Log in

View Full Version : The Workshop



Pages : 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20

  1. Translation (FR to UK) (4 replies)
  2. Ubquity dice macro [ succeses] (8 replies)
  3. Anyone looking at making a ruleset for the Cepheus Engine? (2 replies)
  4. Question regarding creating some form of trigger in FG (7 replies)
  5. Adding effect modifiers. (6 replies)
  6. [Core] small letters in the source code? (4 replies)
  7. [5E] More than a dice ? (3 replies)
  8. 5e 12 row table (4 replies)
  9. Structured messages (7 replies)
  10. New and Poking around (3 replies)
  11. Dice help Question (1 replies)
  12. Formulas in the player sheet (1 replies)
  13. New Extension - Whisper Die Result to GM. (2 replies)
  14. Extension question (11 replies)
  15. First Module; if anyone wants to offer critiques? (7 replies)
  16. Trouble finding right click menu for tabs (1 replies)
  17. Grouping Dice Results (8 replies)
  18. Accessing Loaded Library Modules through an extension (1 replies)
  19. Would be possible to do something like that? (3 replies)
  20. New Extension - Individual PC XP Awards (3.5E/PFRPG) (14 replies)
  21. Need an assist with my first extension (3.5/PFRPG) (8 replies)
  22. d20 Modern - Laungages (8 replies)
  23. Add recharge to a Dragonborn PC's breath weapon? (11 replies)
  24. Minimizing windows from a button push (4 replies)
  25. Savage Worlds Custom Adventure Deck help (0 replies)
  26. Creating a custom Dragonlance Calendar (19 replies)
  27. Error in Base Ruleset (FullPortraitFrame not found) (16 replies)
  28. Coding question (9 replies)
  29. Feedback On My General Approach (1 replies)
  30. Adding the Gunslinger Archetype using Par5e. Couple questions... (7 replies)
  31. 2d20 RPG dice rolling (8 replies)
  32. Some general questions about customisation. (8 replies)
  33. Trouble with class.txt in parser (5 replies)
  34. Are variables passed by reference? by value? or it depends? (1 replies)
  35. When are globals really globals? (3 replies)
  36. Built in Random Lists in a Ruleset (2 replies)
  37. "Layer in" an additional character sheet tab? (5 replies)
  38. NPC "character sheets"? (2 replies)
  39. Help: Simple Number Counter (12 replies)
  40. Map scale (4 replies)
  41. Help: Saving Mutistate elements (2 replies)
  42. Hiding Token Names ( "Identification" for monsters ) ? (11 replies)
  43. Adding Classes, Races, and Archetypes to the 5e Ruleset (15 replies)
  44. The combobox from CoreRPG is only editable by the GM (2 replies)
  45. Does FG spawn additional processing threads? (2 replies)
  46. Help with a coding issue (3 replies)
  47. Resizing desktop background for 4k monitor (11 replies)
  48. Widget Creation? (2 replies)
  49. Hackmaster 5E (28 replies)
  50. Help finding Targets (7 replies)
  51. The mutable entry, possible? (4 replies)
  52. 3.5E ability effects code (1 replies)
  53. Changing "Personalities" to read "NPCs" in the module library (17 replies)
  54. Previous values for HP/Tmp/Sbd/Wnd (2 replies)
  55. Displaying Character Portraits from Comm.deliverChatMessage(msg) (4 replies)
  56. Tab View for Players - CoreRPG (6 replies)
  57. D20 Modern,Blood and Space (Ship NPC ) ext (29 replies)
  58. Learning how the skins work (6 replies)
  59. Stumped on using cycler (1 replies)
  60. Traveller Random Encounters (2 replies)
  61. My Little pony module for 5-7 year old (2 replies)
  62. Colored 5e Sidebar (24 replies)
  63. Adding in new sections to character sheet (1 replies)
  64. I just want to add a School to the list of available Wizard Schools . . . (11 replies)
  65. Work In Progress Skin (14 replies)
  66. Desktop Graphic Options (3 replies)
  67. Where are the "Core" assets? (5 replies)
  68. CC3 Map Making (3 replies)
  69. Dice mechanic for L5R ? (2 replies)
  70. A shorter, easy way to Code in the Formattedtext (3 replies)
  71. Looking for good guide how to create Empty Library which i can create entries in (4 replies)
  72. Division of dice rolls or custom dice? (19 replies)
  73. NPC Spell Effects (2 replies)
  74. Creating tables in Notes, Items, etc... (2 replies)
  75. CoreRPG Custom Character Sheet (1 replies)
  76. Sorting Attributes on a custom Character Sheet. (1 replies)
  77. RPG Name in Decal? (1 replies)
  78. License, source control and extension release (6 replies)
  79. LIST inside a LIST , Cant figure it out (6 replies)
  80. Creating NPC entries (7 replies)
  81. Decoding Strings for Variables (4 replies)
  82. Module Dependencies (4 replies)
  83. Error with iadd (11 replies)
  84. Changing Default Values in a script. (12 replies)
  85. Core+5E - Altering NPC names in the combat tracker (2 replies)
  86. Opposed Rolls? (1 replies)
  87. Do these graphics reside in the wrong place? (1 replies)
  88. Marco Tab (1 replies)
  89. Lua or LuaJIT ? (3 replies)
  90. Star Wars Revised? (10 replies)
  91. Dragonborn Subrace (0 replies)
  92. 'Tactics' Tab for CoreRPG Encounters.. (8 replies)
  93. Quick (and ignorant ;)) question: (2 replies)
  94. Filtering Data within a Windowlist (2 replies)
  95. Search function for Developer documentation (6 replies)
  96. Numenera Ruleset Upgrade (79 replies)
  97. There's got to be a better way... (7 replies)
  98. Possible Documentation Error in the XML and Scripting Reference (refdoc) (3 replies)
  99. Does FG Support the Entire W3 XML Document Specification? (1 replies)
  100. What I can and can't do with dice (7 replies)
  101. Implementing a wait/sleep within an extension using Lua. (5 replies)
  102. Hints & Tips - Drag'n'drop Adventure Locations (19 replies)
  103. Converting Notes into a Library Module? (13 replies)
  104. Help needed: implement a template for a characteristic tree in a PC sheet (2 replies)
  105. Overlaying a bitmap on another one (2 replies)
  106. One Last Module Question - Shared Sheets with players (5 replies)
  107. Another Modules question - Images (3 replies)
  108. Extensions and Database nodes (3 replies)
  109. Modules and Story Items (7 replies)
  110. Cypher System Support (115 replies)
  111. Extensions. Where do i start? (21 replies)
  112. Pasting formatting in Formatted Text Fields? (9 replies)
  113. How to store a common number that all players can change (8 replies)
  114. List of recognized XML tags? (3 replies)
  115. Results of dice roll from ActionsManager.processAction (3 replies)
  116. Module for Modfiers (15 replies)
  117. Windowlist tutorial please? (5 replies)
  118. Theme Extensions and Tokens (4 replies)
  119. Xianxia ruleset WIP (1 replies)
  120. Questions of Tweakage (8 replies)
  121. Library extension for CoreRPG (15 replies)
  122. Tying Hit Dice to Character Size rather than Character Class (6 replies)
  123. Change color of frame element (4 replies)
  124. From Sheet to CT (6 replies)
  125. Frame in template not working... (2 replies)
  126. Setting XML tags from script difficulty (5 replies)
  127. More anchor issues... (0 replies)
  128. button icon cycler (4 replies)
  129. Jollys WorkBench: Talk of my current works in progress. (20 replies)
  130. Ignoring width...problem (4 replies)
  131. drawbar (7 replies)
  132. Advice modifying feats functionality (5 replies)
  133. Anchored static width ignored (1 replies)
  134. Two Way Sync - CT to PC Char Sheet (1 replies)
  135. FYI: Free for Use Images (2 replies)
  136. stated button, how to create, how it works? (3 replies)
  137. Can't click on a control (6 replies)
  138. Home grown heroes (1 replies)
  139. Must be syntax... (2 replies)
  140. Iterating through those procedural controls... (3 replies)
  141. Help with Merge and Character Sheets (5 replies)
  142. Tab Controls (9 replies)
  143. Corrupting image files? (3 replies)
  144. Custom Extension Request (9 replies)
  145. New CoreRPG Theme: CONAN (7 replies)
  146. Maximize Current Map (Top Most / Last if easier) (1 replies)
  147. 4E ct npc atks parsed from powers (7 replies)
  148. Looking for: A Bag of Bennies, Tokens, Fate and/or More. Extension question. (19 replies)
  149. Pokemon Tabletop Adventures Help (0 replies)
  150. Anchoring issue ... (43 replies)
  151. Run script function in another script? (15 replies)
  152. Another Dice Question (3 replies)
  153. Noob datamodule question (2 replies)
  154. Effects modifier help (3 replies)
  155. Array of controls? (7 replies)
  156. Database Scripting Issues (23 replies)
  157. Merge rules (4 replies)
  158. Dragging Damage to Combat Tracker Client (0 replies)
  159. Collapsing List (6 replies)
  160. Need Help Addint Ability Scores To 5e Character Sheet (4 replies)
  161. Dice rolls and output channels (2 replies)
  162. Problem designing combobox control (18 replies)
  163. addTextWidget, and database for fields... (2 replies)
  164. Number box with tiny die icon? (13 replies)
  165. Drop down list control (6 replies)
  166. Ruleset error...with windowclass (13 replies)
  167. XML Parse Error I can't track down... (2 replies)
  168. Issue with placement using createWindow (4 replies)
  169. Story entries via modules? (2 replies)
  170. Where is ActionsManager. defined? (4 replies)
  171. Maps, hexes, and "distance" tag (12 replies)
  172. Unpack Base Ruleset (PAK) files? (2 replies)
  173. Battletech Ruleset (10 replies)
  174. need coding help with BOTTOMs and how to reference another window (11 replies)
  175. Targeting Complication... (4 replies)
  176. Fonts are foxing me (32 replies)
  177. Table Roll modifier to subsequent table roll Question (5 replies)
  178. Text (3 replies)
  179. Adding Tab/Category Icons via Extension? (9 replies)
  180. Limiting Group Icons/Tabs (4 replies)
  181. New spells D&D 5e? (1 replies)
  182. Linking spells in descriptions of other spells (3 replies)
  183. Question for Coders (9 replies)
  184. Map as the background? (10 replies)
  185. An other way of "local gaming"? (1 replies)
  186. The Ultimate Fantasy Grounds DM Toolbox (11 replies)
  187. Issue with 'Skip Hidden Actor'.. (2 replies)
  188. do i need to learn xml (1 replies)
  189. Multiple tab.png resources? (10 replies)
  190. CoreRPG and the changes in dice rolling (6 replies)
  191. Simpler Creature/Monster Import options (1 replies)
  192. [TUTO-DEV] plz use single format for your Debug.console (5 replies)
  193. Which Rule set should I build my modules on? (10 replies)
  194. Issue with Manage Characters.. (3 replies)
  195. more than 1 Minisheet. (3 replies)
  196. Don't know where its getting it....... (6 replies)
  197. Infinity rpg (3 replies)
  198. basicnumber source and inline Lua script assignation call to obtain value (7 replies)
  199. Moving tokens mouselessly? (4 replies)
  200. Problems Deleting Windowinstance (3 replies)
  201. HideNotReadOnly Tag (3 replies)
  202. Hidden field (2 replies)
  203. battle map combat request (14 replies)
  204. Vlad's post of inquiries (67 replies)
  205. Changes in combat tracker (2 replies)
  206. Need Help. Changing the font color on an extension. (2 replies)
  207. Need help with some more complicated dice modifiers (6 replies)
  208. Make Subdir readable by Fantasy Grounds (1 replies)
  209. D&D 5E Advantages & Disadvantages modifier button question for use in Traveller (16 replies)
  210. Colored text in LUA (11 replies)
  211. Showing an empty sublabled skill by default (3 replies)
  212. Create Campaign Setup Question.. (13 replies)
  213. Copying monsters from the PRD (7 replies)
  214. GM rolls not hide (19 replies)
  215. Value based on source (6 replies)
  216. Tables inside a formatedtext window (6 replies)
  217. Combobox troubles... (5 replies)
  218. Need Help: Mod and Ext problem with Equipment Tables (2 replies)
  219. Dual Monitors / Screens (4 replies)
  220. Dice rolls not showing up in the 'Chat Window' (8 replies)
  221. Scripting - Using < and > operators (3 replies)
  222. Modifying the New Language Feature in CORE (4 replies)
  223. Ruleset Folders (5 replies)
  224. FG background picture (4 replies)
  225. Linking a Table inside a formattedtext (2 replies)
  226. Complete idiots guide to Ruleset creation (5 replies)
  227. Custom Tables and Damage Types (2 replies)
  228. Custom Chat Icons (5 replies)
  229. Add languages to the drop down menu in 3.1.3? (1 replies)
  230. Table Size (12 replies)
  231. Polish fonts in FG (3 replies)
  232. Graphical Inventory (4 replies)
  233. How do I edit the 5e PHB race and class entries? (4 replies)
  234. Possible to add images into a Story Entry? (2 replies)
  235. Showing 2d6 an an option within the default dice (6 replies)
  236. modguide missing links (2 replies)
  237. Is it possible to open an image with code (2 replies)
  238. Tracking spell durations in the combat tracker (0 replies)
  239. Set Value Of formattedtextcontrol (19 replies)
  240. Category scripted management (1 replies)
  241. Technical - Multiple queries (1 replies)
  242. Advice on Simple Alterations to CoreRPG (0 replies)
  243. CoreRPG - Windowlist - Changing width of columns (1 replies)
  244. Is it possible for sound made to all Players and GM when natural 1 or 20 rolled (9 replies)
  245. Help Adding Duel of Wits Tab to 5e Character Sheet (4 replies)
  246. Custom Library - inserting a weapon table into a section. (2 replies)
  247. Custom Savage Worlds Adventure Deck (1 replies)
  248. Custom Library - all good, just need to insert some pictures. (4 replies)
  249. RFI - Auto-Loading Default Campaign Data (2 replies)
  250. What is an Empty Ruleset (11 replies)