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  1. Some minor bugs in CoreRPG and 5E (2 replies)
  2. Question about 5.1.10 (2 replies)
  3. Fantasy Grounds v5.1.10 (2 replies)
  4. Damage not applying (6 replies)
  5. Latest Version Skill Check (2 replies)
  6. Sound sets with attack types are not working in TEST (0 replies)
  7. Quick Catch-up - Anyone using Visual Code have any other things they load for it? (5 replies)
  8. Aura Effects Syntax (3 replies)
  9. Darkness effect not working (2 replies)
  10. Dice Tower Not Working (4 replies)
  11. Error in manager_action_save after update... (5 replies)
  12. EffectManager.hasTag bug (I think)... (3 replies)
  13. bug with die rolling in the dice tower (12 replies)
  14. Modifying damage rolls for secial critical / custom damage types (8 replies)
  15. Extension tracking for the 2026-04 update (77 replies)
  16. Developer Notes - 2026-05 Ruleset Updates (1 replies)
  17. Feedback Thread - 2026-05 Ruleset Updates (100 replies)
  18. 2026-05 Ruleset Updates (17 replies)
  19. Preparation for next set of ruleset changes (2026-04) (24 replies)
  20. CombatManager.setCustomSort() (3 replies)
  21. Template errors (3 replies)
  22. Developer Notes - 2026-01 Ruleset Updates (1 replies)
  23. Beta Release - FG v5.1.0 and 2026-01 Ruleset Updates (2 replies)
  24. Feedback Thread - FGU v5.1.0 and 2026-01 Ruleset Updates (19 replies)
  25. Problem with Campaign (3 replies)
  26. Wrong order in the Online Reader for Waterdeep: Dungeon of the Mad Mage (1 replies)
  27. BUG: SWADE books in reverse order on reader. Problem with subchapters? (3 replies)
  28. File names showing in online reader. Should they be hidden? (4 replies)
  29. Which is the most compact UI theme for FG D&D 5e? or how to custom one? (2 replies)
  30. Past CoreRPG snapshot ruleset now available (CoreRPG_2024) (5 replies)
  31. Resource Materials (2 replies)
  32. Layout template questions (0 replies)
  33. Combobox (4 replies)
  34. Feedback Thread - FGU v4.8.0 and 2025-08 Ruleset Updates (102 replies)
  35. Developer Notes - 2025-08 Ruleset Updates (2 replies)
  36. Beta Release - Ruleset Updates 2025-08 (3 replies)
  37. Beta Release - FG v4.8.0 (3 replies)
  38. Updating Theme: Graphics Issue (2 replies)
  39. Developer Notes - 2025-04 Ruleset Updates (5 replies)
  40. Beta Release - Ruleset Updates 2025-04 (3 replies)
  41. Feedback Thread - FGU v4.7.0 and 2025-04 Ruleset Updates (62 replies)
  42. Beta Release - FG v4.7.0 (5 replies)
  43. Restore Windows on Start (7 replies)
  44. Developer Notes - 2025-02 Ruleset Updates (1 replies)
  45. Feedback Thread - 2025-02 Ruleset Updates (91 replies)
  46. Beta Release - Ruleset Updates 2025-02 (16 replies)
  47. Standing Tokens (5 replies)
  48. Image text feedback (9 replies)
  49. Developer Notes - 2024-12 Ruleset Updates (1 replies)
  50. 4.6.0 Test 5e Color Control Window button tax missing (8 replies)
  51. Console error when closing image window (1 replies)
  52. You guys exhaust me - another bug in TEST (6 replies)
  53. Beta Release - FG v4.6.0 (15 replies)
  54. Feedback Thread - FGU v4.6.0 (36 replies)
  55. Small glitch in the Client Combat Tracker (1 replies)
  56. 5e Ruleset: Invisible Condition giving Disadvantage instead of Advantage (1 replies)
  57. NPC InnateSpells add trouble [DEV] (9 replies)
  58. Question regarding "bReadOnly" (3 replies)
  59. Developer Notes - D&D 5E (2024) Ruleset Updates (0 replies)
  60. Feedback Thread - D&D 5E (2024) Ruleset Updates (92 replies)
  61. Savage Worlds Ruleset Updates for Aug 2024 (15 replies)
  62. bitmapwidget sendToBack causing frame corruption (6 replies)
  63. Developer Notes - 2024-08 Ruleset Updates (1 replies)
  64. Feedback Thread - FGU v4.5.10 and 2024-08 Ruleset Updates (67 replies)
  65. Beta Release - FG v4.5.10 and Ruleset Updates 2024-08 (2 replies)
  66. Fallout 2d20 Ruleset Update Beta (1 replies)
  67. issue for manager window tab.lua (1 replies)
  68. "Players_Map" for WBtW are black even for DM (1 replies)
  69. Savage Worlds Module Export (1 replies)
  70. Savage Worlds (3 replies)
  71. Light placed on map not initializing - have to turn it off and back on (4 replies)
  72. Forum Image Upload Test Thread (5 replies)
  73. Come on... basic testing please (7 replies)
  74. 13th Age Ruleset (14 replies)
  75. View Camera mode issues (0 replies)
  76. Parcel magnifying glass (identify all items) is displayed on client (no use for it) (0 replies)
  77. New Image Pinning Options (7 replies)
  78. Button tabs in PC and NPC sheet (19 replies)
  79. Feedback Thread - FGU v4.5.0 and 2024-03 Ruleset Updates (125 replies)
  80. Feedback Image Records (7 replies)
  81. Character Wizard not displaying spell window its blank on inside (5 replies)
  82. About that Empty space above maps when Images are Maximized... (18 replies)
  83. March Beta Release in Test (92 replies)
  84. Developer Notes - 2024-03 Ruleset Updates (1 replies)
  85. Beta Release - 2024-03 Ruleset Updates (10 replies)
  86. Fantasy Grounds - Beta Release v4.5.0 (10 replies)
  87. Suggestion: Tokens on Varied Map Layers with Heights (1 replies)
  88. Found Potential Bugs in 5E code (0 replies)
  89. Found Potential Bugs in CoreRPG Code (6 replies)
  90. Restore windows on start - LOS/Lighting map is black when it comes up (3 replies)
  91. Portrait dot used to represent dice color but is always black? (2 replies)
  92. After updating FGU I lost almost all campaign data (4 replies)
  93. Beta 2023-12: Assets window default size too small (1 replies)
  94. Beta Ruleset 2023-12: 5E: Cannot delete rows on Party Sheet Inventory (1 replies)
  95. Beta 2023-12: 5E: Distributing coins on party sheet fails sometimes (0 replies)
  96. Beta 2023-12: Party Sheet drop down menus cut off and unusable (1 replies)
  97. Character Wizard (10 replies)
  98. Feedback for December '23 Ruleset Update (2 replies)
  99. Error opening encounters in the SFRPG (1 replies)
  100. Portraits that have shown me who is logged in with what PC now no longer seem to work (33 replies)
  101. Feedback for 2023-12 Ruleset Update (5 replies)
  102. First two things I tried in TEST failed - I'm afraid to try more with extensions (9 replies)
  103. Developer Notes - 2023-12 Ruleset Updates (1 replies)
  104. Beta Release - 2023-12 Ruleset Updates (2 replies)
  105. Players Seeing Red Map Pins (6 replies)
  106. Tokens can't see other tokens on the map with LOS turned on. (10 replies)
  107. Fantasy Grounds - Beta Release v4.4.4 (6 replies)
  108. New Dice Tower frame obstructs hotkey bar in GM instance (5 replies)
  109. NPC speech button missing? (2 replies)
  110. Wow... Extensions all busted in latest TEST. (10 replies)
  111. Developer Notes - 2023-08 Ruleset Updates (2 replies)
  112. Beta Release - 2023-08 Ruleset Updates (5 replies)
  113. System Exception (16 replies)
  114. Language Fonts (4 replies)
  115. Ref-Manual Individual pages arrows cut (3 replies)
  116. LoS intersections no longer making occluders? (5 replies)
  117. Issue with Pathfinder 1 Critical Hits (2 replies)
  118. ChatManager.registerSlashCommand removed? (1 replies)
  119. Webp and Webm support (0 replies)
  120. Q: Output to chat format for items (2 replies)
  121. Bullets not showing in formatted text (1 replies)
  122. Background colors <backcolor> and setBackColor have stopped working (3 replies)
  123. Thumbnails not displaying in asset window (3 replies)
  124. UVTT Import (13 replies)
  125. Beta 2023-06: No tooltip for "Sound: Context" button in Tool menu (1 replies)
  126. page flipping buttons on module activation window disabled on test (3 replies)
  127. Pins on Images clipped in 4.4.0 (3 replies)
  128. Changes to CombatManager Causing Errors (4 replies)
  129. FGU 4.4.0 Feedback (18 replies)
  130. Sound Patterns for Triggers (2 replies)
  131. Test 4.4 Understanding Syrinscpae Options/Requirements (7 replies)
  132. Beta 2023-06: Reference Manual issues/observations (9 replies)
  133. Release 4.4.4 Linux (15 replies)
  134. Release 4.4 - Local Sound Files (38 replies)
  135. Developer Notes - 2023-06 Ruleset Updates (2 replies)
  136. Beta Release - 2023-06 Ruleset Updates (8 replies)
  137. Fantasy Grounds - Beta Release v4.4.0 (10 replies)
  138. 5E ActionDamage.checkNumericalReductionType (1 replies)
  139. Beta Release - 2023-04 Ruleset Updates (4 replies)
  140. Missing RACES in purchased book. (2 replies)
  141. SWADE Chase Range (29 replies)
  142. SWADE in Test Bug (4 replies)
  143. 2023-02 manual rolls extra bracket (1 replies)
  144. 2023-02 Editmode no longer working in actions tab (1 replies)
  145. 2023-02 Spell usage no longer chat output (9 replies)
  146. Occluder issues with doors and Trim interior occluder tool (3 replies)
  147. Feedback on recent update volume (Feb-2023) (1 replies)
  148. FGU fails to completely download Test folder after switching to the Test Channel (2 replies)
  149. 5E manager_power (1 replies)
  150. Windowlists and associated edit controls not instantiating correctly when opened (1 replies)
  151. Bug 3.5e/PFRPG NPC type switching (1 replies)
  152. New GM Notes field isn't set read only when Quest locked (1 replies)
  153. Missing buttons in power action list (6 replies)
  154. ability to reorder power actions (3.5E / PFRPG) (9 replies)
  155. 2023 - 02 Ruleset Update PowerManager Request (15 replies)
  156. Token sight isn't always blocked by LOS 4.3.3 Beta (1 replies)
  157. 2023-02 Ruleset update: BUG in char_skilllink.lua (0 replies)
  158. 2023-02 Ruleset update: Death Markers (20 replies)
  159. 2023-02 Beta: 5E Class & Level background changed (1 replies)
  160. 2023-02 Beta: Character Wizard bugs (2 replies)
  161. 2023-02 Beta questions (5 replies)
  162. Developer Notes - 2023-02 Ruleset Updates (13 replies)
  163. Beta Release - 2023-02 Ruleset Updates (16 replies)
  164. Test Platform 4.3.3 - Distorted Map/Painted Elements (8 replies)
  165. Fantasy Grounds - Beta Release v4.3.3 (8 replies)
  166. FGU function that given a light source tells me everything targetable in it. (2 replies)
  167. new logo (5 replies)
  168. Image Overlap subtracting to much. (3 replies)
  169. Fantasy Grounds - Beta Release v4.3.2 (3 replies)
  170. Beta v4.3.1: User Color window size issues (1 replies)
  171. Fantasy Grounds - Beta Release v4.3.1 (8 replies)
  172. Ruleset Updates - 2022-10-25 (2 replies)
  173. Beta 4.3.0 Performance Feedback (4 replies)
  174. Has User.onIdentityActivation Been Removed/Changed? (17 replies)
  175. Mac M1 FG crashes on load (16 replies)
  176. Fallout Dice Panel Font Color blends with background color (1 replies)
  177. macOS unable to Import characters with 4.3 (3 replies)
  178. Beta Release v4.3: Worse Line-of-Sight performance in some situations (17 replies)
  179. Beta 4.3: Dice bundle contents named differently in FGU vs FG Store (0 replies)
  180. 5E - Power Action Script Request (3 replies)
  181. Beta Release v4.3 - Dice Feedback (20 replies)
  182. Fantasy Grounds - Beta Release v4.3.0 (13 replies)
  183. Possible bug in 5E release (August 26 2022) (2 replies)
  184. Beta 2022-09: 5E draging portrait from CT causes console error (2 replies)
  185. How does proposed laboratory update affect forge extn ‘Add Party to Map In Formation’ (8 replies)
  186. Developer Notes - 2022-09 Ruleset Updates (3 replies)
  187. Beta Release - 2022-09 Ruleset Updates (5 replies)
  188. Campaign self wiping, wee! (1 replies)
  189. Stack trace on exit (0 replies)
  190. Quick question: ref_item_main.lua (3 replies)
  191. TEST and ct_entry - heads up (18 replies)
  192. Developer Notes - 2022-08 Ruleset Updates (2 replies)
  193. Beta Release - 2022-08 Ruleset Updates (6 replies)
  194. Character Wizard overrides of onInit (7 replies)
  195. 2022-07-26 Small Update (20 replies)
  196. Better support of Extension developers by learning what they actually are doing (13 replies)
  197. Problem with test (2 replies)
  198. Inserting a Control in Windowclass charsheet_overview (5 replies)
  199. Reference Manual Builder question (4 replies)
  200. Race import issue (6 replies)
  201. In Savage Worlds dragging NPC to CT can create blank entry that can't be removed (1 replies)
  202. Defeat markers no longer work in new Savage Worlds campaign (2 replies)
  203. TEST - Adding new NPC errors in raw FGU - no extensions (2 replies)
  204. Testing NPC Statblock importer (3 replies)
  205. My expiring of effect call is now failing in TEST - works in LIVE (47 replies)
  206. Beta 2022-07: 5E Character Specialization Blank (1 replies)
  207. Something change in onShortcutDrop? Not seeing anything of note as I drill down but.. (22 replies)
  208. Script Error With Tracker (9 replies)
  209. Need help from whomever designed the new record_char.xml and "overview" (11 replies)
  210. Draconic Resilience Multiclassing Bug on Test (1 replies)
  211. 2022 - 07: Some short feedback (1 replies)
  212. Quick Video (0 replies)
  213. Beta 2022-07: Errors loading 5E PHB (1 replies)
  214. Question on New Prone Not being Displayed (3 replies)
  215. Developer Notes - 2022-07 Ruleset Updates (2 replies)
  216. Beta Release - 2022-07 Ruleset Updates (17 replies)
  217. Beta 4.2.0: Paint Tool: Stroke doesn't show selected brush image (3 replies)
  218. I suggest everyone watch the latest FG beta Youtube video by Joshua Watmough (0 replies)
  219. Beta 4.2.0: Updater somehow corrupts itself (on Mac) (10 replies)
  220. Beta 4.2.0: Paint tool: Remove/Delete selected points doesn't remove all selected (0 replies)
  221. Beta 4.2.0: Paint tool: Eyedropper changed line tool to draw closed polygons (0 replies)
  222. Beta 4.2.0: Deleting the "end" point of a rectangle removes 2 points (0 replies)
  223. Beta 4.2.0: Paint tool: no points if mode changed without completing path (1 replies)
  224. Beta 4.2.0: In paint mode, the Edit tool to select points can create new layers (0 replies)
  225. Beta 4.2.0: Paint tool: Reverse Selected Strokes (2 replies)
  226. Beta 4.2.0: Paint tool: Overlap set to Add hangs with lots of points (0 replies)
  227. Beta 4.2.0: Paint tool: Delete Selected Points doesn't update drawing immediately (7 replies)
  228. Beta 4.2.0: Paint tool: Issue painting line with Miter corner while zoomed in (0 replies)
  229. Beta 4.2.0: Paint tool: drawing slowly while zoomed in results in jagged lines (0 replies)
  230. Beta 4.2.0: Paint tool Stroke setting empty after selecting stamp tool (0 replies)
  231. Beta 4.2.0: PF1 - Chat in other languages generates a stack overflow (1 replies)
  232. Eye dropper in Beta Release v4.2.0 behaving oddly on a Mac (2 replies)
  233. openURL second parameter optional? (7 replies)
  234. Fantasy Grounds - Beta Release v4.2.0 (6 replies)
  235. Can Asynchronous Timing Issues be Mitigated? (3 replies)
  236. FG Unity - Beta Release v4.1.17 (1 replies)
  237. Beta Release - 2022-03 Ruleset Updates (4 replies)
  238. Suggestion: D&D 5e Coin slots wider (4 replies)
  239. Bug with 'convertStringToDice' as part of 2022-02 Ruleset Updates (5 replies)
  240. NPC HP problem (2 replies)
  241. Will we be given a heads up on when end of Feb Beta release is going LIVE? (3 replies)
  242. Beta 2022-02: 5E new NPC Bonus Actions section (0 replies)
  243. effect penalties are now bonuses (2 replies)
  244. Multiple Inventories (2 replies)
  245. Dice Tower Hit Box (6 replies)
  246. Was it really neccessary to change code to prevent inventory sheet use everywhere? (4 replies)
  247. Beta 2022-02 String field offsets (10 replies)
  248. Beta 2022-02 5e applying bless error (2 replies)
  249. Coin value is blank (you have defaults why not use them?) (7 replies)
  250. Starfinder PC size is blank when added to CT (2 replies)