Moon Wizard
January 9th, 2026, 18:30
Please post any feedback/issues in this thread:
https://www.fantasygrounds.com/forums/showthread.php?86477
Planned Release Date: January 20, 2026
As always, we're a small company so we rely on our community to help sound out each new release. Thanks in advance to all those who pitch in.
Accessing the Beta
Only the Test mode slot contains this version. Test Mode can be accessed by selecting the Settings button from the Fantasy Grounds launch screen, changing the mode setting in the Settings dialog, and then selecting Update button to update the files to the test version. I will update this thread as I release new iterations of the test version.
Beta Data
When using the Test channel in Fantasy Grounds Settings, your data files for the Test version will be stored in a separate subfolder under the main Fantasy Grounds data folder called "channels\Test\". This will not impact any campaigns in the Live mode (until full release occurs).
Key Things
1) Always backup your campaign data before running the test version.
2) If the GM is running on Test channel, then all of the players will also be running on Test channel.
3) If you encounter an issues log them in the relevant testing thread - don't use the generic House of Healing, but use this forum.
4) Do not use the Test build for your games if you and your group are not comfortable with testing pre-release software.
5) Do not use the Test build for developer DLC for store or forge submission (as the data file formats may have changed, or will change more during the beta).
Thanks,
JPG
NOTE: If you run into any errors, please disable all extensions to see if you get the same errors. If so, please report to the extension developer. There is always a chance that extensions will break in any new release.
NOTE 2: If you run into any issues with rulesets provided through the FG update system, please post in the Laboratory forum. If you run into any issues with rulesets provided by the community, please post in the relevant threads.
DEV NOTE 1: If you are a developer and need assistance figuring out the changes, please let me know via post or PM.
https://www.fantasygrounds.com/forums/showthread.php?86477
Planned Release Date: January 20, 2026
As always, we're a small company so we rely on our community to help sound out each new release. Thanks in advance to all those who pitch in.
Accessing the Beta
Only the Test mode slot contains this version. Test Mode can be accessed by selecting the Settings button from the Fantasy Grounds launch screen, changing the mode setting in the Settings dialog, and then selecting Update button to update the files to the test version. I will update this thread as I release new iterations of the test version.
Beta Data
When using the Test channel in Fantasy Grounds Settings, your data files for the Test version will be stored in a separate subfolder under the main Fantasy Grounds data folder called "channels\Test\". This will not impact any campaigns in the Live mode (until full release occurs).
Key Things
1) Always backup your campaign data before running the test version.
2) If the GM is running on Test channel, then all of the players will also be running on Test channel.
3) If you encounter an issues log them in the relevant testing thread - don't use the generic House of Healing, but use this forum.
4) Do not use the Test build for your games if you and your group are not comfortable with testing pre-release software.
5) Do not use the Test build for developer DLC for store or forge submission (as the data file formats may have changed, or will change more during the beta).
Thanks,
JPG
NOTE: If you run into any errors, please disable all extensions to see if you get the same errors. If so, please report to the extension developer. There is always a chance that extensions will break in any new release.
NOTE 2: If you run into any issues with rulesets provided through the FG update system, please post in the Laboratory forum. If you run into any issues with rulesets provided by the community, please post in the relevant threads.
DEV NOTE 1: If you are a developer and need assistance figuring out the changes, please let me know via post or PM.