PDA

View Full Version : Adding STARFINDER HACKER SIMULATOR TO FGU



zohret
August 5th, 2021, 01:07
Hi, I just started playing with the Starfinder module. And FGU doesnt appear to hace any specific area where I can build hackable systems so my players can interact in a fun way.
I found this browser app that seem cool called Starfinder Hacker Simulator, and was wondering if there is any way to integrate it to FGU.
Here is the link to the app:
https://starfinder-simulator.herokuapp.com

Zionmatrix
August 5th, 2021, 23:02
That is AWESOME, someone did ALOT of work on that

superteddy57
August 5th, 2021, 23:24
Hi, I just started playing with the Starfinder module. And FGU doesnt appear to hace any specific area where I can build hackable systems so my players can interact in a fun way.
I found this browser app that seem cool called Starfinder Hacker Simulator, and was wondering if there is any way to integrate it to FGU.
Here is the link to the app:
https://starfinder-simulator.herokuapp.com

That system is very robust and awesome. I have tinkered in the past with a few different feature approaches for hacking systems to be introduced into FG. Nothing is close to a prototype or even past the brainstorming phase. So, I would say use this system till we can tackle something like this.

One thing I have used in the past for live and online games was using crossword puzzles. I learned this from my early cyberpunk 2020 games. You take an empty crossword to build the system the characters will hack, and each cell would represent the virtual space. You can use this for random dungeon generation as well and vice versa. So you could improv a computer system very quickly using crosswords to be a computer network.

zohret
August 6th, 2021, 07:06
That system is very robust and awesome. I have tinkered in the past with a few different feature approaches for hacking systems to be introduced into FG. Nothing is close to a prototype or even past the brainstorming phase. So, I would say use this system till we can tackle something like this.

One thing I have used in the past for live and online games was using crossword puzzles. I learned this from my early cyberpunk 2020 games. You take an empty crossword to build the system the characters will hack, and each cell would represent the virtual space. You can use this for random dungeon generation as well and vice versa. So you could improv a computer system very quickly using crosswords to be a computer network.

Yeah, it seems like an amazing tool to have inside the FGU itself. But ty for the other suggestions! By the way, I know this is another topic, but would you know if there is another art/map/assets pack thats official with the scifi theme besides the Scifi map pack and ship pack?
Anyway, ty for your help!

superteddy57
August 6th, 2021, 07:27
I will wait to see if someone else can comment on what they like to use, but I'm not aware of any other packs besides the ones you listed.

LordEntrails
August 6th, 2021, 23:08
I believe Kris from GTW is running a kickstarter right now for a sci-fi map pack. But sorry, don't know more than I think he started a thread on it here in the forums.