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Ulric
September 25th, 2023, 01:14
I created a new SFRPG test campaign. I added two NPCs to the CT and made them visible then I connected a player and added the PC to the CT. I added the all tokens to the FG Battlemap. I turned off lighting and all tokens could see the map but none of the tokens could see any of the other tokens. I turned LOS off and then the tokens could see each other. I also tried an existing campaign and had the same results.

Laerun
September 25th, 2023, 01:42
Tokens need to be claimed and selected and have either a torch or dark vision to see other tokens on a given map with LoS turned on. Make sure light sources are on or active. Make sure that the CT entries are set to visible as they usually start off as invisible. Make sure to claim the player token and select for vision through the specific PC character.

https://youtu.be/jzPtHyq0XeU?si=OcBmxTPvtVFwMDI7

pindercarl
September 25th, 2023, 02:06
I created a new SFRPG test campaign. I added two NPCs to the CT and made them visible then I connected a player and added the PC to the CT. I added the all tokens to the FG Battlemap. I turned off lighting and all tokens could see the map but none of the tokens could see any of the other tokens. I turned LOS off and then the tokens could see each other. I also tried an existing campaign and had the same results.

I'm not able to reproduce this error using the steps outlines in the post. Are you running from the TEST channel or the LIVE channel? Could you provide your test campaign?

Ulric
September 25th, 2023, 02:24
I am in the TEST channel using the Starfinder ruleset. I created a clean campaign and also reproduced the problem using an existing campaign that was automatically transferred from the LIVE channel to the test channel. The GM and Player are on the same computer using localhost connection.
Here is the new clean campaign without ext and LOS OFF and LOS ON.

pindercarl
September 25th, 2023, 13:39
I am in the TEST channel using the Starfinder ruleset. I created a clean campaign and also reproduced the problem using an existing campaign that was automatically transferred from the LIVE channel to the test channel. The GM and Player are on the same computer using localhost connection.
Here is the new clean campaign without ext and LOS OFF and LOS ON.

Thanks for the images. Can you attach a zipped copy of this campaign?

Ulric
September 26th, 2023, 01:21
Thanks for the images. Can you attach a zipped copy of this campaign?
Here you go.

pindercarl
September 26th, 2023, 01:41
Thanks for posting the campaign. I'm not able to reproduce the issue with this campaign either. Token visibility is behaving as expected when LOS is enabled. Can you compile your logs after loading the campaign? (Use the chat command /console and click the "Compile Logs" button in the console window.) Thanks again.

pindercarl
September 26th, 2023, 02:41
Good news(?). Noticing that you are running a Mac, I fired up my very old Mac Mini and I am able to reproduce the error. I'll be taking a closer look at this, as it appears to be OS specific.

Ulric
September 26th, 2023, 02:52
Good news(?). Noticing that you are running a Mac, I fired up my very old Mac Mini and I am able to reproduce the error. I'll be taking a closer look at this, as it appears to be OS specific.
Great! I'm glad I wasn't wasting your time.

Moon Wizard
September 26th, 2023, 19:40
The fix provided by @pindercarl has been pushed to the Test channel, if you want to update and make sure it's working for you.

Regards,
JPG

Ulric
September 27th, 2023, 01:28
The fix provided by @pindercarl has been pushed to the Test channel, if you want to update and make sure it's working for you.

Regards,
JPG
That fixed the problem!