Log in

View Full Version : Savage Worlds



Pages : 1 [2] 3 4 5

  1. Deadlands Reloaded Bundle (2 replies)
  2. Syrinscape official modules planned? (2 replies)
  3. How to make an NPC have NO run die? (6 replies)
  4. Subattack examples? (3 replies)
  5. Resource Counter extention (1 replies)
  6. Legend of Ghost Mountain - Emotion Feature (3 replies)
  7. [BUG] Viewing a table that calls another has Script execution error (5 replies)
  8. Adding items to NPCs in Savage Rifts (1 replies)
  9. Pinebox Middle School Setting - Feeback and Bug Reports (18 replies)
  10. How do I add more than one crew and at least one passenger to vehicles? (5 replies)
  11. My first homebrew SWADE campaign - technical help appreciated! (6 replies)
  12. Stronghold Button (0 replies)
  13. Can’t give the vulnerable status to custome effect (5 replies)
  14. Ho to give NPC +2 Toughness vs ranged and Trown Attacks (8 replies)
  15. 🎲🚀 Savage Worlds RPG Adventure on Fantasy Grounds Unity VTT! 🚀 (0 replies)
  16. Beginner DM, need advice please (3 replies)
  17. Couple of Questions (4 replies)
  18. Pathfinder for Savage Worlds - Inner Sea Map Scale. (5 replies)
  19. Jugadores SWADE para partidas en español hora latinoamericana (1 replies)
  20. Eberron for Savage Worlds [Fantasy Companion/Pathfinder ver] (17 replies)
  21. FGU 4.4, Syrinscape, and Savage Worlds (4 replies)
  22. Swarm Tokens (6 replies)
  23. Modifications (6 replies)
  24. Running die with a modifier? (2 replies)
  25. Where can I find M3L/SWEL Reference Manual blocks for Item lists? (3 replies)
  26. SWADE Fantasy Companion Bugs (3 replies)
  27. Savage Rifts: Tomorrow Legion bug (1 replies)
  28. Importing and converting SWADE Robotech book into FGU (9 replies)
  29. strange window appearing (4 replies)
  30. Horror Companion (SWADE) for FGU (11 replies)
  31. Hiding Harrowed in Deadlands Weird West (2 replies)
  32. Oriental Setting (3 replies)
  33. New to FGU & SWADE Online, questions on setup. (5 replies)
  34. Savage Worlds Fantasy Companion - Alchemy Skill Missing (2 replies)
  35. Rerolling Bleeding Out (3 replies)
  36. PFSW Advanced Player's Guide (8 replies)
  37. Auto-rolling backlash tables (10 replies)
  38. Plz Help: Missing Skills Linked to Strength and Vigor (3 replies)
  39. Big Apple Sewer Samurai: Feedback and Issues (8 replies)
  40. Character Summary Window Problem (4 replies)
  41. Beasts & Barbarians Does Not Show as A Valid Ruleset (2 replies)
  42. Searching for Adventure Deck promo cards (2 replies)
  43. Warhammer Fantasy calendar for SWADE campaign (2 replies)
  44. Is there a way to automate the total armour points with two layers of armour? (2 replies)
  45. ETU: NPCs dont have any edges (4 replies)
  46. SWPF Rise of the Runelords (4 replies)
  47. BUG: Can't add dice modifer directly to natural attacks like Punch (1 replies)
  48. Help me understand the damage effects (24 replies)
  49. How to make characters make Fear tests? (1 replies)
  50. Double Tap, Changing the running die and Shaken status after a successful Soak roll (4 replies)
  51. Changing the Soak attribute from Vigor to Spirit (2 replies)
  52. Savage Pathfinder updates? (6 replies)
  53. [Extension] Setting Maker Tweaks (101 replies)
  54. Grapple, entangled and bound (3 replies)
  55. Pathfinder for Savage Worlds error (6 replies)
  56. help on conversion from FGC mod I created to FGU (3 replies)
  57. Couple of quick questions (2 replies)
  58. Subattacks that can ignore penalties only? (1 replies)
  59. SWADE Fantasy Companion (8 replies)
  60. Issue: Encumbrance penalty to Pace ignores settings (7 replies)
  61. SWADE rerolls and critical failure (6 replies)
  62. SWADE pointers seem half of the right size (4 replies)
  63. Deadlands - How to set up Fanning the Hammer (1 replies)
  64. Setting new attack types (7 replies)
  65. Please people for your own safety use the Wound Cap Setting Rule (1 replies)
  66. Horror at Headstone Hill Issues (9 replies)
  67. Custom Dice Rolls not working (16 replies)
  68. Deadlands Weird West Fan The Hammer Bug (2 replies)
  69. Power duration timing? (2 replies)
  70. Question about the Effect Notation [@Trait Mod] (14 replies)
  71. Cyberpunk setting for SWADE? (4 replies)
  72. Character Summary Altering (2 replies)
  73. Encounter to combat tracker question (7 replies)
  74. [BUG] Unarmored Hero PC only does not add +2 to PC soak rolls (0 replies)
  75. Two questions (4 replies)
  76. Are there any community adventure modules? (7 replies)
  77. NPC / Monster books for SWADE (6 replies)
  78. GM tools always out of place (5 replies)
  79. Bruiser should only give toughness +1 (5 replies)
  80. [Bug] Desktop Bennies are missing the "Reset Position" functionality (5 replies)
  81. Delete from Combat Tracker feature request (0 replies)
  82. Savage Worlds reach attribute (11 replies)
  83. LFP - 4, SWADE One Shot, The Last Parsec (beginners welcome) (0 replies)
  84. Bug: Can't hide GM rolls (3 replies)
  85. Tools and dice positioned oddly (6 replies)
  86. Super Powers Companion (SWADE) Bug Reports and Feedback (97 replies)
  87. Set ammunition consumption (6 replies)
  88. Holler: Issues and feeback (18 replies)
  89. Dynamic Lighting Question (1 replies)
  90. Encumbrance Not Auto-updating (1 replies)
  91. [Toughness, Parry+#] Not working (3 replies)
  92. Combat bug - enemies rolls not working as intended (9 replies)
  93. SWADE Ruger .22 damage (2 replies)
  94. PSA: You can drag benny stacks into the hotkey bar (0 replies)
  95. Attack effect that does'nt work (5 replies)
  96. Just curious --- Supers? (7 replies)
  97. Players view threat range/reach of NPCs? (5 replies)
  98. [Bug] Arcane Backgrounds and Powers not linking properly after loading module (2 replies)
  99. Adding Wounds to a Character Sheet (2 replies)
  100. Spending a Benny on the running die (1 replies)
  101. [Extension] Dark Theme Compatibility (0 replies)
  102. SWADE Raise Reversal (3 replies)
  103. [Bug or User Error?] Shotguns in Deadlands dealing negative damage. (16 replies)
  104. LFP Pathfinder For Savage Worlds Game Thursday 8/25 (2 replies)
  105. Running die modifier (0 replies)
  106. The After (13 replies)
  107. Desktop dice acing (4 replies)
  108. How to add a new racial ability with a value for race creation? (1 replies)
  109. Official Fantasy Grounds Savage Worlds Game Days (11 replies)
  110. Power Attack Keywords (6 replies)
  111. GM Benny's Missing (9 replies)
  112. “Reset Bennies” doesn’t include wildcard allies (4 replies)
  113. Faux roll misunderstanding (3 replies)
  114. Racial Size gives Strength bonus of +1d in error (1 replies)
  115. Bug: Allied wildcards get bennie when villians geta Joker (6 replies)
  116. Error with player´s view opening an Arcane Background record (2 replies)
  117. In Savage Worlds dragging NPC to CT can create blank entry that can't be removed (0 replies)
  118. Defeat markers no longer work in new Savage Worlds campaign. (4 replies)
  119. Targeted Effects Application and Tests/Rolls (3 replies)
  120. Script error with manual die roll (1 replies)
  121. Whisper not working (19 replies)
  122. Encumbrance in pathfinder does NOT work after update (8 replies)
  123. Replace toughness with a derived stat for damage purposes (1 replies)
  124. How do I use Wounds Threshold = 3 (2 replies)
  125. GM only cards (4 replies)
  126. Glitterboy Boom Gun (5 replies)
  127. Savage Rifts (2 replies)
  128. Letting the Devil Out d6/Conviction (2 replies)
  129. Fantasy Grounds videos of The After (0 replies)
  130. Adventure Card Issue after new Update (4 replies)
  131. Issue with Ally's (0 replies)
  132. Unskilled Spells (3 replies)
  133. A Discord Question for Savage Worlds VTT Savvy (3 replies)
  134. Savage Pathfinder One-Shot (0 replies)
  135. Dice Expressions, "Desktop Dice Can Ace" Setting. Questions. (2 replies)
  136. Load Limit (3 replies)
  137. quickbar issue (5 replies)
  138. Missing 'Chapter 3 Rules' in SWADE Rulebook (2 replies)
  139. Fantasy Companion for SWADE (Two Separate Fantasy Rulesets...) (5 replies)
  140. Pathfinder for savage worlds noob question (4 replies)
  141. Weapon Creation - Attack Modifier (3 replies)
  142. Flash Gordon - Portraits & Using Vehicles (5 replies)
  143. Effect Duration not decreasing on Round End (2 replies)
  144. SWD_ThisCardJustRules appears twice in AdventureDeck mod (2 replies)
  145. Ruleset Bug with Hindrances (3 replies)
  146. What do modules do I need to get into SAVAGE World's newest Deadlands? (5 replies)
  147. All equipped armor's giving full value, not adjusting min. Strength. (9 replies)
  148. Holler- An Apalachian Apolcolypse (4 replies)
  149. Do ranged weapons get raise damage in Pathfinder for SWADE? (1 replies)
  150. SWADE, TitanEffect Declassified, and The Super Powers Companion (7 replies)
  151. Deadlands Marshall advice needed please (3 replies)
  152. Dragging Bennies to Re-Roll Damage Bug (0 replies)
  153. Naming An NPC (5 replies)
  154. Switch From SWADE to Pathfinder for SW (6 replies)
  155. Damage for Certain Attacks has Stopped Working (7 replies)
  156. Adventure Deck Customization (14 replies)
  157. NPC bug in Savage Tales of Lankhmar (1 replies)
  158. Darkvision Range increase (7 replies)
  159. Question re: update to Savage Rifts' Tomorrow Legion Players Guide (0 replies)
  160. Martial Prowess (0 replies)
  161. Ranged attacks in melee and gang up bonuses: Issues with range automation? (32 replies)
  162. Update 4.1.14: Shotgun damage is broken (8 replies)
  163. Abundance of db.script files (4 replies)
  164. Attack causing effect (1 replies)
  165. Wild Shape and Shape Changing (17 replies)
  166. Update 4.1.4 - /roll commands Not working (2 replies)
  167. Latest Update 4.1.4 - Range Calculations Broken in SWADE (7 replies)
  168. Vehicle Combat Error with Heavy Weapon (HW) (3 replies)
  169. [BUG Report] Deadlands Horror at Headstone Hill (2 replies)
  170. Science Fiction Companion - Error in Module Item (Plasma Pistol Range Increments) (2 replies)
  171. Smite and Double Tab application? (6 replies)
  172. Is there any way to adjust an attack roll after it is made? (4 replies)
  173. FGU Deadlands' Weird West compatible w/ FGU SWADE (and not Deluxe Edition)? (4 replies)
  174. User.getRulesetName for PF for SWADE (3 replies)
  175. Noticed New Behaviour With Created Things (14 replies)
  176. Changing A Hindrance Does Not Auto-Update Character (8 replies)
  177. Lock tokens? (2 replies)
  178. List of Undocumented SWADE Ruleset Features (66 replies)
  179. Deadlands Reloaded and WW (2 replies)
  180. how does huckster casting work on FGU? (1 replies)
  181. Mounted combat (1 replies)
  182. Looking to start a game before i buy lets talk hell on earth and last parsec (6 replies)
  183. Problem loading modules (2 replies)
  184. Rifts: Savage Foes of North America (60 replies)
  185. Super Powers companion 3nd Ed? (4 replies)
  186. Diagonal Movement? (20 replies)
  187. [Bug] Crystal Heart Extension - Character sheet Harness (4 replies)
  188. effect to add silver damage to weapon - killing werewolves (4 replies)
  189. FGU - Rolling for Allies (4 replies)
  190. Weird Science gadget tracking (1 replies)
  191. Sprawlrunners typo (2 replies)
  192. [Bug Report] Players cannot properly control their allies (31 replies)
  193. Deadlands - Running Stone and a Hard Place with the new Wierd West and SWADE (1 replies)
  194. Chase Distances Are Off (14 replies)
  195. New to Savage Worlds and want to run a campaign on FGU but super confused (19 replies)
  196. New to SWADE - What is this Pink Circular arrow? (4 replies)
  197. No longer maintained: [Extension] C4: Chilhelm's Chase & Combat Collection (26 replies)
  198. Using PF for SW bestiary without ruleset (2 replies)
  199. Interface Zero/Shadowrun Mod (5 replies)
  200. Savage Pathfinder, using the Inner Sea Guide (2 replies)
  201. DM picking adventure cards for players (6 replies)
  202. Deadlands Bennies - Possible to Make Them Look (and ONLY Look) Like Fate Chips? (7 replies)
  203. Current Status of Savage Rifts (10 replies)
  204. Mistakes In Kingdoms Of Mongo (8 replies)
  205. How to handle a Roll from a Wildcard that has no Wild die? (5 replies)
  206. Issue with new Updated (8 replies)
  207. (SWADE) Interface Zero 3 - Strain Derived Stat not Displaying any Value (2 replies)
  208. SWADE Skill Specialisations (4 replies)
  209. SWADE Client - can't View Map Images & Extreme Lag (2 replies)
  210. SWD/Hellfrost Bug (2 replies)
  211. SWD Charisma (2 replies)
  212. Manual die faux roll (14 replies)
  213. Hellfrost Issue (6 replies)
  214. Adventure Decks (1 replies)
  215. Savage Worlds Deadlands Reloaded Bundle (2 replies)
  216. A tribute to David Middleton - The Digital Dungeon Master (2 replies)
  217. Monsters module (10 replies)
  218. Bug: SWADE character encoding (4 replies)
  219. Question about initiative tracker rounds (2 replies)
  220. Adjusting number of wounds on wild cards (10 replies)
  221. Extension: Reload Consumption (17 replies)
  222. Extras visible to players in the CT (4 replies)
  223. Adventure Deck No Cards (11 replies)
  224. Savage worlds/deadlands request for forge developer (1 replies)
  225. Combat Tracker: End of Combat (7 replies)
  226. How to add heavy armor? (2 replies)
  227. Ungrouping combatants? (4 replies)
  228. Replace Gear List... (3 replies)
  229. New Squad Sheet has undefined control for smarts (4 replies)
  230. Really Basic Problems (4 replies)
  231. Create racial abilities (6 replies)
  232. Effect to add damage die (3 replies)
  233. Savage Worlds: Creating Attack for martial arts edge (3 replies)
  234. Moving Tokens From Out Behind A Mask (2 replies)
  235. Map Performance Question (5 replies)
  236. [Dark Themes] Rounds counter (0 replies)
  237. Pathfinder and SWADE adventure deck (5 replies)
  238. Change linked attribute? (3 replies)
  239. 50 Fathoms - Scale/size mods not working? (10 replies)
  240. Pathfinder for savage worlds bestiary listed as FGU only , core rules as FGU/FGC (3 replies)
  241. On Hold and Aim (15 replies)
  242. Arcane Backgrounds (5 replies)
  243. Toggle attack type when dragging roll (3 replies)
  244. Power in NPC's Saying Module Isn't Loaded (6 replies)
  245. Deadlands Reloaded missing GM Tools (2 replies)
  246. Adventure Deck - How am I supposed to use it? (2 replies)
  247. Rolling Damage Outside of Attacks/Spells (8 replies)
  248. SW Modules Revert Changes Problem (4 replies)
  249. How do you change the linked skill die on attacks? (4 replies)
  250. Savage Worlds (4 replies)