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Zakarius
July 15th, 2007, 02:11
I really like how the modules can be easily tossed together to add both GM-specific and player-friendly data for the game. Unfortunately, I feel as if there's no way to organize the information well. This may be far more difficult than I had hoped, but here's what I'd like to do:

Separate groups of library entries into blocks:

Character Creation:
Races
Classes
Skills
Feats
Spell Lists

Equipment:
Weaponry
Armor
Other Equipment


If a header (the ones in bold) can be inserted, that'd be awesome but a space will do. Anyone have an idea how to pull this off? I'll eventually have a HUGE amount of stuff in the library that players can access in-game and having to constantly open/close the book icons seems like a real hassle.

Zakarius

Zakarius
July 15th, 2007, 02:34
By removing the following lines from the client.xml file:



<librarylink type="windowreference">
<class>referenceinlineindex</class>
<recordname>..</recordname>
</librarylink>


...I was able to make a text header which isn't clickable (so it acts as a header). Adding another such <entry> with a single space as the entry's name adds a blank line footer. Hope this is useful to someone ;)

https://www.geocities.com/baishaolin/temp/snapshot.jpg

Zakarius

mr_h
July 15th, 2007, 03:08
Thanks for posting that, I was actually wondering if such a thing was possible when I was working on my library stuff. :)