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Coanunn
April 2nd, 2016, 18:38
I admit I only did a cursory search of the forums and wiki so this may be a simple question. Is there a list of the recognized XML tags that Fantasy Grounds uses? I'm transcribing a book into a module and wanted to go in and edit some of it right in the xml, and while I know some tags like <p> or <h>, there is a wide world of XML mark up tags and I don't want to have to keep saving, compressing, loading the module just to see if a tag is recognized.

Moon Wizard
April 2nd, 2016, 18:45
Try this page:
https://www.fantasygrounds.com/refdoc/formattedtextcontrol.xcp

The markup in Fantasy Grounds is very limited, but looks like HTML markup when it overlaps.

Regards,
JPG

Coanunn
April 2nd, 2016, 18:47
Try this page:
https://www.fantasygrounds.com/refdoc/formattedtextcontrol.xcp

The markup in Fantasy Grounds is very limited, but looks like HTML markup when it overlaps.

Regards,
JPG

Thank you!! That explains a lot about why so many tags aren't working!!! This will help me work within scope!

damned
April 3rd, 2016, 04:15
I admit I only did a cursory search of the forums and wiki so this may be a simple question. Is there a list of the recognized XML tags that Fantasy Grounds uses? I'm transcribing a book into a module and wanted to go in and edit some of it right in the xml, and while I know some tags like <p> or <h>, there is a wide world of XML mark up tags and I don't want to have to keep saving, compressing, loading the module just to see if a tag is recognized.

Another tip - you dont need to compress and reload to see your changes. if you work in a subfolder in the modules folder FG will see it and make it available - it doesnt have to be compressed. also you can just close and open the book to refresh the content.