pizentios
January 21st, 2021, 17:24
Good morning/afternoon,
Recently i have been adding some spiders (someone else's homebrew i found on reddit) to use in a Mwangi jungle setting. One of the spider's has a poison when it bites (as it should). I understand how to automate the 1d6 poison damage and the save roll, however another part of the poison has me a bit stumped as far as automation goes.
The information about the poison is as below:
Saving Throw :Fotitude DC 25;
Maximum Duration: 6 rounds;
Stage 1: 1d6 poison damage and stupified 1 (1 round);
Stage 2: 1d6 poison damage and stupified 2 (1 round);
Stage 3: 1d6 poison damage and cannot use the Cast Spell action (1 round).
My question is, how does one get the stupified condition to increase after a stage increase in the poison? Is there even a way with the current scripting language? I haven't been able to find much in my searches both here and on google about my question, so i apologize if it's been asked and posted somewhere already.
Thanks for the insight
Recently i have been adding some spiders (someone else's homebrew i found on reddit) to use in a Mwangi jungle setting. One of the spider's has a poison when it bites (as it should). I understand how to automate the 1d6 poison damage and the save roll, however another part of the poison has me a bit stumped as far as automation goes.
The information about the poison is as below:
Saving Throw :Fotitude DC 25;
Maximum Duration: 6 rounds;
Stage 1: 1d6 poison damage and stupified 1 (1 round);
Stage 2: 1d6 poison damage and stupified 2 (1 round);
Stage 3: 1d6 poison damage and cannot use the Cast Spell action (1 round).
My question is, how does one get the stupified condition to increase after a stage increase in the poison? Is there even a way with the current scripting language? I haven't been able to find much in my searches both here and on google about my question, so i apologize if it's been asked and posted somewhere already.
Thanks for the insight