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- WOD Ruleset (3 replies)
- Scripting token events (6 replies)
- New to this.. (2 replies)
- Defining font for the Identity-boxes for the GM.. (2 replies)
- Ruleset modification question. (13 replies)
- Question on getRemoteIdentities() (0 replies)
- Help with adding Spells to Mod (5 replies)
- Custom ruleset reskinning question (5 replies)
- Req: / command to load hotkeys (3 replies)
- Open Source Comminity Ruleset? (3 replies)
- Setting a value when another value changes... (15 replies)
- Custom die question (5 replies)
- Console-ation prize (1 replies)
- maxcol, curcol? (2 replies)
- Can i? A question about masking... (9 replies)
- Rolling dice from script (1 replies)
- XML Frame/Window question (1 replies)
- XML math problem on custom charsheet... (6 replies)
- button_statpointmode.png? (2 replies)
- Show Party Hit Points? (6 replies)
- House Rules Problem (0 replies)
- L5R Ruleset? (20 replies)
- Underlining text on a character sheet. (3 replies)
- Adding images (icons) to the library...? (1 replies)
- Mage Knight: Dungeons ruleset for FGI or FGII? (0 replies)
- Resizing reference boxes/windows? (4 replies)
- Categorizing the library/module entries... (2 replies)
- Getting and manipulating values... (6 replies)
- modules (2 replies)
- Windowlist/class help. (10 replies)
- Installing FGII On A Different Partition (5 replies)
- Deck of cards? (6 replies)
- Static Checkboxes? (0 replies)
- changing the campaign name (4 replies)
- Sharing information with users... (3 replies)
- FGII AD&D Ruleset (2 replies)
- onDrop in Personnalities (5 replies)
- FG2 - Changing the GM title (16 replies)
- setAnchor script command? (1 replies)
- Widgets on diecontrols? (2 replies)
- Question for XML Junkies - Whats the best XML editor? (14 replies)
- Map scaling and other oddities. (12 replies)
- assigning proper copyright notices (11 replies)
- linking maps (4 replies)
- Help with Modified Spell List Needed (2 replies)
- Drag and Drop diefield problem (2 replies)
- XML with foreign characters in it... (2 replies)
- Feat tags (5 replies)
- Need Help adding scripts (1 replies)
- Halves and Quarters (7 replies)
- Clear the Combat Tracker (11 replies)
- Renaming Tabs (11 replies)
- retrieving the value of a formattedtextfield control (7 replies)
- A Bug that I can't squash (0 replies)
- FGII for non-RPG games? (12 replies)
- adding text to dice roll result (7 replies)
- Anyone able to create an XML character sheet for me? (0 replies)
- I need some FG2 specifici xml/lua guidance (6 replies)
- Can we 'force' .css into the .xml anywhere? (2 replies)
- dynamic headings in a windowlist (3 replies)
- Vista: App data folder location? (2 replies)
- giving players access to npcs, items, etc. (8 replies)
- custom control on charsheet not sending changes to others (2 replies)
- Ruleset status list? (128 replies)
- Where is the DB information kept? (4 replies)
- FG I to II ruleset conversion for dummies? (7 replies)
- How to reference 'self' in Lua? (17 replies)
- resizing the character sheet (21 replies)
- Modification Basics? (0 replies)
- Removing the dice? (10 replies)
- Help with columns in windowlist (13 replies)
- multi-level user defined menus? (12 replies)
- "xxx_class" and "xxx_frame" What the? (0 replies)
- onDrop function and dragdata (8 replies)
- ruleset modification and combat tracker (2 replies)
- How to drop a "Monster" in personnalities? (1 replies)
- Campaign NPCs in the Library? (3 replies)
- Second tier of librarylink? (1 replies)
- Can we 'manipulate' the search feature? (2 replies)
- vertical text alignment (0 replies)
- Token sources and addToken() (1 replies)
- Module makers Toolbox (0 replies)
- Windows, sharing, and runtime controls (11 replies)
- Almost there, but not quite (trouble with .mods) (6 replies)
- Custom radials on a token? (0 replies)
- More scripting questions..... (3 replies)
- LUA Feature Request: expose rotating tokens (1 replies)
- License for custom rulesets (2 replies)
- Distributing a ruleset to players (0 replies)
- Add tab to character sheet (19 replies)
- Setting a value in a Readonly numbercontrol (3 replies)
- How to include portraits in chat. (33 replies)
- GM only area on a character sheet? (3 replies)
- WiP (2 replies)
- Feature Request: DM Token Layer (13 replies)
- Force tooltips? (0 replies)
- How to change dice image in chatbox (0 replies)
- Trying to create a condition track (11 replies)
- FG2 won't recognize my module... (9 replies)
- xml/script math questions (21 replies)
- Adding custom content to FG2 rulebooks? (6 replies)
- FG 1.5 question (2 replies)
- Editing the personality XML file... (0 replies)
- tonumber? + editable fields (6 replies)
- Help with a simple template (4 replies)
- Drag and drop inventory? (1 replies)
- Items in windowlist not "refreshing" (9 replies)
- Help with Spellsheets :) (3 replies)
- Scale tokens individually? (9 replies)
- Identitylist menu request + sharing windows (7 replies)
- Cant load new rulesets. (2 replies)
- Need a little help with Drag/Drop (2 replies)
- The Window (2 replies)
- City Map Generator? (4 replies)
- Only three classes for a character? (13 replies)
- Quick scripting question (3 replies)
- Embedding images in Library .mod's (5 replies)
- Getting FGII to Recognize a ruleset. (9 replies)
- Request: Timelord Character sheet (2 replies)
- Help with skill list. (4 replies)
- Registry 'Bug'? (1 replies)
- lua editor/ide (10 replies)
- Allow decimal numbers in inventory. (6 replies)
- Funny Dice (2 replies)
- Player Side-Library Activation (10 replies)
- Turn Timer script? (2 replies)
- FG II: Trying to add rules modules. (4 replies)
- Ruleset Warning: Anchored control static height ignored (19 replies)
- Non D20 (Runequest) Ruleset in FG2 (6 replies)
- quick question (2 replies)
- Numberfield with no value? (2 replies)
- framedef FGII (4 replies)
- Books on LUA (3 replies)
- Forcing text into a labeledstring? (16 replies)
- /reload problems.... (2 replies)
- Scenario export "thumbnails" syntax and path (2 replies)
- Player hidden rolls to GM (19 replies)
- Common Modifiers in FGII (6 replies)
- Custom die return text? (7 replies)
- Linklist inside formatted text (0 replies)
- Finishing Touches - Problems adding "Notes" to GM Client (2 replies)
- Bell on turn? (0 replies)
- Req: Sources Space on Char Sheet (1 replies)
- Possibly dumb question about chatmanager.lua (18 replies)
- Math Functions in FGII? (2 replies)
- Ruleset documentation available (32 replies)
- Minisheet extensions (5 replies)
- Stupid Questions (2 replies)
- Library "only" module? (2 replies)
- 7th Sea? (1 replies)
- Logo / License (7 replies)
- Dice arrange position... (2 replies)
- Changing/Adding Skills (16 replies)
- Okay what have I broken? (1 replies)
- Changing grid scale in FGII? (0 replies)
- Trace in scripting (4 replies)
- RuleForge - RuleSet Editor (16 replies)
- Creating a Skill-List & a Stress Die (3 replies)
- Broken Install (2 replies)
- Need help on loading Images (4 replies)
- FG crash when removing die definition (4 replies)
- Decal Transparency for desktop (1 replies)
- FG II: Map Resizing (11 replies)
- Help me read this error message: (2 replies)
- getModules() (1 replies)
- base.xml problem? Where is it? (4 replies)
- Dragging module entries to a sheet - last big hurdle (5 replies)
- Number Pad (2 replies)
- Replace background? (1 replies)
- New list of spells (6 replies)
- Counting Success (2 replies)
- onInit and subwindows (3 replies)
- Feature Request - Player Hidden Die (1 replies)
- The Updates (4 replies)
- About creating a custom character sheet for FWTD (2 replies)
- Adding an "inventory" module to the d20 ruleset (1 replies)
- Fgii Utf-8 (1 replies)
- Reference_spells (5 replies)
- What about us little guys? (0 replies)
- FGII modifiers ike FGI's modifier types (4 replies)
- Fonts and Graphics (7 replies)
- Two xml/script math issue - need help (8 replies)
- FG II ruleset tweak from the d20 original... (5 replies)
- patches and custom rulesets (3 replies)
- Will an upgrade to v2.0 ruin my custome ruleset? (3 replies)
- Prevent Ruleset autodownload (0 replies)
- Feature suggestion: detailed patchnotes (4 replies)
- Minimal Ruleset for FG II (5 replies)
- LUA, controls, and other 2.0 questions... (2 replies)
- <node name="houserule"></node> (1 replies)
- Change the size of the minisheet. (6 replies)
- Deconstructing charsheet_skills (5 replies)
- NodeDescriptions updated for FG2 (4 replies)
- Request: True20 Character Sheet (27 replies)
- Running the d20unpak (3 replies)
- Connection Problem (1 replies)
- Editing races in d20basicrules.mod (8 replies)
- Monster Manuals (8 replies)
- Ruleset for New System (0 replies)
- Charsheet_skilllist.lua (1 replies)
- DB Editor for FG... (4 replies)
- Parse error messages? (1 replies)
- FG II Ruleset Creation... (18 replies)
- D20-SRD and FGII (3 replies)
- Scrollable Inventory (1 replies)
- 2ed AD&D ruleset? (1 replies)
- screen grab (5 replies)
- Control-Drag-and-Drop not for some fields... (6 replies)
- Editing pointers (4 replies)
- GM tools... (1 replies)
- Missing tooltips... (0 replies)
- UTF8 Encoding? (10 replies)
- Naming the tabs for stories (2 replies)
- New Ruleset - Problem 2 (4 replies)
- Please help - new sheet, ruleset, and user (5 replies)
- Challenges with custom rulesets (2 replies)
- Looking for a Sheet!! (3 replies)
- Different Frames (2 replies)
- Traveller T20 (15 replies)
- New ruleset: missing tokens and background image for Personalities (7 replies)
- More Lightings (22 replies)
- Creating Character Sheets (4 replies)
- Substracting Protection (3 replies)
- Portraits on the charsheet (8 replies)
- FantasyGrounds RuleSet Editor (47 replies)
- Tunnels & Trolls (2 replies)
- D20 Skills (2 replies)
- Okay, I give up (3 replies)
- Creating custom rules set (8 replies)
- DB Editor... (14 replies)
- Limiting a calculation based on another? (7 replies)
- Suitable for a character sheet? (2 replies)
- Basic Maths... (1 replies)
- Basic Maths... (0 replies)
- Noob needs help; Can I update FG with new D&D sourcebooks? (2 replies)
- Keyboard language messed up (0 replies)
- Keyboard language messed up (1 replies)
- What about Warhammer FRP2? (0 replies)
- Rolling different dice together (2 replies)
- Character in need of help (5 replies)
- Set initial value in a number or string control (6 replies)
- Changing the Character sheet...can I... (2 replies)
- Items modification question (0 replies)
- Making one's first 'module'... (7 replies)
- newbie here...Star Wars d20 ruleset? (23 replies)
- Preventing mouse wheel from changing a field (5 replies)
- Forgotten how I got this to work before.... (9 replies)
- Feature Suggestions (8 replies)
- Problem after changing fonts (3 replies)
- Modifying Rulesets, and the other players (1 replies)
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