mattekure
December 30th, 2021, 19:24
The /option chat command isnt well documented. The /option chat command allows you to set the value of one of the current options without having to open the options window. This command is largely deprecated as it is now possible to drag/drop the options to a shortcut. But, in response to a question from the FG discord, I thought I'd document here. I have only documented whats in CoreRPG and 5E.
Below I list all of the options from CoreRPG ruleset, which are typically inherited by other rulesets. Note that while some options are defined for CoreRPG, they are not implemented. They are often implemented in inherited rulesets though. The options are listed in the form of:
Option Name
Possible Values
Description
Usage: /option <optionName> <optionValue>
example:
/option MANUALROLL on This will turn on manual rolls
/option CWHR on This will turn on the Ring on Whisper option
Client
MANUALROLL
on|off
Dice: Manual entry
CMAT
on|off
Turn: Auto-center map
CWHR
on|off
Chat: Ring on whisper
Game (GM)
CTAV
on|off
Chat: Set GM voice to active CT
SHPW
on|off
Chat: Show all whispers to GM
REVL
on|off
Chat: Show GM rolls
PSIN
on|off
Party: Show inventory to clients
TBOX
on|off
Table: Dice tower
Combat (GM)
NNPC
off|append|random
Add: NPC numbering
RING
on|off
Player: Ring bell on turn
CTSI
on|off|friend
Player: Show turn order
RSHE
on|off
Turn: Show effects
CTSH
on|off
Turn: Skip hidden actor
RNDS
on|off
Turn: Stop at round start
WNDC
off|simple|detailed
View: Wound Categories
BARC
tiered|""
View: Bar Colors
SHPC
detailed|status|off
View: Health - Ally
SHNPC
detailed|status|off
View: Health - Non-ally
Token (GM)
TASG
off|80|100
Auto-scale to grid
TFAC
on|off
Facing indicator
TPTY
on|off
Party vision and movement
TNAM
tooltip|on|hover|off
Show name
TGME
on|hover|mark|markhover|off
GM: Show effects
TGMH
off|bar|barhover|dot|dothover
GM: Show health
TNPCE
on|hover|mark|markhover|off
Player: Show Enemy effects
TNPCH
off|bar|barhover|dot|dothover
Player: Show Enemy health
TPCE
on|hover|mark|markhover|off
Player: Show Ally effects
TPCH
off|bar|barhover|dot|dothover
Player: Show Ally health
TESZ
standard|small|large
Effect Icon Size
Below I list all of the options from CoreRPG ruleset, which are typically inherited by other rulesets. Note that while some options are defined for CoreRPG, they are not implemented. They are often implemented in inherited rulesets though. The options are listed in the form of:
Option Name
Possible Values
Description
Usage: /option <optionName> <optionValue>
example:
/option MANUALROLL on This will turn on manual rolls
/option CWHR on This will turn on the Ring on Whisper option
Client
MANUALROLL
on|off
Dice: Manual entry
CMAT
on|off
Turn: Auto-center map
CWHR
on|off
Chat: Ring on whisper
Game (GM)
CTAV
on|off
Chat: Set GM voice to active CT
SHPW
on|off
Chat: Show all whispers to GM
REVL
on|off
Chat: Show GM rolls
PSIN
on|off
Party: Show inventory to clients
TBOX
on|off
Table: Dice tower
Combat (GM)
NNPC
off|append|random
Add: NPC numbering
RING
on|off
Player: Ring bell on turn
CTSI
on|off|friend
Player: Show turn order
RSHE
on|off
Turn: Show effects
CTSH
on|off
Turn: Skip hidden actor
RNDS
on|off
Turn: Stop at round start
WNDC
off|simple|detailed
View: Wound Categories
BARC
tiered|""
View: Bar Colors
SHPC
detailed|status|off
View: Health - Ally
SHNPC
detailed|status|off
View: Health - Non-ally
Token (GM)
TASG
off|80|100
Auto-scale to grid
TFAC
on|off
Facing indicator
TPTY
on|off
Party vision and movement
TNAM
tooltip|on|hover|off
Show name
TGME
on|hover|mark|markhover|off
GM: Show effects
TGMH
off|bar|barhover|dot|dothover
GM: Show health
TNPCE
on|hover|mark|markhover|off
Player: Show Enemy effects
TNPCH
off|bar|barhover|dot|dothover
Player: Show Enemy health
TPCE
on|hover|mark|markhover|off
Player: Show Ally effects
TPCH
off|bar|barhover|dot|dothover
Player: Show Ally health
TESZ
standard|small|large
Effect Icon Size