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Forum: The Workshop

The place to discuss modifications and the creation of house rules and new rulesets.

  1. Sticky Thread Sticky: Creating a new spells module [3.5e/PFRPG]

    Started by Callum, July 30th, 2014 11:13
    2 Pages
    1 2
    • Replies: 16
    • Views: 4,476
    November 13th, 2015, 23:51 Go to last post
  2. Sticky Thread Sticky: Jeff's Excruciatingly Simple Extension Tutorial

    Started by jreddin1, July 19th, 2015 16:46
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,595
    August 22nd, 2015, 15:03 Go to last post
  3. Sticky Thread Sticky: Developer Guides

    Started by Moon Wizard, March 15th, 2014 01:03
    • Replies: 0
    • Views: 1,744
    March 15th, 2014, 01:03 Go to last post
  4. Sticky Thread Sticky: [Tutorial] Creating a Basic Extension

    Started by lokiare1, February 12th, 2014 04:09
    • Replies: 0
    • Views: 2,077
    February 12th, 2014, 04:09 Go to last post
  1. Enabling players to roll their own physical dice

    Started by vikingbrad, June 23rd, 2015 01:29
    2 Pages
    1 2
    combat, dice, dice roller
    • Replies: 11
    • Views: 926
    Yesterday, 23:42 Go to last post
  2. Limiting Group Icons/Tabs

    Started by damned, February 8th, 2016 00:55
    • Replies: 4
    • Views: 86
    February 9th, 2016, 05:13 Go to last post
  3. Adding Tab/Category Icons via Extension?

    Started by shemantis, February 8th, 2016 16:27
    • Replies: 9
    • Views: 71
    February 9th, 2016, 01:01 Go to last post
  4. Linking spells in descriptions of other spells

    Started by Jwguy, February 5th, 2016 21:31
    • Replies: 2
    • Views: 110
    February 6th, 2016, 16:48 Go to last post
  5. New spells D&D 5e?

    Started by Alduin Starborn, February 6th, 2016 13:01
    • Replies: 1
    • Views: 51
    February 6th, 2016, 13:58 Go to last post
  6. Vampire the Masquerade Ruleset for FG3

    Started by earthworm3, October 4th, 2013 22:33
    20 Pages
    1 2 3 ... 20
    • Replies: 192
    • Views: 14,063
    February 5th, 2016, 22:02 Go to last post
  7. Vlad's post of inquiries

    Started by Vladlock, December 24th, 2015 09:15
    2 Pages
    1 2
    • Replies: 17
    • Views: 401
    January 29th, 2016, 05:10 Go to last post
  8. Question for Coders

    Started by Aaron, January 25th, 2016 07:53
    • Replies: 6
    • Views: 240
    January 26th, 2016, 10:52 Go to last post
  9. 13th Age rule set released (Beta)

    Started by lokiare1, October 31st, 2014 16:09
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 5,042
    January 23rd, 2016, 09:54 Go to last post
  10. The Ultimate Fantasy Grounds DM Toolbox

    Started by Patou, January 21st, 2016 19:02
    2 Pages
    1 2
    • Replies: 11
    • Views: 302
    January 22nd, 2016, 19:28 Go to last post
  11. Map as the background?

    Started by Ken L, January 22nd, 2016 11:00
    • Replies: 1
    • Views: 94
    January 22nd, 2016, 11:07 Go to last post
  12. Multiple tab.png resources?

    Started by Ken L, January 18th, 2016 13:23
    2 Pages
    1 2
    • Replies: 10
    • Views: 249
    January 22nd, 2016, 07:17 Go to last post
  13. An other way of "local gaming"?

    Started by Roohlas, January 21st, 2016 20:58
    • Replies: 1
    • Views: 57
    January 21st, 2016, 21:41 Go to last post
  14. Fantasy Grounds II for Eclipse Phase

    Started by dcgreenwood, December 15th, 2014 17:33
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 4,862
    January 19th, 2016, 00:57 Go to last post
  15. Issue with 'Skip Hidden Actor'..

    Started by Blackfoot, January 18th, 2016 22:42
    • Replies: 2
    • Views: 69
    January 18th, 2016, 23:32 Go to last post
  16. do i need to learn xml

    Started by johntjamesonjr, January 18th, 2016 17:11
    • Replies: 1
    • Views: 94
    January 18th, 2016, 17:15 Go to last post
  17. [TUTO-DEV] plz use single format for your Debug.console

    Started by martel, January 9th, 2016 22:55
    • Replies: 5
    • Views: 116
    January 18th, 2016, 13:53 Go to last post
  18. CoreRPG and the changes in dice rolling

    Started by Ardem, January 14th, 2016 09:57
    • Replies: 6
    • Views: 176
    January 15th, 2016, 02:06 Go to last post
  19. Simpler Creature/Monster Import options

    Started by Ken L, January 12th, 2016 21:24
    • Replies: 1
    • Views: 102
    January 12th, 2016, 22:03 Go to last post
  20. Which Rule set should I build my modules on?

    Started by Diceman, January 9th, 2016 19:28
    • Replies: 9
    • Views: 319
    January 12th, 2016, 12:38 Go to last post

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