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  1. issue for manager window tab.lua (1 replies)
  2. "Players_Map" for WBtW are black even for DM (1 replies)
  3. Savage Worlds Module Export (1 replies)
  4. Savage Worlds (3 replies)
  5. Light placed on map not initializing - have to turn it off and back on (4 replies)
  6. Forum Image Upload Test Thread (5 replies)
  7. Come on... basic testing please (7 replies)
  8. 13th Age Ruleset (14 replies)
  9. View Camera mode issues (0 replies)
  10. Parcel magnifying glass (identify all items) is displayed on client (no use for it) (0 replies)
  11. New Image Pinning Options (7 replies)
  12. Button tabs in PC and NPC sheet (19 replies)
  13. Feedback Thread - FGU v4.5.0 and 2024-03 Ruleset Updates (125 replies)
  14. Feedback Image Records (7 replies)
  15. Character Wizard not displaying spell window its blank on inside (5 replies)
  16. About that Empty space above maps when Images are Maximized... (9 replies)
  17. March Beta Release in Test (92 replies)
  18. Developer Notes - 2024-03 Ruleset Updates (1 replies)
  19. Beta Release - 2024-03 Ruleset Updates (10 replies)
  20. Fantasy Grounds - Beta Release v4.5.0 (10 replies)
  21. Suggestion: Tokens on Varied Map Layers with Heights (1 replies)
  22. Found Potential Bugs in 5E code (0 replies)
  23. Found Potential Bugs in CoreRPG Code (6 replies)
  24. Restore windows on start - LOS/Lighting map is black when it comes up (3 replies)
  25. Portrait dot used to represent dice color but is always black? (2 replies)
  26. After updating FGU I lost almost all campaign data (4 replies)
  27. Beta 2023-12: Assets window default size too small (1 replies)
  28. Beta Ruleset 2023-12: 5E: Cannot delete rows on Party Sheet Inventory (1 replies)
  29. Beta 2023-12: 5E: Distributing coins on party sheet fails sometimes (0 replies)
  30. Beta 2023-12: Party Sheet drop down menus cut off and unusable (1 replies)
  31. Character Wizard (10 replies)
  32. Feedback for December '23 Ruleset Update (2 replies)
  33. Error opening encounters in the SFRPG (1 replies)
  34. Portraits that have shown me who is logged in with what PC now no longer seem to work (33 replies)
  35. Feedback for 2023-12 Ruleset Update (5 replies)
  36. First two things I tried in TEST failed - I'm afraid to try more with extensions (9 replies)
  37. Developer Notes - 2023-12 Ruleset Updates (1 replies)
  38. Beta Release - 2023-12 Ruleset Updates (2 replies)
  39. Players Seeing Red Map Pins (6 replies)
  40. Tokens can't see other tokens on the map with LOS turned on. (10 replies)
  41. Fantasy Grounds - Beta Release v4.4.4 (6 replies)
  42. New Dice Tower frame obstructs hotkey bar in GM instance (5 replies)
  43. NPC speech button missing? (2 replies)
  44. Wow... Extensions all busted in latest TEST. (10 replies)
  45. Developer Notes - 2023-08 Ruleset Updates (2 replies)
  46. Beta Release - 2023-08 Ruleset Updates (5 replies)
  47. System Exception (16 replies)
  48. Language Fonts (4 replies)
  49. Ref-Manual Individual pages arrows cut (3 replies)
  50. LoS intersections no longer making occluders? (5 replies)
  51. Issue with Pathfinder 1 Critical Hits (2 replies)
  52. ChatManager.registerSlashCommand removed? (1 replies)
  53. Webp and Webm support (0 replies)
  54. Q: Output to chat format for items (2 replies)
  55. Bullets not showing in formatted text (1 replies)
  56. Background colors <backcolor> and setBackColor have stopped working (3 replies)
  57. Thumbnails not displaying in asset window (3 replies)
  58. UVTT Import (13 replies)
  59. Beta 2023-06: No tooltip for "Sound: Context" button in Tool menu (1 replies)
  60. page flipping buttons on module activation window disabled on test (3 replies)
  61. Pins on Images clipped in 4.4.0 (3 replies)
  62. Changes to CombatManager Causing Errors (4 replies)
  63. FGU 4.4.0 Feedback (18 replies)
  64. Sound Patterns for Triggers (2 replies)
  65. Test 4.4 Understanding Syrinscpae Options/Requirements (7 replies)
  66. Beta 2023-06: Reference Manual issues/observations (9 replies)
  67. Release 4.4.4 Linux (15 replies)
  68. Release 4.4 - Local Sound Files (38 replies)
  69. Developer Notes - 2023-06 Ruleset Updates (2 replies)
  70. Beta Release - 2023-06 Ruleset Updates (8 replies)
  71. Fantasy Grounds - Beta Release v4.4.0 (10 replies)
  72. 5E ActionDamage.checkNumericalReductionType (1 replies)
  73. Beta Release - 2023-04 Ruleset Updates (4 replies)
  74. Missing RACES in purchased book. (2 replies)
  75. SWADE Chase Range (29 replies)
  76. SWADE in Test Bug (4 replies)
  77. 2023-02 manual rolls extra bracket (1 replies)
  78. 2023-02 Editmode no longer working in actions tab (1 replies)
  79. 2023-02 Spell usage no longer chat output (9 replies)
  80. Occluder issues with doors and Trim interior occluder tool (3 replies)
  81. Feedback on recent update volume (Feb-2023) (1 replies)
  82. FGU fails to completely download Test folder after switching to the Test Channel (2 replies)
  83. 5E manager_power (1 replies)
  84. Windowlists and associated edit controls not instantiating correctly when opened (1 replies)
  85. Bug 3.5e/PFRPG NPC type switching (1 replies)
  86. New GM Notes field isn't set read only when Quest locked (1 replies)
  87. Missing buttons in power action list (6 replies)
  88. ability to reorder power actions (3.5E / PFRPG) (9 replies)
  89. 2023 - 02 Ruleset Update PowerManager Request (15 replies)
  90. Token sight isn't always blocked by LOS 4.3.3 Beta (1 replies)
  91. 2023-02 Ruleset update: BUG in char_skilllink.lua (0 replies)
  92. 2023-02 Ruleset update: Death Markers (20 replies)
  93. 2023-02 Beta: 5E Class & Level background changed (1 replies)
  94. 2023-02 Beta: Character Wizard bugs (2 replies)
  95. 2023-02 Beta questions (5 replies)
  96. Developer Notes - 2023-02 Ruleset Updates (13 replies)
  97. Beta Release - 2023-02 Ruleset Updates (16 replies)
  98. Test Platform 4.3.3 - Distorted Map/Painted Elements (8 replies)
  99. Fantasy Grounds - Beta Release v4.3.3 (8 replies)
  100. FGU function that given a light source tells me everything targetable in it. (2 replies)
  101. new logo (5 replies)
  102. Image Overlap subtracting to much. (3 replies)
  103. Fantasy Grounds - Beta Release v4.3.2 (3 replies)
  104. Beta v4.3.1: User Color window size issues (1 replies)
  105. Fantasy Grounds - Beta Release v4.3.1 (8 replies)
  106. Ruleset Updates - 2022-10-25 (2 replies)
  107. Beta 4.3.0 Performance Feedback (4 replies)
  108. Has User.onIdentityActivation Been Removed/Changed? (17 replies)
  109. Mac M1 FG crashes on load (16 replies)
  110. Fallout Dice Panel Font Color blends with background color (1 replies)
  111. macOS unable to Import characters with 4.3 (3 replies)
  112. Beta Release v4.3: Worse Line-of-Sight performance in some situations (17 replies)
  113. Beta 4.3: Dice bundle contents named differently in FGU vs FG Store (0 replies)
  114. 5E - Power Action Script Request (3 replies)
  115. Beta Release v4.3 - Dice Feedback (20 replies)
  116. Fantasy Grounds - Beta Release v4.3.0 (13 replies)
  117. Possible bug in 5E release (August 26 2022) (2 replies)
  118. Beta 2022-09: 5E draging portrait from CT causes console error (2 replies)
  119. How does proposed laboratory update affect forge extn ‘Add Party to Map In Formation’ (8 replies)
  120. Developer Notes - 2022-09 Ruleset Updates (3 replies)
  121. Beta Release - 2022-09 Ruleset Updates (5 replies)
  122. Campaign self wiping, wee! (1 replies)
  123. Stack trace on exit (0 replies)
  124. Quick question: ref_item_main.lua (3 replies)
  125. TEST and ct_entry - heads up (18 replies)
  126. Developer Notes - 2022-08 Ruleset Updates (2 replies)
  127. Beta Release - 2022-08 Ruleset Updates (6 replies)
  128. Character Wizard overrides of onInit (7 replies)
  129. 2022-07-26 Small Update (20 replies)
  130. Better support of Extension developers by learning what they actually are doing (13 replies)
  131. Problem with test (2 replies)
  132. Inserting a Control in Windowclass charsheet_overview (5 replies)
  133. Reference Manual Builder question (4 replies)
  134. Race import issue (6 replies)
  135. In Savage Worlds dragging NPC to CT can create blank entry that can't be removed (1 replies)
  136. Defeat markers no longer work in new Savage Worlds campaign (2 replies)
  137. TEST - Adding new NPC errors in raw FGU - no extensions (2 replies)
  138. Testing NPC Statblock importer (3 replies)
  139. My expiring of effect call is now failing in TEST - works in LIVE (47 replies)
  140. Beta 2022-07: 5E Character Specialization Blank (1 replies)
  141. Something change in onShortcutDrop? Not seeing anything of note as I drill down but.. (22 replies)
  142. Script Error With Tracker (9 replies)
  143. Need help from whomever designed the new record_char.xml and "overview" (11 replies)
  144. Draconic Resilience Multiclassing Bug on Test (1 replies)
  145. 2022 - 07: Some short feedback (1 replies)
  146. Quick Video (0 replies)
  147. Beta 2022-07: Errors loading 5E PHB (1 replies)
  148. Question on New Prone Not being Displayed (3 replies)
  149. Developer Notes - 2022-07 Ruleset Updates (2 replies)
  150. Beta Release - 2022-07 Ruleset Updates (17 replies)
  151. Beta 4.2.0: Paint Tool: Stroke doesn't show selected brush image (3 replies)
  152. I suggest everyone watch the latest FG beta Youtube video by Joshua Watmough (0 replies)
  153. Beta 4.2.0: Updater somehow corrupts itself (on Mac) (10 replies)
  154. Beta 4.2.0: Paint tool: Remove/Delete selected points doesn't remove all selected (0 replies)
  155. Beta 4.2.0: Paint tool: Eyedropper changed line tool to draw closed polygons (0 replies)
  156. Beta 4.2.0: Deleting the "end" point of a rectangle removes 2 points (0 replies)
  157. Beta 4.2.0: Paint tool: no points if mode changed without completing path (1 replies)
  158. Beta 4.2.0: In paint mode, the Edit tool to select points can create new layers (0 replies)
  159. Beta 4.2.0: Paint tool: Reverse Selected Strokes (2 replies)
  160. Beta 4.2.0: Paint tool: Overlap set to Add hangs with lots of points (0 replies)
  161. Beta 4.2.0: Paint tool: Delete Selected Points doesn't update drawing immediately (7 replies)
  162. Beta 4.2.0: Paint tool: Issue painting line with Miter corner while zoomed in (0 replies)
  163. Beta 4.2.0: Paint tool: drawing slowly while zoomed in results in jagged lines (0 replies)
  164. Beta 4.2.0: Paint tool Stroke setting empty after selecting stamp tool (0 replies)
  165. Beta 4.2.0: PF1 - Chat in other languages generates a stack overflow (1 replies)
  166. Eye dropper in Beta Release v4.2.0 behaving oddly on a Mac (2 replies)
  167. openURL second parameter optional? (7 replies)
  168. Fantasy Grounds - Beta Release v4.2.0 (6 replies)
  169. Can Asynchronous Timing Issues be Mitigated? (3 replies)
  170. FG Unity - Beta Release v4.1.17 (1 replies)
  171. Beta Release - 2022-03 Ruleset Updates (4 replies)
  172. Suggestion: D&D 5e Coin slots wider (4 replies)
  173. Bug with 'convertStringToDice' as part of 2022-02 Ruleset Updates (5 replies)
  174. NPC HP problem (2 replies)
  175. Will we be given a heads up on when end of Feb Beta release is going LIVE? (3 replies)
  176. Beta 2022-02: 5E new NPC Bonus Actions section (0 replies)
  177. effect penalties are now bonuses (2 replies)
  178. Multiple Inventories (2 replies)
  179. Dice Tower Hit Box (6 replies)
  180. Was it really neccessary to change code to prevent inventory sheet use everywhere? (4 replies)
  181. Beta 2022-02 String field offsets (10 replies)
  182. Beta 2022-02 5e applying bless error (2 replies)
  183. Coin value is blank (you have defaults why not use them?) (7 replies)
  184. Starfinder PC size is blank when added to CT (2 replies)
  185. Starfinder PC Character Sheet missing text (2 replies)
  186. 2022-02 Ruleset: GM Turn Notices always shown with "hidden" icon (2 replies)
  187. 2022-02 Ruleset: 5E Character Sheet Encumberence Header cut off (0 replies)
  188. 2022-02 Ruleset: Using TAB to change fields in Currencies dialog navigates backwards (0 replies)
  189. Coin Weight Changes (8 replies)
  190. Developer Notes - 2022-02 Ruleset Updates (4 replies)
  191. Beta Release - 2022-02 Ruleset Updates (19 replies)
  192. Beta v4.1.14: FoW - additional (unexpected) revaled areas after update (9 replies)
  193. [DEV] Added Utility API functions: decodeJSON, encodeJSON (5 replies)
  194. FG Unity - Beta Release v4.1.14 (6 replies)
  195. What’s coming up in development (4 replies)
  196. Infinte Zoom In/Out On Maps (1 replies)
  197. Test Env Campaign Image Maps Experiencing Latency Issues (7 replies)
  198. UTF-8 encoding for accented characters in FGU? (9 replies)
  199. Savage Worlds ruleset, removing attacks from NPC in Combat Tracker via scripts (0 replies)
  200. Decals (4 replies)
  201. Sidebar Cutoff in 3.5e (1 replies)
  202. 3.5E Theme (3 replies)
  203. Campaign Setup Window needs to be updated (3 replies)
  204. Lost everything made in my campaign after "Check for Update" (10 replies)
  205. ModifierManager changes question (2 replies)
  206. Deadlands Weird West Script Error in Test (0 replies)
  207. Question regarding modifiers in Data_Desktop_5E (1 replies)
  208. Record View strings (3 replies)
  209. SWD Error in Test (1 replies)
  210. 2021-11 Ruleset Updates: Library/Modules view not displaying content (7 replies)
  211. Please add a name to an unnamed object in CoreRPG (15 replies)
  212. ChatManager Handler Registration (5 replies)
  213. 2021-11 Ruleset: Remove all FGC checks? (2 replies)
  214. A couple minor 5E theme and decal observations (4 replies)
  215. [Feature request] Global back button for portrait selection window (2 replies)
  216. [Bug] Cleared decal recovers after a reload of the campaign (2 replies)
  217. 2021-11 Ruleset: Players can no longer see/set owned portraits (2 replies)
  218. 2021-11 Ruleset: Decal dialog doesn't show decal extensions (14 replies)
  219. How to retrieve characters from old HD (2 replies)
  220. GM and Player sidebar button order different in 5E (1 replies)
  221. Portrait & Decal selection (4 replies)
  222. [Bug] Exporting pages of a reference manual (2 replies)
  223. Beta Test - How to change sidebar sub-item category? (2 replies)
  224. SWADE/SWD Errors (11 replies)
  225. Startfinder Sidebar Buttons incorrectly grouped. (1 replies)
  226. 2021-11 Ruleset: Small sidebar buttons no longer have tooltips (6 replies)
  227. 2021-11 Ruleset: 5E Reference Manual images are tiny on initial player view (1 replies)
  228. General 2021-11 Ruleset Updates Feedback (74 replies)
  229. Oct 2021 - Test Channel Bugs (9 replies)
  230. Developer Notes - 2021-11 Ruleset Updates (10 replies)
  231. Beta Release - 2021-11 Ruleset Updates (18 replies)
  232. Fog of war LOS glicth? (1 replies)
  233. Pointers bug (5 replies)
  234. Issue with Undo and token locking (4 replies)
  235. Image not updating after undo/redo (1 replies)
  236. Ambient lighting with shadows make Pits visible (1 replies)
  237. CTR-Z undoes image edits in play mode (5 replies)
  238. Map Grid Lines are not displayed correctly. (3 replies)
  239. Problems to connect Test Version (11 replies)
  240. FG Unity - Beta Release v4.1.5 (11 replies)
  241. Numerical order within strings (7 replies)
  242. Smiteworks Forge (4 replies)
  243. Token Change (Random Tokens) (2 replies)
  244. Font support for bold and italic tags in Unity (0 replies)
  245. [TEST] The Drawing tools not available for clients (3 replies)
  246. Mace has no property (Player's Handbook) (1 replies)
  247. Range of Vision (2 replies)
  248. Light sources don't load on reverting an image until you /reload (4 replies)
  249. [Bug] Dragging tokens as players not really possible and buggy ambient lighting (5 replies)
  250. Should white light override other colors? (6 replies)