Hjorimir
November 22nd, 2021, 13:10
I want to change the default lighting presets in FGU. Can that be done?
Zacchaeus
November 22nd, 2021, 13:20
No, but you can add your own token lights. See video twenty here https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity&p=492112#post492112
damned
November 22nd, 2021, 21:24
Im pretty sure you can by extension...
<lightingsettings>
<preset key="candle" nameres="lighting_candle" color="FFFFFCC3" bright="1" dim="2" animtype="flicker" animspeed="100" />
<preset key="lamp" nameres="lighting_lamp" color="FFFFF3E1" bright="3" dim="9" animtype="flicker" animspeed="25" />
<preset key="torch" nameres="lighting_torch" color="FFFFF3E1" bright="4" dim="8" animtype="flicker" animspeed="25" />
<preset key="lantern" nameres="lighting_lantern" color="FFF9FEFF" bright="6" dim="12" />
<preset key="spell_darkness" nameres="lighting_spell_darkness" color="FF000000" bright="3" dim="3" inverse="true" />
<preset key="spell_light" nameres="lighting_spell_light" color="FFFFF3E1" bright="4" dim="8" />
<ambientpreset key="dawn" nameres="ambient_lighting_dawn" color="FFFFDFBD" shadowcolor="650057BD" shadowangle="144" shadowlength="2" />
<ambientpreset key="sunlight" nameres="ambient_lighting_sunlight" color="FFFFF7E6" shadowcolor="9130525D" shadowangle="280" shadowlength="0.2" />
<ambientpreset key="dusk" nameres="ambient_lighting_dusk" color="FFFFC3A0" shadowcolor="313052BB" shadowangle="316" shadowlength="2" />
<ambientpreset key="moonlight" nameres="ambient_lighting_moonlight" color="91C9E7FF" shadowcolor="74195263" shadowangle="220" shadowlength="0.6" />
</lightingsettings>
local _tTokenLightDefaults = {
["candle"] = {
sColor = "FFFFFCC3",
nBright = 1,
nDim = 2,
sAnimType = "flicker",
nAnimSpeed = 100,
nDuration = 600,
},
["lamp"] = {
sColor = "FFFFF3E1",
nBright = 3,
nDim = 9,
sAnimType = "flicker",
nAnimSpeed = 25,
nDuration = 3600,
},
["torch"] = {
sColor = "FFFFF3E1",
nBright = 4,
nDim = 8,
sAnimType = "flicker",
nAnimSpeed = 25,
nDuration = 600,
},
["lantern"] = {
sColor = "FFF9FEFF",
nBright = 6,
nDim = 12,
nDuration = 3600,
},
["spell_darkness"] = {
sColor = "FF000000",
nBright = 3,
nDim = 3,
nDuration = 100,
},
["spell_light"] = {
sColor = "FFFFF3E1",
nBright = 4,
nDim = 8,
nDuration = 600,
},
};
Hjorimir
November 22nd, 2021, 21:47
No, but you can add your own token lights. See video twenty here https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity&p=492112#post492112
Yep, know how to do that. Was hoping to create a new preset for campfires with settings that I like. Thanks, Zacchaeus!
Hjorimir
November 22nd, 2021, 21:48
Thanks, damned. Unfortunately, a bit beyond my skills here. Oh well!
jharp
November 22nd, 2021, 21:49
@Damned - You have given me another idea for an extension. Thank you.
Jason
Hjorimir
November 22nd, 2021, 21:55
@Damned - You have given me another idea for an extension. Thank you.
Jason
If you make this extension, please message me! I'd love it!
jharp
November 22nd, 2021, 21:57
Will do.
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