TripppleD
August 25th, 2020, 05:10
Just got into 5th edition recently and one of my players wants to have the following traits and flaws:
Steady: +1 concentration checks
Reserved: Cautious nature gives him a -2 initiative
Aside from the fact, at my current understanding, that's a terrible deal for the player with the size of concentration checks beyond low levels, I can't even figure out how to do it in the first place.
Is there some way to assign bonuses and penalties directly into the player's sheet in unity? I see I can type into it, but nothing I input so far has the desired effect. ...and then I need to convince him that it's a bad deal. On the other hand, why not see through practice?
Steady: +1 concentration checks
Reserved: Cautious nature gives him a -2 initiative
Aside from the fact, at my current understanding, that's a terrible deal for the player with the size of concentration checks beyond low levels, I can't even figure out how to do it in the first place.
Is there some way to assign bonuses and penalties directly into the player's sheet in unity? I see I can type into it, but nothing I input so far has the desired effect. ...and then I need to convince him that it's a bad deal. On the other hand, why not see through practice?