View Full Version : Token facing steps
Xarxus
February 18th, 2024, 10:58
I'm sure I've seen some time ago how to vary the number of rotation steps (facing) of a token.
I can't find it, even though I've searched everywhere. In my memory (which I'm no longer sure)
there was a useful parameter to indicate the number of steps.
Do I remember wrong?
Zacchaeus
February 18th, 2024, 11:37
On a square grid the steps are at 45 degrees. I don't think there's a way to alter that without an extension - and I'm not sure that you can even change that with an extension.
seycyrus
February 18th, 2024, 21:33
The Gurps ruleset uses Hex grids. Originally there were only 6 spacings, but now we have 12.
Xarxus
February 18th, 2024, 23:09
And what's the way to have 12 steps?
LordEntrails
February 18th, 2024, 23:21
And what's the way to have 12 steps?
Using a hex grid. I assume both are part of CoreRPG. If you pull apart that ruleset I hope the step interval is defined in there somewhere.
But hopefully one of the devs or community devs jumps in and gives you a definitive answer as to where the definition is.
Xarxus
February 20th, 2024, 17:22
Modifying grid I can get 6 (Hex) o 8 (square) steps.
I can't get 12. Are you sure is it possible?
Trenloe
February 20th, 2024, 17:43
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996645070/imagecontrol#setTokenOrientationCount
Xarxus
February 20th, 2024, 19:28
Oh, here is it!
Ty all guys!
LordEntrails
February 20th, 2024, 20:24
"Orientation" was the key word I needed to search on. Well done Trenloe!
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