spell casters - question (8 replies)
  169. Remember windows' size (1 replies)
  170. 2E upcoming releases or release schedule? (2 replies)
  171. Create Charcter issues - help please (3 replies)
  172. Rules Cyclopedia, any thoughts on issues? (56 replies)
  173. Do 2e books go on sale regularly? (2 replies)
  174. AD&D Ruleset updates coming (140 replies)
  175. S4: Lost Caverns Tsojcanth released (2 replies)
  176. Modifying Encumbrance (6 replies)
  177. Mutant Crawl Classics (1 replies)
  178. Error Message Adding NPC's to encounters. (0 replies)
  179. Dungeon Crawl Classics - Interest in Joining a Campaign (2 replies)
  180. AD&D ruleset documentation, most needed. (3 replies)
  181. Creating 2e Books (3 replies)
  182. AD&D 2E Complete Wizards Handbook - Feedback/Bug Reports (1 replies)
  183. AD&D 2E Complete Priests Handbook - Feedback/Bug Reports (1 replies)
  184. Button Contrast (10 replies)
  185. Spells & Magic (0 replies)
  186. DCC Rulesest Question (2 replies)
  187. S4 - The Lost Caverns of Tsojcanth (1 replies)
  188. AD&D treasure generator (8 replies)
  189. DCC Question: How to add a new spell? (10 replies)
  190. How good is the Official DCC ruleset? (3 replies)
  191. Monstrous powers, immunity, special defenses, etc. (12 replies)
  192. A2 Against the Slave Lords - Player Map Error (1 replies)
  193. The Sword of the Dales Fandom Maps (1 replies)
  194. AD&D 2E Paladin's Handbook (2 replies)
  195. Thieving skills racial adjustement (6 replies)
  196. D&D B/X or Old School Essentials (OSE) (10 replies)
  197. D&D Basics [BECMI] - The Surprise (8 replies)
  198. Character creation assistance: weapon proficiencies (2 replies)
  199. Ruleset update on test channel, v2019.12.22 (0 replies)
  200. Cannot remove/reduce prepared spell quantity (28 replies)
  201. BECMI - monster Manual (14 replies)
  202. Finally caved and bought a module during the sale. (1 replies)
  203. Cheer me on . . . Wizard's Spell Compendiums conversion to modules (23 replies)
  204. Complete Bard Handbook released (4 replies)
  205. Can't access purchased modules (3 replies)
  206. AD&D Ruleset On Test channel for 3.3.9 Review (1 replies)
  207. Character Sheet Updating/Automating (4 replies)
  208. AD&D "DM It All" discussion videos (1 replies)
  209. Rule mechanics in expansion books? (1 replies)
  210. Wizards Spell Compendium and Priests Spell Compendium . . . when? (2 replies)
  211. Additional language fonts (0 replies)
  212. How do you change Crit threat range on a magic weapon? (9 replies)
  213. Printing Character Sheet (4 replies)
  214. AD&D Complete Book of Elves (3 replies)
  215. AD&D I6: Ravenloft (2 replies)
  216. DCC RPG Tutorial: Setting Up Cleric Abilities (0 replies)
  217. NPC initiative (3 replies)
  218. Button font and contrast (0 replies)
  219. 2e Campaign Worth Making? (11 replies)
  220. AD&D 2E 1st Level Pre-Generated Characters (5 replies)
  221. D&D Classic REF5 Lords of Darkness feedback thread (7 replies)
  222. Automated weapon proficiencies? (5 replies)
  223. Faiths & Avatars Feedback (12 replies)
  224. AD&D 2E NPC Generation Module (37 replies)
  225. DCC Portal Under the Stars map pins (3 replies)
  226. Dark Sun 2e (9 replies)
  227. Free Module Tomb of the Serpent Kings (30 replies)
  228. Supplement Modules (33 replies)
  229. AD&D 2E Ruleset Tips (144 replies)
  230. AD&D 2E Extensions and Modules (29 replies)
  231. AD&D 2E N1: Against the Cult of the Reptile God feedback thread (13 replies)
  232. AD&D 2E Monstrous Manual feedback thread (59 replies)
  233. AD&D 2E Player's Handbook feedback thread (118 replies)
  234. AD&D 2E Dungeon Master Guide feedback thread (75 replies)
  235. AD&D 2E Ruleset Feedback/Information Thread (438 replies)
  236. AD&D 2E Officially Licensed Ruleset and Content (169 replies)
  237. Basic Fantasy RPG (41 replies)
  238. OSR/Classic Ruleset Interest List (53 replies)
  239. OSRIC spells and monster modules not visible in library (7 replies)