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  1. senses field in NPC and CHARACTER (6 replies)
  2. A way to fudge die rolls with the rolling animation (2 replies)
  3. Window Resize Icon Not Working (2 replies)
  4. Windowlistitems outside the subwindow (8 replies)
  5. Combat Tracker: where would code that initializes NPC fields go? (4 replies)
  6. Horizontal divider in Actions List? (1 replies)
  7. Combat Tracker Update (6 replies)
  8. Character wizard - charsheet opened (4 replies)
  9. Effect Modification Extension (8 replies)
  10. Trying to Reference a Control on a Sibling Window (11 replies)
  11. Preconfigured Tokens? (12 replies)
  12. User.requestIdentity - invoke host function (6 replies)
  13. Grabbing Data from another Window Within a Data List (10 replies)
  14. Getting Button to Run LUA (6 replies)
  15. Adding Talent to Sidebar - Error (13 replies)
  16. Exploding Upwards and Downwards (12 replies)
  17. masterindex_buttons Button DB Node (5 replies)
  18. Get Specific Tab (5 replies)
  19. Windowlist - change databasenode (6 replies)
  20. Using Substitution Principles in FG (4 replies)
  21. Conversion Checker Issues (19 replies)
  22. loadorder Not Working? (2 replies)
  23. Very simple dice rolling (3 replies)
  24. Module.activate() Not Working on Client (8 replies)
  25. Quick question on ActorManager.resolveActor (2 replies)
  26. Token facing steps (8 replies)
  27. Automatically Reduce current HP? (2 replies)
  28. "Implementation" for adding character language to /mood (3 replies)
  29. Question about the copy= attribute on <windowclass> (7 replies)
  30. CI Tool to Release to FG Forge (10 replies)
  31. Extension "rules of the road" I like to follow (2 replies)
  32. Slash command: secret ("blind") roll? (7 replies)
  33. Using Windowcontrol Function for an Existing Class (8 replies)
  34. Trying to get the node of an item in the "onDrop" function for char_invlist.lua (1 replies)
  35. Making new fields get added to Item menu if specific text is entered (9 replies)
  36. Subwindow - showed event (2 replies)
  37. How to activate multiple CT Sections when an actor becomes Active (4 replies)
  38. Progress information - slow function (4 replies)
  39. Barebone dice function (1 replies)
  40. Question about sidebar and hotkeys (8 replies)
  41. 5E Background question (3 replies)
  42. Adding Image to A Map (8 replies)
  43. Trying to add delayed effect (1 replies)
  44. Racial Traits (4 replies)
  45. corerpg interface graphics questions (7 replies)
  46. Close button (5 replies)
  47. token size and orientation in encounters (5 replies)
  48. keyboard shortcut to hide distance when pointing (5 replies)
  49. Trying to have a player set a node on an NPC record in the CT (2 replies)
  50. Player list (3 replies)
  51. DB personalized node - GM/player differences (3 replies)
  52. Duplicate content from multiple modules (1 replies)
  53. How to copy an item, but put it under a different node. (3 replies)
  54. Is it possible to drop a light source through scripting? (2 replies)
  55. Subwindow to Subwindow (5 replies)
  56. Copying page from Module to Reference Manual (1 replies)
  57. Trying to move the chat box up to the top left (1 replies)
  58. Lua Version for FG (6 replies)
  59. Cycler (12 replies)
  60. Extension compatability tester/reporting (1 replies)
  61. Showcase: BG3-Style Spell GUI (7 replies)
  62. Size and Position (1 replies)
  63. formattedtextcontrol getIndexAt() ? (2 replies)
  64. Buttons no longer working... (3 replies)
  65. Execute code on next frame? (5 replies)
  66. Template overrides in FGU themes (2 replies)
  67. How do I disable the Next and Previous buttons for players when sharing stories? (3 replies)
  68. Setting hotkeys via LUA script? (2 replies)
  69. D&D 5e Wondrous/Magic Items Require Attunement Extension (1 replies)
  70. modifying default light effects (2 replies)
  71. Dice result (11 replies)
  72. Merge classes - campaign_chars and list_iadd (2 replies)
  73. 5E Help with opening NPCs from a list (2 replies)
  74. Dice Tower Image Cut Off (7 replies)
  75. Can I store an object in a text description? (1 replies)
  76. Adding Tags to Items Call of Cthulu 7E (3 replies)
  77. Trying to dynamically change token image on map (12 replies)
  78. Inaccessible elements of an array (2 replies)
  79. Can dragdata objects be created from scratch? (6 replies)
  80. Events on deleting and copying nodes (1 replies)
  81. How to get to CTNode from the Character Sheet Node (2 replies)
  82. [Bug Report] DB.getChildCount() documentation and implementation do different things (1 replies)
  83. Where is the script file for the party sheet? (5 replies)
  84. <stateframe> in basicnumber derived templates (7 replies)
  85. Trying to add new effect in the expireEffect function in manager_effect.lua script (3 replies)
  86. Getting values from another module (0 replies)
  87. Nodes vs attributes (1 replies)
  88. Need some help getting started modding an extension (1 replies)
  89. String alignment in controls (2 replies)
  90. Help finding file that adds the filter options to Items window (2 replies)
  91. Reading new Atlassian notes - anchors (3 replies)
  92. DB.getValue(node, [subpath [, default]]) returns nil if no subpath entry found, or? (2 replies)
  93. Adding of mods in 2E (0 replies)
  94. Updating contents of combo box (1 replies)
  95. Ruleset/Extension UI Standardization (0 replies)
  96. Ruleset/Extension Updates - Historical Change Guide (0 replies)
  97. RulesetWizard - corrupted file or error updating or? (6 replies)
  98. Trying to store alternate token image for NPC and swap out dynamically (5 replies)
  99. Interface.openWindow, how do you move the focus to the new window? (2 replies)
  100. NPC Importer Request (2 replies)
  101. Trying to get NPC node from CT (6 replies)
  102. Seeking Advice on Ruleset Crafting (5 replies)
  103. Monitoring items in the inventory list (4 replies)
  104. Problem with chat window (24 replies)
  105. How to use the new sound triggers in discord using the free VLC media player. (87 replies)
  106. Token size question (max sizes for a token? can it be 100 by 200 or another value?) (3 replies)
  107. sOs SIDEBAR category how to add a ext to a custum sidebar category?! ext issue (20 replies)
  108. window lists for npcs,creatuers, and spells demo?! willing to pay. (19 replies)
  109. Multiple filters on Windowlist (1 replies)
  110. Art question - what can be reused? (9 replies)
  111. Issue with getting Value from a node in DB (3 replies)
  112. Best way of getting the current character node from any child of the node? (7 replies)
  113. Wounds: Any mod to reverse them?` (2 replies)
  114. Keyboard use on a control (7 replies)
  115. Ruleset Wizard Example Extension Coding Tutorial (4 replies)
  116. Does eporting tables include npcs, and other data or just the tab named tables? (2 replies)
  117. Modifiers (7 replies)
  118. How to keep the holder value when exporting characters (13 replies)
  119. Does FG deal with sytem variables? (2 replies)
  120. Tutorial request with example ext file willing to pay! (18 replies)
  121. Trying to find if the actor attacked last round. (1 replies)
  122. OptionsManager registerOption2 - parameters explanation (3 replies)
  123. Control visibily - size (1 replies)
  124. Community Ruleset for Mage: The Ascension / Mage: The Awakening (3 replies)
  125. Chat output (5 replies)
  126. How do I change the image an extention uses for its windows? (Clock Adjuster) (7 replies)
  127. Savage Robotech (0 replies)
  128. data_library - Sidebar button (3 replies)
  129. EffectManager.setCustomOnEffectAddEnd callback isue (2 replies)
  130. Effects and conditions (4 replies)
  131. Total weight carried (2 replies)
  132. Extension icon sprite sheet/atlas possible? (11 replies)
  133. Showcase of Spell Icons (5 replies)
  134. Lua array value by string (18 replies)
  135. Have you ever used ChatGPT help you program? You should! (8 replies)
  136. Masterindex filter (1 replies)
  137. Increasing Spell DC (4 replies)
  138. Create new record with more then one class (fRecordDisplayClass) (3 replies)
  139. How to change size of a window (17 replies)
  140. 5E - adding entries to rRoll (odd behavior) (7 replies)
  141. Sidebar buttons (6 replies)
  142. CoreRPG WindowManager suggestion (1 replies)
  143. List members of a control (2 replies)
  144. Retrieve GUI element from DB node (4 replies)
  145. Gracefully override a function (11 replies)
  146. Troubles with fn rollStandardInit and groups (3 replies)
  147. LIGHT effect ignores conditionals (6 replies)
  148. isItemIdentifiable function (2 replies)
  149. Where does the NPC field "Saving Throw" hook into? (5e) (4 replies)
  150. Module - condition the loading of data (7 replies)
  151. aCustomFilters in data_library.lua (3 replies)
  152. performMultiAction or ActionsManager.performMultiAction? (4 replies)
  153. windowlist - sortby and onSortCompare (6 replies)
  154. Strange Behavior When Scaling Tokens Via Script (10 replies)
  155. Get a database node from a chat command (10 replies)
  156. Calendar modification for HackMaster (10 replies)
  157. List of Publishers that Can be Converted (2 replies)
  158. Adaptation List Noob Question (2 replies)
  159. numberfield in a windowlist - appearance (1 replies)
  160. Highlighted Reference Manual Search (4 replies)
  161. Panel resizing (imagebackpanel)... works now? (11 replies)
  162. DB path of a known name (3 replies)
  163. DB.getPath(node, "..") (1 replies)
  164. Cogent Ruleset - Coming™ (2 replies)
  165. Shrinking tags (2 replies)
  166. Create a link for recordname and send it via Comm package (5 replies)
  167. Classic Traveller and fonts (9 replies)
  168. Can we have a code-snippet as an example on how to force a roll to use a skin? (5 replies)
  169. Can I make cantrips limited use? (Pathfinder 1e) (4 replies)
  170. Radial tag inside Tooltip (5 replies)
  171. How do I load custom data for my extension to use? (3 replies)
  172. Font size (1 replies)
  173. Variable visibility (4 replies)
  174. node.getChild(string) vs DB.getChild(node, string) (63 replies)
  175. getChildren Documentation Issue (1 replies)
  176. & Logo centered on record window (1 replies)
  177. Is there a tool for making themes (3 replies)
  178. Making ruleset on top of corerpg question (10 replies)
  179. How to get change event in a different node on DB (4 replies)
  180. Drag a linkfield into the chat (3 replies)
  181. Is there ANY way I get the global lua value from a template? (2 replies)
  182. Field look (readonly, editable, focused) (2 replies)
  183. Employing the Function Renaming Technique for Registered Handlers (3 replies)
  184. LFE extension to modify Show NPC/Hide NPC button appearance on Combat Tracker (1 replies)
  185. Troubles with relative/current positioning (1 replies)
  186. Import Hero Forge Figures? (1 replies)
  187. 5E - Spell Preparation (Cantrips) Extension Idea (re-posted from general 5E forum) (0 replies)
  188. Using available Image tools to make a motion tracker (0 replies)
  189. Attempting to do a 2d20 simple character sheet (1 replies)
  190. System list windows (7 replies)
  191. Module files and tags (5 replies)
  192. Positioning behaviour (4 replies)
  193. Updating the Combat Tracker UI. (1 replies)
  194. Control type (4 replies)
  195. Stringfiled height auto resize (2 replies)
  196. keyeditframe (5 replies)
  197. Reload Items (6 replies)
  198. Easy Custom Looking Dice? (2 replies)
  199. How to be notified of Selection changes? (1 replies)
  200. Combobox problem (0 replies)
  201. Deriving windowclasses (11 replies)
  202. onClickRelease event on formattedtextcontrol or genericcontrol (2 replies)
  203. Creating a different Initiative Extension for 5e/CoreRPG (5 replies)
  204. actions between controls in different tabs (2 replies)
  205. Lancer RPG Ruleset for Fantasy Grounds? (5 replies)
  206. module developer question (5 replies)
  207. Query Regarding How Extensions Load (37 replies)
  208. I finally found out how some things can shrink a large token image to a smaller image (20 replies)
  209. New Developer (3 replies)
  210. Functions overriden twice (1 replies)
  211. CoreRPG Character Sheet Tab Font/Size? (3 replies)
  212. Variables List for coreRPG/5E (6 replies)
  213. Extension question (2 replies)
  214. Windowlist troubles (6 replies)
  215. extension properties - dependency does nothing ? (8 replies)
  216. Abilities window (2 replies)
  217. Progress Bar Issue (3 replies)
  218. tab error (1 replies)
  219. LUA questions? (7 replies)
  220. Determining token from coordinates (2 replies)
  221. Tooltips don't show any speical characters (0 replies)
  222. Conditional hiding (control) (5 replies)
  223. Overriding WindowClass instance attributes from LUA (3 replies)
  224. API for map loaded and initial token dropped (2 replies)
  225. Overriding Comm.deliverChatMessage (4 replies)
  226. EffectManager for condition in 3.5E (2 replies)
  227. Non-Client Module/Manual Reader Request (4 replies)
  228. CombatManager.setCustomTurnEnd (1 replies)
  229. Faction "faction" is "foe"? (12 replies)
  230. Module fails to export- cause? (1 replies)
  231. Debug.chat not working in named-script onInit function (2 replies)
  232. Always The Client?? (2 replies)
  233. Developer guide page trouble (5 replies)
  234. Hiding the turn order during round 1, only (2 replies)
  235. All elements (module + campaign) (0 replies)
  236. Data wrongly saved and then not loaded (2 replies)
  237. Chat Line Spacing (4 replies)
  238. Sorting dice results in chat output (10 replies)
  239. Utility.getDiceTotal Documentation (0 replies)
  240. button_iedit - dosen't work (3 replies)
  241. How to show only the desired version of a skill (4 replies)
  242. Forge extension file locations (5 replies)
  243. Developer Guide Missing Documentation for dragdata getDiceData() (2 replies)
  244. Multiple d size dice single rolls (7 replies)
  245. Understanding Item Types and Dynamic Field Creation (5 replies)
  246. Removing modifier from dice results (6 replies)
  247. Extenson change tokens (5 replies)
  248. Showing off my pop-out field adjustment for max health (0 replies)
  249. How can i catch a "cdrag&dop" roll, where the dice "is not landed" within Chatframe? (4 replies)
  250. Understanding DB.handler and onChildDeleted (4 replies)