Log in

View Full Version : The Tavern



Pages : 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

  1. Character Sheet Token Lighting settings. (11 replies)
  2. Witchlight Decals (3 replies)
  3. Lighting problem (12 replies)
  4. Converting from FGC to FGU (5 replies)
  5. Fog and Line of Sight (10 replies)
  6. 100% Custom Content? (3 replies)
  7. Fizban's belongs in Essentials Bundle IMO (4 replies)
  8. How hard it would be to add another health bar for 5e? (5 replies)
  9. FGU and Mac OS Monterey (10 replies)
  10. Why is my forums changed? (8 replies)
  11. Pin colors (3 replies)
  12. I am having a big problem with the first step of adding extensions (7 replies)
  13. How do you @ reply to a forums user? (3 replies)
  14. FG and Windows 11 (6 replies)
  15. Buying a Ultimate License as a gift? (3 replies)
  16. FGU and 49 inch Monitor (17 replies)
  17. Fantasy grounds New ruleset 5e compatible (1 replies)
  18. FX Edit? (2 replies)
  19. 5E-AntiMagic fields (Automation) (2 replies)
  20. Map Tools Quiz! (FGU) (2 replies)
  21. Can we get a hint as to what the future of FG holds? (8 replies)
  22. Feature Request. Auto Dice Tower (5 replies)
  23. Minsc and Boo's Journal of Villainy conversion coming? (2 replies)
  24. Genefunk 2090 w/ Fantasy Cyberpunk variant setting (3 replies)
  25. Can't believe how good this product is, awesome (5 replies)
  26. Fantasy grounds overlay (4 replies)
  27. I have seen this, where to find (2 replies)
  28. Pin shared but story entry not opening (6 replies)
  29. Outdoor Mask: blur instead of shadow? (3 replies)
  30. Suggestion: Fill area (painting tool) (0 replies)
  31. FGU from multiple computers (12 replies)
  32. Feature comparison chart for VTTs? (1 replies)
  33. The new LOS Blocker controls in v4.1.8 are great! (8 replies)
  34. is Joshua Smiteworks version of Bob Ross? (5 replies)
  35. Is Domains of Delight coming to the FG Store? (0 replies)
  36. New to FG (4 replies)
  37. Lines and Snap as a Masking Method (1 replies)
  38. FG Demo and modules question (4 replies)
  39. What does "Ms" mean in Fantasy Grounds? (2 replies)
  40. Permanent FGU Server? (8 replies)
  41. Second Touch Screen Monitor (3 replies)
  42. Question about names (4 replies)
  43. Questions from a noob (9 replies)
  44. Star Wars 5e (5 replies)
  45. Any way to filter the store to show all On Sale items? (2 replies)
  46. do i need to buy a new book? (6 replies)
  47. Can't resize image windows in FGU (14 replies)
  48. Party skill rolls besides those on party sheet (2 replies)
  49. Player Quest log (15 replies)
  50. How do Most DM's handle multiple map levels (8 replies)
  51. High School Club? (3 replies)
  52. forgot to increase ability score on level up (2 replies)
  53. LINE OF SIGHT. .ai files, .xml files etc (7 replies)
  54. Changing a Campaign's Title (3 replies)
  55. blank player maps (3 replies)
  56. Extracted PDF Images (1 replies)
  57. New to the Tavern (5 replies)
  58. Suggestion (5 replies)
  59. Ultimate Upgrade (3 replies)
  60. SW store bundles not regarding Steam purchases (4 replies)
  61. Stupidest request ever? How to prove FGU dice are "fair"? (12 replies)
  62. Useful FG tip (Maybe?) (0 replies)
  63. Map Wall Delete UNDO? (3 replies)
  64. PotA & Line of Site (4 replies)
  65. Highlighting words in Story as GM (2 replies)
  66. new fg dm here homebrew campaign (3 replies)
  67. Old game conversions question? (4 replies)
  68. Giving an Player Control over an NPC Token (18 replies)
  69. Changing a Thread's Title (3 replies)
  70. Modifying encounters from adventure module (4 replies)
  71. How can a player change their token mid game? (FG Unity) (5 replies)
  72. Map Layering (3 replies)
  73. What does (Basic) after a D&D module mean? (4 replies)
  74. Brushes with LOS (2 replies)
  75. More than one GM in the group (6 replies)
  76. Question about maps: jpg vs jpg tiles vs fg assets (5 replies)
  77. PDF Character Sheets for 5e and DCC (35 replies)
  78. Are Multiple Accounts Allowed? (6 replies)
  79. Setting up a co-DM (6 replies)
  80. What have you done to the Store? (18 replies)
  81. Store search display updated (22 replies)
  82. Automatic Use of Passive Scores When Rolls are Lower (18 replies)
  83. New To FG (4 replies)
  84. We need a party inventory tab/contiainer/ext that the players can use as a bank. (19 replies)
  85. Fantasy Grounds Community (7 replies)
  86. A need standard practice for Creators to do. (5 replies)
  87. Request for feedback on beta testing by Mac M1 users (18 replies)
  88. Adding STARFINDER HACKER SIMULATOR TO FGU (5 replies)
  89. How do I get a license with Smiteworks? (3 replies)
  90. Star Wars modules (1 replies)
  91. Premade Characters, where to import them? (0 replies)
  92. Best ways to write FG campaigns on multiple computers. Git? (10 replies)
  93. Making time of day act as a light source on the map (1 replies)
  94. Currently own FGU Standard, but started the monthly FGU Ultimate (5 replies)
  95. A few questions around using FGU for homebrew content (6 replies)
  96. Question about FGC to FGU upgrade (4 replies)
  97. Will the "Options" Wiki Unity Sends you to Be updated? (2 replies)
  98. Need advice (9 replies)
  99. upload limit for mods 47 megs? (7 replies)
  100. updating a module for export/import (13 replies)
  101. Good Tutorial Source? (2 replies)
  102. Is .webm maps in the development pipeline? (47 replies)
  103. Deleting single messages in the chat window (1 replies)
  104. Forge Coins are a bad idea in my opinion (1 replies)
  105. The Forge & FG Classic (2 replies)
  106. Using LoS and Lighting for Overland Travel? (9 replies)
  107. Advanced Fighting Fantasy Ruleset released!! (4 replies)
  108. Unique Rolls on Table/Story Entries (5 replies)
  109. Cloud hosting (4 replies)
  110. "One Way Mirror" type terrain for LOS (3 replies)
  111. npc faction in encounter/combat tracker (12 replies)
  112. Tasha Module appearing under Unity as DLC, the rest under Classic as DLC? (5 replies)
  113. Tome of horrors 5e Price (7 replies)
  114. Star Wars Saga Edition (5 replies)
  115. Any random enemy descriptor tables? (3 replies)
  116. Player/Enemy Token Underlay Colours (5 replies)
  117. Palladium (Rifts) - What features do you want in a ruleset? (8 replies)
  118. Chaining table rolls to include using column (5 replies)
  119. Optimal strategy for map and image assets? (3 replies)
  120. Dice squared (3 replies)
  121. Saving an "additonal" amount on the store (1 replies)
  122. Newsletter says "Final Hours" but sale has ended? (4 replies)
  123. steam store difference in prices comapred to fantasy grounds website (6 replies)
  124. Tokens/assets/images for Zombie Body Parts? (5 replies)
  125. Crowd Token PNGs (4 replies)
  126. First Roll of the Day (5 replies)
  127. Sample Campaign?? (2 replies)
  128. Benefits of purchasing PHB with Demo version of FGU (12 replies)
  129. Using a SIngle Party Token with Dynamic Lighting Shared by All Players (4 replies)
  130. Store bugs (??) (2 replies)
  131. Help! I cant open the downloaded extensions (2 replies)
  132. Multiple combat trackers (9 replies)
  133. Multi-Story FOV/LOS help (7 replies)
  134. Tokens and layers (1 replies)
  135. Bolo alert!!! (1 replies)
  136. A couple of token display questions (FGU/2e D&D) (3 replies)
  137. Create New Ruleset vs Mofify Existing One (5 replies)
  138. Is there any plan to add chinese/japanese/korean language support? (2 replies)
  139. disable accept player token's movement (4 replies)
  140. No more updates for Classic-side buttons (6 replies)
  141. Idea / suggestion for map pack - Early medieval (8 replies)
  142. LoS with roofs (can players see what is inside the LoS walls?) (3 replies)
  143. Module / Product reviews (3 replies)
  144. Adding campaign to module (4 replies)
  145. Spell attack and save miscalculations (5e) (6 replies)
  146. Question about /vote (6 replies)
  147. How many extensions do you run? (16 replies)
  148. Is there a quantity limit for imported images in FGU? (2 replies)
  149. Encounter faction not transferring to the combat tracker (12 replies)
  150. Weapon If/Than ??? (4 replies)
  151. Curation of Fantasy Ground's YouTube channel needed (5 replies)
  152. Forge Subscription (4 replies)
  153. Why are my tokens so blurry? (4 replies)
  154. Keeping Fantasy Grounds relevant as we begin to transition towards face to face games (23 replies)
  155. Fantasy Grounds College straw poll (Imortant) (32 replies)
  156. Printing character sheet using Mac OSx (1 replies)
  157. Default Window Position (5 replies)
  158. A couple lighting questions (3 replies)
  159. Ctrl z (8 replies)
  160. Darkvision (7 replies)
  161. [Request] Party Sheet Inventory/Loot distribution (6 replies)
  162. From September WOTC is releasing D&D material in Italian, German, Spanish, French (5 replies)
  163. Upgrade from Ultimate to Unity - Will existing campaigns continue to work. (10 replies)
  164. A Year In Fantasy Grounds (19 replies)
  165. Minor store update - hide items I've already purchased (4 replies)
  166. FG Winter Theme (4 replies)
  167. wanted features (3 replies)
  168. Map Makers (11 replies)
  169. Map Making Tools (4 replies)
  170. STEAM: Two entries for Rumours, Notes and Book Collection? (2 replies)
  171. Pit (LOS) (6 replies)
  172. Question about rule sets (2 replies)
  173. FG and hosting (2 replies)
  174. Official Themes of FGU on stock (3 replies)
  175. Coding for Piercer Feat? (5 replies)
  176. Heliana's Guide To Monster Hunting: A DnD 5e Supplement (0 replies)
  177. Meanders 8 Token Pack (8 replies)
  178. Superhero tokens and portraits? (7 replies)
  179. Rich Presence for Discord? (3 replies)
  180. Scrolling Image (1 replies)
  181. Question about LOS, Tokens and Walls. (3 replies)
  182. Store no taken discount (5 replies)
  183. Check out this cool D&D Rapper (4 replies)
  184. Crazy wishes! (7 replies)
  185. "Getting Forge Subscriptions" in latest Update (6 replies)
  186. New action type for powers (5 replies)
  187. It seems like my characters are missing... (9 replies)
  188. Occluder question re: windows and terrain (17 replies)
  189. When buying the image packs for mapmaking.... (12 replies)
  190. thoughts about rolling init every round (18 replies)
  191. Hide Area - Ambient Light (5 replies)
  192. Lighting system for spell area of effects (3 replies)
  193. How would you tackle this? (7 replies)
  194. Playnig with a group both face to face and online (4 replies)
  195. Any plans to discontinue Fantasy Grounds Classic? (39 replies)
  196. Making custom map in FGU (10 replies)
  197. Image Files have a Red X (2 replies)
  198. How do I let ambient light through windows? (9 replies)
  199. High-Ground using LOS (4 replies)
  200. Possible Job Offer (3 replies)
  201. Sell me Fantasy Grounds! (43 replies)
  202. Using vision to limit token view (18 replies)
  203. Sharing maps in Unity (20 replies)
  204. Categories of image for player (4 replies)
  205. LFG/LFP by game system (0 replies)
  206. Smiteworks video resources suggestion (youtube, twitch) (1 replies)
  207. Light Effects through Windows & Doors (6 replies)
  208. Parsing Spell for NPCs (3 replies)
  209. Heart - City Beneath (2 replies)
  210. Change LOS wall type? (5 replies)
  211. Alien Ruleset.. questions for the store. (2 replies)
  212. Some questions about the new lighting effects (9 replies)
  213. Can FG support board games such as Advanced Squad Leader? (6 replies)
  214. Token in Modules (6 replies)
  215. Light for spell effects (5E) - Faerie Fire (6 replies)
  216. Lightning and Vision questions (8 replies)
  217. Extensions for sale... where? (5 replies)
  218. Generic Client/Server Question about Modules (6 replies)
  219. Classic vs Unity customizing question (2 replies)
  220. Moving LOS Maps between Campaigns (5 replies)
  221. Fantas Grounds Unity Print Tool (3 replies)
  222. Druids, spellcasting and preparation (3 replies)
  223. Moving campaign from Classic to Unity? (7 replies)
  224. FG Unity Release v4.1.0 Compatible with Test Channel Content? (2 replies)
  225. Recent CoS Module releases/updates? (2 replies)
  226. DM Advice (6 replies)
  227. sugestion for adventure for a group of level 9 (6 replies)
  228. Bought SciFi Interiors Map Pack and Spaceship Art Pack - no work (4 replies)
  229. Using the Build Channel Function (2 replies)
  230. Metamodule (13 replies)
  231. Locking tokens together (2 replies)
  232. Session prep for running games in FG (0 replies)
  233. Beginner GM org tips for running games in FG (7 replies)
  234. Export an Image from a Module? (5 replies)
  235. Beyond The Wall RPG (5 replies)
  236. Solo Play and Revealing/Populating the Map (17 replies)
  237. 5e stat block question (4 replies)
  238. MOD Creation (1 replies)
  239. So...Unity? Why? (17 replies)
  240. Looking for a gameplay stream, players using unity playing pathfinder 2e. (2 replies)
  241. Fantasy Ground Art Subscription not appearing (2 replies)
  242. FG Noob (1 replies)
  243. Using Skype for video with FGU (6 replies)
  244. Evidence That Rolls are Balanced in FGU (8 replies)
  245. A cautionary tale to FG .mod developers (13 replies)
  246. New Store Cart window - annoying (15 replies)
  247. Is there a way to spawn NPCs into the CT with effects and below max hp? (6 replies)
  248. FG Forge Status (5 replies)
  249. Advice for new GMs? (12 replies)
  250. New changes :( (2 replies)