- Hidden condition doesn't apply flat-footed to targets for effect evaluation (12 replies)
- Conditions that are relative to other characters (9 replies)
- Ruleset Development and Source Code (1 replies)
- R18 Spell Effect Application for Damage? (1 replies)
- IDed name showing in persistent damage (1 replies)
- Snap to Grid on Player Requested Moves? (0 replies)
- "Default Light Level" For a Map? (6 replies)
- Better inventory for PF2 (10 replies)
- Implementing Champion Reactions (0 replies)
- Automating Spell Penetration (3 replies)
- Custom Ancestry Rarity (5 replies)
- Pathfinder 2, Release 18, and Excitement Going Forward (8 replies)
- Pathfinder 2.0 Ruleset - Release 18 testing (229 replies)
- Sundered Waves Tokens (2 replies)
- Fall of the Plaguestone module Spite's Cradle map issue (4 replies)
- Thanks, you guys (5 replies)
- Party Able to See Monster Vision? (4 replies)
- Bug sidebar (5 replies)
- Ancestry Guide (6 replies)
- Weapon Damage Type for Fury Raging Resistance (6 replies)
- "Manage Characters" Button In Unity (And Also Using Without An Account) (2 replies)
- Energy Mutagen fron Fall of Plaguestone not searchable (6 replies)
- Persistent Effects from Weapons (14 replies)
- Bestiary 2 Errata (1 replies)
- Pathfinder 2e - Problems editing owned character sheets (5 replies)
- Extension Exists? (3 replies)
- Can't Find Spell and Abilities Tab anymore (0 replies)
- Feats - can't make new heritages feat search by Trait search (2 replies)
- Create Character (2 replies)
- Critical Hit and Fumble Deck (17 replies)
- features broken during last update (19 replies)
- Modifying a Theme for Pathfinder Second Edition (7 replies)
- Trying to Automate the Warrior's Training Ring (0 replies)
- Look and Feel bug with Skills page (1 replies)
- Abomination Vaults: Compendium (51 replies)
- Creating a magic ring (3 replies)
- Console errors when adding Shadow to Combat Tracker (2 replies)
- Effect coding for : half spell level as damage bonus / 1/4 item level as damage bonus (1 replies)
- Weapon Proficiency (3 replies)
- Weapon creation : powerfull fist (monk) can't add damage dice (3 replies)
- Abomination Vaults (18 replies)
- Pathfinder 2 Class (Tomorrow) 2-11-2021 (2 replies)
- Lay on Hands and Shield block (3 replies)
- Is filtering the bestiaries by creature trait available? (1 replies)
- Sneak Attack? How Do? (8 replies)
- Add multiple attack fields to a weapon and some effect macro questions (7 replies)
- Classic vs Unity/State of Unity (13 replies)
- Are Adventure Paths Tackled Separately or In Order? (8 replies)
- Learning the automation slowly..bit by bit.. (1 replies)
- Wounds and Dying (2 replies)
- Hidden Feats - possible heritage automation workaround? (3 replies)
- Adventure Paths are too long... (8 replies)
- Can't See Level 15 Boosts on the Tracker?? (1 replies)
- Spell Attack Roll (5 replies)
- Striking Rune Levels (1 replies)
- add spell action... (10 replies)
- Sharing rules pages so all player's can view (Core Rules Module) (4 replies)
- pathfinder 2 combat tracker ma#2 and ma#3 (3 replies)
- Exploration Activity Grid (1 replies)
- Need some tiles or tokens which are 'webs'. (1 replies)
- Books unreadable in dark theme (3 replies)
- "Basic" Saving Throws (4 replies)
- Agents of Edgewatch: Compendium (11 replies)
- Question about automating poison (2 replies)
- Investigator Automations (2 replies)
- Gift Adventure path vs paizo pdf (4 replies)
- has anyone created area attack templates? (3 replies)
- As a player, how do I create a magic item in FG? (3 replies)
- Necrophidius Bestiary 2 (1 replies)
- Awarding Hero Points (6 replies)
- encumbrance, is it automated? (2 replies)
- Character Export for PF 2e (8 replies)
- Larger Nicer Font (Well I think so) (11 replies)
- Pathfinder RPG - Campaign Setting: Inner Sea Taverns (2 replies)
- I want to make a tool to do this > (3 replies)
- Guns and gears playtest module (9 replies)
- Adding a New Lookup Data Category? (2 replies)
- Bard Spellbook (Esoteric Polymath feat) (1 replies)
- Lost Omen Module Issues (2 replies)
- Adding Organizations (6 replies)
- Any plan to do 2-03 (PFS) Catastrophe's Spark? (4 replies)
- Fantasy Grounds College is looking for volunteers!~ (0 replies)
- Feats automation (14 replies)
- Intellect Devourer Bestiary 2 Missing? (1 replies)
- Missing Golarion language fonts (1 replies)
- Need help with automation (5 replies)
- How to add a custom heritage? (2 replies)
- How do I let my players level up? (6 replies)
- Symbol on Skills Tab (3 replies)
- Ranger animal companions (6 replies)
- Reworded question but same topic > Kingmaker for 2E (1 replies)
- Resist all calculated incorrectly (2 replies)
- Duration of pathfinder modules? (14 replies)
- adding extra damage dice that don't multiply on a crit (8 replies)
- Pathfinder 2E GM's, how viable is it to use the Kingmaker stuff for P2? (4 replies)
- Need help crafting a Rogue Mastermind racket custom action (3 replies)
- Can a Heritage modify an Ability Score? (4 replies)
- Adding custom feat metadata to filters (7 replies)
- No more 2E pathfinder module (7 replies)
- Questions about the pathfinder system [Problems] (1 replies)
- Heres how to make an Emanation(aura) move with a token (2 replies)
- Add Holy to weapon (1 replies)
- Hide effect coding for Comabt Tracker (1 replies)
- Seeking top-recommended PF2e adventures/dungeons for FGU (4 replies)
- Animal Companion Integration (3 replies)
- Pathfinder Second Edition - Bestiaries and Automation (102 replies)
- Effects (2 replies)
- Retiring Playtest rulebook modules (9 replies)
- Putting Coins in a Bag of Holding (7 replies)
- Can't See Level 15 Boosts on the Tracker? (1 replies)
- IFT: and MAP requires us to hit the MA# Modifier Buttons? / Range Detection Script? (3 replies)
- Anybody know how to use a 5e campaign module (Out of the Abyss) in pathfinder 2e? (3 replies)
- FGU UI issue on character sheet notes page (2 replies)
- Effect coding "not" (3 replies)
- This is a great thing and thank you. (3 replies)
- Golarion calendar issue? (1 replies)
- JSON file from Hero Labs Online (15 replies)
- Reverse Dice Tower? (2 replies)
- NPC Syntax Problems for PF2 (3 replies)
- DMG in Ability Scores (1 replies)
- Saves and damage application intermittent (3 replies)
- Fatal Not Working In FGU (13 replies)
- Archetypes - How to add in FG? (5 replies)
- Size and reach (CT + map) (12 replies)
- Modifying stat with an effect (2 replies)
- Dragging onto tokens from chat (8 replies)
- How do we deal with unidentified magical items? (6 replies)
- Ranger evasion not working? (3 replies)
- Core rule book Errata 2 (2 replies)
- Adding a bonus to Perception (5 replies)
- Question about automation in AP's and Bestiary. (Spoilers) (3 replies)
- Issue with Inspire Courage (5 replies)
- Coding Bestiary (1 replies)
- Fortune/Misfortune Rolls (2 replies)
- character action add modifier (3 replies)
- hostile attack penalties (3 replies)
- Coding (8 replies)
- Resistance Issue (13 replies)
- Bard Focus Points not correct (2 replies)
- oracle mystery (4 replies)
- Modifier buttons on the desktop (extension) (29 replies)
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- Well Versed Bard (2 replies)
- Add Runes (7 replies)
- Pathfinder 2e - Adding PERS damage on Crit (7 replies)
- True Strike (2 replies)
- Black Ooze - splitting - Newb Q (5 replies)
- Adding unarmed attack to NPC (2 replies)
- Potetial error (2 replies)
- Coding assistance (9 replies)
- Delay (4 replies)
- Demoralize automation (4 replies)
- Effect DC (2 replies)
- Modifier buttons next to the dice (2 replies)
- Action symbols? (3 replies)
- How are others handling Runes / Magic Items? (3 replies)
- FGU Spellcasting question (7 replies)
- Combining damage from two attacks for special abilities. (8 replies)
- Multiclass Dedication Feats (3 replies)
- FGU question (3 replies)
- Character Sheet - Spell Preparation (6 replies)
- Adding additional materials / resistances (1 replies)
- Compatability Question (4 replies)
- How do I remove a link from a character sheet (2 replies)
- Expend on action flat-footed (2 replies)
- Hunted shot and Flurry of blows (2 replies)
- Beginner Box? (31 replies)
- Alchemist Bombs (3 replies)
- Gravity Weapon (7 replies)
- Look up data set (1 replies)
- Font with Symbols for Unity (2 replies)
- Crit Fail save and immunities (1 replies)
- A picture and text guide to character creation in Fantasy Grounds (2 replies)
- Age of Ashes: Fires of the Haunted City Module (0 replies)
- Slithering Map Editing (Spoilers) (0 replies)
- The Cube & The Great Quest (3 replies)
- Hunt Prey Effect Question (13 replies)
- Making alchemists bombs work? (3 replies)
- Visible Auras (3 replies)
- Adding spell actions to the spell description (1 replies)
- Ability Flaws? (2 replies)
- Fearsome rune (1 replies)
- Champions reaction (3 replies)
- Automatic Bonus Progression (4 replies)
- Question about Deific weapon for a Champion in Pathfinder 2E Unity (1 replies)
- Unity, Heightened spells not working? (1 replies)
- Need some help getting started on creating a custom NPC/Monster (11 replies)
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- Pathfinder Second Edition - Official Paizo Product Conversion Status (110 replies)
- Spell DC/ Spell Atk/ Class DC (2 replies)
- Error in Living thunderclap entry (1 replies)
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- Is there a module or ext that has the various afflictions and poisons ready to go? (5 replies)
- Coding Heroism (3 replies)
- Some of the flip mats/tiles from Paizo (5 replies)
- Sorting Abilities By Level Gained? (3 replies)
- actions tab: skill checks such as feint (9 replies)
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- Bug - Re-adding Muse for Bard (2 replies)
- Setting effect to expire at start of target's turn (1 replies)
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- Panache realisation (5 replies)
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- Character Ability Stats (5 replies)
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- Movement Tracking (7 replies)
- IFT: TYPE() function question and also automation (5 replies)
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