View Full Version : Using an effect to multiply damage
rjunkin
March 13th, 2022, 17:23
Hey all,
Trying to make an effect that multiplies the damage as an effect. For instance in 2e the Dragon slayer sword will do triple damage to one type of dragon.
Any help would be appreciated.
R.
Moon Wizard
March 13th, 2022, 18:28
You would need to override the damage modification and/or damage resolution code for whichever ruleset you are modifying; and make sure all the data is updated. I would personally probably look at doing it as a tag in the damage string that is handled during damage resolution for easiest implementation. But, you would still need to understand the damage code for the specific ruleset.
If you're talking 2E, then @celestian is the person that built the 2E ruleset.
Regards,
JPG
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