skorski
January 10th, 2022, 22:36
Is it possible to create an effect that would in turn add a different effect to a different token on hit?
Ex: Token B is electric. If A attacks B, then A would get a shock that damages A and applies a stun effect.
From what I gather, I can't fully automate this, there would have to be some active part on B to apply the dmg/effect when appropriate. Am I right or is there a keyword I'm missing somewhere?
Ex: Token B is electric. If A attacks B, then A would get a shock that damages A and applies a stun effect.
From what I gather, I can't fully automate this, there would have to be some active part on B to apply the dmg/effect when appropriate. Am I right or is there a keyword I'm missing somewhere?