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  1. User.isHost has some unexpected behavior for me (7 replies)
  2. NPC accept NPC shortcut 5e (6 replies)
  3. DB.import, how safe is it? (4 replies)
  4. [FGC | FGU] - CoreRPG - Consumable Items (0 replies)
  5. Can't seem to get a buttoncontrol to appear in effects window (3 replies)
  6. Rolling 3d6 instead of 1d20 in the Pathfinder 2 ruleset (10 replies)
  7. How to post an extension on Dungeon Masters Guild (6 replies)
  8. Changing the color of a numbercontrol within charsheet_inventory from a script (1 replies)
  9. World of the Dead - got the pregens redone (7 replies)
  10. NPC character sheet attacks (6 replies)
  11. Graphical glitch on the Images library and frame (2 replies)
  12. Player vs Host issue - know it can be solved just not sure how (3 replies)
  13. Minimal working ruleset (3 replies)
  14. Should not results handlers be where results are applied? (3 replies)
  15. sTargeting = "each" not giving me the full power of targeting (5 replies)
  16. Moving from player id in CT to charsheet (2 replies)
  17. BRP Extension Error (7 replies)
  18. Is there extension code to call in FGU that intercepts a map token onButtonPress? (1 replies)
  19. Need advice for extension creation distribution (4 replies)
  20. Portraits (11 replies)
  21. Graphic resource recommendations (6 replies)
  22. request: palladium rifts (2 replies)
  23. Can you fix a "not found" graphic resource bug in an EXT with another EXT? (5 replies)
  24. Window List in dual column layout (2 replies)
  25. Equipment Degradation (7 replies)
  26. How do you use drag and drop in an extension? (8 replies)
  27. Quick window question (4 replies)
  28. Type of grid (2 replies)
  29. Custom Themes???? (7 replies)
  30. Working a new mod for critical hits similar to Rolemaster for 2e (3 replies)
  31. Modify "local" function (Example: skillist 5e ruleset) (4 replies)
  32. Access to die roll results in the chat window? (7 replies)
  33. A bit more help with the comabt tracker (17 replies)
  34. Updating Old Extension - Issue with Slash Commands (2 replies)
  35. How to code Grapple and Shove as an action in your character sheet (5 replies)
  36. An active and automated condition tracker would be REALLY cool (2 replies)
  37. New window like the combat tracker (1 replies)
  38. ct_entry.lua (17 replies)
  39. Rolling from targetted enemy sheet (2 replies)
  40. Help with buttongroup (2 replies)
  41. Struggling with module entry visibility (2 replies)
  42. Extension naming convention... (23 replies)
  43. Adding New List Item But Want To Use Effects (4 replies)
  44. The <sortby> tag ... (4 replies)
  45. Map Question: New to FGU (5 replies)
  46. Dice icon size & chat log parameters to accomodate high-res dice (2 replies)
  47. Multiple font configuration within paragraph and reference manual pages? (2 replies)
  48. Help with dice roll script (1 replies)
  49. (5e) Issue with CombatManager.setCustomTurnEnd ? (7 replies)
  50. Modifying the NPC Stat Sheet (5e) (4 replies)
  51. Converting the Slave Lords module to 5e (2 replies)
  52. A Combat Tracker question (2 replies)
  53. A plea regarding the database (4 replies)
  54. Looking for WFRP 1st ruleset for FG v3 (0 replies)
  55. Adding New Abilities 5e (1 replies)
  56. When can I trigger a addUnderlay after a token is added? (9 replies)
  57. Creating Parcels for a Module (5 replies)
  58. How to create a homebrew rule on critical dice damage (2 replies)
  59. Beginner Question on Functions (3 replies)
  60. 5e Initiative rolling (8 replies)
  61. Widget.setSize() ... "size cap" ? (5 replies)
  62. PFRPG - Calculating Character Wealth Extension Idea/Help (2 replies)
  63. Creating a dynamic list (6 replies)
  64. Stuck on algorithm using selective hexadecimal variables (1 replies)
  65. Custom module for our first setting book (1 replies)
  66. I'm trying to figure out basic modding stuff - and blog about it (7 replies)
  67. manager_effect.lua, processEffect() bug? (2 replies)
  68. Font options for the chat window using ChatMessage? (1 replies)
  69. Disable data library from extension or layered ruleset on top of CoreRPG (1 replies)
  70. 5e How execute save-check from lua? (8 replies)
  71. Loadorder tag not honoured in loading extensions (7 replies)
  72. Is there a way to make numberfield read-only (2 replies)
  73. How to link multiple dice to table to create special effect dice (4 replies)
  74. How to override a framedef in an extension using a second extension (2 replies)
  75. How to call function of Windowclass a from windowclass b (6 replies)
  76. Fantasy Grounds' Capabilities with Character Creation (4 replies)
  77. Pop up a Story entry (3 replies)
  78. Gestalt characters (1 replies)
  79. Accessing a control from a suboordinate list entry (5 replies)
  80. Warhammer Soulbound using MoreCore ? (2 replies)
  81. How to increase chat language font size. (2 replies)
  82. How can I put an extension field right the middle of an existing record? (2 replies)
  83. Sort Order of groups in Data Library (1 replies)
  84. Getting ruleset versions (major/minor/etc) as a client not possible? (3 replies)
  85. Moving Labels, NumberControls via script (2 replies)
  86. importinfo does not seem to work with importruleset? (4 replies)
  87. How to replace a built in script or modify it (10 replies)
  88. Capturing Table rolls text (0 replies)
  89. Implementation health/willpower bar similar to VTM5e ruleset (0 replies)
  90. Slash Handler Question (2 replies)
  91. Numbering conventions (5 replies)
  92. Problem with modifierbuttons copied from 2E/5E ruleset (3 replies)
  93. Working on a Hackmaster 4e ruleset (6 replies)
  94. Help understanding tokeninstance vs. tokeninstance.ref (1 replies)
  95. Windowlist is sorting the LAST entry added first (1 replies)
  96. npc sheet information (0 replies)
  97. Getting range mods for targets (1 replies)
  98. Send a message which is draggeble healing (0 replies)
  99. [Programming] Determine Difference in Time (9 replies)
  100. Color Chat associated with player dice color (1 replies)
  101. Dices' color (10 replies)
  102. Noob needs help with MoreCore tab graphics (9 replies)
  103. onReceiveMessage FGU question (3 replies)
  104. Auto-generated Action items when gear is added to inventory (7 replies)
  105. Question about dynamic combo box population (2 replies)
  106. Fonts: FGF to TTF? (6 replies)
  107. Need help. new ability score doesn't add bonus to the ability check roll (4 replies)
  108. Manipulating Sources.. (7 replies)
  109. Help with Variant Long/Short Rest Extension (0 replies)
  110. Five Torches Deep (1 replies)
  111. Can someone please point me in the right direction? (4 replies)
  112. [Programming] Linking points to player instead of character (1 replies)
  113. SW Adventure Deck (EXT file) customization (0 replies)
  114. Text widgets only showing up on client that added them. (2 replies)
  115. Creating an Extension for a official Ruleset. (1 replies)
  116. Fun with Desktop and Panels (14 replies)
  117. Swapping/Adding tokens on map due to Effects (1 replies)
  118. Change color of tables in formatted text fields? (1 replies)
  119. Customizing rules, what can and cannot be done (2 replies)
  120. Using LUA Script from an Imported Ruleset (4 replies)
  121. SWADE Vehicles in CT. (3 replies)
  122. Effects window - what am I missing? (3 replies)
  123. Esper Genesis 5e Theme Extension - Modified Font Color for Readability (5 replies)
  124. DB.getValue()... impossible return value... (3 replies)
  125. Shared sheet for Ship/Base/Vechile/Asset management for the group (4 replies)
  126. Image.selectToken() during a Token.onClickDown() (3 replies)
  127. Change default font *size* within an extension, but not the font itself? (5 replies)
  128. Time Management (1 replies)
  129. Theming the ChatBox (2 replies)
  130. Theme Extension Font Color Modification (3 replies)
  131. Client reading a GM set option (4 replies)
  132. Merging a new field into a windowclass (10 replies)
  133. NotePad++ macros? (4 replies)
  134. Moving the Portrait (1 replies)
  135. Help with windowlist and databasenode problem. (5 replies)
  136. Looking for help in creating Tunnels and Trolls ruleset (6 replies)
  137. Changing the icons for Starfinder (3 replies)
  138. [Programming] Custom Dice and Dice Tower (3 replies)
  139. Hover and Custom Paragraph Types (7 replies)
  140. Aeons End like, card cased, initiative system (not savage worlds)? (1 replies)
  141. Seting the modstack to a number (2 replies)
  142. Bug? Text widget text sizes appearing extremely small. (1 replies)
  143. LUA file in extension not replacing original (7 replies)
  144. Multiple Tokens/Identifications per NPC for shape changers or illusion casters (4 replies)
  145. Programmatically adding/removing items from a windowlist (1 replies)
  146. Automatically update label value (3 replies)
  147. Having Module Show up in Data Activation (7 replies)
  148. Question about version attribute on Diebox in CoreRPG (2 replies)
  149. Combat Tracker: How to build an Effect to skip a player or NPC... (2 replies)
  150. Slash commands working correctly ? (7 replies)
  151. Party Sheet, Add all to Combat Tracker (4 replies)
  152. Question about mods and copyright. Traveler (6 replies)
  153. String.match return multiple text even if not all exist (4 replies)
  154. Get range to targeted tokens (3 replies)
  155. Hiding Portaits in Chat (0 replies)
  156. Reduced field has text bleeding over the sides (0 replies)
  157. Custom action - using the modifier stack to adjust difficulty? (1 replies)
  158. Inquiry - Merge on Reference - Specifically Spells (10 replies)
  159. 5e: Sacrificing Hit Dice as part of the cost of a spell (2 replies)
  160. Accessing node attributes in Lua (5 replies)
  161. Help with Combat tracker (4 replies)
  162. Live session viewer in browser (3 replies)
  163. Problem with "button_stringcycler" when trying for a small (More)Core-Modification (4 replies)
  164. D&D 5E Mod for "Conjure Animal" spell (10 replies)
  165. NPC icons (4 replies)
  166. Reload, show console, and save by code (2 replies)
  167. Capture a character sheet edit (1 replies)
  168. Remove unused content from CoreRPG (7 replies)
  169. Exandrian Calendar - Help Please (11 replies)
  170. How do I get the applications window size (in pixel)? (5 replies)
  171. Field Tab Order and next line issue (4 replies)
  172. Where is stringu defined? (3 replies)
  173. Hiding die rolls (3 replies)
  174. Securing Data/Closed Beta/Licensing (9 replies)
  175. Doing something wrong with menu code, leaving blank starting entry. (2 replies)
  176. Issue with Images when Exporting to a mod (7 replies)
  177. Help with draginfo in FGU (5 replies)
  178. silly question: DataCommon - conditionaltags? (4 replies)
  179. Gamma World? (8 replies)
  180. "Borrowing" Elements (2 replies)
  181. [Programming] combat tracker link list (1 replies)
  182. Change order of items in a window list by Drag and Drop possible? (8 replies)
  183. Two Rob Twohy modules don't appear in my Library to activate (4 replies)
  184. Random Item Price (4 replies)
  185. 5E, manager_action_damage.lua, getReductionType() uses "last" value (3 replies)
  186. Another calendar question (6 replies)
  187. Not sure what aEffectVarMap["nInit"] is for / being used (5 replies)
  188. Refreshing client character list (3 replies)
  189. Unity broke my stuff :P (7 replies)
  190. Custom Decal Size (17 replies)
  191. looking for some minor beginner help (1 replies)
  192. Currently loaded extensions (3 replies)
  193. Creating undead races for 5E (4 replies)
  194. Help needed with DB.setOwner and/or DB.addHolder (13 replies)
  195. Comm.throwDice() TableManager support (12 replies)
  196. "hooks" ;) (7 replies)
  197. User.getCurrentIdentity() (4 replies)
  198. Effect to add damage bonus to each die rolled for spell damage (1 replies)
  199. Table Rolls (2 replies)
  200. Naming conventions for data types? (6 replies)
  201. Questions about Table Rolls & Story templates. (2 replies)
  202. Setting starting day on a custom calendar? (2 replies)
  203. Circus Theme (9 replies)
  204. Conditional Operators (4 replies)
  205. dragData in onDragStart() returning true/false/nil (1 replies)
  206. Regular Expression (4 replies)
  207. Customization of 5e Charsheet (4 replies)
  208. PDF conversion to VTT - Licensing (4 replies)
  209. 2E Ruleset Questions (11 replies)
  210. Question regarding character selection (3 replies)
  211. Acceptdrop (5 replies)
  212. 2E Question (12 replies)
  213. Story Template Updates (5 replies)
  214. Setting the Duration of an Effect with a Die Roll (4 replies)
  215. Question on dice tables and matching results (3 replies)
  216. Extension for Dragging and Dropping NPC Sheets onto PC Sheets to Auto-Fill? (5 replies)
  217. Create a new field on character sheet that is only visible / editable by the DM? (28 replies)
  218. script error with custom skin (12 replies)
  219. Need help with extension coding (4 replies)
  220. Trouble with ModifierStack in SWADE extension (0 replies)
  221. Where does one set left or right or center justification for number controls? (4 replies)
  222. Batch or delay node generation (12 replies)
  223. Help accesing modifier stack before rolling dice (4 replies)
  224. string resources - normalize or multiple copies are OK? (2 replies)
  225. How to add handlers for a parent node and sub nodes (2 replies)
  226. Not sure why adding onInit() to rollable control kills the die icon? (2 replies)
  227. Weird thing happened - stringres picked up from another ruleset??? (4 replies)
  228. Handler to pick up URL clicks (13 replies)
  229. Double Calendar (2 replies)
  230. getChildren / getChildrenGlobal (14 replies)
  231. Best way to display “derived” data? (12 replies)
  232. where does the control's update(bReadOnly, bForceHide) end up? (2 replies)
  233. Adding A roll to death save? (3 replies)
  234. Converting D&D 5e to Metric (6 replies)
  235. Dynamic Number of Checkboxes (4 replies)
  236. 5E (& originally 2E) ruleset question - is this a bug? - Unsure where to post (10 replies)
  237. Help With An Effect (5 replies)
  238. Help with code (12 replies)
  239. "Hello World!" doesn't work. (2 replies)
  240. Crosslinking between extensions (9 replies)
  241. Percentile dice tuleset questions (14 replies)
  242. Adding to settings (0 replies)
  243. How to get my DM's guild content to Fantasy grounds (2 replies)
  244. New ruleset issues (5 replies)
  245. Anchoring width problem (20 replies)
  246. Trying to get a stringfield to lose focus. (2 replies)
  247. Character portraits won't save. Where's the code that saves them? (0 replies)
  248. Am I able to change the graphics for the mouse pointer? (3 replies)
  249. Anyone using a later than 2018-12 Eclipse with LDT? (Lua Development Tools plugin) (3 replies)
  250. String Concatenation [Solved] (1 replies)