Paul Pratt
September 29th, 2017, 04:51
What part of a rule set determines the margins for the chat reports. Something like the Attack report, where we have the Chat icon (which is optional), the PC's name, then the ruleset specified chat message/report.
I noticed based on the PC's name length and the specified information you can get very different results.
I have been testing various output formats to make a consistent looking report:
PC Name
Attack Description
*Special Rule set Messages*
What I get based on the PC's name length and the dice roll with total on/off and report in the white bubble varies quite a bit.
PC Name Attack Description
*Special Messages*
I would like to get it consistent and by placing a carriage return at the start of the Attack Description doesn't change the above to:
PC Name
Attack Description
*Special Rule set Messages*
Any ideas?
I noticed based on the PC's name length and the specified information you can get very different results.
I have been testing various output formats to make a consistent looking report:
PC Name
Attack Description
*Special Rule set Messages*
What I get based on the PC's name length and the dice roll with total on/off and report in the white bubble varies quite a bit.
PC Name Attack Description
*Special Messages*
I would like to get it consistent and by placing a carriage return at the start of the Attack Description doesn't change the above to:
PC Name
Attack Description
*Special Rule set Messages*
Any ideas?