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mattekure
December 30th, 2021, 19:24
The /option chat command isnt well documented. The /option chat command allows you to set the value of one of the current options without having to open the options window. This command is largely deprecated as it is now possible to drag/drop the options to a shortcut. But, in response to a question from the FG discord, I thought I'd document here. I have only documented whats in CoreRPG and 5E.

Below I list all of the options from CoreRPG ruleset, which are typically inherited by other rulesets. Note that while some options are defined for CoreRPG, they are not implemented. They are often implemented in inherited rulesets though. The options are listed in the form of:


Option Name
Possible Values
Description



Usage: /option <optionName> <optionValue>
example:
/option MANUALROLL on This will turn on manual rolls
/option CWHR on This will turn on the Ring on Whisper option

Client


MANUALROLL
on|off
Dice: Manual entry


CMAT
on|off
Turn: Auto-center map


CWHR
on|off
Chat: Ring on whisper



Game (GM)


CTAV
on|off
Chat: Set GM voice to active CT


SHPW
on|off
Chat: Show all whispers to GM


REVL
on|off
Chat: Show GM rolls


PSIN
on|off
Party: Show inventory to clients


TBOX
on|off
Table: Dice tower



Combat (GM)


NNPC
off|append|random
Add: NPC numbering


RING
on|off
Player: Ring bell on turn


CTSI
on|off|friend
Player: Show turn order


RSHE
on|off
Turn: Show effects


CTSH
on|off
Turn: Skip hidden actor


RNDS
on|off
Turn: Stop at round start


WNDC
off|simple|detailed
View: Wound Categories


BARC
tiered|""
View: Bar Colors


SHPC
detailed|status|off
View: Health - Ally


SHNPC
detailed|status|off
View: Health - Non-ally



Token (GM)


TASG
off|80|100
Auto-scale to grid


TFAC
on|off
Facing indicator


TPTY
on|off
Party vision and movement


TNAM
tooltip|on|hover|off
Show name


TGME
on|hover|mark|markhover|off
GM: Show effects


TGMH
off|bar|barhover|dot|dothover
GM: Show health


TNPCE
on|hover|mark|markhover|off
Player: Show Enemy effects


TNPCH
off|bar|barhover|dot|dothover
Player: Show Enemy health


TPCE
on|hover|mark|markhover|off
Player: Show Ally effects


TPCH
off|bar|barhover|dot|dothover
Player: Show Ally health


TESZ
standard|small|large
Effect Icon Size

mattekure
December 30th, 2021, 19:25
Options added for 5E
Client


RMMT
multi|on|off
Target: Remove on miss



Game (GM)


SHRR
on|off|pc
Chat: Show results to client


PSMN
on|off
Party: Show characters to clients



Combat (GM)


INIT
on|off|group
Add: Auto NPC initiative


NPCD
off|fixed
NPC: Rolls (Variable or Fixed)




House Rules (GM)


HRST
on|off
CT: Auto death rolls


HRIR
on|off
CT: Roll init each round


HRNH
off|max|random
CT: NPC hit points


HRMD
on|off
Damage: Massive system shock


HRFC
off|both|fumble|criticalhit
Attack: Fumble/crit tables


HRAS
3|4|5|prof|2
PC: Attunement slots


HREN
""|variant
PC: Encumbrance


HRHV
""|fast|slow
PC: Healing variants


HRIS
""|2|3
PC: Inspiration slots


HRDD
""|variant|raw
Map: Diagonal distance

superteddy57
December 30th, 2021, 19:25
Passed along to Derek to look over.

Moon Wizard
December 30th, 2021, 20:05
It's not meant to be extensively documented; but as a mechanism to allow the little buttons on the Options window to be dragged onto hot key bar. Since it varies over rulesets and can change over time, I don't have any plans to document all the options. If you need to see how an option can be triggered, just drag the button onto your hot key bar.

Regards,
JPG