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- Problem creating a new tab (3 replies)
- Overriding CoreRPG functions (17 replies)
- Target DC on the Desktop? (4 replies)
- Modifier per Dice? (7 replies)
- Stuffing token portraits into chat (2 replies)
- Exact scale formula for token+image control in respect to grid. (4 replies)
- OnDesktopInit() question (13 replies)
- aListViews (3 replies)
- Overriding Help Links for help_library_masterindex (4 replies)
- Calendar extension help (2 replies)
- Chat window fonts (5 replies)
- NPC Inventory Tab (15 replies)
- Call a skill instead of Attribute modifier (3.5e) (5 replies)
- Getting a "global" variable in a global script (5 replies)
- Merge delete and consequences for labels (5 replies)
- Anchor takin' me down... (21 replies)
- Basic Extension Coding Tutorial Session (17 replies)
- Custom Calendar reset (2 replies)
- Remove buttons from the Desktop (top right - Effects) (9 replies)
- Which control/object defines ‘source=“...”’ attribute? (12 replies)
- Star Wars Extension Question (11 replies)
- Dice withoout numbers. (46 replies)
- Force one extension to supercede another extension (3 replies)
- Defense Roll (10 replies)
- Control centering? (12 replies)
- Castles & Crusades - AbilityScore question (8 replies)
- Announcing a Developer's Toolbox (8 replies)
- Why its my number window so teeny/flattened? (10 replies)
- Making a padlock on a form 'readonly' (ie show in red) - using code not XML. (6 replies)
- NPC autoparsing from spells (7 replies)
- Copy/paste issues in an extension (3 replies)
- Adding padlock function to top right of a sheet (6 replies)
- Portrait control not appearing on sheet until it is populated (4 replies)
- First script error report - learning to decode (5 replies)
- “Inheritance” questions (3 replies)
- Template merging questions (1 replies)
- Function Call Driving Table that is Missing the Functions (1 replies)
- <nodelete />. What does this do? (3 replies)
- Creating a ruleset: finaly getting my feet wet (23 replies)
- Best practices / advice ? (2 replies)
- stringcontrol questions (3 replies)
- Looking up API calls? (5 replies)
- Developer Guide questions (possible errata) (8 replies)
- Problems with tables and currency (parcel output) (7 replies)
- 3.5 damage pathways. (drag/drop) (12 replies)
- Host side AND Player side running code issue (12 replies)
- drag/drop initiative possibility. (4 replies)
- WindowList getWindows() and invisibility (7 replies)
- Numenera libraries help? (2 replies)
- Luddite Ref Needs Help (5 replies)
- Campaign save frequency (7 replies)
- Send command to chat after each attack (19 replies)
- Scarred Lands Calendar Module (9 replies)
- Working With and Around Self-Super Code Layering - A Best Practice (?) (9 replies)
- Ctrl + Click for Button_IconCycler? (3 replies)
- Subwindows and "back referencing" query (14 replies)
- easily convert npc to pc (11 replies)
- Module creation - links, etc. (11 replies)
- Remove radial menu entries defined by the application engine? (3 replies)
- Putting input controls in chat? (27 replies)
- PFRPG Item creation questions (1 replies)
- Table question about linked rolls (5 replies)
- Random Question (8 replies)
- Chat Window Tiling Question (8 replies)
- Request For Coding Help - Button Moves On Mouse Wheel (11 replies)
- Feature Request: Auto-Detection of Tokens when exporting a module (10 replies)
- Making progress on a HackMaster 5e ruleset (18 replies)
- Dice rolling, with dice... (21 replies)
- Custom Effects (4 replies)
- <button_iconcyler> why no default value setting? (21 replies)
- Dice string with "macros" exist already? (10 replies)
- Pass Modifiers to Table Rolls (feature request??) (6 replies)
- How can I change the Background Image in a Campaign (4 replies)
- Profantasy Questions (4 replies)
- Paranoia (Mongoose Publishing) (7 replies)
- Unusual request (18 replies)
- Community Wiki (45 replies)
- MoreCore Initiative Order (18 replies)
- Losing my mind with basic custom calendar (6 replies)
- Best way to change a button state from a different control? (4 replies)
- DCC onCharItemDelete not working (5 replies)
- MoreCore Background Change (7 replies)
- Window Manager Extension? (12 replies)
- House healing rules in 5e (10 replies)
- How does the <resize> control determine which controls on a form to resize? (1 replies)
- Overriding or augmenting the onRIGHTClick() function for radial menus (2 replies)
- A Custom Calendar Request (20 replies)
- About Importing MoreCore Ruleset (2 replies)
- Another Custom Calendar thread... (5 replies)
- Xanders/MM/Volo XML tags (3 replies)
- Script join on layered rulesets (2 replies)
- Custom Calender help (17 replies)
- Token to Combat Tracker Quick Search (19 replies)
- What Ruleset is Running? (2 replies)
- Content as Markdown Files (34 replies)
- Specify ImageControl datasource (3 replies)
- John Carter of Mars 2d20 (34 replies)
- Map Ping (3 replies)
- Icons Supers RPG (0 replies)
- Tool tips on buttons not working? (5 replies)
- Ruleset creation: how to co-work with my team-mate on same package ? (9 replies)
- Project: Author (583 replies)
- function clipboardGetText( ) question (12 replies)
- Need Help PFRPG Class Feature XML code (5 replies)
- Need some help with reference_list windowclass. (5 replies)
- Setting window position during onInit() (2 replies)
- v3.3.4 beta testing (1 replies)
- How to get <catagory .*> entries for children? (23 replies)
- Export to Module question (2 replies)
- Mod File Generation and Packing Tool (19 replies)
- SubWindow - issue to find the class inside it. (11 replies)
- Piggy backing a "windowreferencecontrol" (21 replies)
- Change the mouse pointer images (6 replies)
- Export purchased content text to text files? (5 replies)
- World of Warcraft 3.5 ed (2 replies)
- Problem with getChildren() (2 replies)
- Calling All Beta-Testers - Universal Die-Roller (0 replies)
- Setting Tab visibility. (3 replies)
- Change extension ingame? (4 replies)
- Little clarification on rulesets/extensions/modules needed (3 replies)
- 4E initiative as a skill for a star wars saga ruleset (8 replies)
- Detecting Window Focus Loss + Application Window Size (4 replies)
- tables (10 replies)
- Reference manual extension (8 replies)
- Distance measurement abnormalities (2 replies)
- Long or wide tokens (6 replies)
- Create an Addons.dat (2 replies)
- DOE-Soube anda GURPS (0 replies)
- Widget size relationship to token, and token scale (1 replies)
- 5E-Addons? (3 replies)
- Questions regarding the Ruleset Development List (2 replies)
- Modifying distance calculation (9 replies)
- reference_domainlist (2 replies)
- Separation of NPCs and Monsters (11 replies)
- Help for adding FG GAP Theme to DOE-Locations and DOE-Sound (8 replies)
- windowlist, window list items and unexpected getPosition() results (6 replies)
- RewfManual Wiki Entry - Where? (4 replies)
- Window Controls with sub-elements. (16 replies)
- onDragStart event not being captured for templated buttoncontrol (8 replies)
- Host versus User issue, manager_action_init.lua (5 replies)
- Creating Tokens (6 replies)
- Map Measurement (2 replies)
- Narrative Initiative for 5E (1 replies)
- UserData (3 replies)
- Character sheet help (7 replies)
- Masking/UnMasking areas with no cursor input (2 replies)
- "space" and "reach" field onHover shaping (0 replies)
- Active Token graphic (3 replies)
- Hot-Key Attacks (8 replies)
- Get window reference of ct_entry given the node (7 replies)
- Dragline Control (17 replies)
- ScrollControl seeking (0 replies)
- Combo boxes are really hard, 'emKay! (9 replies)
- Coding For MetaData Help (8 replies)
- Zombicide (2 replies)
- Using a custom decal? (2 replies)
- Changing initiative die roll for Pathfinder (10 replies)
- Basic help with theme window title (4 replies)
- Trying to Implement Control Resizing (11 replies)
- Reference Manual Search Box Triggering Tags (10 replies)
- Do windowlists have a default or minimum height? (7 replies)
- Table Columns (13 replies)
- Resizable Form Containing Multiple Scrollbars (9 replies)
- Barbarians of Lemuria in the vault? (11 replies)
- Best way to create an item in a character's inventory (23 replies)
- Universal Module Extension (130 replies)
- The tostring( ) lua function introduces "roundoff" errors! (29 replies)
- How does one programmatically resize a window? (2 replies)
- Problem with control anchors (45 replies)
- StringManager.contains() odd behavior? (0 replies)
- getValue() help (31 replies)
- Single Story Entry (9 replies)
- Displaying Custom Icons for Die Results (26 replies)
- Conan 2d20 (43 replies)
- Confusing behavior in super/self code layers (3 replies)
- Can't seem to over-ride function (9 replies)
- CSV Table Paster Community Extension - Early Access release (51 replies)
- 'Low Tech' Tabletop...Can someone point me in the right direction. (6 replies)
- Tokens, custom data in them? (20 replies)
- Help with custom calendar. (3 replies)
- custom race question (5e) (3 replies)
- control.fgf file - what is it and how do I edit it? does it deal with modifier stack? (5 replies)
- Lock Character Sheet? (3 replies)
- Can I Really Programmatically COPY a Function from One .lua File to Another? (19 replies)
- Advanced Effects, Item Only Effects (action only?) (17 replies)
- Pathfinder Custom Race (3 replies)
- Overriding ImageControl.onMeasurePointer(...) (7 replies)
- Looking for someone to hire for making basic extension (2 replies)
- Herder's Hook(5e): Unique Polearm Ation/Effect/Attack (2 replies)
- User.isHost() giving odd return... (18 replies)
- [Core/5E] Would it be possible to allow setCustomAddNPC method chaining (0 replies)
- Teach Auto-Sound (9 replies)
- Workshop Users Windows Versions (17 replies)
- Combobox's and setVisibile(false) (5 replies)
- Wiki Access? (1 replies)
- New Ruleset Development Question (6 replies)
- Passive spell effects for custom Items (2 replies)
- Request (6 replies)
- Custom Pointers (14 replies)
- Chat Messages / Reports and Margins (5 replies)
- Adding a tab to the 5e character sheet (1 replies)
- Developing ruleset inspired by Gamma World 1e (13 replies)
- Is it possible: Random NPC Names from Encounters? (4 replies)
- Ref'Manual changes in 3.3.2. (43 replies)
- Modifying other .mod files? (3 replies)
- XML, merge/join (1 replies)
- middle mouse click to move map (1 replies)
- Custom Calendar Help (16 replies)
- NPC Columns (3 replies)
- 2d10 variant pathfinder (5 replies)
- Tortle Race for FG (6 replies)
- Party Sheet Question #2 (4 replies)
- Auto-Open Object on Client Connection ? (3 replies)
- Context Menus (26 replies)
- Add items to existing module? (2 replies)
- Extracting all npc types (2 replies)
- Timestamps in chatlog.html (4 replies)
- v3.3.2 Timing (0 replies)
- Subsection Frames Shifted in Combat Tracker (1 replies)
- last hail mary of codiing for interface extension.... (13 replies)
- Sidebar Template (4 replies)
- OGL/OSRIC Question (0 replies)
- 5e Vecna (1 replies)
- New Character sheet for my ruleset (0 replies)
- Beyond the Barbed Wire - WWII d20Modern Material (0 replies)
- User.getCurrentIdentity() returns nil? (1 replies)
- stringfield onClickRelease? (1 replies)
- Calling All Lawyers (To Get Things Rolling) (5 replies)
- Looking to do some small editing of the 5e ruleset (6 replies)
- Combat Tracker with multiple cycles per round? (8 replies)
- Search function for the ruleset API (10 replies)
- Modifying 5E - how to roll a spell check once for multiple targets? (2 replies)
- currency exchange house (13 replies)
- Non-energy typed modifiers? (5e ruleset) (2 replies)
- Adding New Fields to Character Sheets (1 replies)
- Party Sheet Question (1 replies)
- Library List Filter (8 replies)
- Inventory (Money Symbols) (7 replies)
- [5E] Duplicate Core Rulebooks (3 replies)
- Deadlands, Deadlands: Hell On Earth & Deadlands: Lost Colony - Classic (1 replies)
- Multiple systems - one base file (3 replies)
- Looking for extension help... (2 replies)
- how to split content over more than one xml file (3 replies)
- Star Wars D20 (5 replies)
- Ref Manual Block Manager (4 replies)
- How to, basic ref manuals ? (17 replies)
- Help with Local versus Host scripting (2 replies)
- "extra" node is being created and can't see why.... (2 replies)
- Portraits/Tokens for Pregens (2 replies)
- Updated Developer Guide (1 replies)
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