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YAKO SOMEDAKY
September 20th, 2021, 03:38
I don't exactly know if this is a good place to suggest something, considering that I have no idea how to suggest it in the informer idea, but my suggestion has to do with masks in general, would it be possible to use it as a line and with snap?
Trying to explain myself better, let's say I have a building and apply Wall LoS, and then turn on ambient lighting, then use the mask to cover the building right away, but this would attach to the already created wall LoS.

Laerun
September 21st, 2021, 20:18
I don't exactly know if this is a good place to suggest something, considering that I have no idea how to present it in the informer idea, but my suggestion has to do with masks in general, would it be possible to use it as a line and with snap?
Trying to explain me better, let's say I have a building and apply Wall LoS, turn on ambient lighting, then use the mask to cover the building right away, but this would attach to the already created wall LoS.

Hello Bruno. Depending on how your maps are set up and being utilized, the mask feature is not really necessary. Perhaps you are still using the maps and masking like the older ways? Let me know if I can help you with LoS and such. If you need to cover something up or such, you could add a color layer or your own colored mask over an object and then turn it off and on as needed.

Coincidently, I am running a class this Thursday at 4:00 PM ET in the FGA Discord.
https://fantasygroundscollege.net/events/core-map-tools-using-fantasy-grounds-unity-w-founder-laerun-2/

Laerun