5E Product Walkthrough Playlist
  1. #1

    Spell preparation missing since Mar 3 patch

    Hi all,

    The spell preparation buttons are missing now that we have updated to the Mar 3 patch. Anyone else experiencing this?

  2. #2
    Quote Originally Posted by aulyre View Post
    Hi all,

    The spell preparation buttons are missing now that we have updated to the Mar 3 patch. Anyone else experiencing this?
    Nope. All good for me. [See solutions in later replies]
    Last edited by SilentRuin; March 5th, 2022 at 15:50.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  3. #3
    The preparation buttons will be visible if there is a number in the prepared spells field in the caster type record (click magnifying glass on spell header). This signifies the difference between a spellcaster that can cast any spell they know vs. a caster that needs to prepare from their known spells.

    JPG

  4. #4
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,980
    Yes. I'm not sure whether some code has changed somewhere along the line but if you create the character using the character wizard then nothing gets added to the 'prepared' box in the spell power group. It does get added if you use drag and drop. I've alerted the developer who is responsible for the CW code.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    Yeah, the Actions code was changed to work closer to the intended behavior; but the missing prepared data is causing it to seem like a sudden issue. @superteddy57 says he'll get a fix for the character wizard prepared slots for next week.

    Regards,
    JPG
    Last edited by Moon Wizard; March 5th, 2022 at 17:51.

  6. #6
    Pushed a hotfix for prepared boxes not populating when committing using the Character Wizard.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #7
    Quote Originally Posted by Moon Wizard View Post
    The preparation buttons will be visible if there is a number in the prepared spells field in the caster type record (click magnifying glass on spell header). This signifies the difference between a spellcaster that can cast any spell they know vs. a caster that needs to prepare from their known spells.

    JPG
    That worked, thank you!

  8. #8
    Quote Originally Posted by Zacchaeus View Post
    Yes. I'm not sure whether some code has changed somewhere along the line but if you create the character using the character wizard then nothing gets added to the 'prepared' box in the spell power group. It does get added if you use drag and drop. I've alerted the developer who is responsible for the CW code.
    Had the same problem and this fixed it, thank you, Zac.

    For others searching for this problem: preparation mode spells checkbox can't cannot disappeared gone

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in