View Full Version : The House of Healing - Fantasy Grounds
- Story Templates. Hidden Call Error...or is it user error? (8 replies)
- How do I label rooms when building a map? (2 replies)
- Colored lights behaving weirdly when opening doors, toggling on/off lighting (5 replies)
- Campaign Items Appearing in Starting Equipment in Character Creation Wizard (2 replies)
- Bug - Mouse Update System.InvalidCastException: Specified cast is not valid (1 replies)
- Double click in LOS/Lighting Maps with lots of NPC does not bring up sheet (11 replies)
- Not a problem, but... (2 replies)
- Moving on a HEXROW grid with Arrow Keys (5 replies)
- Xanathar's location roll should be d100 (1 replies)
- FGU: Savage Worlds: Adventure Deck Functionality No Longer Present/Obvious (0 replies)
- Converting Question (1 replies)
- Issues With Lag (14 replies)
- Visibilty and NMovement issues Woodland Manse DOIP (3 replies)
- Ambient Light Presets Combo - "None" option un-selectable (1 replies)
- Supernatural Darkness ? (1 replies)
- Wall woes (4 replies)
- Seemingly random soft-locks while creating large modules (44 replies)
- Freezing and Lighting Issue Persists after 4.1.8 Update (10 replies)
- Unity Crash Box (3 replies)
- PC Map Vision Issues on FGU (10 replies)
- THeme issue (3 replies)
- Players unable to see/interact with an owned NPC (8 replies)
- Stream FGU problems (13 replies)
- Problem with recent update? Massive lag times... (1 replies)
- Modules not Appearing in FGU (Steam) (2 replies)
- Map Layers - Am I doing something wrong? (2 replies)
- Freezing Every 2 Seconds (7 replies)
- FGU Bug: DM Player Vision Preview Mode Not Working (5 replies)
- Error message with BigFonts (3 replies)
- Token Light Behavior Bug (4 replies)
- Map Optimisation (8 replies)
- why when I edit an extension does not appear on my extension list? (2 replies)
- Different Maps for Different Players (1 replies)
- Help! My whole campaign deleted through recent patch! (2 replies)
- Feature Request: Adjustable Saving Frequency (To reduce Lag Times) (0 replies)
- Recent Lag Issues (5 replies)
- Animations. (1 replies)
- Isometric maps and tokens. (1 replies)
- Change name of extensions bought from DMsGuild. (1 replies)
- Change the font for my theme. (2 replies)
- Text Buffer Size Limit in Linux (0 replies)
- All Powers Categorised as Spells? (1 replies)
- Player unable to connect (4 replies)
- Critial Success and Failure not working post Update PF2E (1 replies)
- patchnotes font color? (4 replies)
- Exporting and Importing Characters in Unity? (2 replies)
- Adding clickable/targetable healing to an npc in combat tracker. (3 replies)
- Latest Patch has caused some Major issues for me. (16 replies)
- Marker tool after deleting, my players see nothing while I still see the marks (10 replies)
- Feature Request: Join and Weld LoS path endpoints (0 replies)
- Visible map but LOS for tokens? (9 replies)
- Fx masked fog visible outside LOS (3 replies)
- FGU API, tokeninstance.addUnderlay, shape type? (4 replies)
- FGU API, imagecontrol.hasGrid() .... doesn't work as expected? (4 replies)
- How do I make Damage rolls for weapons and spells do roll X and keep Y highest/lowest (2 replies)
- Slow deleting terrain occluders (0 replies)
- Some shapes of terrain occluders cannot be clicked to open/close depending on zoom (0 replies)
- Modules gone after copying Datas to other pc (2 replies)
- Image Loading Problem for Players (2 replies)
- Light's behavior animations are not working. (5 replies)
- Bug - imagecontrol - zoom factor (4 replies)
- Lights geting brighter (9 replies)
- Bug - windowinstance.close(true) - does not close on clients (4 replies)
- Unplayably slow tonight (3 replies)
- FGU Bug: Token Light Remaining after Token is Deleted (7 replies)
- Token Vision change - 5E Rule Set (1 replies)
- Is transparency in the background of the image possible? (1 replies)
- CT Effect Removal Double Click (6 replies)
- Lighting effects bug post update? (2 replies)
- Token movement issue with 4.1.6 (2 replies)
- Strange little map bug (9 replies)
- Export gives error with Thumbnail (2 replies)
- Option to install only needed purchased items (6 replies)
- LOS Roof? (3 replies)
- LOS function - Windows and Doors changing to walls after updates (3 replies)
- handleFactionDropOnImage function is not placing tokens at drop point (2 replies)
- Dex effect is adding to flat-footed ac (5 replies)
- Fantasy Grounds Unity Not Responding (7 replies)
- FG Unity stopped working on Mac for one of my players (4 replies)
- Graphics issue with FGU (6 replies)
- Fantasy Grounds Unity lost graphics. (2 replies)
- Item Quantity Issues DM Table vs Player Table (1 replies)
- Problem with stringcontrol and delaykeyupdate (6 replies)
- Sharing Vialoation (3 replies)
- Drag & Drop often not working (for e.g. draging a note, or dice from within a sheet) (12 replies)
- Infused +1 weapons in Tasha's with description of +2 weapons (2 replies)
- FGU disappeared? (6 replies)
- Suggestion: grouped LOS blockers for heights (2 replies)
- Module not working (4 replies)
- CTRL+Drag to Undo (8 replies)
- Failed to launch Fantasy Grounds (4 replies)
- Intense lag issues (4 replies)
- possible issue with sharing map (3 replies)
- Character Selection Oddity (4 replies)
- Deadlands Reloaded - beanies (3 replies)
- Token.onDrop not been called. (2 replies)
- 5e Reroll one die only (e.g. for Piercer feat) (2 replies)
- 4.1.5 image onDrop x,y to Token.addToken x,y draw location miss match ? (6 replies)
- Wizard leveling strange results for spells (1 replies)
- Trying to figure out how to do something, if possible, in tables, ideas please? (11 replies)
- Number of items (2 replies)
- Split damage effect on Cloaker encounter (3 replies)
- Transfer to New Computer (7 replies)
- Weird Party Sheet and Combat Tracker Headings (10 replies)
- Players disconnecting constantly (1 replies)
- Trouble With Gifting (3 replies)
- Issues with updating to latest version... (1 replies)
- Black Screen on Startup (5 replies)
- Rendering issues with some image colours (3 replies)
- Rendering issues with Tables (tested on Windows) (3 replies)
- Map Lighting (2 replies)
- How do I remove the fireball effect from my theme? (2 replies)
- Freeform (ALT) mask reveal lines "skipping" (5 replies)
- Double vs. single click (28 replies)
- Extension list change (4 replies)
- Pointer issue since 4.1.5 update (2 replies)
- NPC text parser needs to be updated for correct results: (DnD5e) (4 replies)
- Update error pulling down 4.1.5 on Intel MacBookPro (29 replies)
- Dice Rolling Issue with Multiplication (0 replies)
- Strange issue with Linux (8 replies)
- Has Anyone Run FGU on Apple Silicon Yet? Any Plans To Release Such a Version? (5 replies)
- Ya, No (6 replies)
- Unable to fix permissions (17 replies)
- 'Open Campaign' button from launcher instead opens FileExplorer (4 replies)
- Mouse clicks flickering in main menu (1 replies)
- Installation problem (4 replies)
- Languages not showing up (1 replies)
- More Resource Allocation? (8 replies)
- Critical roll modifiers incorrect (2 replies)
- Bug Calendar Time of Day are not adjustable 5e (2 replies)
- Saving Effects throws an error (1 replies)
- FGU freezing (5 replies)
- Updater log errors (11 replies)
- player can see every token on map (14 replies)
- Extend Map Layers Section (14 replies)
- Lighting + LoS woes (44 replies)
- PF for SWADE (4 replies)
- Spell windows Source list question (3 replies)
- Combat Tracker Will Not Accept New PCs (10 replies)
- Extracting Map Fx (6 replies)
- Deleted an AP Map in my SF Campaign (1 replies)
- [ERROR] Vault File List Build From Zip: Cannot read that as a ZipFile (3 replies)
- A question abut which systems can run Fantasy Grounds? (2 replies)
- Class features duplicating promiscuously [FGU D&D 5E] (9 replies)
- Massive lag for about a month (3 replies)
- Studio Wyldfurr modules not appearing in module directory (3 replies)
- Token vision seems inaccurate (2 replies)
- Store Display (4 replies)
- Beasts and Barbarians Rulesets not working (13 replies)
- Return to Load screen (2 replies)
- Campaigns missing from selection (9 replies)
- Client error popup when sharing maps (5 replies)
- printing CHAT TEXT in scritp effect its possible ? (1 replies)
- I get "HandleFile: Unable to save file (FantasyGrounds.exe)" error and can't start FG (2 replies)
- Error when accessing network share via direct IP (3 replies)
- total encumbrance not adding up (4 replies)
- Is there any way to block LOS without “blacking out” the walled off object? (2 replies)
- Truesight and Darkness causing walls to be ignored. (2 replies)
- Importing map issues (2 replies)
- Battle Maps & The Fog of War (4 replies)
- Token rotation for spell tokens (8 replies)
- Painting layer not updating in real time for clients. (8 replies)
- Features of homebrew class not being added when leveling up (5 replies)
- NON CT Tokens not being clickable by players using only VISION settings. (4 replies)
- Can I UPDATE Unity while still running? (7 replies)
- Passing NPC ownership to PC - Draggin to PC doesn't work (9 replies)
- Update to The Strange? (3 replies)
- Transfering Calendar log file from Classic to Unity (5 replies)
- A way to slow down the Myst FX ? (4 replies)
- Bug Report Passive Perception calculated wrong (4 replies)
- How do I import a .mod and import it into my campaign (2 replies)
- Combat Tracker Effect Duration and Expenditure Errors (3 replies)
- token stacking order. (7 replies)
- [CoreRPG+] Add paging to effects campaign lists. (3 replies)
- Trying to understand logs and errors (2 replies)
- Table Color Issue - Pathfinder (10 replies)
- Pathfinder Reference Guide Issue (8 replies)
- Token Vision Resetting Upon Newly Created Effects (5 replies)
- Map controls keep freezing when setting up effects and ambient light sources (3 replies)
- Players Can't move tokens in 5e (3 replies)
- Automatically cover explored areas (3 replies)
- Error after update, can't launch FGU (3 replies)
- Transfered game from fgc to fgu and get load error (9 replies)
- Add Party Member Issue (3 replies)
- Modifiers Window Error (3 replies)
- Lots of low load CPU threads (0 replies)
- Moving a Unity campaign (2 replies)
- Too many characters cause FGU to balloon to 6+ GB RAM usage (0 replies)
- Goodbye for now / Goodluck (issue persisting for 12 months, no acknowledgement) (7 replies)
- piazo mods with FG Unity (1 replies)
- Adding all PC tokens to map (9 replies)
- Minor bug in CoreRPG? (2 replies)
- Missing Content from Assets (3 replies)
- Formatted Text table Ctrl+/- not working in certain circumstances (1 replies)
- Lighting Seen Range (2 replies)
- What kind of IP do I need? (5 replies)
- Loresmyth's Remarkable Inns and their Drinks - Story Template Issue (2 replies)
- Broke for streamlabs OBS as of last night (3 replies)
- Future idea/question (3 replies)
- Feedback on performance with map position and image effects (1 replies)
- FG lagging presumably due to too many characters in campaign (500+) (4 replies)
- Importing Images (2 replies)
- Was the FGU in app map tool nerfed a while back? (5 replies)
- Loading and deleting NPCs in combat tracker (2 replies)
- How to input an actual (real) die roll? (3 replies)
- Very long loading time and lag (4 replies)
- Get many line 361 errors with Call of Cthulhu characters (2 replies)
- How to create Vision/Lighting Limitations for Players that are Out of Sight (3 replies)
- Optimization, when will it be a priority? (8 replies)
- PC actions appear in character sheet, but not in combat tracker (5 replies)
- How to switch to true player view with regard to masking (4 replies)
- Shift Left Click only highlights first and last on the list (0 replies)
- Can't See Alien RPG DLC (3 replies)
- Chat window extends past bottom of screen (2 replies)
- 5e Module Wildemount: Adventures Mod Wildcard link broken (1 replies)
- Opening FGU in double screen (7 replies)
- FGU not starting on Linux (14 replies)
- Files Aren't Showing Up In-Game, But Are Apparently In My Folders (1 replies)
- Startup errors with Winter Eternal Theme (Savage Worlds)? (4 replies)
- Possible Line-of-Sight and map sharing bug found (9 replies)
- inacative license (1 replies)
- Does Unity work in Windows 11? (2 replies)
- FGU Specific player keeps disconnecting after roughly 5 minutes (5 replies)
- Unable to Share Maps (2 replies)
- Problems with pointer distance changing with grid visibility (6 replies)
- Preserving Fog of War Reveal? (8 replies)
- How to add Starting Weapons to Inventory? (5 replies)
- Player having strange Loading into Unity (5e) (9 replies)
- Questions: Maps / jpgs size info / tools (3 replies)
- Token size after conversion from Classic (12 replies)
- DM Token Lock Movement Showing To PCs (20 replies)
- Odd vision behaviour tied to a battlemap (8 replies)
- DM Unable to move tokens through walls/other movement blocking terrain (3 replies)
- Shift + Tab Erasing Destination Fields (5 replies)
- SF Module i purchased not showing up in fgu (4 replies)
- Amazon Mesh WiFi (3 replies)
- question about updating an existing module (4 replies)
- Freezing issues (17 replies)
- Slowdown in token movement (5 replies)
- Transition from Classic to Unity - Safely turn off the old FGC port forwarding? (2 replies)
- Simple question (hopefully) - setting background color on new maps (3 replies)
- [BUG?] Light effectos through doors Players POV. (3 replies)
- Issues with Discord sound when using LoS (3 replies)
- Player token moving through walls (6 replies)
- Dragging Table Roll Button into Hotbar Issue (4 replies)
- Lua Script Error on imagewindow_toolbar use (1 replies)
- Issue with inventory tab (3 replies)
- Mask Mode? (2 replies)
- Conan sidebar buttons missing (7 replies)
- Wider scroll bar (2 replies)
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