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  1. Transparent "chatbox.png" works great . . . (5 replies)
  2. Website store bug (2 replies)
  3. In Praise of MadBeardMan (4 replies)
  4. Micromanagement gauges (4 replies)
  5. Players can move npc tokens / Spell Area (14 replies)
  6. NPC - Spells section (2 replies)
  7. Getting the most out of FG map effects and lighting (8 replies)
  8. Can't seem to paint on any layer (2 replies)
  9. Documentation missing Token.onMove (2 replies)
  10. FG chat box text color issues. (5 replies)
  11. Pointer Distance Label Size (1 replies)
  12. Managing Layers (4 replies)
  13. Testing the load time of maps (7 replies)
  14. Web-site menu not visible on mobile phone (5 replies)
  15. Quick load of specific modules (5 replies)
  16. FGU - Business Opportunity - Everyday Heroes (2 replies)
  17. Animated Maps (3 replies)
  18. New Licensed Content (8 replies)
  19. Is there a guide for implementing your own art assets for use in the mapping tools? (3 replies)
  20. Is the FGU Upgrade Also on Sale? (6 replies)
  21. How To Use a Rulebook Not In FGU? (2 replies)
  22. Start and Stop timers on Character Sheets (2 replies)
  23. How to resize maps (17 replies)
  24. Turn Off Fog of War? (2 replies)
  25. Level Up Trials and Treasure for FG not on store (4 replies)
  26. How Do I Upgrade From Classic to Unity? Steam Edition (3 replies)
  27. FGU Standard - is it still useful? (24 replies)
  28. Zelda D&D - What Rulebook Works Best? (6 replies)
  29. Using maps with multiple rulesets (5 replies)
  30. How to change monster portraits for campaign encounter (20 replies)
  31. New Map Editing Options (3 replies)
  32. Map has white Square/grid over it. (5 replies)
  33. Myth Drannor (3 replies)
  34. How do I allow my players to add a token or Portrait ? (6 replies)
  35. How can I hide NPC token images so they don't give away ID? (8 replies)
  36. Creating 5e Item Templates in FGU (1 replies)
  37. Can I make a 5e Mod open in PF1e? (6 replies)
  38. FG Usage Updates? (0 replies)
  39. Relocate Dice (11 replies)
  40. New module identifier [LOB] ‘Light Objects’ to expand on [FGU] & [LoS] (5 replies)
  41. loading / unloading extensions (9 replies)
  42. Hidden/Invisible/ect.... Is there a MOD or future option for Individual party members (1 replies)
  43. Looking for anyone with Talisman Adventures RPG experience in Fantasy Ground (1 replies)
  44. FG / FGU and Windows 11 (2 replies)
  45. tracking 3d position in fantasy grounds map (5 replies)
  46. The Intellectual Property Disadvantaged (17 replies)
  47. Thinking About Getting Fantasy Grounds Unity. (3 replies)
  48. Foundry VTT Macro changed to Fantasy Grounds Macro HELP please (6 replies)
  49. Arcane Ward + Aid + Temporary HP (2 replies)
  50. New Marvel Playtest out (1 replies)
  51. Prepping Encounters (2 replies)
  52. Having trouble purchasing (3 replies)
  53. [5e] New folder for sorting tokens (4 replies)
  54. Automatic Token Change? (7 replies)
  55. OK - Sorry if this has been raised previously and I missed it, but.... (7 replies)
  56. pin shortcut size (1 replies)
  57. New to starting out on table top games (4 replies)
  58. Wikipedia entries related to Fantasy Grounds (4 replies)
  59. Story Template with Tables, why does this not work? (0 replies)
  60. Increase Image / Layer Control Point Capabilities - Wish List Discussion (2 replies)
  61. How to Size and Position Image Assets (6 replies)
  62. Story Template and tables (1 replies)
  63. Do my players have to buy books? (4 replies)
  64. Extensions not showing up? (4 replies)
  65. Beastheart and Monstrous Companions (4 replies)
  66. Map Export / Import Question (5 replies)
  67. Exporting a published adventure from one server (personal) to personal server (2 replies)
  68. Standard Edition Question (10 replies)
  69. Pathfinder RPG Map/Tile Packs (1 replies)
  70. Why is “Level Up Advanced 5e” NOT listed as a rules set? (10 replies)
  71. Is there a way to default "subscription" to unchecked? (1 replies)
  72. Hex Grid Template (3 replies)
  73. Missing download link (3 replies)
  74. Effect to reduce incoming damage by dice roll? (2 replies)
  75. Game Changer - Dungeon Alchemist (15 replies)
  76. Ghost of Saltmarsh in Faerun (2 replies)
  77. Is there a way to play music inside Fantasy Grounds? (8 replies)
  78. Building Interior and Exterior View Switch (9 replies)
  79. Preparing and casting spells (4 replies)
  80. Steam to non steam clearification (4 replies)
  81. Renegade Studios/G.I. Joe (8 replies)
  82. Fx (3 replies)
  83. Twitch show (3 replies)
  84. Yet Another Thread About Bardic Inspiration (and Lucky, and...) (43 replies)
  85. My Fantasy grounds unity experience. (0 replies)
  86. Need tokens for fleshing out locations (2 replies)
  87. Little Help With Falling Damage (2 replies)
  88. Dnd fantasy ground (2 replies)
  89. Fantasy grounds Unity and comparative Rulesets (2 replies)
  90. creating maps using multiple tiles (1 replies)
  91. Tome of Beasts 2 Lairs and LOS (4 replies)
  92. How does Ultimate to Demo sharing work? (2 replies)
  93. Question re: MacOS performance w/ the M1 processor? (6 replies)
  94. Looking for a FGU adventure that has a mind flayer (6 replies)
  95. Web browser support (51 replies)
  96. Best Practice? (8 replies)
  97. Multiple DMs/GMS and Multiple Parties (3 replies)
  98. Cutting Words (1 replies)
  99. [5e] Is there a way to stop the chat window from signalling an unconscious creature? (25 replies)
  100. Modules & Multiple Campaigns (3 replies)
  101. [SOLVED] Custom tokens will not scale up in FGU (2 replies)
  102. starfinder ships (1 replies)
  103. Ran a few sessions and have some questions (2 replies)
  104. noob rules-in-the-software question (7 replies)
  105. Will FG ever stop blowing my fan up? (8 replies)
  106. Help with Custom Token Sizes (4 replies)
  107. DOTMM Color maps with LOS. (3 replies)
  108. Import image from another campaign (4 replies)
  109. Dilemma about getting a new ultimate key (9 replies)
  110. Table Import Function in CoreRPG - Where are the instructions? (9 replies)
  111. Spelling Error in STEAM page for 2e Dungeon Master Guide (2 replies)
  112. Bundle and Steam Sale (5 replies)
  113. How do I "Embed" a Custom Background into the Character Sheet (2 replies)
  114. Auto Mask Mode with Lighning (4 replies)
  115. Driving me crazy! (23 replies)
  116. Fantasy Grounds needs a Design Overhaul (48 replies)
  117. How to Demo? (7 replies)
  118. Returning to D&D/Fantasy Grounds (3 replies)
  119. Speculating (1 replies)
  120. sharing tokens with players (6 replies)
  121. Passive Perception Checks in 5e? (3 replies)
  122. Image scroll (6 replies)
  123. Nerzugal's Enchantment tables for FGU and PDF (10 replies)
  124. [5e] Way to highlight/ colour sections of an image for DM only? (2 replies)
  125. In fantasy ground unity can you give PCs control of a token (sight/movement)? (3 replies)
  126. Overlay a Custom Map with a Published LOS Enabled Map (3 replies)
  127. Question about Story Templates and Tables (2 replies)
  128. Thoughts on handling lighting/vision levels (5 replies)
  129. Palladium Games Release Status (9 replies)
  130. Importing/Exporting custom made content. (10 replies)
  131. Mapper's Delight 3 Cartography Conference and Live Stream Feb 19th Noon ET <---- (0 replies)
  132. Getting started with FG - what extensions do I need? Rulsets, Extensions and Modules (2 replies)
  133. Renegade Power Rangers (4 replies)
  134. Fantasy Grounds real laggy for me (3 replies)
  135. Can you apply a roll to a target if you forgot to target before the roll? (5 replies)
  136. Magical Darkness and Magical Light (Lighting effects in FGU) (4 replies)
  137. Live Screaming for FG/Discord (9 replies)
  138. FGU on windows 10 tablet (3 replies)
  139. What’s the status of Joshua Watmough‘s streaming show? (9 replies)
  140. Just started (7 replies)
  141. Opening Multiple Windows within FGU (5 replies)
  142. Module Creation (8 replies)
  143. Dead enemies (8 replies)
  144. Custom Decals for Fantasy Grounds (5 replies)
  145. Fog of War for Town Encounters (3 replies)
  146. Minimize windows extension (1 replies)
  147. Quick start written tutorials for GM's getting started in Fantasy Grounds (4 replies)
  148. Resizing map image on one side (4 replies)
  149. Best Practices and Tips For FGU Combat (13 replies)
  150. Please. How do I import my own avatar as a character sheet token? (13 replies)
  151. Tal'dorei Reborn (7 replies)
  152. How to export and combine multiple map LOS into a single map? (2 replies)
  153. How to manage player access to a campaign? (7 replies)
  154. Map view question on remote PC (5 replies)
  155. I'm still trying to decide if Fantasy Grounds is what I need. (14 replies)
  156. Greetings from South Jersey (7 replies)
  157. How do I delete a forum thread I created on the Fantasy Grounds Forum? (4 replies)
  158. Character Management Dev Request (9 replies)
  159. New to Fantasy Grounds - Help (4 replies)
  160. Is char wiz in 5E now considered Live or Beta (3 replies)
  161. 60 second wait? Seriously!!! (6 replies)
  162. Party token on large maps (4 replies)
  163. How to let Player control NPC token (9 replies)
  164. Map creation question (3 replies)
  165. Apply effect to attacker when attacked (4 replies)
  166. Are current map size limitations expected to increase? (13 replies)
  167. Moving Line of site map from one campaign to another (2 replies)
  168. Is there a way to have playlists like in roll20? (5 replies)
  169. Map/Image Sidebar Issue (3 replies)
  170. Just wanted to say 'Thanks' (4 replies)
  171. Forge Subscriptions (7 replies)
  172. Hot Key window + filter (1 replies)
  173. Experience (Sorry if this has been asked) (8 replies)
  174. FG as hosted cloud service? (4 replies)
  175. What extensions should I use? (9 replies)
  176. Extensions (3 replies)
  177. FG Forge (3 replies)
  178. Syrinscape or Sound Module for FGU (6 replies)
  179. Prevent Walls from blocking token movement ? (4 replies)
  180. FGU launching directly or through steam (4 replies)
  181. Local / Non Online Use (4 replies)
  182. So is Fantasy Grounds the best advert for Roll20 ever produced? (8 replies)
  183. Game match and finding players app (18 replies)
  184. New user, bought Humble bundle. Should I redeem via Steam or Fantasy Grounds ? (10 replies)
  185. Humble Bundle and trial licence (3 replies)
  186. Story data versus Reference Manual data... which is better for making an adenture? (7 replies)
  187. /option chat command (3 replies)
  188. Multiple licenses, same account, different computers question (4 replies)
  189. New question about source material (2 replies)
  190. Unable to Add steam ID record. (3 replies)
  191. KRAMPUS EDITION - Fantasy Grounds (3 replies)
  192. moderation of vtt (3 replies)
  193. New to Fantasy Grounds Unity (12 replies)
  194. Greetings and questions! (1 replies)
  195. Using the calender for games (2 replies)
  196. Laser Pistol in D&D 5e Lost Mine of Phandalver (3 replies)
  197. New Right-side menu (6 replies)
  198. Twilight 2000 4th edition (1 replies)
  199. Publish all Modules for both FGC and FGU! (5 replies)
  200. 5e Quick Reference Decal (3 replies)
  201. Option Buttons And Hot Bar (5 replies)
  202. LOS editing suggestion. (0 replies)
  203. FG version 2021-12 (15 replies)
  204. Two DMs, one household (12 replies)
  205. The time of "What were they thinking?" is upon us! (25 replies)
  206. Making Custom Effects (4 replies)
  207. Extension's (28 replies)
  208. Burrowing Speed (6 replies)
  209. 5e effect coding weapons for dual wielder. (6 replies)
  210. Newbie in Meridian, ID Needs teaching (1 replies)
  211. Humble Bundle Show 12/11/21 1:00 PM ET (0 replies)
  212. Tutoring GMing on Fantasy Grounds (12 replies)
  213. Sync to Paizo (18 replies)
  214. Monster Manual - Red Adult Dracoliches (5 replies)
  215. Map Packs (wastelands and palm trees) (1 replies)
  216. map grid scale question (4 replies)
  217. combat tracker visibility options? (11 replies)
  218. Massive Zelda Campaign Plan - Help I'm New (19 replies)
  219. Any news on what is next for FGU? (5 replies)
  220. Combat w/ 1 player hidden from rest of group (4 replies)
  221. Mac users and the pain of middle click (10 replies)
  222. Play By Post on Fantasy Grounds Unity? (14 replies)
  223. I am completely lost with this Fantasy Grounds interface! (18 replies)
  224. How do Bundles Work? (7 replies)
  225. Column Width (3 replies)
  226. Paizo Synchronisation not pulling all my purchases (6 replies)
  227. Die expressions linked to Story (7 replies)
  228. Removing NPCs from Combat tracker WITHOUT deleting them (5E) (3 replies)
  229. Incorrect price when completing the Starfinder Essentials Bundle (0 replies)
  230. About to start Starfinder - Suggestions? (6 replies)
  231. 2E Bundle question (5 replies)
  232. Options for casting spells at higher levels 5E (10 replies)
  233. How to cancel a subscription (3 replies)
  234. Can you modify the Lighting presets? (7 replies)
  235. Any Plans for an Official The Dark Eye Ruleset? (4 replies)
  236. Fantasy Grounds Store and Steam bundles different?? (10 replies)
  237. FGU Map Tools: Free virtual event (Discord) (0 replies)
  238. Grid-Based Inventory Extension idea/commission (3 replies)
  239. When FGU will turn 3d? (6 replies)
  240. Map export SWD to SWADE (8 replies)
  241. Performance issues, even on amazing hardware (11 replies)
  242. Multiple PCs Per Player LOS Lighting Issues (6 replies)
  243. Black Friday sale ? (8 replies)
  244. Is there a better view? (5 replies)
  245. Roofed Buildings - Map Layers? (15 replies)
  246. Art & Map DLC Suggestions? (1 replies)
  247. Clarification for book sharing (9 replies)
  248. Upcoming features that are in the works (3 replies)
  249. I can't find an imported map... (3 replies)
  250. Review of token placement (6 replies)