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  1. Mongoose Traveller 2E ruleset (3 replies)
  2. -Best settings for Deadlands Reloaded (2 replies)
  3. Drumming up Support for the Poor Forgotten d5 (0 replies)
  4. Long Shot (4 replies)
  5. dnd 3.5 books (6 replies)
  6. Help with custom feats and actions (5 replies)
  7. Several questions on moving FGU from Desktop to Laptop and the use of cooling pad (6 replies)
  8. Disappointing Update Progress (19 replies)
  9. dice pack (3 replies)
  10. Improved NPC Placement in Combat Tracker (CT) — Keep CT Clean Until Combat Starts (30 replies)
  11. Story Subfolders (6 replies)
  12. Fantasy Grounds Monster Maker Contest! (0 replies)
  13. Locations (8 replies)
  14. Effect on failed save (4 replies)
  15. Block Images, data, and shared records: troubleshooting suggestions (0 replies)
  16. Images, Maps, Handouts, & WebM Animated file suggestions for Fantasy Grounds 2024 (0 replies)
  17. Open a window for each group? (6 replies)
  18. How do i Create a new module? (1 replies)
  19. Grim Hollow (1 replies)
  20. Load Time Just Got Way Faster (2 replies)
  21. How do I make an encounter with random number of creatures? (2 replies)
  22. Variable vs Table rather than Roll Vs Table (1 replies)
  23. Tuesdays are Terrific! (0 replies)
  24. Which one should I use? (1 replies)
  25. One Shot Adventure Creation Event (10/19/24) (0 replies)
  26. Help please? (15 replies)
  27. Complicated system. (4 replies)
  28. Question about color change for specific FX (5 replies)
  29. Newbie: Help needed Forge item doesnt show on FGU (2 replies)
  30. Effects Question concerning Color (1 replies)
  31. Power Word Spill Reviews 14 VTTs including Fantasy Grounds! (0 replies)
  32. Saving changes to NPC made on the combat tracker (8 replies)
  33. Changing your username (3 replies)
  34. AI Chat (16 replies)
  35. Exporting Reference Manual (2 replies)
  36. Theoretical question ??? (2 replies)
  37. Multi Level maps (15 replies)
  38. 3D Playing Table? (1 replies)
  39. Translate PHB2024 (5 replies)
  40. For all DMs/Gms how would you handle getting lost on a battle map in FGU? (7 replies)
  41. Global Change & Replace Editing (11 replies)
  42. Issue with Token Resizing to match Map/Grid Size (5 replies)
  43. Great sale again - question on ending up with 2 licenses (9 replies)
  44. Ultimate License on Sale Now (2 replies)
  45. Kickstarter-like campaign for incorporating extension functionality? (16 replies)
  46. Quests from the Infinite Staircase ridiculously expensive on Steam (4 replies)
  47. Short Slash Commands in the Help Documents Not Working? (3 replies)
  48. Lobby Connection Not Stable (10 replies)
  49. Silly question about dice graphics (4 replies)
  50. Website feature request: Display the Last Updated date on the Forge Inventory page (2 replies)
  51. Wishlist: FGU needs support for magical storage items like bags of holding. (4 replies)
  52. Em dash vs en dash (2 replies)
  53. Changes to the 5e Game & Fantasy Grounds Functionality: Growing Pains & All (3 replies)
  54. Pathfinder 2 Humble Bundle (5 replies)
  55. Control Vision in CT? (4 replies)
  56. Adam Bradford 90-Day Update? (1 replies)
  57. 5e 2024 New Automation and effects (4 replies)
  58. I pre-ordered the PHB and the other books but didn (3 replies)
  59. Custom Ruleset for Draw Steel (MCDM RPG) (19 replies)
  60. Undecided Roll 20 or Fantasy Grounds (15 replies)
  61. Funny images for character building (3 replies)
  62. Combat Tracker Functions (4 replies)
  63. Custom Dice with Demo Version (2 replies)
  64. Recommendations for FG DMing on the go? (13 replies)
  65. Best way to texture a 2d map (1 replies)
  66. modern assests (4 replies)
  67. Should SW look into adding key extension features? (59 replies)
  68. Invisible token swapper? (1 replies)
  69. Import a character (1 replies)
  70. recording for a story (6 replies)
  71. new forum design is crap-on-a-stick (9 replies)
  72. Which Map Pack or Art Subscription used for ... (3 replies)
  73. Fg monster kit (5 replies)
  74. Minimize Window Button - Sound Context/Settings (1 replies)
  75. Running Adventures (A GM Experience & Insight) (4 replies)
  76. I Wish this Feature didn't leave (3 replies)
  77. Syrinscape "generate" button (1 replies)
  78. OMG! Fantastic Work, Guys! (0 replies)
  79. FGU as a system learning tool (1 replies)
  80. Darkening a Map's Sections (10 replies)
  81. FR: Multi-Select for Library Lists (0 replies)
  82. Desktop portrait and dice question (11 replies)
  83. A question about token "activation" and "selection" and the latest Ruleset update (7 replies)
  84. Maps & Images Sizing Suggestions (Fantasy Grounds) (0 replies)
  85. Invisible Text in Actions Tab Header - Core Themes (4 replies)
  86. New Desktop Application Icon (8 replies)
  87. Great Stream! (Dev Update Stream) (3 replies)
  88. Fantasy Grounds Store - Wishlist (2 replies)
  89. More Bundles? (4 replies)
  90. Visible ability score changes on the character sheet due to effects. (4 replies)
  91. Pins (1 replies)
  92. Cosmere RPG and Fantasy Grounds (2 replies)
  93. Problems with Quest from the infinite Staircase (2 replies)
  94. Perplexed on Creating New Campaigns (2 replies)
  95. Large Font Theme for Forum needed (5 replies)
  96. Very Dumb question (5 replies)
  97. Starfinder 2 (3 replies)
  98. Solo Play Guide for FGU - INDEX (57 replies)
  99. Wishlist page (2 replies)
  100. Hiding items in a module from players (6 replies)
  101. Founder's Day Weekend VII Games & Events 07/26-28th (0 replies)
  102. Where is Quests From the Infinite Staircase? (7 replies)
  103. Echoing a table (3 replies)
  104. D&D 4E Rules Gone? (5 replies)
  105. Way to figure out what the filename is for an Extension (8 replies)
  106. Drag assets onto maps as tokens. (3 replies)
  107. "Next Actor" for player controlled companions/NPC? (4 replies)
  108. Question for developers (5 replies)
  109. Adding Wall Keypoints to Maps (6 replies)
  110. TOV players guide and monster vault (3 replies)
  111. level of terain (7 replies)
  112. Fantasy Grounds Academy Founder's Day VII! (1 replies)
  113. Moveable Grid Layer Request (4 replies)
  114. New and Need help! (2 replies)
  115. Vision & Light: Adding Shadow (Darkness) (2 replies)
  116. Random Table Question (9 replies)
  117. Error message adding images to posts. (2 replies)
  118. Can't get to new store pages (2 replies)
  119. Where are the option settings saved? (5 replies)
  120. Forum Search Time Limits (2 replies)
  121. Dc20 rpg (19 replies)
  122. Forums New Posts (4 replies)
  123. Are there turnkey maps available or could they be added to the Art sub? (4 replies)
  124. Forge Sale? (6 replies)
  125. Kobold Press Midgard bundle Steam vs FG site (2 replies)
  126. Question about Map Effects (1 replies)
  127. Can we sync data between installs? (5 replies)
  128. Team Twohy Extensions and Modules Support going forward (6 replies)
  129. From FG to FGU (9 replies)
  130. New to FG, just introducing myself (17 replies)
  131. 3D Token Potential with TitanCraft (Has Entered Alpha Testing) (4 replies)
  132. 2nd edition dungeons and dragons books (2 replies)
  133. RIP Rob2e (29 replies)
  134. What does "D&D fith edition ruleset" mean (3 replies)
  135. The Future of Fantasy Grounds (6 replies)
  136. Cut and Paste from a map (6 replies)
  137. Window Locking (1 replies)
  138. Syriscape subscriptions (8 replies)
  139. Advise for setting up my campaign story book (5 replies)
  140. FG Theme license (6 replies)
  141. Map Assets (11 replies)
  142. Link custom creature to a token and image (2 replies)
  143. Advice on building system modules? (2 replies)
  144. As a DM would you allow this? (12 replies)
  145. Book page numbers in Reference manuals. (18 replies)
  146. Default Hotkeys for Campaign (7 replies)
  147. Fantasy Grounds Fridays with Ed Greenwood June 14th @ 3 pm EDT (0 replies)
  148. Multiattack (1 replies)
  149. Traveller Mongoose Second Edition Modules & PDFs (6 replies)
  150. Fantasy Grounds Fridays with special guest Adam Bradford June 7, 2024 (8 replies)
  151. Drawing Rectangles. (2 replies)
  152. FX Layer Help (2 replies)
  153. Gifting a purchase within 7 days? (6 replies)
  154. Wolves of welton: One-shot module...is it available to purchase here ? (3 replies)
  155. Core/Setting Module as Read Only or fully Editable (45 replies)
  156. FGU Licensing (35 replies)
  157. Changing NPC Action Order - trivial :-) (3 replies)
  158. New DM needs to learn. (5 replies)
  159. Character level up undo (8 replies)
  160. Echo Table (2 replies)
  161. FGU VTT table with 55" touchscreen, finished! (7 replies)
  162. Multiple attack types linked to one Sound Set (4 replies)
  163. A thank you (1 replies)
  164. just checking (5 replies)
  165. Exporting maps (5 replies)
  166. Suggestion: Module sorting (9 replies)
  167. Extensions Sales? (4 replies)
  168. If/Or effect (5 replies)
  169. Upgrade Classic Pro to Unity Pro? (2 replies)
  170. Top buttons not working on maximized map (3 replies)
  171. Long running campaign slowing down performance (39 replies)
  172. XML basics (8 replies)
  173. Camera Tokens (11 replies)
  174. New Fantasy Grounds Academy DM/GM Series: (DnD5e Biased) (0 replies)
  175. The Story --- It was NOT made for me (1 replies)
  176. Free the Dices! (5 replies)
  177. Forum - New Posts (0 replies)
  178. Fantasy Grounds automation v Foundry MIDI QOL etc (7 replies)
  179. Table Top Session with Television (0 replies)
  180. GM Classes... (7 replies)
  181. Creating the Artificer class? (2 replies)
  182. How do I remove the blood stains where an NPC has died? (4 replies)
  183. Dark tower by goodman games (12 replies)
  184. Startplaying events (0 replies)
  185. Vault 33 (0 replies)
  186. FGU: Functionality (36 replies)
  187. Anthropomorphic Character Tokens (3 replies)
  188. Remove Duplicate Results when Rolling on a Table? (9 replies)
  189. Gurps (5 replies)
  190. Automate Checking of "React?" Circle in Offense Section of Combat Tracker (11 replies)
  191. Combat Tabletop List (0 replies)
  192. Ultimate Fantasy grounds VTT - 55" multi-touch screen (5 replies)
  193. More than one token per NPC? (13 replies)
  194. Kickstarter - Master of Realms (10 replies)
  195. Triggering Syrinscape sounds based on the character (6 replies)
  196. Module comfusion (3 replies)
  197. Weird occurrences in last session (3.29) (1 replies)
  198. Question about changing my 3d Token Camera View (3 replies)
  199. Modern City Battle Maps?? (2 replies)
  200. Gifting a license to someone less fortunate (5 replies)
  201. Lines of sight cheat? (6 replies)
  202. Using a RAG to load db.xml into a local LLM (0 replies)
  203. Exporting: Reference Manual and Story (5 replies)
  204. Giving Players control of NPCs: (Companions, Pets, Wildshapes, Side Kicks) (1 replies)
  205. How many Licences and books for 2 DMs? (2 replies)
  206. Free League Games (20 replies)
  207. Converting Simple Stories to Books (4 replies)
  208. Hiding Images and Map names? (16 replies)
  209. Tables (3 replies)
  210. Animated Tokens?? (10 replies)
  211. Placing Wall or Terrain LOS on Player & NPC Tokens (4 replies)
  212. How To Use Storybook (19 replies)
  213. I found a flaw in the new quick map feature. (1 replies)
  214. Help with Fonts (2 replies)
  215. Using letters instead of numbers to label NPCs - eg Orc A; Orc B (4 replies)
  216. Transfer dmsguild purchases to forge (5 replies)
  217. Image pin color (3 replies)
  218. Masking on FX Layer appears to be broke (4 replies)
  219. Pointer Color Being Separated from Dice Color? (8 replies)
  220. New user question (3 replies)
  221. Can FGU Modules/extensions make network calls to 3rd party sites? (1 replies)
  222. New features (2 replies)
  223. This is probably a dumb issue for 4.5 but still looking for an answer... (7 replies)
  224. LOS and Mask token visibility triggers visibility on Combat Tracker (20 replies)
  225. FGU 4.5 drastically improved my performance (2 replies)
  226. New 3d camera view questions (2 replies)
  227. Dice Issue (6 replies)
  228. Devin Night Tokens and 2.5D mode (4 replies)
  229. Unable to navigate to next Story page in 4.5 update (7 replies)
  230. token ext/mod (2 replies)
  231. new update question (17 replies)
  232. FGU 4.5 Update....why? (39 replies)
  233. Old school Chainmail/ Battle Systems in Fantasy Grounds (3 replies)
  234. Contents of new releases (1 replies)
  235. User Manual Export (3 replies)
  236. Edit and update (2 replies)
  237. Updater issues (11 replies)
  238. How do I add players (13 replies)
  239. Smiteworks need to set up a convention team (14 replies)
  240. Custom Dice Rolls (2 replies)
  241. Importing Backup Characters (4 replies)
  242. New Error During Loading (9 replies)
  243. Fantasy Grounds 'Tables' Event (0 replies)
  244. Can you help me communicate what makes Fantasy Grounds so great vs others? (21 replies)
  245. Avatar customization in the new test build (6 replies)
  246. John Carter of Mars RPG Modiphius 2D20 (4 replies)
  247. Syrinscape "generate" button (9 replies)
  248. More subtle Syrinscape spell sound (5 replies)
  249. FGU+Synrinscape -> Import custom sounds (2 replies)
  250. Pest (6 replies)