Log in

View Full Version : Pathfinder 2E



Pages : 1 2 3 4 [5] 6

  1. Random encounters and treasure tables. (2 replies)
  2. New FG User Questions (7 replies)
  3. FGU issue (1 replies)
  4. improvised weapons (5 replies)
  5. Paizo Special Edition Rulebooks and FG Sync (11 replies)
  6. Trouble with Manually Building Characters (2 replies)
  7. Adding Heritages (2 replies)
  8. How long before the APG is available to purchase and use on FGU? (2 replies)
  9. Adding a dmg type such as +1 striking, shocking warhammer (11 replies)
  10. Bestiary 2 - Missing Monsters (4 replies)
  11. HUMBLE RPG BOOK BUNDLE: PATHFINDER SECOND EDITION to Fantasy grounds (10 replies)
  12. Feature request: Color F-keys for on/off conditions (7 replies)
  13. Attempting to add class into PF2 having trouble getting feats and spells to align (2 replies)
  14. Damage action and effect questions (13 replies)
  15. Any teasers available regarding products coming up? (7 replies)
  16. Ranged weapon ammunition (6 replies)
  17. Identifying magic items in party sheet (5 replies)
  18. Missing 'tag' in magical shields? (2 replies)
  19. Persistent Damage Bug (4 replies)
  20. PFRPG2 ruleset - Release 17 now "live" (61 replies)
  21. Moving from Roll20 - can I pregen my player's characters? (3 replies)
  22. extinction curse (2 replies)
  23. Is there a way to automate not taking inappropriate alignment damage? (2 replies)
  24. Help with macros (29 replies)
  25. Question (Modification of Ruleset) (1 replies)
  26. Roll a new Initiative on a new round (0 replies)
  27. Critically_Awesome_Essentials_-_Generic_Token_Swapper.ext (3 replies)
  28. Custom Heritage Issue (2 replies)
  29. Age of Ashes Player's Guide (2 replies)
  30. Spells listed in Actions indented (2 replies)
  31. Flurry of Blows (36 replies)
  32. Thanks for the Bestiary Update (1 replies)
  33. Character Creation. What am I doing wrong? (11 replies)
  34. Character Setup Tip (1 replies)
  35. Vehicles (0 replies)
  36. Items, Potions and scrolls. (2 replies)
  37. 5e Adventure with P2 ruleset? (5 replies)
  38. A couple of spellcasting questions (9 replies)
  39. Items With Fixed Spell Attacks (9 replies)
  40. A Thank You (5 replies)
  41. Weapon attack roll bonuses (noob) (2 replies)
  42. Proficieny w/o Level (Gamemastery Guide) (17 replies)
  43. Missing class feat Deny Advantage (3 replies)
  44. Stat modifiers in custom effects (5 replies)
  45. New Effects DC Section (17 replies)
  46. Monster Tools Now Has Creature Parser Support (1 replies)
  47. Spellcaster NPC - Noob help (4 replies)
  48. Adding a New Heritage (1 replies)
  49. Effect duration and end of target's next turn (1 replies)
  50. [Extension] Dying/Death/Wounded Token Overlays (11 replies)
  51. Demoralize automation (7 replies)
  52. I want to add/create a monster from Bestiary 2 (7 replies)
  53. Gamemastery Guide on Fantasy Grounds? (4 replies)
  54. question: expand critical range and activate critical specialization (8 replies)
  55. Oozes and Immunities (3 replies)
  56. Age of ashes (4, 5, 6) on FGU (11 replies)
  57. Armor bulk Carried (0 replies)
  58. Targeting a little odd (2 replies)
  59. Help entering a character (3 replies)
  60. Help with a GMPC (2 replies)
  61. Companion Sheet and Kingdom Sheet in Pathfinder 2 (6 replies)
  62. Bestiary 2 (2 replies)
  63. Character Actions - Adding/Changing (2 replies)
  64. It's my fault, but... (50 replies)
  65. Youtube help (1 replies)
  66. Fighter weapon mastery level 5 class ability (2 replies)
  67. Clever Improviser feat (7 replies)
  68. Clients can't see options in the Tracker (1 replies)
  69. Pathfinder 2e Core Rulebook Questions (1 replies)
  70. Armor modifiers gone everytime I open the campaign (6 replies)
  71. Custom Effects in CT (1 replies)
  72. PFS2 1-03 Escaping the Grave Module -- all images/map broken (7 replies)
  73. Symbol next to skills (2 replies)
  74. Staves (specifically of Healing) (1 replies)
  75. PF2e Questions regarding possible things that can be done/things that are missing (2 replies)
  76. PFPRG2 Cleric's Resolve (4 replies)
  77. "Official" Effect Names for Fort/Will Evasion? (2 replies)
  78. How do I (6 replies)
  79. Splitting Stacks of Items in Inventory (5 replies)
  80. Madman Battle maps here (1 replies)
  81. [Extension] Wound/Dying overlays (34 replies)
  82. Forge Dwarf's Fire Resistance (7 replies)
  83. Area effects templates (3 replies)
  84. Combining Damage for Resistance and Weakness (3 replies)
  85. Issues with PF2 and FG Unity (2 replies)
  86. My hardcopy of Bestiary 2 shipped from Paizo. (3 replies)
  87. PFRPG2 ruleset - Release 16 now in "live'! (49 replies)
  88. PFRPG2 Elite/Weakened Effects mod (10 replies)
  89. Change color text in Combat Tracker (3 replies)
  90. Elite/Weak Adjustments? (2 replies)
  91. Running a homebrew campaign with hardcopies of the rulebooks (1 replies)
  92. Multiple NPC's (3 replies)
  93. (PF2 Module) Gamboa - OGL Gamemastery Guide NPCs (10 replies)
  94. How to add proficiency for a specific weapon (e.g. Deity's Favored Weapon) (2 replies)
  95. Pathfinder 2e OPTIONS: New HOUSE RULE: "Turn Off Adding Level to Proficiency" (2 replies)
  96. how do I add spell damage and alchemist fire (3 replies)
  97. Lingering Composition and Inspire Courage (1 replies)
  98. PFRPG 2e Suggestion (3 replies)
  99. Custom Effect Duration In Hours / Days? (12 replies)
  100. Skills and Save DCs (4 replies)
  101. Glimpse of Redemption (4 replies)
  102. PF 2e Spells with saving throws, How do you make them do half damage? (3 replies)
  103. Have anyone made a module with the NPC gallery from the GMG? (7 replies)
  104. Map packs- what works for PF2 (4 replies)
  105. Item Bulk changes after drag & drop (2 replies)
  106. Untrained Improvisation Feat (1 replies)
  107. Item damage (3 replies)
  108. Animal Companions and Familiars (5 replies)
  109. [Request] Target Self for Spell Actions Other Than Effects (12 replies)
  110. Alchemist questions (1 replies)
  111. Are mods from FG still working well on FGU for Pathfinder 2.0? (4 replies)
  112. Two Hand Weapon trait (3 replies)
  113. Are there any sets of premade characters out there. (5 replies)
  114. Weapons on PC Character Question PF2? (4 replies)
  115. NPC Spells Tab; Clicking to keep track removes spells from the sheet? (6 replies)
  116. Pathfinder Second Edition - Bestiary - Inquiries, Issues, Development, and Updates (49 replies)
  117. Question about D&D tokens vol #1 pack. (1 replies)
  118. Specialist Wizard/ Prepared spells+1 ? (6 replies)
  119. PF2 Kingmaker (0 replies)
  120. Making Custom Drag and Drop things (2 replies)
  121. Time management in PF2e (4 replies)
  122. blank space character sheet to control shield status (4 replies)
  123. Demo players cant create characters in my campaign (2 replies)
  124. Creating Passive Effects (5 replies)
  125. Were do you report errata or errors? (3 replies)
  126. Easiest way to do Dual Class (1 replies)
  127. Optional stamina points mechanics. (2 replies)
  128. writing an effect is this right? (2 replies)
  129. Illegible Level Numbers For Spells / NPCs / Etc. in Lists (3 replies)
  130. FGU Pathfinder 2 not finding modules (4 replies)
  131. Bestiary (28 replies)
  132. Player Rolls from Sheet not adding modifiers (2 replies)
  133. In the words of Fry > (1 replies)
  134. Effects Tab (wish?) (4 replies)
  135. PFRPG2: Feedback from our group (10 replies)
  136. PFRPG2 Ruleset - Release 14 - April 14th, 2020 (8 replies)
  137. FGU -- Can't Modify Damage Dice for Monk Attack (or anything else) (4 replies)
  138. Character Tracker (3 replies)
  139. Resilient Armor Rune (6 replies)
  140. Pathfinder 2 Lost Omens: Character Guide (8 replies)
  141. No NPC Tab (2 replies)
  142. Macro to Item Packs - Pathfinder 2e (2 replies)
  143. Newcomer PF2 start up costs (25 replies)
  144. Is there a way to automate poison, or call for saves manually? (4 replies)
  145. How to use the effects field on item. (how to create a resistance ring)? (3 replies)
  146. creating a +1 striking hammer of disrutpion (10 replies)
  147. How do I load the PF2 ruleset? (13 replies)
  148. FGU - How do you place the action icons in the Story components? (17 replies)
  149. Dumb Question - Arbitrary DCs on a hotkey (1 replies)
  150. Lock lighting effect in night (2 replies)
  151. Looking for a Pathfinder 2.0 type of place like dmsguild.com for D&D rule sets. (1 replies)
  152. Reconvert personal module to an adventure ? (11 replies)
  153. New Weapon Not Automatically Being Created? (2 replies)
  154. PFRPG2 - FG Unity themes (206 replies)
  155. Next Ruleset update release date? (2 replies)
  156. Where can I go to learn >>> (0 replies)
  157. Is it possible to create an effect that alter the degree of success of a roll? (5 replies)
  158. New to FGU, need some advice and help. (3 replies)
  159. Glitched Out Ability Boost (2 replies)
  160. Dual-Classes (6 replies)
  161. Making PF2 monsters & Damage autoroll (2 replies)
  162. Pathfinder 2 and FG Unity (3 replies)
  163. FG Unity and Hero Lab Online (12 replies)
  164. Heal - 3 Rounds (3 replies)
  165. PFRPG2 Extension - Save Result Description Clarification (4 replies)
  166. Treat Wounds (4 replies)
  167. Pathfinder 2e newbie setup/loading modules query (8 replies)
  168. Nimble dodge or dueling parry - how to setup? (4 replies)
  169. Animal Companions and Formula's (4 replies)
  170. Help creating Ancestry in Unity (10 replies)
  171. PF2 Character Sheet output (0 replies)
  172. Nimble Elf feat not modifying speed on character sheet (2 replies)
  173. Custom Heritages (3 replies)
  174. Whats up with Hit Points? (2 replies)
  175. Bless Effect strangeness (1 replies)
  176. Damage button for Divine Lance. (3 replies)
  177. Importing Iconics (2 replies)
  178. Confused on how to Get Proficiency Modifiers to Work (4 replies)
  179. Support for Pathfinder 2e? (8 replies)
  180. Effect Question (7 replies)
  181. Is there a way to add fire resistance to a character (7 replies)
  182. How can we put Voluntary Flaws on a character? (6 replies)
  183. Woohoo! Lets hear it for Unity Beta! (5 replies)
  184. How to jury-rig a race that currently is not available from FG? (9 replies)
  185. General PF2 Fantasy Grounds Appreciation Thread (5 replies)
  186. Sharing a module (2 replies)
  187. Pathfinder Goblins are Best! (2 replies)
  188. What are the devs playing? (3 replies)
  189. Get PF 2e Podcast! (1 replies)
  190. Monster's Spell Casting ability modifier (6 replies)
  191. players trading items (14 replies)
  192. Gamemastery Guide (9 replies)
  193. Equipment Purchase Drag and Drop (3 replies)
  194. Can't figure out where this -1 comes from (1 replies)
  195. Spell Level Damage (15 replies)
  196. Issue With Manual Dice Rolls (2 replies)
  197. [PFRPG2E] Re-implement Damage Reduction effect / Implement Hardness effect (3 replies)
  198. Question about Themes like in Pathfinder module (6 replies)
  199. Custom Spell Caster (5 replies)
  200. Adventures: Easy access to skills, items and traits descriptions (15 replies)
  201. Need to 'jury-rig' up a Kobold playable race until APG comes out. (8 replies)
  202. Drop-down Menus (2 replies)
  203. Combat chat entry and Audio Extension (23 replies)
  204. Basics4Gamers PF2e Tutorial Video Series (3 replies)
  205. Gods & Magic (5 replies)
  206. Lost Omens God's and Magic (2 replies)
  207. OGL/SRD Lost Omens Gods & Magic character options (1 replies)
  208. Extinction Curse Player's Guide? (6 replies)
  209. Exctinction Curse Adventure Path (11 replies)
  210. Actions tab (3 replies)
  211. PF2 Action Sybmols (3 replies)
  212. Manually Entering Character Info (1 replies)
  213. Proficiency Bonuses (2 replies)
  214. Lost Omens Character Guide? (7 replies)
  215. Just a rambling thought, will we get 3rd party Modules? (2 replies)
  216. Setting or Changing Size and Reach of Tokens? (6 replies)
  217. Using stealth or intimidate for npc init (4 replies)
  218. Wraith Damage resistance issue double resistance vs. non-magical (4 replies)
  219. Themes for PF2 (9 replies)
  220. Noob question (2 replies)
  221. PFRPG2 Ruleset and Core Rules DLC update - January 7th, 2020 (24 replies)
  222. Sorcerer Dedication (2 replies)
  223. Can tables be made and shared among other (game-masters) like a module? (7 replies)
  224. Confused About PF2 Ruleset (2 replies)
  225. Pathfinder 2e Divine Lance and Chill Touch (10 replies)
  226. Bestiary and LoCG? (3 replies)
  227. Familiar Creation? (12 replies)
  228. What is the properties field used for in weapons? (9 replies)
  229. Moving Perception (4 replies)
  230. Happy Friday and Merry Christmas to you all at Fantasy Grounds! (2 replies)
  231. Thanks for the PFS Quest modules! (12 replies)
  232. Pathfinder 2 RPG - Pathfinder Society discounts (7 replies)
  233. Modifying ability numbers (4 replies)
  234. show automation field? (2 replies)
  235. Invisible (2 replies)
  236. Need some help adding an 'enemy' pc to encounter creation. (2 replies)
  237. Materials for Items (3 replies)
  238. FantasyGrounds and Regular Tabletop Play (9 replies)
  239. PFRPG2 Ruleset and Core Rules DLC update November 26th, 2019 (6 replies)
  240. PFRPG2 ruleset update tracking thread (4 replies)
  241. Wild Druid Wildshapeing (7 replies)
  242. Weapon Skills not increasing (1 replies)
  243. FantasyGrounds PF1E APs into PF2E Campaign... (3 replies)
  244. Athletics skill check for tripping (14 replies)
  245. Is there a "DM's Guild" equivalent for PF2 player developed FG module content? (7 replies)
  246. Spell Effect to Remove Condition? (4 replies)
  247. Action Symbols in a Custom Heritage? (6 replies)
  248. Lost Omens World Guide (14 replies)
  249. Exploration Mode (16 replies)
  250. 1st time running PF2 using FG. (1 replies)