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  1. Story Templates. Hidden Call Error...or is it user error? (8 replies)
  2. How do I label rooms when building a map? (2 replies)
  3. Colored lights behaving weirdly when opening doors, toggling on/off lighting (5 replies)
  4. Campaign Items Appearing in Starting Equipment in Character Creation Wizard (2 replies)
  5. Bug - Mouse Update System.InvalidCastException: Specified cast is not valid (1 replies)
  6. Double click in LOS/Lighting Maps with lots of NPC does not bring up sheet (11 replies)
  7. Not a problem, but... (2 replies)
  8. Moving on a HEXROW grid with Arrow Keys (5 replies)
  9. Xanathar's location roll should be d100 (1 replies)
  10. FGU: Savage Worlds: Adventure Deck Functionality No Longer Present/Obvious (0 replies)
  11. Converting Question (1 replies)
  12. Issues With Lag (14 replies)
  13. Visibilty and NMovement issues Woodland Manse DOIP (3 replies)
  14. Ambient Light Presets Combo - "None" option un-selectable (1 replies)
  15. Supernatural Darkness ? (1 replies)
  16. Wall woes (4 replies)
  17. Seemingly random soft-locks while creating large modules (44 replies)
  18. Freezing and Lighting Issue Persists after 4.1.8 Update (10 replies)
  19. Unity Crash Box (3 replies)
  20. PC Map Vision Issues on FGU (10 replies)
  21. THeme issue (3 replies)
  22. Players unable to see/interact with an owned NPC (8 replies)
  23. Stream FGU problems (13 replies)
  24. Problem with recent update? Massive lag times... (1 replies)
  25. Modules not Appearing in FGU (Steam) (2 replies)
  26. Map Layers - Am I doing something wrong? (2 replies)
  27. Freezing Every 2 Seconds (7 replies)
  28. FGU Bug: DM Player Vision Preview Mode Not Working (5 replies)
  29. Error message with BigFonts (3 replies)
  30. Token Light Behavior Bug (4 replies)
  31. Map Optimisation (8 replies)
  32. why when I edit an extension does not appear on my extension list? (2 replies)
  33. Different Maps for Different Players (1 replies)
  34. Help! My whole campaign deleted through recent patch! (2 replies)
  35. Feature Request: Adjustable Saving Frequency (To reduce Lag Times) (0 replies)
  36. Recent Lag Issues (5 replies)
  37. Animations. (1 replies)
  38. Isometric maps and tokens. (1 replies)
  39. Change name of extensions bought from DMsGuild. (1 replies)
  40. Change the font for my theme. (2 replies)
  41. Text Buffer Size Limit in Linux (0 replies)
  42. All Powers Categorised as Spells? (1 replies)
  43. Player unable to connect (4 replies)
  44. Critial Success and Failure not working post Update PF2E (1 replies)
  45. patchnotes font color? (4 replies)
  46. Exporting and Importing Characters in Unity? (2 replies)
  47. Adding clickable/targetable healing to an npc in combat tracker. (3 replies)
  48. Latest Patch has caused some Major issues for me. (16 replies)
  49. Marker tool after deleting, my players see nothing while I still see the marks (10 replies)
  50. Feature Request: Join and Weld LoS path endpoints (0 replies)
  51. Visible map but LOS for tokens? (9 replies)
  52. Fx masked fog visible outside LOS (3 replies)
  53. FGU API, tokeninstance.addUnderlay, shape type? (4 replies)
  54. FGU API, imagecontrol.hasGrid() .... doesn't work as expected? (4 replies)
  55. How do I make Damage rolls for weapons and spells do roll X and keep Y highest/lowest (2 replies)
  56. Slow deleting terrain occluders (0 replies)
  57. Some shapes of terrain occluders cannot be clicked to open/close depending on zoom (0 replies)
  58. Modules gone after copying Datas to other pc (2 replies)
  59. Image Loading Problem for Players (2 replies)
  60. Light's behavior animations are not working. (5 replies)
  61. Bug - imagecontrol - zoom factor (4 replies)
  62. Lights geting brighter (9 replies)
  63. Bug - windowinstance.close(true) - does not close on clients (4 replies)
  64. Unplayably slow tonight (3 replies)
  65. FGU Bug: Token Light Remaining after Token is Deleted (7 replies)
  66. Token Vision change - 5E Rule Set (1 replies)
  67. Is transparency in the background of the image possible? (1 replies)
  68. CT Effect Removal Double Click (6 replies)
  69. Lighting effects bug post update? (2 replies)
  70. Token movement issue with 4.1.6 (2 replies)
  71. Strange little map bug (9 replies)
  72. Export gives error with Thumbnail (2 replies)
  73. Option to install only needed purchased items (6 replies)
  74. LOS Roof? (3 replies)
  75. LOS function - Windows and Doors changing to walls after updates (3 replies)
  76. handleFactionDropOnImage function is not placing tokens at drop point (2 replies)
  77. Dex effect is adding to flat-footed ac (5 replies)
  78. Fantasy Grounds Unity Not Responding (7 replies)
  79. FG Unity stopped working on Mac for one of my players (4 replies)
  80. Graphics issue with FGU (6 replies)
  81. Fantasy Grounds Unity lost graphics. (2 replies)
  82. Item Quantity Issues DM Table vs Player Table (1 replies)
  83. Problem with stringcontrol and delaykeyupdate (6 replies)
  84. Sharing Vialoation (3 replies)
  85. Drag & Drop often not working (for e.g. draging a note, or dice from within a sheet) (12 replies)
  86. Infused +1 weapons in Tasha's with description of +2 weapons (2 replies)
  87. FGU disappeared? (6 replies)
  88. Suggestion: grouped LOS blockers for heights (2 replies)
  89. Module not working (4 replies)
  90. CTRL+Drag to Undo (8 replies)
  91. Failed to launch Fantasy Grounds (4 replies)
  92. Intense lag issues (4 replies)
  93. possible issue with sharing map (3 replies)
  94. Character Selection Oddity (4 replies)
  95. Deadlands Reloaded - beanies (3 replies)
  96. Token.onDrop not been called. (2 replies)
  97. 5e Reroll one die only (e.g. for Piercer feat) (2 replies)
  98. 4.1.5 image onDrop x,y to Token.addToken x,y draw location miss match ? (6 replies)
  99. Wizard leveling strange results for spells (1 replies)
  100. Trying to figure out how to do something, if possible, in tables, ideas please? (11 replies)
  101. Number of items (2 replies)
  102. Split damage effect on Cloaker encounter (3 replies)
  103. Transfer to New Computer (7 replies)
  104. Weird Party Sheet and Combat Tracker Headings (10 replies)
  105. Players disconnecting constantly (1 replies)
  106. Trouble With Gifting (3 replies)
  107. Issues with updating to latest version... (1 replies)
  108. Black Screen on Startup (5 replies)
  109. Rendering issues with some image colours (3 replies)
  110. Rendering issues with Tables (tested on Windows) (3 replies)
  111. Map Lighting (2 replies)
  112. How do I remove the fireball effect from my theme? (2 replies)
  113. Freeform (ALT) mask reveal lines "skipping" (5 replies)
  114. Double vs. single click (28 replies)
  115. Extension list change (4 replies)
  116. Pointer issue since 4.1.5 update (2 replies)
  117. NPC text parser needs to be updated for correct results: (DnD5e) (4 replies)
  118. Update error pulling down 4.1.5 on Intel MacBookPro (29 replies)
  119. Dice Rolling Issue with Multiplication (0 replies)
  120. Strange issue with Linux (8 replies)
  121. Has Anyone Run FGU on Apple Silicon Yet? Any Plans To Release Such a Version? (5 replies)
  122. Ya, No (6 replies)
  123. Unable to fix permissions (17 replies)
  124. 'Open Campaign' button from launcher instead opens FileExplorer (4 replies)
  125. Mouse clicks flickering in main menu (1 replies)
  126. Installation problem (4 replies)
  127. Languages not showing up (1 replies)
  128. More Resource Allocation? (8 replies)
  129. Critical roll modifiers incorrect (2 replies)
  130. Bug Calendar Time of Day are not adjustable 5e (2 replies)
  131. Saving Effects throws an error (1 replies)
  132. FGU freezing (5 replies)
  133. Updater log errors (11 replies)
  134. player can see every token on map (14 replies)
  135. Extend Map Layers Section (14 replies)
  136. Lighting + LoS woes (44 replies)
  137. PF for SWADE (4 replies)
  138. Spell windows Source list question (3 replies)
  139. Combat Tracker Will Not Accept New PCs (10 replies)
  140. Extracting Map Fx (6 replies)
  141. Deleted an AP Map in my SF Campaign (1 replies)
  142. [ERROR] Vault File List Build From Zip: Cannot read that as a ZipFile (3 replies)
  143. A question abut which systems can run Fantasy Grounds? (2 replies)
  144. Class features duplicating promiscuously [FGU D&D 5E] (9 replies)
  145. Massive lag for about a month (3 replies)
  146. Studio Wyldfurr modules not appearing in module directory (3 replies)
  147. Token vision seems inaccurate (2 replies)
  148. Store Display (4 replies)
  149. Beasts and Barbarians Rulesets not working (13 replies)
  150. Return to Load screen (2 replies)
  151. Campaigns missing from selection (9 replies)
  152. Client error popup when sharing maps (5 replies)
  153. printing CHAT TEXT in scritp effect its possible ? (1 replies)
  154. I get "HandleFile: Unable to save file (FantasyGrounds.exe)" error and can't start FG (2 replies)
  155. Error when accessing network share via direct IP (3 replies)
  156. total encumbrance not adding up (4 replies)
  157. Is there any way to block LOS without “blacking out” the walled off object? (2 replies)
  158. Truesight and Darkness causing walls to be ignored. (2 replies)
  159. Importing map issues (2 replies)
  160. Battle Maps & The Fog of War (4 replies)
  161. Token rotation for spell tokens (8 replies)
  162. Painting layer not updating in real time for clients. (8 replies)
  163. Features of homebrew class not being added when leveling up (5 replies)
  164. NON CT Tokens not being clickable by players using only VISION settings. (4 replies)
  165. Can I UPDATE Unity while still running? (7 replies)
  166. Passing NPC ownership to PC - Draggin to PC doesn't work (9 replies)
  167. Update to The Strange? (3 replies)
  168. Transfering Calendar log file from Classic to Unity (5 replies)
  169. A way to slow down the Myst FX ? (4 replies)
  170. Bug Report Passive Perception calculated wrong (4 replies)
  171. How do I import a .mod and import it into my campaign (2 replies)
  172. Combat Tracker Effect Duration and Expenditure Errors (3 replies)
  173. token stacking order. (7 replies)
  174. [CoreRPG+] Add paging to effects campaign lists. (3 replies)
  175. Trying to understand logs and errors (2 replies)
  176. Table Color Issue - Pathfinder (10 replies)
  177. Pathfinder Reference Guide Issue (8 replies)
  178. Token Vision Resetting Upon Newly Created Effects (5 replies)
  179. Map controls keep freezing when setting up effects and ambient light sources (3 replies)
  180. Players Can't move tokens in 5e (3 replies)
  181. Automatically cover explored areas (3 replies)
  182. Error after update, can't launch FGU (3 replies)
  183. Transfered game from fgc to fgu and get load error (9 replies)
  184. Add Party Member Issue (3 replies)
  185. Modifiers Window Error (3 replies)
  186. Lots of low load CPU threads (0 replies)
  187. Moving a Unity campaign (2 replies)
  188. Too many characters cause FGU to balloon to 6+ GB RAM usage (0 replies)
  189. Goodbye for now / Goodluck (issue persisting for 12 months, no acknowledgement) (7 replies)
  190. piazo mods with FG Unity (1 replies)
  191. Adding all PC tokens to map (9 replies)
  192. Minor bug in CoreRPG? (2 replies)
  193. Missing Content from Assets (3 replies)
  194. Formatted Text table Ctrl+/- not working in certain circumstances (1 replies)
  195. Lighting Seen Range (2 replies)
  196. What kind of IP do I need? (5 replies)
  197. Loresmyth's Remarkable Inns and their Drinks - Story Template Issue (2 replies)
  198. Broke for streamlabs OBS as of last night (3 replies)
  199. Future idea/question (3 replies)
  200. Feedback on performance with map position and image effects (1 replies)
  201. FG lagging presumably due to too many characters in campaign (500+) (4 replies)
  202. Importing Images (2 replies)
  203. Was the FGU in app map tool nerfed a while back? (5 replies)
  204. Loading and deleting NPCs in combat tracker (2 replies)
  205. How to input an actual (real) die roll? (3 replies)
  206. Very long loading time and lag (4 replies)
  207. Get many line 361 errors with Call of Cthulhu characters (2 replies)
  208. How to create Vision/Lighting Limitations for Players that are Out of Sight (3 replies)
  209. Optimization, when will it be a priority? (8 replies)
  210. PC actions appear in character sheet, but not in combat tracker (5 replies)
  211. How to switch to true player view with regard to masking (4 replies)
  212. Shift Left Click only highlights first and last on the list (0 replies)
  213. Can't See Alien RPG DLC (3 replies)
  214. Chat window extends past bottom of screen (2 replies)
  215. 5e Module Wildemount: Adventures Mod Wildcard link broken (1 replies)
  216. Opening FGU in double screen (7 replies)
  217. FGU not starting on Linux (14 replies)
  218. Files Aren't Showing Up In-Game, But Are Apparently In My Folders (1 replies)
  219. Startup errors with Winter Eternal Theme (Savage Worlds)? (4 replies)
  220. Possible Line-of-Sight and map sharing bug found (9 replies)
  221. inacative license (1 replies)
  222. Does Unity work in Windows 11? (2 replies)
  223. FGU Specific player keeps disconnecting after roughly 5 minutes (5 replies)
  224. Unable to Share Maps (2 replies)
  225. Problems with pointer distance changing with grid visibility (6 replies)
  226. Preserving Fog of War Reveal? (8 replies)
  227. How to add Starting Weapons to Inventory? (5 replies)
  228. Player having strange Loading into Unity (5e) (9 replies)
  229. Questions: Maps / jpgs size info / tools (3 replies)
  230. Token size after conversion from Classic (12 replies)
  231. DM Token Lock Movement Showing To PCs (20 replies)
  232. Odd vision behaviour tied to a battlemap (8 replies)
  233. DM Unable to move tokens through walls/other movement blocking terrain (3 replies)
  234. Shift + Tab Erasing Destination Fields (5 replies)
  235. SF Module i purchased not showing up in fgu (4 replies)
  236. Amazon Mesh WiFi (3 replies)
  237. question about updating an existing module (4 replies)
  238. Freezing issues (17 replies)
  239. Slowdown in token movement (5 replies)
  240. Transition from Classic to Unity - Safely turn off the old FGC port forwarding? (2 replies)
  241. Simple question (hopefully) - setting background color on new maps (3 replies)
  242. [BUG?] Light effectos through doors Players POV. (3 replies)
  243. Issues with Discord sound when using LoS (3 replies)
  244. Player token moving through walls (6 replies)
  245. Dragging Table Roll Button into Hotbar Issue (4 replies)
  246. Lua Script Error on imagewindow_toolbar use (1 replies)
  247. Issue with inventory tab (3 replies)
  248. Mask Mode? (2 replies)
  249. Conan sidebar buttons missing (7 replies)
  250. Wider scroll bar (2 replies)