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  1. How do I
  2. "Official" Effect Names for Fort/Will Evasion?
  3. PFPRG2 Cleric's Resolve
  4. PF2e Questions regarding possible things that can be done/things that are missing
  5. Staves (specifically of Healing)
  6. Symbol next to skills
  7. PFS2 1-03 Escaping the Grave Module -- all images/map broken
  8. Custom Effects in CT
  9. Armor modifiers gone everytime I open the campaign
  10. Pathfinder 2e Core Rulebook Questions
  11. Clients can't see options in the Tracker
  12. Clever Improviser feat
  13. Fighter weapon mastery level 5 class ability
  14. Youtube help
  15. It's my fault, but...
  16. Character Actions - Adding/Changing
  17. Bestiary 2
  18. Companion Sheet and Kingdom Sheet in Pathfinder 2
  19. Help with a GMPC
  20. Help entering a character
  21. Targeting a little odd
  22. Armor bulk Carried
  23. Age of ashes (4, 5, 6) on FGU
  24. Oozes and Immunities
  25. question: expand critical range and activate critical specialization
  26. Gamemastery Guide on Fantasy Grounds?
  27. I want to add/create a monster from Bestiary 2
  28. Demoralize automation
  29. [Extension] Dying/Death/Wounded Token Overlays
  30. Effect duration and end of target's next turn
  31. Adding a New Heritage
  32. Spellcaster NPC - Noob help
  33. Monster Tools Now Has Creature Parser Support
  34. New Effects DC Section
  35. Stat modifiers in custom effects
  36. Missing class feat Deny Advantage
  37. Proficieny w/o Level (Gamemastery Guide)
  38. Weapon attack roll bonuses (noob)
  39. A Thank You
  40. Items With Fixed Spell Attacks
  41. A couple of spellcasting questions
  42. 5e Adventure with P2 ruleset?
  43. Items, Potions and scrolls.
  44. Vehicles
  45. Character Setup Tip
  46. Character Creation. What am I doing wrong?
  47. Thanks for the Bestiary Update
  48. Flurry of Blows
  49. Spells listed in Actions indented
  50. Age of Ashes Player's Guide
  51. Custom Heritage Issue
  52. Critically_Awesome_Essentials_-_Generic_Token_Swapper.ext
  53. Roll a new Initiative on a new round
  54. Question (Modification of Ruleset)
  55. Help with macros
  56. Is there a way to automate not taking inappropriate alignment damage?
  57. extinction curse
  58. Moving from Roll20 - can I pregen my player's characters?
  59. PFRPG2 ruleset - Release 17 now "live"
  60. Persistent Damage Bug
  61. Missing 'tag' in magical shields?
  62. Identifying magic items in party sheet
  63. Ranged weapon ammunition
  64. Any teasers available regarding products coming up?
  65. Damage action and effect questions
  66. Attempting to add class into PF2 having trouble getting feats and spells to align
  67. Feature request: Color F-keys for on/off conditions
  68. HUMBLE RPG BOOK BUNDLE: PATHFINDER SECOND EDITION to Fantasy grounds
  69. Bestiary 2 - Missing Monsters
  70. Adding a dmg type such as +1 striking, shocking warhammer
  71. How long before the APG is available to purchase and use on FGU?
  72. Adding Heritages
  73. Trouble with Manually Building Characters
  74. Paizo Special Edition Rulebooks and FG Sync
  75. improvised weapons
  76. FGU issue
  77. New FG User Questions
  78. Random encounters and treasure tables.
  79. Comprehensive Society Scenario List?
  80. RE: New Players Observations
  81. Changing the 'Group' of an item in Bestiary
  82. Columns and windows
  83. Pathfinder 2e Bestiary languages
  84. Duration Syntax in a Monster's Automation String?
  85. Question WEAK function and automation fields
  86. That APG Thoooooo
  87. Paizo purchase sync not recognizing PDF purchase
  88. Pathfinder Second Edition Advanced Player's Guide bug/issue reporting thread.
  89. Agents of Edgewatch Release Date?
  90. IFT: TYPE() function question and also automation
  91. Movement Tracking
  92. Hiding an invisible PC from the rest of the group
  93. Where is my class DC noted on the character sheet?
  94. Perception Penalty Not Working?
  95. Character Ability Stats
  96. Simple Brown Theme for PF2
  97. Pathfinder Second Edition - Lost Omens Gods & Magic
  98. The Slithering
  99. Versatile Heritage
  100. Backpack Bulk
  101. Back from Vacation and what do I see?
  102. Traits filter and Heritages
  103. RAGE Question
  104. Advanced Players Guide Evil Champions
  105. Looking for a fun mega dungeon which is on FG and worth converting.
  106. Investigator Class - Stratagem Automation
  107. Combat Tracker Menu
  108. Mark reaction as used
  109. Looking for advice running my first Pathfinder 2nd game using FGU - Hellknight Hill
  110. Cleric level 1 feat?
  111. Ability Flaws
  112. Odd "Dead" Zone Rolling on Map
  113. Looking for some feedback
  114. Conditions Question
  115. Locking Skill Page
  116. Modifiers button need some refresher on how to use.
  117. Campaign or Character Import into FGU
  118. Disruption Automation
  119. Action Symbols, how to 'add' them?
  120. Do not under any circumstances confuse the two.
  121. Creating NPC's in Unity for Pathfinder 2e?
  122. Adding targeted skill actions to the actions tab?
  123. Panache realisation
  124. Divine Font (Heal/Harm)
  125. list of superscript codes
  126. Setting effect to expire at start of target's turn
  127. Bug - Re-adding Muse for Bard
  128. Looking for Alternative Abilty Scores Extension
  129. actions tab: skill checks such as feint
  130. Sorting Abilities By Level Gained?
  131. Some of the flip mats/tiles from Paizo
  132. Coding Heroism
  133. Is there a module or ext that has the various afflictions and poisons ready to go?
  134. Best way to work Bard signature spells?
  135. pathfinder and starfinder APs
  136. Error in Living thunderclap entry
  137. Spell DC/ Spell Atk/ Class DC
  138. Pathfinder Second Edition - Official Paizo Product Conversion Status
  139. Group penalties/bonuses?
  140. Secrets of Magic Playtest
  141. Resistance effects
  142. Need some help getting started on creating a custom NPC/Monster
  143. Unity, Heightened spells not working?
  144. Question about Deific weapon for a Champion in Pathfinder 2E Unity
  145. Automatic Bonus Progression
  146. Champions reaction
  147. Fearsome rune
  148. Ability Flaws?
  149. Adding spell actions to the spell description
  150. Visible Auras
  151. Making alchemists bombs work?
  152. Hunt Prey Effect Question
  153. The Cube & The Great Quest
  154. Slithering Map Editing (Spoilers)
  155. Age of Ashes: Fires of the Haunted City Module
  156. A picture and text guide to character creation in Fantasy Grounds
  157. Crit Fail save and immunities
  158. Font with Symbols for Unity
  159. Look up data set
  160. Gravity Weapon
  161. Alchemist Bombs
  162. Beginner Box?
  163. Hunted shot and Flurry of blows
  164. Expend on action flat-footed
  165. How do I remove a link from a character sheet
  166. Compatability Question
  167. Adding additional materials / resistances
  168. Character Sheet - Spell Preparation
  169. FGU question
  170. Multiclass Dedication Feats
  171. Combining damage from two attacks for special abilities.
  172. FGU Spellcasting question
  173. How are others handling Runes / Magic Items?
  174. Action symbols?
  175. Modifier buttons next to the dice
  176. Effect DC
  177. Demoralize automation
  178. Delay
  179. Coding assistance
  180. Potetial error
  181. Adding unarmed attack to NPC
  182. Black Ooze - splitting - Newb Q
  183. True Strike
  184. Pathfinder 2e - Adding PERS damage on Crit
  185. Add Runes
  186. Well Versed Bard
  187. Any ideas on how to pull off a ship to ship combat where the ships can move?
  188. Modifier buttons on the desktop (extension)
  189. oracle mystery
  190. Bard Focus Points not correct
  191. Resistance Issue
  192. Coding
  193. hostile attack penalties
  194. character action add modifier
  195. Fortune/Misfortune Rolls
  196. Coding Bestiary
  197. Issue with Inspire Courage
  198. Question about automation in AP's and Bestiary. (Spoilers)
  199. Adding a bonus to Perception
  200. Core rule book Errata 2
  201. Ranger evasion not working?
  202. How do we deal with unidentified magical items?
  203. Dragging onto tokens from chat
  204. Modifying stat with an effect
  205. Size and reach (CT + map)
  206. Archetypes - How to add in FG?
  207. Fatal Not Working In FGU
  208. Saves and damage application intermittent
  209. DMG in Ability Scores
  210. NPC Syntax Problems for PF2
  211. Reverse Dice Tower?
  212. JSON file from Hero Labs Online
  213. Golarion calendar issue?
  214. This is a great thing and thank you.
  215. Effect coding "not"
  216. FGU UI issue on character sheet notes page
  217. Anybody know how to use a 5e campaign module (Out of the Abyss) in pathfinder 2e?
  218. IFT: and MAP requires us to hit the MA# Modifier Buttons? / Range Detection Script?
  219. Can't See Level 15 Boosts on the Tracker?
  220. Putting Coins in a Bag of Holding
  221. Retiring Playtest rulebook modules
  222. Effects
  223. Pathfinder Second Edition - Bestiaries and Automation
  224. Animal Companion Integration
  225. Seeking top-recommended PF2e adventures/dungeons for FGU
  226. Hide effect coding for Comabt Tracker
  227. Add Holy to weapon
  228. Heres how to make an Emanation(aura) move with a token
  229. Questions about the pathfinder system [Problems]
  230. No more 2E pathfinder module
  231. Adding custom feat metadata to filters
  232. Can a Heritage modify an Ability Score?
  233. Need help crafting a Rogue Mastermind racket custom action
  234. Pathfinder 2E GM's, how viable is it to use the Kingmaker stuff for P2?
  235. adding extra damage dice that don't multiply on a crit
  236. Duration of pathfinder modules?
  237. Resist all calculated incorrectly
  238. Reworded question but same topic > Kingmaker for 2E
  239. Ranger animal companions
  240. Symbol on Skills Tab
  241. How do I let my players level up?
  242. How to add a custom heritage?
  243. Need help with automation
  244. Missing Golarion language fonts
  245. Intellect Devourer Bestiary 2 Missing?
  246. Feats automation
  247. Fantasy Grounds College is looking for volunteers!~
  248. Any plan to do 2-03 (PFS) Catastrophe's Spark?
  249. Adding Organizations
  250. Lost Omen Module Issues