View Full Version : Coin Weight Changes
mattekure
February 9th, 2022, 17:50
Will there be any way to negate the weight of coins for encumbrance? To represent for example, having them in a bag of holding?
Moon Wizard
February 9th, 2022, 17:53
Not currently. You could just include the coins as an inventory entry with zero weight for now.
I didn't want to complicate the feature too much when we were building the prototype and working to integrate with all the store rulesets.
We did add the "value" field purely for sorting behavior in the campaign currency list; but felt that data could be useful to extensions or future improvements as well.
Regards,
JPG
mattekure
February 9th, 2022, 17:55
Definitely, the fields are very useful for some extensions. My shops extension can make definite use of it.
celestian
February 9th, 2022, 17:58
Definitely, the fields are very useful for some extensions. My shops extension can make definite use of it.
As the 2E ruleset already has this toggle (weight from coins or not) it would be needed if I was to plan to migrate to the core version.
To be clear tho, I've not had the chance to even read the dev notes yet so maybe there is something that'll work.
Moon Wizard
February 9th, 2022, 18:12
You can still use the built-in option and encumbrance calls; you would just need to register custom coin fields for the new field, as well as provide your own coin encumbrance calculation. Everything else would still work. I already sent you an email about the changes too.
Regards,
JPG
mattekure
February 9th, 2022, 18:32
New campaigns have the weight and values prepopulated, but older ones will need to update manually.
Moon Wizard
February 9th, 2022, 18:45
Or just delete all the currencies, and reload the campaign.
JPG
Kelrugem
February 12th, 2022, 17:20
Will there be any way to negate the weight of coins for encumbrance? To represent for example, having them in a bag of holding?
Alternatively, the string matching of the treasure items with the currency list in the settings seem to be very "serious", which can be of advantage here :)
That is: Relabel the coins in the treasure section, for example add the location as in GP (in bag of holding); then the code won't pick up that treasure and the weight of these coins is ignored :)
bmos
February 12th, 2022, 18:00
I've already updated my Coins Weight extension to support the new data format and it allows you to mark coins as carried or not carried :)
It also uses the value field to keep track of total value (in the item description).
https://forge.fantasygrounds.com/shop/items/11/view
Relabel the coins in the treasure section, for example add the location as in GP (in bag of holding); then the code won't pick up that treasure and the weight of these coins is ignored :)This is a great solution for those who don't want to use extensions!
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