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  1. Events on deleting and copying nodes (1 replies)
  2. How to get to CTNode from the Character Sheet Node (2 replies)
  3. [Bug Report] DB.getChildCount() documentation and implementation do different things (1 replies)
  4. Where is the script file for the party sheet? (5 replies)
  5. <stateframe> in basicnumber derived templates (7 replies)
  6. Trying to add new effect in the expireEffect function in manager_effect.lua script (3 replies)
  7. Getting values from another module (0 replies)
  8. Nodes vs attributes (1 replies)
  9. Need some help getting started modding an extension (1 replies)
  10. String alignment in controls (2 replies)
  11. Help finding file that adds the filter options to Items window (2 replies)
  12. Reading new Atlassian notes - anchors (3 replies)
  13. DB.getValue(node, [subpath [, default]]) returns nil if no subpath entry found, or? (2 replies)
  14. Adding of mods in 2E (0 replies)
  15. Updating contents of combo box (1 replies)
  16. Ruleset/Extension UI Standardization (0 replies)
  17. Ruleset/Extension Updates - Historical Change Guide (0 replies)
  18. RulesetWizard - corrupted file or error updating or? (6 replies)
  19. Trying to store alternate token image for NPC and swap out dynamically (5 replies)
  20. Interface.openWindow, how do you move the focus to the new window? (2 replies)
  21. NPC Importer Request (2 replies)
  22. Trying to get NPC node from CT (6 replies)
  23. Seeking Advice on Ruleset Crafting (5 replies)
  24. Monitoring items in the inventory list (4 replies)
  25. Problem with chat window (24 replies)
  26. How to use the new sound triggers in discord using the free VLC media player. (91 replies)
  27. Token size question (max sizes for a token? can it be 100 by 200 or another value?) (3 replies)
  28. sOs SIDEBAR category how to add a ext to a custum sidebar category?! ext issue (20 replies)
  29. window lists for npcs,creatuers, and spells demo?! willing to pay. (19 replies)
  30. Multiple filters on Windowlist (1 replies)
  31. Art question - what can be reused? (9 replies)
  32. Issue with getting Value from a node in DB (3 replies)
  33. Best way of getting the current character node from any child of the node? (7 replies)
  34. Wounds: Any mod to reverse them?` (2 replies)
  35. Keyboard use on a control (7 replies)
  36. Ruleset Wizard Example Extension Coding Tutorial (4 replies)
  37. Does eporting tables include npcs, and other data or just the tab named tables? (2 replies)
  38. Modifiers (7 replies)
  39. How to keep the holder value when exporting characters (13 replies)
  40. Does FG deal with sytem variables? (2 replies)
  41. Tutorial request with example ext file willing to pay! (18 replies)
  42. Trying to find if the actor attacked last round. (1 replies)
  43. OptionsManager registerOption2 - parameters explanation (3 replies)
  44. Control visibily - size (1 replies)
  45. Community Ruleset for Mage: The Ascension / Mage: The Awakening (3 replies)
  46. Chat output (5 replies)
  47. How do I change the image an extention uses for its windows? (Clock Adjuster) (7 replies)
  48. Savage Robotech (0 replies)
  49. data_library - Sidebar button (3 replies)
  50. EffectManager.setCustomOnEffectAddEnd callback isue (2 replies)
  51. Effects and conditions (4 replies)
  52. Total weight carried (2 replies)
  53. Extension icon sprite sheet/atlas possible? (11 replies)
  54. Showcase of Spell Icons (5 replies)
  55. Lua array value by string (18 replies)
  56. Have you ever used ChatGPT help you program? You should! (8 replies)
  57. Masterindex filter (1 replies)
  58. Increasing Spell DC (4 replies)
  59. Create new record with more then one class (fRecordDisplayClass) (3 replies)
  60. How to change size of a window (17 replies)
  61. 5E - adding entries to rRoll (odd behavior) (7 replies)
  62. Sidebar buttons (6 replies)
  63. CoreRPG WindowManager suggestion (1 replies)
  64. List members of a control (2 replies)
  65. Retrieve GUI element from DB node (4 replies)
  66. Gracefully override a function (11 replies)
  67. Troubles with fn rollStandardInit and groups (3 replies)
  68. LIGHT effect ignores conditionals (6 replies)
  69. isItemIdentifiable function (2 replies)
  70. Where does the NPC field "Saving Throw" hook into? (5e) (4 replies)
  71. Module - condition the loading of data (7 replies)
  72. aCustomFilters in data_library.lua (3 replies)
  73. performMultiAction or ActionsManager.performMultiAction? (4 replies)
  74. windowlist - sortby and onSortCompare (6 replies)
  75. Strange Behavior When Scaling Tokens Via Script (10 replies)
  76. Get a database node from a chat command (10 replies)
  77. Calendar modification for HackMaster (10 replies)
  78. List of Publishers that Can be Converted (2 replies)
  79. Adaptation List Noob Question (2 replies)
  80. numberfield in a windowlist - appearance (1 replies)
  81. Highlighted Reference Manual Search (4 replies)
  82. Panel resizing (imagebackpanel)... works now? (11 replies)
  83. DB path of a known name (3 replies)
  84. DB.getPath(node, "..") (1 replies)
  85. Cogent Ruleset - Coming™ (2 replies)
  86. Shrinking tags (2 replies)
  87. Create a link for recordname and send it via Comm package (5 replies)
  88. Classic Traveller and fonts (9 replies)
  89. Can we have a code-snippet as an example on how to force a roll to use a skin? (5 replies)
  90. Can I make cantrips limited use? (Pathfinder 1e) (4 replies)
  91. Radial tag inside Tooltip (5 replies)
  92. How do I load custom data for my extension to use? (3 replies)
  93. Font size (1 replies)
  94. Variable visibility (4 replies)
  95. node.getChild(string) vs DB.getChild(node, string) (63 replies)
  96. getChildren Documentation Issue (1 replies)
  97. & Logo centered on record window (1 replies)
  98. Is there a tool for making themes (3 replies)
  99. Making ruleset on top of corerpg question (10 replies)
  100. How to get change event in a different node on DB (4 replies)
  101. Drag a linkfield into the chat (3 replies)
  102. Is there ANY way I get the global lua value from a template? (2 replies)
  103. Field look (readonly, editable, focused) (2 replies)
  104. Employing the Function Renaming Technique for Registered Handlers (3 replies)
  105. LFE extension to modify Show NPC/Hide NPC button appearance on Combat Tracker (1 replies)
  106. Troubles with relative/current positioning (1 replies)
  107. Import Hero Forge Figures? (1 replies)
  108. 5E - Spell Preparation (Cantrips) Extension Idea (re-posted from general 5E forum) (0 replies)
  109. Using available Image tools to make a motion tracker (0 replies)
  110. Attempting to do a 2d20 simple character sheet (1 replies)
  111. System list windows (7 replies)
  112. Module files and tags (5 replies)
  113. Positioning behaviour (4 replies)
  114. Updating the Combat Tracker UI. (1 replies)
  115. Control type (4 replies)
  116. Stringfiled height auto resize (2 replies)
  117. keyeditframe (5 replies)
  118. Reload Items (6 replies)
  119. Easy Custom Looking Dice? (2 replies)
  120. How to be notified of Selection changes? (1 replies)
  121. Combobox problem (0 replies)
  122. Deriving windowclasses (11 replies)
  123. onClickRelease event on formattedtextcontrol or genericcontrol (2 replies)
  124. Creating a different Initiative Extension for 5e/CoreRPG (5 replies)
  125. actions between controls in different tabs (2 replies)
  126. Lancer RPG Ruleset for Fantasy Grounds? (5 replies)
  127. module developer question (5 replies)
  128. Query Regarding How Extensions Load (37 replies)
  129. I finally found out how some things can shrink a large token image to a smaller image (20 replies)
  130. New Developer (3 replies)
  131. Functions overriden twice (1 replies)
  132. CoreRPG Character Sheet Tab Font/Size? (3 replies)
  133. Variables List for coreRPG/5E (6 replies)
  134. Extension question (2 replies)
  135. Windowlist troubles (6 replies)
  136. extension properties - dependency does nothing ? (8 replies)
  137. Abilities window (2 replies)
  138. Progress Bar Issue (3 replies)
  139. tab error (1 replies)
  140. LUA questions? (7 replies)
  141. Determining token from coordinates (2 replies)
  142. Tooltips don't show any speical characters (0 replies)
  143. Conditional hiding (control) (5 replies)
  144. Overriding WindowClass instance attributes from LUA (3 replies)
  145. API for map loaded and initial token dropped (2 replies)
  146. Overriding Comm.deliverChatMessage (4 replies)
  147. EffectManager for condition in 3.5E (2 replies)
  148. Non-Client Module/Manual Reader Request (4 replies)
  149. CombatManager.setCustomTurnEnd (1 replies)
  150. Faction "faction" is "foe"? (12 replies)
  151. Module fails to export- cause? (1 replies)
  152. Debug.chat not working in named-script onInit function (2 replies)
  153. Always The Client?? (2 replies)
  154. Developer guide page trouble (5 replies)
  155. Hiding the turn order during round 1, only (2 replies)
  156. All elements (module + campaign) (0 replies)
  157. Data wrongly saved and then not loaded (2 replies)
  158. Chat Line Spacing (4 replies)
  159. Sorting dice results in chat output (10 replies)
  160. Utility.getDiceTotal Documentation (0 replies)
  161. button_iedit - dosen't work (3 replies)
  162. How to show only the desired version of a skill (4 replies)
  163. Forge extension file locations (5 replies)
  164. Developer Guide Missing Documentation for dragdata getDiceData() (2 replies)
  165. Multiple d size dice single rolls (7 replies)
  166. Understanding Item Types and Dynamic Field Creation (5 replies)
  167. Removing modifier from dice results (6 replies)
  168. Extenson change tokens (5 replies)
  169. Showing off my pop-out field adjustment for max health (0 replies)
  170. How can i catch a "cdrag&dop" roll, where the dice "is not landed" within Chatframe? (4 replies)
  171. Understanding DB.handler and onChildDeleted (4 replies)
  172. Adding to a tokens radial menu (5e) (7 replies)
  173. Unexpected Art Asset Hex Tile Behaviour (3 replies)
  174. Help creating a ruleset (4 replies)
  175. Editing Spell Data (5e) (2 replies)
  176. Is it possible to override the Distance Suffix (6 replies)
  177. [DEV] Well-formed file URLs are supported as long as they point to a location within (2 replies)
  178. Read from external file (1 replies)
  179. Preparing a rulset so that it can be translated (2 replies)
  180. Change Fog Color (hear me out) (2 replies)
  181. Order of calculation for number_linked control (2 replies)
  182. Reference Book Builder ROCKS!!!! (7 replies)
  183. Miniature Games Ported to FGU (2 replies)
  184. Portrait Packs - JPG vs PNG (2 replies)
  185. definition files and "version of Fantasy Grounds" (7 replies)
  186. Pregens and Portraits (2 replies)
  187. Is the "expanding rectangle" of relation="relative" anchoring a dynamic anchor? (9 replies)
  188. Request for feedback on AdventureCard module layout (0 replies)
  189. Creating SWD / SWADE (individual) modules (1 replies)
  190. Reference Module & Character Race (Core RPG Unity) (4 replies)
  191. Sea of Thieves TRPG Dice Help (3 replies)
  192. Push Mechanic Help (0 replies)
  193. Link Icons (and how to change them) (2 replies)
  194. token.setVisible per user (1 replies)
  195. How to make lua call to get token on top of all others? (4 replies)
  196. Please help me aim (8 replies)
  197. Background Decal (2 replies)
  198. Menu icon appearing different at different menu level (2 replies)
  199. Some Fonts and not some Fonts.. displaying (10 replies)
  200. resetMenuItems() not working? (3 replies)
  201. How do I remove a callback for tokeninstance.onDragEnd? (1 replies)
  202. Is there a way to prevent client from moving PC/NPC token? (6 replies)
  203. LUA Variables change type if handed over between functions (4 replies)
  204. Question about rRoll.aDice fields (3 replies)
  205. Free icons (1 replies)
  206. Can I get a dice total after/during throwing dice? (11 replies)
  207. Issue with DB.getValue in combination with DB.deleteChild (4 replies)
  208. Language Fonts Extensions and Extensibility (1 replies)
  209. Apply "Stable" effect as a player in 3.5/PFRPG (4 replies)
  210. Using an effect to multiply damage (1 replies)
  211. luacheckrc (17 replies)
  212. Any way to trigger "/debug on" on launch of a campaign? (2 replies)
  213. Editing Rulesystem - Renaming Senses on 3.5 ruleset (4 replies)
  214. Trying to understand DB.getvalue(node,"link"...) behavior in 2E (2 replies)
  215. Same table has two different readings of it's properties? (3 replies)
  216. Tab Font (2 replies)
  217. Advice for laying out controls in a windowclass sheetdata xml? (1 replies)
  218. Exploding dice for damage and healing (2 replies)
  219. New currency and encumbrance system hookup for custom ruelset (23 replies)
  220. Extension Conflict (Looking to hire a coder) (22 replies)
  221. Radial Menu Question (1 replies)
  222. World of Darkness 20th Anniversary Edition Ruleset (Revive) for FGU (100 replies)
  223. How to make these changes? which ones would be possible? (8 replies)
  224. For Projects Turned in for Review more than 4 weeks ago (0 replies)
  225. Create Custom Spelllist - XML Documentation? (1 replies)
  226. Are There Any Option Group Limitations? (4 replies)
  227. Iterating Through All Characters In DB (14 replies)
  228. Does onInit for global scripts get called on the client? (4 replies)
  229. Issue with single word module name (4 replies)
  230. Would like help making new sidebar tabs (7 replies)
  231. Change to Default Value (14 replies)
  232. Collaborative Database Nodes (2 replies)
  233. Custom Dice Tower Image (3 replies)
  234. How to get charsheet from combat tracker list entry (1 replies)
  235. CombatManager.requestActivation does not trigger hooks (4 replies)
  236. DB.isOwner returning false unexpectedly (2 replies)
  237. Token selection timing, select after double-click (3 replies)
  238. Overridden onDoubleClick still calling CoreRPG onDoubleClick (6 replies)
  239. How to display license info in FGU (3 replies)
  240. Getting link references to module/DB entries (5 replies)
  241. Can someone explain "super" and how it works in FGU? (9 replies)
  242. Adding modifier button to an existing category (5 replies)
  243. Getting user name (3 replies)
  244. Party inventory control only rendering for host (15 replies)
  245. Grouped Lists (5 replies)
  246. URL API changes, disables functionality working since FGC? (4 replies)
  247. API Import (0 replies)
  248. Error only on creation of a new Character (12 replies)
  249. Drag and Drop not working (22 replies)
  250. String Cycler How to get rid of the empty value (2 replies)